mirror of
https://github.com/rvtr/GodMode9i.git
synced 2025-11-02 00:11:07 -04:00
Use enums and fix warnings in gba.cpp
Also fix not erasing the GBA save before writing
This commit is contained in:
parent
568c4dde5f
commit
ae3ddd0c6c
@ -757,8 +757,11 @@ void gbaCartSaveDump(const char *filename) {
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font->print(0, 1, false, "Do not remove the GBA cart.");
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font->update(false);
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u8 type = gbaGetSaveType();
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saveTypeGBA type = gbaGetSaveType();
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u32 size = gbaGetSaveSize(type);
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if(size == 0)
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return;
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u8 *buffer = new u8[size];
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gbaReadSave(buffer, 0, size, type);
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@ -788,8 +791,10 @@ void gbaCartSaveRestore(const char *filename) {
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} while (!(pressed & (KEY_A | KEY_B)));
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if (pressed & KEY_A) {
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u8 type = gbaGetSaveType();
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saveTypeGBA type = gbaGetSaveType();
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u32 size = gbaGetSaveSize(type);
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if(size == 0)
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return;
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FILE *sourceFile = fopen(filename, "rb");
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u8 *buffer = new u8[size];
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@ -810,6 +815,7 @@ void gbaCartSaveRestore(const char *filename) {
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size_t length = ftell(sourceFile);
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fseek(sourceFile, 0, SEEK_SET);
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if(length != size) {
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delete[] buffer;
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fclose(sourceFile);
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saveWriteFailMsg(true);
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@ -834,6 +840,7 @@ void gbaCartSaveRestore(const char *filename) {
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font->print(0, 1, false, "Do not remove the GBA cart.");
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font->update(false);
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gbaFormatSave(type);
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gbaWriteSave(0, buffer, size, type);
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delete[] buffer;
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@ -59,38 +59,6 @@ inline u32 max(u32 i, u32 j) { return (i > j) ? i : j;}
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#define MAGIC_H1M_ 0x5f4d3148
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saveTypeGBA GetSlot2SaveType(cartTypeGBA type) {
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if (type == CART_GBA_NONE)
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return SAVE_GBA_NONE;
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// Search for any one of the magic version strings in the ROM.
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uint32 *data = (uint32*)0x08000000;
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for (int i = 0; i < (0x02000000 >> 2); i++, data++) {
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if (*data == MAGIC_EEPR)
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return SAVE_GBA_EEPROM_8; // TODO: Try to figure out 512 bytes version...
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if (*data == MAGIC_SRAM)
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return SAVE_GBA_SRAM_32;
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if (*data == MAGIC_FLAS) {
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uint32 *data2 = data + 1;
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if (*data2 == MAGIC_H1M_)
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return SAVE_GBA_FLASH_128;
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else
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return SAVE_GBA_FLASH_64;
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}
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}
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return SAVE_GBA_NONE;
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};
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cartTypeGBA GetSlot2Type(uint32 id)
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{
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if (id == 0x53534150)
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// All conventional GBA flash cards identify themselves as "PASS"
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return CART_GBA_FLASH;
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else {
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return CART_GBA_GAME;
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}
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};
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// -----------------------------------------------------------
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bool gbaIsGame()
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@ -106,58 +74,58 @@ bool gbaIsGame()
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return false;
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}
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uint8 gbaGetSaveType()
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{
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saveTypeGBA gbaGetSaveType() {
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// Search for any one of the magic version strings in the ROM. They are always dword-aligned.
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uint32 *data = (uint32*)0x08000000;
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for (int i = 0; i < (0x02000000 >> 2); i++, data++) {
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if (*data == MAGIC_EEPR) {
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// 2 versions: 512 bytes / 8 kB
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return 2; // TODO: Try to figure out how to ID the 512 bytes version... hard way? write/restore!
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}
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if (*data == MAGIC_SRAM) {
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return SAVE_GBA_EEPROM_8; // TODO: Try to figure out 512 bytes version...
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} else if (*data == MAGIC_SRAM) {
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// *always* 32 kB
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return 3;
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}
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if (*data == MAGIC_FLAS) {
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return SAVE_GBA_SRAM_32;
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} else if (*data == MAGIC_FLAS) {
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// 64 kB oder 128 kB
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uint32 *data2 = data + 1;
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if (*data2 == MAGIC_H1M_)
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return 5;
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return SAVE_GBA_FLASH_128;
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else
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return 4;
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return SAVE_GBA_FLASH_64;
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}
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}
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return 0;
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return SAVE_GBA_NONE;
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}
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uint32 gbaGetSaveSizeLog2(uint8 type)
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uint32 gbaGetSaveSizeLog2(saveTypeGBA type)
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{
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if (type == 255)
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if (type == SAVE_GBA_NONE)
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type = gbaGetSaveType();
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switch (type) {
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case 1:
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case SAVE_GBA_EEPROM_05:
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return 9;
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case 2:
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case SAVE_GBA_EEPROM_8:
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return 13;
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case 3:
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case SAVE_GBA_SRAM_32:
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return 15;
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case 4:
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case SAVE_GBA_FLASH_64:
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return 16;
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case 5:
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case SAVE_GBA_FLASH_128:
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return 17;
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case 0:
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case SAVE_GBA_NONE:
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default:
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return 0;
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}
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}
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uint32 gbaGetSaveSize(uint8 type)
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uint32 gbaGetSaveSize(saveTypeGBA type)
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{
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return 1 << gbaGetSaveSizeLog2(type);
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if (type == SAVE_GBA_NONE)
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return 0;
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else
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return 1 << gbaGetSaveSizeLog2(type);
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}
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// local function
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@ -342,16 +310,16 @@ void gbaEepromWrite8Bytes(u8 *out, u32 addr, bool short_addr = false)
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#endif
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}
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bool gbaReadSave(u8 *dst, u32 src, u32 len, u8 type)
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bool gbaReadSave(u8 *dst, u32 src, u32 len, saveTypeGBA type)
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{
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int nbanks = 2; // for type 4,5
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bool eeprom_long = true;
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switch (type) {
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case 1: {
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case SAVE_GBA_EEPROM_05: {
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eeprom_long = false;
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}
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case 2: {
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case SAVE_GBA_EEPROM_8: {
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int start, end;
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start = src >> 3;
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end = (src + len - 1) >> 3;
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@ -364,7 +332,7 @@ bool gbaReadSave(u8 *dst, u32 src, u32 len, u8 type)
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free(tmp);
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break;
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}
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case 3: {
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case SAVE_GBA_SRAM_32: {
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// SRAM: blind copy
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int start = 0x0a000000 + src;
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u8 *tmpsrc = (u8*)start;
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@ -373,19 +341,19 @@ bool gbaReadSave(u8 *dst, u32 src, u32 len, u8 type)
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*dst = *tmpsrc;
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break;
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}
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case 4:
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case SAVE_GBA_FLASH_64:
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// FLASH - must be opend by register magic, then blind copy
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nbanks = 1;
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case 5:
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case SAVE_GBA_FLASH_128:
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for (int j = 0; j < nbanks; j++) {
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// we need to wait a few cycles before the hardware reacts!
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*(u8*)0x0a005555 = 0xaa;
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*(vu8*)0x0a005555 = 0xaa;
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swiDelay(10);
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*(u8*)0x0a002aaa = 0x55;
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*(vu8*)0x0a002aaa = 0x55;
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swiDelay(10);
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*(u8*)0x0a005555 = 0xb0;
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*(vu8*)0x0a005555 = 0xb0;
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swiDelay(10);
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*(u8*)0x0a000000 = (u8)j;
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*(vu8*)0x0a000000 = (u8)j;
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swiDelay(10);
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u32 start, sublen;
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if (j == 0) {
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@ -401,27 +369,29 @@ bool gbaReadSave(u8 *dst, u32 src, u32 len, u8 type)
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*dst = *tmpsrc;
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}
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break;
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case SAVE_GBA_NONE:
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break;
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}
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return true;
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}
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bool gbaIsAtmel()
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{
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*(u8*)0x0a005555 = 0xaa;
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*(vu8*)0x0a005555 = 0xaa;
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swiDelay(10);
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*(u8*)0x0a002aaa = 0x55;
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*(vu8*)0x0a002aaa = 0x55;
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swiDelay(10);
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*(u8*)0x0a005555 = 0x90; // ID mode
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*(vu8*)0x0a005555 = 0x90; // ID mode
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swiDelay(10);
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//
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u8 dev = *(u8*)0x0a000001;
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u8 man = *(u8*)0x0a000000;
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//
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*(u8*)0x0a005555 = 0xaa;
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*(vu8*)0x0a005555 = 0xaa;
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swiDelay(10);
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*(u8*)0x0a002aaa = 0x55;
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*(vu8*)0x0a002aaa = 0x55;
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swiDelay(10);
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*(u8*)0x0a005555 = 0xf0; // leave ID mode
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*(vu8*)0x0a005555 = 0xf0; // leave ID mode
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swiDelay(10);
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//
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//char txt[128];
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@ -433,16 +403,16 @@ bool gbaIsAtmel()
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return false;
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}
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bool gbaWriteSave(u32 dst, u8 *src, u32 len, u8 type)
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bool gbaWriteSave(u32 dst, u8 *src, u32 len, saveTypeGBA type)
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{
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int nbanks = 2; // for type 4,5
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bool eeprom_long = true;
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switch (type) {
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case 1: {
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case SAVE_GBA_EEPROM_05: {
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eeprom_long = false;
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}
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case 2: {
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case SAVE_GBA_EEPROM_8: {
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/*
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int start, end;
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start = src >> 3;
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@ -457,7 +427,7 @@ bool gbaWriteSave(u32 dst, u8 *src, u32 len, u8 type)
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*/
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break;
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}
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case 3: {
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case SAVE_GBA_SRAM_32: {
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// SRAM: blind write
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u32 start = 0x0a000000 + dst;
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u8 *tmpdst = (u8*)start;
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@ -468,7 +438,7 @@ bool gbaWriteSave(u32 dst, u8 *src, u32 len, u8 type)
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}
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break;
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}
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case 4: {
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case SAVE_GBA_FLASH_64: {
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bool atmel = gbaIsAtmel();
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if (atmel) {
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// only 64k, no bank switching required
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@ -476,11 +446,11 @@ bool gbaWriteSave(u32 dst, u8 *src, u32 len, u8 type)
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u8 *tmpdst = (u8*)(0x0a000000+dst);
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for (u32 j = 0; j < len7; j++) {
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u32 ime = enterCriticalSection();
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*(u8*)0x0a005555 = 0xaa;
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*(vu8*)0x0a005555 = 0xaa;
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swiDelay(10);
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*(u8*)0x0a002aaa = 0x55;
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*(vu8*)0x0a002aaa = 0x55;
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swiDelay(10);
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*(u8*)0x0a005555 = 0xa0;
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*(vu8*)0x0a005555 = 0xa0;
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swiDelay(10);
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for (int i = 0; i < 128; i++) {
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*tmpdst = *src;
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@ -493,18 +463,18 @@ bool gbaWriteSave(u32 dst, u8 *src, u32 len, u8 type)
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}
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nbanks = 1;
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}
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case 5:
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case SAVE_GBA_FLASH_128:
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// FLASH - must be opend by register magic, erased and then rewritten
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// FIXME: currently, you can only write "all or nothing"
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nbanks = 2;
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for (int j = 0; j < nbanks; j++) {
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*(u8*)0x0a005555 = 0xaa;
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*(vu8*)0x0a005555 = 0xaa;
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swiDelay(10);
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*(u8*)0x0a002aaa = 0x55;
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*(vu8*)0x0a002aaa = 0x55;
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swiDelay(10);
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*(u8*)0x0a005555 = 0xb0;
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*(vu8*)0x0a005555 = 0xb0;
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swiDelay(10);
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*(u8*)0x0a000000 = (u8)j;
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*(vu8*)0x0a000000 = (u8)j;
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swiDelay(10);
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//
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u32 start, sublen;
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@ -519,11 +489,11 @@ bool gbaWriteSave(u32 dst, u8 *src, u32 len, u8 type)
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sysSetBusOwners(true, true);
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for (u32 i = 0; i < sublen; i++, tmpdst++, src++) {
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// we need to wait a few cycles before the hardware reacts!
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*(u8*)0x0a005555 = 0xaa;
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*(vu8*)0x0a005555 = 0xaa;
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swiDelay(10);
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*(u8*)0x0a002aaa = 0x55;
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*(vu8*)0x0a002aaa = 0x55;
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swiDelay(10);
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*(u8*)0x0a005555 = 0xa0; // write byte command
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*(vu8*)0x0a005555 = 0xa0; // write byte command
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swiDelay(10);
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//
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*tmpdst = *src;
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@ -533,42 +503,46 @@ bool gbaWriteSave(u32 dst, u8 *src, u32 len, u8 type)
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}
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}
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break;
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case SAVE_GBA_NONE:
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break;
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}
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return true;
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}
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bool gbaFormatSave(u8 type)
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bool gbaFormatSave(saveTypeGBA type)
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{
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switch (type) {
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case 1:
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case 2:
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case SAVE_GBA_EEPROM_05:
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case SAVE_GBA_EEPROM_8:
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// TODO: eeprom is not supported yet
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break;
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case 3:
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case SAVE_GBA_SRAM_32:
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{
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// memset(data, 0, 1 << 15);
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u8 *data = new u8[1 << 15]();
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gbaWriteSave(0, data, 1 << 15, 3);
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gbaWriteSave(0, data, 1 << 15, SAVE_GBA_SRAM_32);
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delete[] data;
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}
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break;
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case 4:
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case 5:
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*(u8*)0x0a005555 = 0xaa;
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case SAVE_GBA_FLASH_64:
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case SAVE_GBA_FLASH_128:
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*(vu8*)0x0a005555 = 0xaa;
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swiDelay(10);
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*(u8*)0x0a002aaa = 0x55;
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*(vu8*)0x0a002aaa = 0x55;
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swiDelay(10);
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*(u8*)0x0a005555 = 0x80; // erase command
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*(vu8*)0x0a005555 = 0x80; // erase command
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swiDelay(10);
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*(u8*)0x0a005555 = 0xaa;
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*(vu8*)0x0a005555 = 0xaa;
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swiDelay(10);
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*(u8*)0x0a002aaa = 0x55;
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*(vu8*)0x0a002aaa = 0x55;
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swiDelay(10);
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*(u8*)0x0a005555 = 0x10; // erase entire chip
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*(vu8*)0x0a005555 = 0x10; // erase entire chip
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swiDelay(10);
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while (*(u8*)0x0a000000 != 0xff)
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swiDelay(10);
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break;
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case SAVE_GBA_NONE:
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break;
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}
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return true;
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}
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@ -22,18 +22,8 @@
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __SLOT2_H__
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#define __SLOT2_H__
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enum cartTypeGBA {
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CART_GBA_NONE = 0,
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CART_GBA_GAME,
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CART_GBA_EMULATOR,
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CART_GBA_3IN1_256_V1,
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CART_GBA_3IN1_256_V2,
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CART_GBA_3IN1_512_V3,
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CART_GBA_FLASH
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};
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#ifndef __GBA_H__
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#define __GBA_H__
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enum saveTypeGBA {
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SAVE_GBA_NONE = 0,
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@ -44,30 +34,16 @@ enum saveTypeGBA {
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SAVE_GBA_FLASH_128 // 128k
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};
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struct dataSlot2 {
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cartTypeGBA type;
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saveTypeGBA save;
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uint32 ez_ID;
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union {
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char cid[5];
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uint32 iid;
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};
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char name[13];
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};
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cartTypeGBA GetSlot2Type(uint32 id);
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saveTypeGBA GetSlot2SaveType(cartTypeGBA type);
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// --------------------
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bool gbaIsGame();
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uint8 gbaGetSaveType();
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uint32 gbaGetSaveSize(uint8 type = 255);
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uint32 gbaGetSaveSizeLog2(uint8 type = 255);
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saveTypeGBA gbaGetSaveType();
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uint32 gbaGetSaveSize(saveTypeGBA type = SAVE_GBA_NONE);
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uint32 gbaGetSaveSizeLog2(saveTypeGBA type = SAVE_GBA_NONE);
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bool gbaReadSave(u8 *dst, u32 src, u32 len, u8 type);
|
||||
bool gbaWriteSave(u32 dst, u8 *src, u32 len, u8 type);
|
||||
bool gbaFormatSave(u8 type);
|
||||
bool gbaReadSave(u8 *dst, u32 src, u32 len, saveTypeGBA type);
|
||||
bool gbaWriteSave(u32 dst, u8 *src, u32 len, saveTypeGBA type);
|
||||
bool gbaFormatSave(saveTypeGBA type);
|
||||
|
||||
|
||||
#endif // __SLOT2_H__
|
||||
Loading…
Reference in New Issue
Block a user