Improve dumping menu, add metadata dumping (#128)

* Improve dumping menu, add metadata dumping

* Use `NONE` as fallback DS save instead of `UNK`

Matches GM9 for my DSTT and バトル&ゲット:ポケモンタイピングDS

* Fix metadata check for NAND save
This commit is contained in:
Pk11 2021-12-31 21:04:50 -06:00 committed by GitHub
parent b491b6f656
commit aeb13dba29
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 415 additions and 367 deletions

View File

@ -23,17 +23,17 @@ std::string RetTime()
}
/**
* Get the current time formatted for filenames.
* Get the current time formatted as specified.
* @return std::string containing the time.
*/
std::string RetTimeForFilename()
std::string RetTime(const char *format)
{
time_t raw;
time(&raw);
const struct tm *Time = localtime(&raw);
char tmp[8];
strftime(tmp, sizeof(tmp), "%H%M%S", Time);
char tmp[64];
strftime(tmp, sizeof(tmp), format, Time);
return tmp;
}

View File

@ -10,9 +10,9 @@
std::string RetTime();
/**
* Get the current time formatted for filenames.
* Get the current time formatted as specified.
* @return std::string containing the time.
*/
std::string RetTimeForFilename();
std::string RetTime(const char *format);
#endif // DATE_H

View File

@ -35,6 +35,7 @@
#include "fileOperations.h"
#include "font.h"
#include "language.h"
#include "read_card.h"
#include "startMenu.h"
#define ENTRIES_START_ROW 1
@ -59,6 +60,8 @@ bool flashcardMountSkipped = true;
static bool flashcardMountRan = true;
static int dmCursorPosition = 0;
static std::vector<DriveMenuOperation> dmOperations;
static char romTitle[13] = {0};
static u32 romSize, romSizeTrimmed;
static u8 gbaFixedValue = 0;
@ -104,7 +107,7 @@ void dm_drawTopScreen(void) {
|| (ramdrive2Mounted && nitroCurrentDrive == Drive::ramDrive2)
|| (nandMounted && nitroCurrentDrive == Drive::nand)
|| (imgMounted && nitroCurrentDrive == Drive::fatImg)))
font->print(256 - font->width(), i + 1, true, "[x]", Alignment::right, pal);
font->print(-1, i + 1, true, "[x]", Alignment::right, pal);
break;
case DriveMenuOperation::fatImage:
if ((sdMounted && imgCurrentDrive == Drive::sdCard)
@ -115,16 +118,14 @@ void dm_drawTopScreen(void) {
font->printf(0, i + 1, true, Alignment::left, pal, STR_FAT_LABEL_NAMED.c_str(), imgLabel[0] == 0 ? STR_UNTITLED.c_str() : imgLabel);
} else {
font->print(0, i + 1, true, STR_FAT_LABEL, Alignment::left, pal);
font->print(256 - font->width(), i + 1, true, "[x]", Alignment::right, pal);
font->print(-1, i + 1, true, "[x]", Alignment::right, pal);
}
break;
case DriveMenuOperation::gbaCart:
font->print(0, i + 1, true, STR_GBA_GAMECART, Alignment::left, pal);
if (gbaFixedValue != 0x96)
font->print(256 - font->width(), i + 1, true, "[x]", Alignment::right, pal);
font->printf(0, i + 1, true, Alignment::left, pal, STR_GBA_GAMECART.c_str(), romTitle);
break;
case DriveMenuOperation::ndsCard:
font->print(0, i + 1, true, STR_NDS_GAMECARD, Alignment::left, pal);
font->printf(0, i + 1, true, Alignment::left, pal, STR_NDS_GAMECARD.c_str(), romTitle);
break;
case DriveMenuOperation::none:
break;
@ -176,16 +177,16 @@ void dm_drawBottomScreen(void) {
font->printf(0, 2, false, Alignment::left, Palette::white, STR_N_FREE.c_str(), getDriveBytes(getBytesFree("fat:/")).c_str());
break;
case DriveMenuOperation::gbaCart:
font->print(0, 0, false, STR_GBA_GAMECART);
font->print(0, 1, false, STR_GBA_GAME);
font->printf(0, 0, false, Alignment::left, Palette::white, STR_GBA_GAMECART.c_str(), romTitle);
font->printf(0, 1, false, Alignment::left, Palette::white, STR_GBA_GAME.c_str(), getBytes(romSize).c_str());
break;
case DriveMenuOperation::nitroFs:
font->print(0, 0, false, STR_NITROFS_LABEL);
font->print(0, 1, false, STR_GAME_VIRTUAL);
break;
case DriveMenuOperation::ndsCard:
font->print(0, 0, false, STR_NDS_GAMECARD);
font->print(0, 1, false, STR_NDS_GAME);
font->printf(0, 0, false, Alignment::left, Palette::white, STR_NDS_GAMECARD.c_str(), romTitle);
font->printf(0, 1, false, Alignment::left, Palette::white, STR_NDS_GAME.c_str(), getBytes(romSize).c_str(), getBytes(romSizeTrimmed).c_str());
break;
case DriveMenuOperation::ramDrive1:
font->print(0, 0, false, STR_RAMDRIVE1_LABEL);
@ -237,10 +238,39 @@ void driveMenu (void) {
dmOperations.push_back(DriveMenuOperation::nitroFs);
if (expansionPakFound
|| (io_dldi_data->ioInterface.features & FEATURE_SLOT_GBA)
|| (isDSiMode() && !arm7SCFGLocked && !(REG_SCFG_MC & BIT(0))))
|| (isDSiMode() && !arm7SCFGLocked && !(REG_SCFG_MC & BIT(0)))) {
dmOperations.push_back(DriveMenuOperation::ndsCard);
if (!isDSiMode() && isRegularDS)
if(romTitle[0] == 0) {
sNDSHeaderExt ndsHeader;
cardInit(&ndsHeader);
tonccpy(romTitle, ndsHeader.gameTitle, 12);
romSize = 0x20000 << ndsHeader.deviceSize;
romSizeTrimmed = (isDSiMode() && (ndsHeader.unitCode != 0) && (ndsHeader.twlRomSize > 0))
? ndsHeader.twlRomSize : ndsHeader.romSize + 0x88;
}
} else if (!isDSiMode() && isRegularDS && gbaFixedValue == 0x96) {
dmOperations.push_back(DriveMenuOperation::gbaCart);
if(romTitle[0] == 0) {
tonccpy(romTitle, (char*)0x080000A0, 12);
romSize = 0;
for (romSize = (1 << 20); romSize < (1 << 25); romSize <<= 1) {
vu16 *rompos = (vu16*)(0x08000000 + romSize);
bool romend = true;
for (int j = 0; j < 0x1000; j++) {
if (rompos[j] != j) {
romend = false;
break;
}
}
if (romend)
break;
}
romSizeTrimmed = romSize;
}
} else if (romTitle[0] != 0) {
romTitle[0] = 0;
romSizeTrimmed = romSize = 0;
}
dm_drawBottomScreen();
dm_drawTopScreen();

View File

@ -9,12 +9,15 @@
#include "read_card.h"
#include "tonccpy.h"
#include "language.h"
#include "screenshot.h"
#include "version.h"
#include <dirent.h>
#include <nds.h>
#include <nds/arm9/dldi.h>
#include <unistd.h>
#include <stdio.h>
#include <unistd.h>
#include <vector>
extern u8 copyBuf[];
@ -22,6 +25,112 @@ extern bool expansionPakFound;
static sNDSHeaderExt ndsCardHeader;
enum DumpOption {
none = 0,
rom = 1,
romTrimmed = 2,
save = 4,
metadata = 8,
all = rom | save | metadata,
allTrimmed = romTrimmed | save | metadata
};
DumpOption dumpMenu(std::vector<DumpOption> allowedOptions, const char *dumpName) {
u16 pressed = 0, held = 0;
int optionOffset = 0;
char dumpToStr[256];
snprintf(dumpToStr, sizeof(dumpToStr), STR_DUMP_TO.c_str(), dumpName, sdMounted ? "sd" : "fat");
int y = font->calcHeight(dumpToStr) + 1;
while (true) {
font->clear(false);
font->print(0, 0, false, dumpToStr);
int row = y;
for(DumpOption option : allowedOptions) {
switch(option) {
case DumpOption::all:
font->print(3, row++, false, STR_DUMP_ALL);
break;
case DumpOption::allTrimmed:
font->print(3, row++, false, STR_DUMP_ALL_TRIMMED);
break;
case DumpOption::rom:
font->print(3, row++, false, STR_DUMP_ROM);
break;
case DumpOption::romTrimmed:
font->print(3, row++, false, STR_DUMP_ROM_TRIMMED);
break;
case DumpOption::save:
font->print(3, row++, false, STR_DUMP_SAVE);
break;
case DumpOption::metadata:
font->print(3, row++, false, STR_DUMP_METADATA);
break;
case DumpOption::none:
row++;
break;
}
}
font->print(3, ++row, false, STR_A_SELECT_B_CANCEL);
// Show cursor
font->print(0, y + optionOffset, false, "->");
font->update(false);
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
scanKeys();
pressed = keysDownRepeat();
held = keysHeld();
swiWaitForVBlank();
} while (!(pressed & (KEY_UP| KEY_DOWN | KEY_A | KEY_B | KEY_L))
#ifdef SCREENSWAP
&& !(pressed & KEY_TOUCH)
#endif
);
if (pressed & KEY_UP)
optionOffset--;
if (pressed & KEY_DOWN)
optionOffset++;
if (optionOffset < 0) // Wrap around to bottom of list
optionOffset = allowedOptions.size() - 1;
if (optionOffset >= (int)allowedOptions.size()) // Wrap around to top of list
optionOffset = 0;
if (pressed & KEY_A)
return allowedOptions[optionOffset];
if (pressed & KEY_B)
return DumpOption::none;
#ifdef SCREENSWAP
// Swap screens
if (pressed & KEY_TOUCH) {
screenSwapped = !screenSwapped;
screenSwapped ? lcdMainOnBottom() : lcdMainOnTop();
}
#endif
// Make a screenshot
if ((held & KEY_R) && (pressed & KEY_L)) {
screenshot();
}
}
}
void dumpFailMsg(std::string_view msg) {
font->clear(false);
font->print(0, 0, false, msg, Alignment::left, Palette::red);
@ -423,26 +532,66 @@ void ndsCardSaveRestore(const char *filename) {
}
void ndsCardDump(void) {
int pressed = 0;
//bool showGameCardMsgAgain = false;
font->clear(false);
font->printf(0, 0, false, Alignment::left, Palette::white, STR_DUMP_NDS_ROM_TO.c_str(), sdMounted ? "sd" : "fat");
font->print(0, 2, false, STR_A_YES_Y_TRIM_B_NO_X_SAVE_ONLY);
font->print(0, 0, false, STR_LOADING);
font->update(false);
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
std::vector allowedOptions = {DumpOption::all};
u8 allowedBitfield = DumpOption::metadata;
char gameTitle[13] = {0};
char gameCode[7] = {0};
char fileName[32] = {0};
bool spiSave = cardEepromGetTypeFixed() != -1;
bool nandSave = false;
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & (KEY_A | KEY_Y | KEY_B | KEY_X)));
int cardInited = cardInit(&ndsCardHeader);
if(cardInited == 0) {
allowedOptions.push_back(DumpOption::allTrimmed);
allowedOptions.push_back(DumpOption::rom);
allowedOptions.push_back(DumpOption::romTrimmed);
allowedBitfield |= DumpOption::rom | DumpOption::romTrimmed;
if (pressed & KEY_X) {
nandSave = cardNandGetSaveSize() != 0;
if(spiSave || nandSave) {
allowedOptions.push_back(DumpOption::save);
allowedBitfield |= DumpOption::save;
}
}
allowedOptions.push_back(DumpOption::metadata);
tonccpy(gameTitle, ndsCardHeader.gameTitle, 12);
tonccpy(gameCode, ndsCardHeader.gameCode, 6);
if (gameTitle[0] == 0 || gameTitle[0] == 0x2E || gameTitle[0] == 0xFF) {
sprintf(gameTitle, "NO-TITLE");
} else {
for(uint i = 0; i < sizeof(gameTitle); i++) {
switch(gameTitle[i]) {
case '>':
case '<':
case ':':
case '"':
case '/':
case '\x5C':
case '|':
case '?':
case '*':
gameTitle[i] = '_';
}
}
}
if (gameCode[0] == 0 || gameCode[0] == 0x23 || gameCode[0] == 0xFF) {
sprintf(gameCode, "NONE00");
}
sprintf(fileName, "%s_%s_%02X", gameTitle, gameCode, ndsCardHeader.romversion);
DumpOption dumpOption = dumpMenu(allowedOptions, fileName);
if(dumpOption & DumpOption::romTrimmed)
strcat(fileName, "_trim");
// Ensure directories exist
if((dumpOption & allowedBitfield) != DumpOption::none) {
char folderPath[2][256];
sprintf(folderPath[0], "%s:/gm9i", (sdMounted ? "sd" : "fat"));
sprintf(folderPath[1], "%s:/gm9i/out", (sdMounted ? "sd" : "fat"));
@ -458,272 +607,95 @@ void ndsCardDump(void) {
font->update(false);
mkdir(folderPath[1], 0777);
}
}
if (cardInit(&ndsCardHeader) != 0) {
dumpFailMsg(STR_UNABLE_TO_DUMP_SAVE);
return;
}
char gameTitle[13] = {0};
tonccpy(gameTitle, ndsCardHeader.gameTitle, 12);
char gameCode[7] = {0};
tonccpy(gameCode, ndsCardHeader.gameCode, 6);
char destSavPath[256];
sprintf(destSavPath, "%s:/gm9i/out/%s_%s_%02x.sav", (sdMounted ? "sd" : "fat"), gameTitle, gameCode, ndsCardHeader.romversion);
ndsCardSaveDump(destSavPath);
} else if ((pressed & KEY_A) || (pressed & KEY_Y)) {
bool trimRom = (pressed & KEY_Y);
char folderPath[2][256];
sprintf(folderPath[0], "%s:/gm9i", (sdMounted ? "sd" : "fat"));
sprintf(folderPath[1], "%s:/gm9i/out", (sdMounted ? "sd" : "fat"));
if (access(folderPath[0], F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, STR_CREATING_DIRECTORY);
font->update(false);
mkdir(folderPath[0], 0777);
}
if (access(folderPath[1], F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, STR_CREATING_DIRECTORY);
font->update(false);
mkdir(folderPath[1], 0777);
}
/*if (expansionPakFound) {
font->clear(false)
font->print(0, 0, false, "Please switch to the game card, then press A.");
font->update(false);
//flashcardUnmount();
io_dldi_data->ioInterface.shutdown();
// Dump ROM
if((dumpOption & allowedBitfield) & (DumpOption::rom | DumpOption::romTrimmed)) {
font->clear(false);
font->printf(0, 0, false, Alignment::left, Palette::white, STR_NDS_IS_DUMPING.c_str(), fileName);
font->print(0, 2, false, STR_DO_NOT_REMOVE_CARD);
font->update(false);
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
// Determine ROM size
u32 romSize;
if (dumpOption & DumpOption::romTrimmed) {
romSize = (isDSiMode() && (ndsCardHeader.unitCode != 0) && (ndsCardHeader.twlRomSize > 0))
? ndsCardHeader.twlRomSize : ndsCardHeader.romSize+0x88;
} else {
romSize = 0x20000 << ndsCardHeader.deviceSize;
}
// Dump!
char destPath[256];
sprintf(destPath, "%s:/gm9i/out/%s.nds", (sdMounted ? "sd" : "fat"), fileName);
u32 currentSize = romSize;
FILE* destinationFile = fopen(destPath, "wb");
if (destinationFile) {
font->print(0, 4, false, STR_PROGRESS);
font->print(0, 5, false, "[");
font->print(-1, 5, false, "]");
for (u32 src = 0; src < romSize; src += 0x8000) {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & KEY_A));
}*/
font->print((src / (romSize / (SCREEN_COLS - 2))) + 1, 5, false, "=");
font->printf(0, 6, false, Alignment::left, Palette::white, STR_N_OF_N_BYTES.c_str(), src, romSize);
font->update(false);
int cardInited = cardInit(&ndsCardHeader);
char gameTitle[13] = {0};
char gameCode[7] = {0};
char destPath[256] = {0};
char destSavPath[256] = {0};
char fileName[32] = {0};
tonccpy(gameTitle, ndsCardHeader.gameTitle, 12);
tonccpy(gameCode, ndsCardHeader.gameCode, 6);
if (gameTitle[0] == 0 || gameTitle[0] == 0x2E || gameTitle[0] == 0xFF) {
sprintf(gameTitle, "NO-TITLE");
} else {
for(uint i = 0; i < sizeof(gameTitle); i++) {
switch(gameTitle[i]) {
case '>':
case '<':
case ':':
case '"':
case '/':
case '\x5C':
case '|':
case '?':
case '*':
gameTitle[i] = '_';
for (u32 i = 0; i < 0x8000; i += 0x200) {
cardRead (src+i, copyBuf+i, false);
}
}
}
if (gameCode[0] == 0 || gameCode[0] == 0x23 || gameCode[0] == 0xFF) {
sprintf(gameCode, "NONE00");
}
sprintf(fileName, "%s_%s_%02x%s", gameTitle, gameCode, ndsCardHeader.romversion, (trimRom ? "_trim" : ""));
sprintf(destPath, "%s:/gm9i/out/%s.nds", (sdMounted ? "sd" : "fat"), fileName);
sprintf(destSavPath, "%s:/gm9i/out/%s.sav", (sdMounted ? "sd" : "fat"), fileName);
if (cardInited == 0) {
font->clear(false);
font->printf(0, 0, false, Alignment::left, Palette::white, STR_NDS_IS_DUMPING.c_str(), fileName);
font->print(0, 2, false, STR_DO_NOT_REMOVE_CARD);
font->update(false);
} else {
font->clear(false);
font->print(0, 0, false, STR_UNABLE_TO_DUMP_ROM);
font->update(false);
for (int i = 0; i < 60*2; i++) {
swiWaitForVBlank();
}
return;
}
// Determine ROM size
u32 romSize = 0;
if (trimRom) {
romSize = (isDSiMode() && (ndsCardHeader.unitCode != 0) && (ndsCardHeader.twlRomSize > 0))
? ndsCardHeader.twlRomSize : ndsCardHeader.romSize+0x88;
} else switch (ndsCardHeader.deviceSize) {
case 0x00:
romSize = 0x20000;
break;
case 0x01:
romSize = 0x40000;
break;
case 0x02:
romSize = 0x80000;
break;
case 0x03:
romSize = 0x100000;
break;
case 0x04:
romSize = 0x200000;
break;
case 0x05:
romSize = 0x400000;
break;
case 0x06:
romSize = 0x800000;
break;
case 0x07:
romSize = 0x1000000;
break;
case 0x08:
romSize = 0x2000000;
break;
case 0x09:
romSize = 0x4000000;
break;
case 0x0A:
romSize = 0x8000000;
break;
case 0x0B:
romSize = 0x10000000;
break;
case 0x0C:
romSize = 0x20000000;
break;
}
// Dump!
/*if (expansionPakFound) {
u32 currentSize = ((expansionPakFound && romSize > 0x800000) ? 0x800000 : romSize);
u32 src = 0;
u32 writeSrc = 0;
FILE* destinationFile;
bool destinationFileOpened = false;
while (currentSize > 0) {
if (showGameCardMsgAgain) {
iprintf ("\x1b[8;0H");
iprintf (" \n");
iprintf("\x1b[15;0H");
iprintf("Please switch to the\ngame card, then press A.\n");
//flashcardUnmount();
io_dldi_data->ioInterface.shutdown();
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & KEY_A));
consoleSelect(&bottomConsole);
iprintf ("\x1b[15;0H");
iprintf(" \n \n");
cardInit(&ndsCardHeader);
if (fwrite(copyBuf, 1, (currentSize>=0x8000 ? 0x8000 : currentSize), destinationFile) < 1) {
dumpFailMsg(STR_FAILED_TO_DUMP_ROM);
break;
}
showGameCardMsgAgain = true;
// Read from game card
for (src = src; src < currentSize; src += 0x200) {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
consoleSelect(&bottomConsole);
iprintf ("\x1B[47m"); // Print foreground white color
iprintf ("\x1b[8;0H");
iprintf ("Read:\n");
iprintf ("%i/%i Bytes ", (int)src, (int)romSize);
cardRead (src, (void*)0x09000000+(src % 0x800000), false);
}
iprintf("\x1b[15;0H");
iprintf("Please switch to the\nflashcard, then press A.\n");
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & KEY_A));
consoleSelect(&bottomConsole);
iprintf("\x1b[15;0H");
iprintf(" \n \n");
iprintf ("\x1B[47m"); // Print foreground white color
iprintf ("\x1b[11;0H");
iprintf ("Written:\n");
// Write back to flashcard
cardInit(&ndsCardHeader);
io_dldi_data->ioInterface.startup();
//flashcardMounted = flashcardMount();
if (!destinationFileOpened) {
destinationFile = fopen(destPath, "wb");
destinationFileOpened = true;
}
for (writeSrc = writeSrc; writeSrc < currentSize; writeSrc += 0x200) {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
consoleSelect(&bottomConsole);
printf ("\x1B[47m"); // Print foreground white color
printf ("\x1b[12;0H");
printf ("%i/%i Bytes ", (int)writeSrc, (int)romSize);
fwrite((void*)0x09000000+(writeSrc % 0x800000), 1, currentSize, destinationFile);
}
currentSize -= 0x800000;
currentSize -= 0x8000;
}
fclose(destinationFile);
} else {*/
remove(destPath);
u32 currentSize = romSize;
FILE* destinationFile = fopen(destPath, "wb");
if (destinationFile) {
} else {
dumpFailMsg(STR_FAILED_TO_DUMP_ROM);
}
}
font->print(0, 4, false, STR_PROGRESS);
font->print(0, 5, false, "[");
font->print(-1, 5, false, "]");
for (u32 src = 0; src < romSize; src += 0x8000) {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
// Dump save
if ((dumpOption & allowedBitfield) & DumpOption::save) {
char destPath[256];
sprintf(destPath, "%s:/gm9i/out/%s.sav", (sdMounted ? "sd" : "fat"), fileName);
ndsCardSaveDump(destPath);
}
font->print((src / (romSize / (SCREEN_COLS - 2))) + 1, 5, false, "=");
font->printf(0, 6, false, Alignment::left, Palette::white, STR_N_OF_N_BYTES.c_str(), src, romSize);
font->update(false);
// Dump metadata
if ((dumpOption & allowedBitfield) & DumpOption::metadata) {
font->clear(false);
font->print(0, 0, false, STR_DUMPING_METADATA);
font->update(false);
for (u32 i = 0; i < 0x8000; i += 0x200) {
cardRead (src+i, copyBuf+i, false);
}
if (fwrite(copyBuf, 1, (currentSize>=0x8000 ? 0x8000 : currentSize), destinationFile) < 1) {
dumpFailMsg(STR_FAILED_TO_DUMP_ROM);
break;
}
currentSize -= 0x8000;
}
fclose(destinationFile);
} else {
dumpFailMsg(STR_FAILED_TO_DUMP_ROM);
}
ndsCardSaveDump(destSavPath);
//}
char destPath[256];
sprintf(destPath, "%s:/gm9i/out/%s.txt", (sdMounted ? "sd" : "fat"), fileName);
FILE* destinationFile = fopen(destPath, "wb");
if (destinationFile) {
fprintf(destinationFile,
"Title String : %.12s\n"
"Product Code : %.6s\n"
"Revision : %u\n"
"Cart ID : %08lX\n"
"Platform : %s\n"
"Save Type : %s\n",
gameTitle, gameCode, ndsCardHeader.romversion, cardGetId(),
(ndsCardHeader.unitCode == 0x2) ? "DSi Enhanced" : (ndsCardHeader.unitCode == 0x3) ? "DSi Exclusive" : "DS",
spiSave ? "SPI" : (nandSave ? "RETAIL_NAND" : "NONE"));
if(spiSave)
fprintf(destinationFile, "Save chip ID : 0x%06lX\n", cardEepromReadID());
fprintf(destinationFile,
"Timestamp : %s\n"
"GM9i Version : " VER_NUMBER "\n",
RetTime("%Y-%m-%d %H:%M:%S").c_str());
fclose(destinationFile);
}
}
}
@ -742,7 +714,6 @@ void gbaCartSaveDump(const char *filename) {
u8 *buffer = new u8[size];
gbaReadSave(buffer, 0, size, type);
remove(filename);
FILE *destinationFile = fopen(filename, "wb");
fwrite(buffer, 1, size, destinationFile);
fclose(destinationFile);
@ -825,36 +796,31 @@ void readChange(void) {
}
void gbaCartDump(void) {
int pressed = 0;
font->clear(false);
font->printf(0, 0, false, Alignment::left, Palette::white, STR_DUMP_GBA_ROM_TO.c_str(), sdMounted ? "sd" : "fat");
font->print(0, 2, false, STR_A_YES_B_NO_X_SAVE_ONLY);
font->print(0, 0, false, STR_LOADING);
font->update(false);
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
do {
// Print time
font->print(-1, 0, true, RetTime(), Alignment::right, Palette::blackGreen);
font->update(true);
std::vector allowedOptions = {DumpOption::all, DumpOption::rom};
u8 allowedBitfield = DumpOption::rom | DumpOption::metadata;
char gameTitle[13] = {0};
char gameCode[7] = {0};
char fileName[32] = {0};
saveTypeGBA saveType = gbaGetSaveType();
scanKeys();
pressed = keysDownRepeat();
swiWaitForVBlank();
} while (!(pressed & (KEY_A | KEY_B | KEY_X)));
if(saveType != saveTypeGBA::SAVE_GBA_NONE) {
allowedOptions.push_back(DumpOption::save);
allowedBitfield |= DumpOption::save;
}
allowedOptions.push_back(DumpOption::metadata);
// Get name
char gbaHeaderGameTitle[13] = {0};
tonccpy(gbaHeaderGameTitle, (u8*)(0x080000A0), 12);
char gbaHeaderGameCode[5] = {0};
tonccpy(gbaHeaderGameCode, (u8*)(0x080000AC), 4);
char gbaHeaderMakerCode[3] = {0};
tonccpy(gbaHeaderMakerCode, (u8*)(0x080000B0), 2);
if (gbaHeaderGameTitle[0] == 0 || gbaHeaderGameTitle[0] == 0xFF) {
sprintf(gbaHeaderGameTitle, "NO-TITLE");
tonccpy(gameTitle, (u8*)(0x080000A0), 12);
tonccpy(gameCode, (u8*)(0x080000AC), 6);
if (gameTitle[0] == 0 || gameTitle[0] == 0xFF) {
sprintf(gameTitle, "NO-TITLE");
} else {
for(uint i = 0; i < sizeof(gbaHeaderGameTitle); i++) {
switch(gbaHeaderGameTitle[i]) {
for(uint i = 0; i < sizeof(gameTitle); i++) {
switch(gameTitle[i]) {
case '>':
case '<':
case ':':
@ -864,37 +830,39 @@ void gbaCartDump(void) {
case '|':
case '?':
case '*':
gbaHeaderGameTitle[i] = '_';
gameTitle[i] = '_';
}
}
}
if (gbaHeaderGameCode[0] == 0 || gbaHeaderGameCode[0] == 0xFF) {
sprintf(gbaHeaderGameCode, "NONE");
if (gameCode[0] == 0 || gameCode[0] == 0xFF) {
sprintf(gameCode, "NONE00");
}
if (gbaHeaderMakerCode[0] == 0 || gbaHeaderMakerCode[0] == 0xFF) {
sprintf(gbaHeaderMakerCode, "00");
}
u8 gbaHeaderSoftwareVersion = *(u8*)(0x080000BC);
char fileName[32] = {0};
sprintf(fileName, "%s_%s%s_%x", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion);
u8 romVersion = *(u8*)(0x080000BC);
sprintf(fileName, "%s_%s_%02X", gameTitle, gameCode, romVersion);
if (pressed & KEY_A) {
if (access("fat:/gm9i", F_OK) != 0) {
DumpOption dumpOption = dumpMenu(allowedOptions, fileName);
// Ensure directories exist
if((dumpOption & allowedBitfield) != DumpOption::none) {
char folderPath[2][256];
sprintf(folderPath[0], "%s:/gm9i", (sdMounted ? "sd" : "fat"));
sprintf(folderPath[1], "%s:/gm9i/out", (sdMounted ? "sd" : "fat"));
if (access(folderPath[0], F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, STR_CREATING_DIRECTORY);
font->update(false);
mkdir("fat:/gm9i", 0777);
mkdir(folderPath[0], 0777);
}
if (access("fat:/gm9i/out", F_OK) != 0) {
if (access(folderPath[1], F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, STR_CREATING_DIRECTORY);
font->update(false);
mkdir("fat:/gm9i/out", 0777);
mkdir(folderPath[1], 0777);
}
}
char destPath[256] = {0};
sprintf(destPath, "fat:/gm9i/out/%s.gba", fileName);
// Dump ROM
if ((dumpOption & allowedBitfield) & DumpOption::rom) {
font->clear(false);
font->printf(0, 0, false, Alignment::left, Palette::white, STR_GBA_IS_DUMPING.c_str(), fileName);
font->print(0, 2, false, STR_DO_NOT_REMOVE_CART);
@ -916,7 +884,6 @@ void gbaCartDump(void) {
}
// Dump!
remove(destPath);
// Reset data at virtual address
u32 rstCmd[4] = {
0x11, // Command
@ -925,6 +892,9 @@ void gbaCartDump(void) {
0x8, // Size (in 0x200 byte blocks)
};
writeChange(rstCmd);
char destPath[256];
sprintf(destPath, "fat:/gm9i/out/%s.gba", fileName);
FILE* destinationFile = fopen(destPath, "wb");
if (destinationFile) {
bool failed = false;
@ -989,23 +959,48 @@ void gbaCartDump(void) {
}
}
if(pressed & (KEY_A | KEY_X)) {
if (access("fat:/gm9i", F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, STR_CREATING_DIRECTORY);
font->update(false);
mkdir("fat:/gm9i", 0777);
}
if (access("fat:/gm9i/out", F_OK) != 0) {
font->clear(false);
font->print(0, 0, false, STR_CREATING_DIRECTORY);
font->update(false);
mkdir("fat:/gm9i/out", 0777);
}
// Dump save
if((dumpOption & allowedBitfield) & DumpOption::save) {
char destPath[256];
sprintf(destPath, "fat:/gm9i/out/%s.sav", fileName);
gbaCartSaveDump(destPath);
}
char destSavPath[256] = {0};
sprintf(destSavPath, "fat:/gm9i/out/%s.sav", fileName);
// Dump metadata
if ((dumpOption & allowedBitfield) & DumpOption::metadata) {
font->clear(false);
font->print(0, 0, false, STR_DUMPING_METADATA);
font->update(false);
gbaCartSaveDump(destSavPath);
char destPath[256];
sprintf(destPath, "%s:/gm9i/out/%s.txt", (sdMounted ? "sd" : "fat"), fileName);
FILE* destinationFile = fopen(destPath, "wb");
if (destinationFile) {
fprintf(destinationFile,
"Title String : %.12s\n"
"Product Code : %.6s\n"
"Revision : %u\n"
"Platform : GBA\n",
gameTitle, gameCode, romVersion);
fprintf(destinationFile,
"Save Type : %s\n",
saveType == SAVE_GBA_NONE ? "NONE" :
saveType == SAVE_GBA_EEPROM_05 ? "EEPROM 4K" :
saveType == SAVE_GBA_EEPROM_8 ? "EEPROM 64K" :
saveType == SAVE_GBA_SRAM_32 ? "SRAM" :
saveType == SAVE_GBA_FLASH_64 ? "FLASH 512K" :
saveType == SAVE_GBA_FLASH_128 ? "FLASH 1M" : "UNK");
if(saveType == SAVE_GBA_FLASH_64 || saveType == SAVE_GBA_FLASH_128)
fprintf(destinationFile, "Save chip ID : 0x%04X\n", gbaGetFlashId());
fprintf(destinationFile,
"Timestamp : %s\n"
"GM9i Version : " VER_NUMBER "\n",
RetTime("%Y-%m-%d %H:%M:%S").c_str());
fclose(destinationFile);
}
}
}

View File

@ -303,7 +303,7 @@ FileOperation fileBrowse_A(DirEntry* entry, char path[PATH_MAX]) {
switch(operations[optionOffset]) {
case FileOperation::bootFile: {
applaunch = true;
font->print(3, optionOffset + y, false, STR_NOW_LOADING);
font->print(3, optionOffset + y, false, STR_LOADING);
font->update(false);
break;
} case FileOperation::bootstrapFile: {

View File

@ -222,7 +222,7 @@ bool gbaReadSave(u8 *dst, u32 src, u32 len, saveTypeGBA type)
return true;
}
bool gbaIsAtmel()
u16 gbaGetFlashId()
{
*(vu8*)0x0a005555 = 0xaa;
swiDelay(10);
@ -244,10 +244,13 @@ bool gbaIsAtmel()
//char txt[128];
// sprintf(txt, "Man: %x, Dev: %x", man, dev);
// displayStateF(STR_STR, txt);
if ((man == 0x3d) && (dev == 0x1f))
return true;
else
return false;
return dev << 8 | man;
}
bool gbaIsAtmel()
{
return gbaGetFlashId() == 0x3d1f;
}
bool gbaWriteSave(u32 dst, u8 *src, u32 len, saveTypeGBA type)

View File

@ -40,6 +40,7 @@ bool gbaIsGame();
saveTypeGBA gbaGetSaveType();
uint32 gbaGetSaveSize(saveTypeGBA type = SAVE_GBA_NONE);
uint32 gbaGetSaveSizeLog2(saveTypeGBA type = SAVE_GBA_NONE);
u16 gbaGetFlashId();
bool gbaReadSave(u8 *dst, u32 src, u32 len, saveTypeGBA type);
bool gbaWriteSave(u32 dst, u8 *src, u32 len, saveTypeGBA type);

View File

@ -4,7 +4,7 @@ STRING(UNTITLED, "UNTITLED")
STRING(ROOT, "[root]")
STRING(DIR, "(dir)")
STRING(TIME_FORMAT, "%k:%M")
STRING(NOW_LOADING, "Now loading...")
STRING(LOADING, "Loading...")
STRING(CREATING_DIRECTORY, "Creating directory...")
STRING(ENTERING_DIRECTORY, "Entering directory...")
STRING(COPYING, "Copying...")
@ -45,15 +45,15 @@ STRING(SYSNAND_LABEL, "[nand:] SYSNAND")
STRING(NITROFS_LABEL, "[nitro:] NDS GAME IMAGE")
STRING(FAT_LABEL_NAMED, "[nitro:] FAT IMAGE (%s)")
STRING(FAT_LABEL, "[nitro:] FAT IMAGE")
STRING(GBA_GAMECART, "GBA GAMECART")
STRING(NDS_GAMECARD, "NDS GAMECARD")
STRING(GBA_GAMECART, "GBA GAMECART (%s)")
STRING(NDS_GAMECARD, "NDS GAMECARD (%s)")
// Drive bottom screen labels
STRING(SD_FAT, "(SD FAT, %s)")
STRING(N_FREE, "%s free")
STRING(SLOT1_FAT, "(Slot-1 SD FAT, %s)")
STRING(GBA_GAME, "(GBA Game)")
STRING(NDS_GAME, "(NDS Game)")
STRING(GBA_GAME, "(GBA Game, %s)")
STRING(NDS_GAME, "(NDS Game, %s (%s trimmed))")
STRING(GAME_VIRTUAL, "(Game Virtual)")
STRING(RAMDRIVE_9MB, "(RAMdrive FAT, 9 MB)")
STRING(RAMDRIVE_16MB, "(RAMdrive FAT, 16 MB)")
@ -129,12 +129,18 @@ STRING(PRESS_B_TO_CANCEL, "Press \\B to cancel")
STRING(EOF_NO_RESULTS, "Reached end of file\nwith no results")
// Dumping
STRING(DUMP_NDS_ROM_TO, "Dump NDS card ROM to\n\"%s:/gm9i/out\"?")
STRING(DUMP_GBA_ROM_TO, "Dump GBA cart ROM to\n\"%s:/gm9i/out\"?")
STRING(DUMP_TO, "Dump \"%s\" to\n\"%s:/gm9i/out\"?")
STRING(DUMP_ALL, "All")
STRING(DUMP_ALL_TRIMMED, "All (Trimmed ROM)")
STRING(DUMP_ROM, "ROM")
STRING(DUMP_ROM_TRIMMED, "ROM (Trimmed)")
STRING(DUMP_SAVE, "Save")
STRING(DUMP_METADATA, "Metadata")
STRING(DO_NOT_REMOVE_CARD, "Do not remove the NDS card.")
STRING(DO_NOT_REMOVE_CART, "Do not remove the GBA cart.")
STRING(DUMPING_SAVE, "Dumping save...")
STRING(RESTORING_SAVE, "Restoring save...")
STRING(DUMPING_METADATA, "Dumping metadata...")
STRING(FAILED_TO_DUMP_ROM, "Failed to dump the ROM.")
STRING(UNABLE_TO_DUMP_ROM, "Unable to dump the ROM.")
STRING(FAILED_TO_DUMP_SAVE, "Failed to dump the save.")

View File

@ -66,6 +66,7 @@ static bool normalChip = false; // As defined by GBAtek, normal chip secure area
static u32 portFlags = 0;
static u32 headerData[0x1000/sizeof(u32)] = {0};
static u32 secureArea[CARD_SECURE_AREA_SIZE/sizeof(u32)] = {0};
static u32 iCardId;
static bool nandChip = false;
static int nandSection = -1; // -1 = ROM, above that is the current 128 KiB section in RW
@ -355,7 +356,7 @@ int cardInit (sNDSHeaderExt* ndsHeader)
toncset(headerData, 0, 0x1000);
u32 iCardId=cardReadID(CARD_CLK_SLOW);
iCardId=cardReadID(CARD_CLK_SLOW);
while(REG_ROMCTRL & CARD_BUSY);
normalChip = (iCardId & BIT(31)) != 0; // ROM chip ID MSB
@ -510,6 +511,10 @@ int cardInit (sNDSHeaderExt* ndsHeader)
return ERR_NONE;
}
u32 cardGetId() {
return iCardId;
}
void cardRead (u32 src, void* dest, bool nandSave)
{
sNDSHeaderExt* ndsHeader = (sNDSHeaderExt*)headerData;

View File

@ -43,6 +43,8 @@ int cardInit (sNDSHeaderExt* ndsHeader);
void cardRead (u32 src, void* dest, bool nandSave);
u32 cardGetId (void);
void cardWriteNand (void* src, u32 dest);
#ifdef __cplusplus

View File

@ -102,7 +102,7 @@ bool screenshot(void) {
mkdir((sdMounted ? "sd:/gm9i/out" : "fat:/gm9i/out"), 0777);
}
std::string fileTimeText = RetTimeForFilename();
std::string fileTimeText = RetTime("%H%M%S");
char snapPath[40];
// Take top screenshot
snprintf(snapPath, sizeof(snapPath), "%s:/gm9i/out/snap_%s_top.bmp", (sdMounted ? "sd" : "fat"), fileTimeText.c_str());

View File

@ -4,7 +4,7 @@ UNTITLED=UNTITLED
ROOT=[root]
DIR=(dir)
TIME_FORMAT=%k:%M
NOW_LOADING=Now loading...
LOADING=Loading...
CREATING_DIRECTORY=Creating directory...
ENTERING_DIRECTORY=Entering directory...
COPYING=Copying...
@ -44,14 +44,14 @@ SYSNAND_LABEL=[nand:] SYSNAND
NITROFS_LABEL=[nitro:] NDS GAME IMAGE
FAT_LABEL_NAMED=[nitro:] FAT IMAGE (%s)
FAT_LABEL=[nitro:] FAT IMAGE
GBA_GAMECART=GBA GAMECART
NDS_GAMECARD=NDS GAMECARD
GBA_GAMECART=GBA GAMECART (%s)
NDS_GAMECARD=NDS GAMECARD (%s)
SD_FAT=(SD FAT, %s)
N_FREE=%s free
SLOT1_FAT=(Slot-1 SD FAT, %s)
GBA_GAME=(GBA Game)
NDS_GAME=(NDS Game)
GBA_GAME=(GBA Game, %s)
NDS_GAME=(NDS Game, %s (%s trimmed))
GAME_VIRTUAL=(Game Virtual)
RAMDRIVE_9MB=(RAMdrive FAT, 9 MB)
RAMDRIVE_16MB=(RAMdrive FAT, 16 MB)
@ -84,7 +84,7 @@ REBOOT=Reboot
LANGUAGE=Language...
SELECT_LANGUAGE=Select Language
NITROFS_NOT_MOUNTED=NitroFS could not be mounted, please load GodMode9i from TWiLight Menu++ or nds-hb-menu.
STR_NITROFS_UNMOUNTED=Another title's NitroFS has been mounted, please reload GodMode9i to change the language.
NITROFS_UNMOUNTED=Another title's NitroFS has been mounted, please reload GodMode9i to change the language.
BOOT_FILE=Boot file
BOOT_FILE_DIRECT=Boot file (Direct)
@ -121,12 +121,18 @@ SEARCHING=Searching
PRESS_B_TO_CANCEL=Press \B to cancel
EOF_NO_RESULTS=Reached end of file\nwith no results
DUMP_NDS_ROM_TO=Dump NDS card ROM to\n"%s:/gm9i/out"?
DUMP_GBA_ROM_TO=Dump GBA cart ROM to\n"%s:/gm9i/out"?
DUMP_TO=Dump "%s" to\n"%s:/gm9i/out"?
DUMP_ALL=All
DUMP_ALL_TRIMMED=All (Trimmed ROM)
DUMP_ROM=ROM
DUMP_ROM_TRIMMED=ROM (Trimmed)
DUMP_SAVE=Save
DUMP_METADATA=Metadata
DO_NOT_REMOVE_CARD=Do not remove the NDS card.
DO_NOT_REMOVE_CART=Do not remove the GBA cart.
DUMPING_SAVE=Dumping save...
RESTORING_SAVE=Restoring save...
DUMPING_METADATA=Dumping metadata...
FAILED_TO_DUMP_ROM=Failed to dump the ROM.
UNABLE_TO_DUMP_ROM=Unable to dump the ROM.
FAILED_TO_DUMP_SAVE=Failed to dump the save.