mirror of
https://github.com/rvtr/GodMode9i.git
synced 2025-11-02 00:11:07 -04:00
Add dumping fail-safes
ALSO: Change some `printf`s to `iprintf`s
This commit is contained in:
parent
5e871a007d
commit
744b493e1f
@ -104,8 +104,8 @@ void ndsCardSaveDump(const char* filename) {
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FILE *out = fopen(filename, "wb");
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if(out) {
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consoleClear();
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printf("Dumping save...\n");
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printf("Do not remove the NDS card.\n");
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iprintf("Dumping save...\n");
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iprintf("Do not remove the NDS card.\n");
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unsigned char *buffer;
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auxspi_extra card_type = auxspi_has_extra();
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if(card_type == AUXSPI_INFRARED) {
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@ -135,20 +135,20 @@ void ndsCardSaveDump(const char* filename) {
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void ndsCardSaveRestore(const char *filename) {
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consoleSelect(&bottomConsole);
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consoleClear();
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printf ("\x1B[47m"); // Print foreground white color
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printf("Restore the selected save to the"); // Line is 32 chars
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printf("inserted game card?\n"); // Line is 32 chars
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printf("(<A> yes, <B> no)\n");
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iprintf("\x1B[47m"); // Print foreground white color
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iprintf("Restore the selected save to the"); // Line is 32 chars
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iprintf("inserted game card?\n"); // Line is 32 chars
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iprintf("(<A> yes, <B> no)\n");
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consoleSelect(&topConsole);
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printf ("\x1B[30m"); // Print black color
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iprintf ("\x1B[30m"); // Print black color
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// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
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u16 pressed;
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do {
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// Move to right side of screen
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printf ("\x1b[0;26H");
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iprintf ("\x1b[0;26H");
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// Print time
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printf (" %s" ,RetTime().c_str());
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iprintf (" %s" ,RetTime().c_str());
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scanKeys();
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pressed = keysDownRepeat();
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@ -195,21 +195,21 @@ void ndsCardSaveRestore(const char *filename) {
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fseek(in, 0, SEEK_SET);
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if(length != (auxspi ? (int)(LEN*num_blocks) : size)) {
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fclose(in);
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printf("\x1B[41m"); // Print foreground red color
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printf("The size of this save doesn't\n");
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printf("match the size of the size of\n");
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printf("the inserted game card.\n\n");
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printf("Write cancelled!\n");
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printf("\x1B[47m"); // Print foreground white color
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printf("(<A> OK)\n");
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iprintf("\x1B[41m"); // Print foreground red color
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iprintf("The size of this save doesn't\n");
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iprintf("match the size of the size of\n");
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iprintf("the inserted game card.\n\n");
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iprintf("Write cancelled!\n");
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iprintf("\x1B[47m"); // Print foreground white color
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iprintf("(<A> OK)\n");
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consoleSelect(&topConsole);
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printf ("\x1B[30m"); // Print black color
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iprintf ("\x1B[30m"); // Print black color
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do {
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// Move to right side of screen
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printf ("\x1b[0;26H");
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iprintf ("\x1b[0;26H");
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// Print time
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printf (" %s" ,RetTime().c_str());
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iprintf (" %s" ,RetTime().c_str());
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scanKeys();
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pressed = keysDownRepeat();
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@ -217,7 +217,7 @@ void ndsCardSaveRestore(const char *filename) {
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} while (!(pressed & KEY_A));
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return;
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}
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printf("Restoring save...\nDo not remove the NDS card.\n\n\n\n\n\n\nProgress:");
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iprintf("Restoring save...\nDo not remove the NDS card.\n\n\n\n\n\n\nProgress:");
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if(type == 3) {
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if(auxspi)
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auxspi_erase(card_type);
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@ -227,8 +227,8 @@ void ndsCardSaveRestore(const char *filename) {
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if(auxspi){
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buffer = new unsigned char[LEN];
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for(unsigned int i = 0; i < num_blocks; i++) {
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printf ("\x1b[9;0H");
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printf ("%d/%d Bytes", i * LEN, length);
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iprintf ("\x1b[9;0H");
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iprintf ("%d/%d Bytes", i * LEN, length);
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fread(buffer, 1, LEN, in);
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auxspi_write_data(i << shift, buffer, LEN, type, card_type);
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@ -238,8 +238,8 @@ void ndsCardSaveRestore(const char *filename) {
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int written = 0;
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buffer = new unsigned char[blocks];
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for(unsigned int i = 0; i < 32; i++) {
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printf ("\x1b[9;0H");
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printf ("%d/%d Bytes", i * blocks, length);
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iprintf ("\x1b[9;0H");
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iprintf ("%d/%d Bytes", i * blocks, length);
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fread(buffer, 1, blocks, in);
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cardWriteEeprom(written, buffer, blocks, type);
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written += blocks;
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@ -251,26 +251,33 @@ void ndsCardSaveRestore(const char *filename) {
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}
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}
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void dumpFailMsg(void) {
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iprintf("Failed to dump the ROM.\n");
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for (int i = 0; i < 60*2; i++) {
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swiWaitForVBlank();
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}
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}
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void ndsCardDump(void) {
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int pressed = 0;
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//bool showGameCardMsgAgain = false;
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consoleSelect(&bottomConsole);
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consoleClear();
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printf ("\x1B[47m"); // Print foreground white color
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printf("Dump NDS card ROM to\n");
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printf("\"%s:/gm9i/out\"?\n", (sdMounted ? "sd" : "fat"));
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printf("(<A> yes, <Y> trim, <B> no,\n");
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printf(" <X> save only)");
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iprintf("\x1B[47m"); // Print foreground white color
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iprintf("Dump NDS card ROM to\n");
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iprintf("\"%s:/gm9i/out\"?\n", (sdMounted ? "sd" : "fat"));
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iprintf("(<A> yes, <Y> trim, <B> no,\n");
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iprintf(" <X> save only)");
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consoleSelect(&topConsole);
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printf ("\x1B[30m"); // Print black color
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iprintf ("\x1B[30m"); // Print black color
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// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
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do {
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// Move to right side of screen
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printf ("\x1b[0;26H");
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iprintf ("\x1b[0;26H");
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// Print time
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printf (" %s" ,RetTime().c_str());
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iprintf (" %s" ,RetTime().c_str());
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scanKeys();
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pressed = keysDownRepeat();
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@ -278,7 +285,7 @@ void ndsCardDump(void) {
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} while (!(pressed & (KEY_A | KEY_Y | KEY_B | KEY_X)));
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consoleSelect(&bottomConsole);
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printf ("\x1B[47m"); // Print foreground white color
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iprintf ("\x1B[47m"); // Print foreground white color
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if (pressed & KEY_X) {
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consoleClear();
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@ -286,17 +293,17 @@ void ndsCardDump(void) {
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sprintf(folderPath[0], "%s:/gm9i", (sdMounted ? "sd" : "fat"));
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sprintf(folderPath[1], "%s:/gm9i/out", (sdMounted ? "sd" : "fat"));
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if (access(folderPath[0], F_OK) != 0) {
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printf("Creating directory...");
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iprintf("Creating directory...");
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mkdir(folderPath[0], 0777);
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}
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if (access(folderPath[1], F_OK) != 0) {
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printf ("\x1b[0;0H");
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printf("Creating directory...");
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iprintf("\x1b[0;0H");
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iprintf("Creating directory...");
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mkdir(folderPath[1], 0777);
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}
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consoleClear();
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if (cardInit(&ndsCardHeader) != 0) {
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printf("Unable to dump the save.\n");
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iprintf("Unable to dump the save.\n");
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for (int i = 0; i < 60*2; i++) {
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swiWaitForVBlank();
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}
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@ -312,16 +319,17 @@ void ndsCardDump(void) {
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} else
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if ((pressed & KEY_A) || (pressed & KEY_Y)) {
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consoleClear();
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bool trimRom = (pressed & KEY_Y);
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char folderPath[2][256];
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sprintf(folderPath[0], "%s:/gm9i", (sdMounted ? "sd" : "fat"));
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sprintf(folderPath[1], "%s:/gm9i/out", (sdMounted ? "sd" : "fat"));
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if (access(folderPath[0], F_OK) != 0) {
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printf("Creating directory...");
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iprintf("Creating directory...");
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mkdir(folderPath[0], 0777);
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}
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if (access(folderPath[1], F_OK) != 0) {
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printf ("\x1b[0;0H");
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printf("Creating directory...");
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iprintf("\x1b[0;0H");
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iprintf("Creating directory...");
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mkdir(folderPath[1], 0777);
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}
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/*if (expansionPakFound) {
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@ -348,19 +356,13 @@ void ndsCardDump(void) {
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printf ("\x1B[47m"); // Print foreground white color
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}*/
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consoleClear();
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if (cardInit(&ndsCardHeader) == 0) {
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printf("Dumping...\n");
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printf("Do not remove the NDS card.\n");
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} else {
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printf("Unable to dump the ROM.\n");
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for (int i = 0; i < 60*2; i++) {
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swiWaitForVBlank();
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}
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return;
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}
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int cardInited = cardInit(&ndsCardHeader);
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char gameTitle[13] = {0};
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tonccpy(gameTitle, ndsCardHeader.gameTitle, 12);
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char gameCode[7] = {0};
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char destPath[256] = {0};
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char destSavPath[256] = {0};
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char fileName[32] = {0};
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tonccpy(gameTitle, ndsCardHeader.gameTitle, 12);
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tonccpy(gameCode, ndsCardHeader.gameCode, 6);
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if (gameTitle[0] == 0 || gameTitle[0] == 0x2E || gameTitle[0] == 0xFF) {
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sprintf(gameTitle, "NO-TITLE");
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@ -368,11 +370,20 @@ void ndsCardDump(void) {
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if (gameCode[0] == 0 || gameCode[0] == 0x23 || gameCode[0] == 0xFF) {
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sprintf(gameCode, "NONE00");
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}
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bool trimRom = (pressed & KEY_Y);
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char destPath[256];
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sprintf(destPath, "%s:/gm9i/out/%s_%s_%x%s.nds", (sdMounted ? "sd" : "fat"), gameTitle, gameCode, ndsCardHeader.romversion, (trimRom ? "_trim" : ""));
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char destSavPath[256];
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sprintf(destSavPath, "%s:/gm9i/out/%s_%s_%x%s.sav", (sdMounted ? "sd" : "fat"), gameTitle, gameCode, ndsCardHeader.romversion, (trimRom ? "_trim" : ""));
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sprintf(fileName, "%s_%s_%x%s", gameTitle, gameCode, ndsCardHeader.romversion, (trimRom ? "_trim" : ""));
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sprintf(destPath, "%s:/gm9i/out/%s.nds", (sdMounted ? "sd" : "fat"), fileName);
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sprintf(destSavPath, "%s:/gm9i/out/%s.sav", (sdMounted ? "sd" : "fat"), fileName);
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if (cardInited == 0) {
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iprintf("Dumping %s.nds...\n", fileName);
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iprintf("Do not remove the NDS card.\n");
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} else {
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iprintf("Unable to dump the ROM.\n");
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for (int i = 0; i < 60*2; i++) {
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swiWaitForVBlank();
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}
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return;
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}
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// Determine ROM size
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u32 romSize = 0;
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if (trimRom) {
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@ -428,22 +439,22 @@ void ndsCardDump(void) {
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bool destinationFileOpened = false;
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while (currentSize > 0) {
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if (showGameCardMsgAgain) {
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printf ("\x1b[8;0H");
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printf (" \n");
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iprintf ("\x1b[8;0H");
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iprintf (" \n");
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printf ("\x1b[15;0H");
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printf("Please switch to the\ngame card, then press A.\n");
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iprintf("\x1b[15;0H");
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iprintf("Please switch to the\ngame card, then press A.\n");
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//flashcardUnmount();
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io_dldi_data->ioInterface.shutdown();
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consoleSelect(&topConsole);
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printf ("\x1B[30m"); // Print black color
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iprintf ("\x1B[30m"); // Print black color
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// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
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do {
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// Move to right side of screen
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printf ("\x1b[0;26H");
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iprintf ("\x1b[0;26H");
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// Print time
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printf (" %s" ,RetTime().c_str());
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iprintf (" %s" ,RetTime().c_str());
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scanKeys();
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pressed = keysDownRepeat();
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@ -451,8 +462,8 @@ void ndsCardDump(void) {
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} while (!(pressed & KEY_A));
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consoleSelect(&bottomConsole);
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printf ("\x1b[15;0H");
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printf(" \n \n");
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iprintf ("\x1b[15;0H");
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iprintf(" \n \n");
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cardInit(&ndsCardHeader);
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}
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showGameCardMsgAgain = true;
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@ -460,23 +471,23 @@ void ndsCardDump(void) {
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// Read from game card
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for (src = src; src < currentSize; src += 0x200) {
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consoleSelect(&topConsole);
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printf ("\x1B[30m"); // Print black color
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iprintf ("\x1B[30m"); // Print black color
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// Move to right side of screen
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printf ("\x1b[0;26H");
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iprintf ("\x1b[0;26H");
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// Print time
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printf (" %s" ,RetTime().c_str());
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iprintf (" %s" ,RetTime().c_str());
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consoleSelect(&bottomConsole);
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printf ("\x1B[47m"); // Print foreground white color
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printf ("\x1b[8;0H");
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printf ("Read:\n");
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printf ("%i/%i Bytes ", (int)src, (int)romSize);
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iprintf ("\x1B[47m"); // Print foreground white color
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iprintf ("\x1b[8;0H");
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iprintf ("Read:\n");
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iprintf ("%i/%i Bytes ", (int)src, (int)romSize);
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cardRead (src, (void*)0x09000000+(src % 0x800000));
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}
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printf ("\x1b[15;0H");
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printf("Please switch to the\nflashcard, then press A.\n");
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iprintf("\x1b[15;0H");
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iprintf("Please switch to the\nflashcard, then press A.\n");
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consoleSelect(&topConsole);
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printf ("\x1B[30m"); // Print black color
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iprintf ("\x1B[30m"); // Print black color
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// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
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do {
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// Move to right side of screen
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@ -490,12 +501,12 @@ void ndsCardDump(void) {
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} while (!(pressed & KEY_A));
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consoleSelect(&bottomConsole);
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printf ("\x1b[15;0H");
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printf(" \n \n");
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iprintf("\x1b[15;0H");
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iprintf(" \n \n");
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printf ("\x1B[47m"); // Print foreground white color
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printf ("\x1b[11;0H");
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printf ("Written:\n");
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iprintf ("\x1B[47m"); // Print foreground white color
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iprintf ("\x1b[11;0H");
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iprintf ("Written:\n");
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// Write back to flashcard
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cardInit(&ndsCardHeader);
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@ -507,11 +518,11 @@ void ndsCardDump(void) {
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}
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for (writeSrc = writeSrc; writeSrc < currentSize; writeSrc += 0x200) {
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consoleSelect(&topConsole);
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printf ("\x1B[30m"); // Print black color
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iprintf ("\x1B[30m"); // Print black color
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// Move to right side of screen
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printf ("\x1b[0;26H");
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iprintf ("\x1b[0;26H");
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// Print time
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printf (" %s" ,RetTime().c_str());
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iprintf (" %s" ,RetTime().c_str());
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consoleSelect(&bottomConsole);
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printf ("\x1B[47m"); // Print foreground white color
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@ -530,24 +541,29 @@ void ndsCardDump(void) {
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if (destinationFile) {
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for (u32 src = 0; src < romSize; src += 0x8000) {
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consoleSelect(&topConsole);
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printf ("\x1B[30m"); // Print black color
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iprintf ("\x1B[30m"); // Print black color
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// Move to right side of screen
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printf ("\x1b[0;26H");
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iprintf ("\x1b[0;26H");
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// Print time
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printf (" %s" ,RetTime().c_str());
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iprintf (" %s" ,RetTime().c_str());
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consoleSelect(&bottomConsole);
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printf ("\x1B[47m"); // Print foreground white color
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printf ("\x1b[8;0H");
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printf ("Progress:\n");
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printf ("%i/%i Bytes", (int)src, (int)romSize);
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iprintf ("\x1B[47m"); // Print foreground white color
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iprintf ("\x1b[8;0H");
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iprintf ("Progress:\n");
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iprintf ("%i/%i Bytes", (int)src, (int)romSize);
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for (u32 i = 0; i < 0x8000; i += 0x200) {
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cardRead (src+i, copyBuf+i);
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}
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fwrite(copyBuf, 1, (currentSize>=0x8000 ? 0x8000 : currentSize), destinationFile);
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if (fwrite(copyBuf, 1, (currentSize>=0x8000 ? 0x8000 : currentSize), destinationFile) < 0x8000) {
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dumpFailMsg();
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break;
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}
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currentSize -= 0x8000;
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}
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fclose(destinationFile);
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} else {
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dumpFailMsg();
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}
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ndsCardSaveDump(destSavPath);
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//}
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@ -574,19 +590,19 @@ void gbaCartDump(void) {
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consoleSelect(&bottomConsole);
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consoleClear();
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printf ("\x1B[47m"); // Print foreground white color
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printf("Dump GBA cart ROM to\n");
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printf("\"fat:/gm9i/out\"?\n");
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printf("(<A> yes, <B> no)");
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iprintf("\x1B[47m"); // Print foreground white color
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iprintf("Dump GBA cart ROM to\n");
|
||||
iprintf("\"fat:/gm9i/out\"?\n");
|
||||
iprintf("(<A> yes, <B> no)");
|
||||
|
||||
consoleSelect(&topConsole);
|
||||
printf ("\x1B[30m"); // Print black color
|
||||
iprintf ("\x1B[30m"); // Print black color
|
||||
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
|
||||
do {
|
||||
// Move to right side of screen
|
||||
printf ("\x1b[0;26H");
|
||||
iprintf ("\x1b[0;26H");
|
||||
// Print time
|
||||
printf (" %s" ,RetTime().c_str());
|
||||
iprintf (" %s" ,RetTime().c_str());
|
||||
|
||||
scanKeys();
|
||||
pressed = keysDownRepeat();
|
||||
@ -594,8 +610,8 @@ void gbaCartDump(void) {
|
||||
} while (!(pressed & KEY_A) && !(pressed & KEY_B));
|
||||
|
||||
if (pressed & KEY_A) {
|
||||
printf ("\x1b[0;27H");
|
||||
printf (" "); // Clear time
|
||||
iprintf ("\x1b[0;27H");
|
||||
iprintf (" "); // Clear time
|
||||
}
|
||||
|
||||
consoleSelect(&bottomConsole);
|
||||
@ -604,12 +620,12 @@ void gbaCartDump(void) {
|
||||
if (pressed & KEY_A) {
|
||||
consoleClear();
|
||||
if (access("fat:/gm9i", F_OK) != 0) {
|
||||
printf("Creating directory...");
|
||||
iprintf("Creating directory...");
|
||||
mkdir("fat:/gm9i", 0777);
|
||||
}
|
||||
if (access("fat:/gm9i/out", F_OK) != 0) {
|
||||
printf ("\x1b[0;0H");
|
||||
printf("Creating directory...");
|
||||
iprintf ("\x1b[0;0H");
|
||||
iprintf("Creating directory...");
|
||||
mkdir("fat:/gm9i/out", 0777);
|
||||
}
|
||||
char gbaHeaderGameTitle[13] = "\0";
|
||||
@ -637,13 +653,15 @@ void gbaCartDump(void) {
|
||||
gbaHeaderMakerCode[i] = *(char*)(0x080000B0+i);
|
||||
}
|
||||
u8 gbaHeaderSoftwareVersion = *(u8*)(0x080000BC);
|
||||
char destPath[256];
|
||||
char destSavPath[256];
|
||||
snprintf(destPath, sizeof(destPath), "fat:/gm9i/out/%s_%s%s_%x.gba", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion);
|
||||
snprintf(destSavPath, sizeof(destSavPath), "fat:/gm9i/out/%s_%s%s_%x.sav", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion);
|
||||
char fileName[32] = {0};
|
||||
sprintf(fileName, "%s_%s%s_%x", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion);
|
||||
char destPath[256] = {0};
|
||||
char destSavPath[256] = {0};
|
||||
sprintf(destPath, "fat:/gm9i/out/%s.gba", fileName);
|
||||
sprintf(destSavPath, "fat:/gm9i/out/%s.sav", fileName);
|
||||
consoleClear();
|
||||
printf("Dumping...\n");
|
||||
printf("Do not remove the GBA cart.\n");
|
||||
iprintf("Dumping %s.nds...\n", fileName);
|
||||
iprintf("Do not remove the GBA cart.\n");
|
||||
// Determine ROM size
|
||||
u32 romSize = 0x02000000;
|
||||
for (u32 i = 0x09FE0000; i > 0x08000000; i -= 0x20000) {
|
||||
@ -665,7 +683,9 @@ void gbaCartDump(void) {
|
||||
writeChange(rstCmd);
|
||||
FILE* destinationFile = fopen(destPath, "wb");
|
||||
if (destinationFile) {
|
||||
fwrite(GBAROM, 1, romSize, destinationFile);
|
||||
if (fwrite(GBAROM, 1, romSize, destinationFile) < 1) {
|
||||
dumpFailMsg();
|
||||
} else
|
||||
// Check for 64MB GBA Video ROM
|
||||
if (strncmp((char*)0x080000AC, "MSAE", 4)==0 // Shark Tale
|
||||
|| strncmp((char*)0x080000AC, "MSKE", 4)==0 // Shrek
|
||||
@ -685,10 +705,15 @@ void gbaCartDump(void) {
|
||||
cmd[1] = i,
|
||||
writeChange(cmd);
|
||||
readChange();
|
||||
fwrite(GBAROM + (0x1000 >> 1), 0x1000, 1, destinationFile);
|
||||
if (fwrite(GBAROM + (0x1000 >> 1), 0x1000, 1, destinationFile) < 0x1000) {
|
||||
dumpFailMsg();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
fclose(destinationFile);
|
||||
} else {
|
||||
dumpFailMsg();
|
||||
}
|
||||
// Save file
|
||||
remove(destSavPath);
|
||||
|
||||
Loading…
Reference in New Issue
Block a user