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Fix freezing on boot on flashcard & getting GBA cart info (#110)
* Only check if 3DS in DSi mode * Fix reading GBA cart info * Don't do & on the arrays for the GBA info I don't think it was breaking anything to do that? but it's not needed and I think it might be wrong somehow or other
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@ -124,10 +124,12 @@ int main() {
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setPowerButtonCB(powerButtonCB);
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// Check for 3DS
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u8 byteBak = i2cReadRegister(0x4A, 0x71);
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i2cWriteRegister(0x4A, 0x71, 0xD2);
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fifoSendValue32(FIFO_USER_05, i2cReadRegister(0x4A, 0x71));
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i2cWriteRegister(0x4A, 0x71, byteBak);
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if(isDSiMode()) {
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u8 byteBak = i2cReadRegister(0x4A, 0x71);
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i2cWriteRegister(0x4A, 0x71, 0xD2);
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fifoSendValue32(FIFO_USER_05, i2cReadRegister(0x4A, 0x71));
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i2cWriteRegister(0x4A, 0x71, byteBak);
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}
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if (isDSiMode() /*|| ((REG_SCFG_EXT & BIT(17)) && (REG_SCFG_EXT & BIT(18)))*/) {
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/*for (int i = 0; i < 8; i++) {
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@ -804,11 +804,11 @@ void gbaCartDump(void) {
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mkdir("fat:/gm9i/out", 0777);
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}
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char gbaHeaderGameTitle[13] = "\0";
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tonccpy((u8*)(0x080000A0), &gbaHeaderGameTitle, 12);
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tonccpy(gbaHeaderGameTitle, (u8*)(0x080000A0), 12);
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char gbaHeaderGameCode[5] = "\0";
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tonccpy((u8*)(0x080000AC), &gbaHeaderGameCode, 4);
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tonccpy(gbaHeaderGameCode, (u8*)(0x080000AC), 4);
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char gbaHeaderMakerCode[3] = "\0";
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tonccpy((u8*)(0x080000B0), &gbaHeaderMakerCode, 2);
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tonccpy(gbaHeaderMakerCode, (u8*)(0x080000B0), 2);
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if (gbaHeaderGameTitle[0] == 0 || gbaHeaderGameTitle[0] == 0xFF) {
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sprintf(gbaHeaderGameTitle, "NO-TITLE");
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} else {
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