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https://github.com/rvtr/GodMode9i.git
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Implement GBA ROM dumping
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parent
9c0415adb0
commit
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@ -21,6 +21,10 @@
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------------------------------------------------------------------*/
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#include <nds.h>
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#include <unistd.h>
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#include <string.h>
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#include <stdio.h>
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#include <dirent.h>
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#include "main.h"
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#include "date.h"
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@ -38,6 +42,73 @@ static bool flashcardMountRan = true;
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static bool dmTextPrinted = false;
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int dmCursorPosition = 0;
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static u8 gbaFixedValue = 0;
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void gbaCartDump(void) {
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int pressed = 0;
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printf ("\x1b[0;27H");
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printf (" "); // Clear time
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consoleInit(NULL, 1, BgType_Text4bpp, BgSize_T_256x256, 15, 0, false, true);
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printf("Dump GBA cart ROM to\n");
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printf("\"fat:/gm9i/out\"?\n");
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printf("(<A> yes, <B> no)");
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while (true) {
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// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
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do {
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scanKeys();
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pressed = keysDownRepeat();
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swiWaitForVBlank();
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} while (!(pressed & KEY_A) && !(pressed & KEY_B));
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if (pressed & KEY_A) {
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consoleClear();
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if (access("fat:/gm9i", F_OK) != 0) {
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printf("Creating directory...");
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mkdir("fat:/gm9i", 0777);
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}
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if (access("fat:/gm9i/out", F_OK) != 0) {
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printf ("\x1b[0;0H");
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printf("Creating directory...");
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mkdir("fat:/gm9i/out", 0777);
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}
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char gbaHeaderGameTitle[13] = "/0";
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char gbaHeaderGameCode[5] = "/0";
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char gbaHeaderMakerCode[3] = "/0";
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for (int i = 0; i < 12; i++) {
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gbaHeaderGameTitle[i] = *(char*)(0x080000A0+i);
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if (*(u8*)(0x080000A0+i) == 0) {
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break;
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}
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}
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for (int i = 0; i < 4; i++) {
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gbaHeaderGameCode[i] = *(char*)(0x080000AC+i);
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if (*(u8*)(0x080000AC+i) == 0) {
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break;
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}
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}
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for (int i = 0; i < 2; i++) {
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gbaHeaderMakerCode[i] = *(char*)(0x080000B0+i);
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}
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char destPath[256];
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snprintf(destPath, sizeof(destPath), "fat:/gm9i/out/%s_%s_%s.gba", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode);
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consoleClear();
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printf("Dumping...\n");
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printf("This may take a while.\n");
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printf("\n");
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printf("Do not remove the GBA cart.\n");
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remove(destPath);
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FILE* destinationFile = fopen(destPath, "wb");
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fwrite((void*)0x08000000, 1, 0x400000, destinationFile);
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fclose(destinationFile);
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break;
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}
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if (pressed & KEY_B) {
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break;
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}
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}
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}
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void driveMenu (void) {
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int pressed = 0;
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int held = 0;
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@ -54,14 +125,26 @@ void driveMenu (void) {
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flashcardMountRan = false;
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}
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gbaFixedValue = *(u8*)(0x080000B2);
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if (!dmTextPrinted) {
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consoleInit(NULL, 1, BgType_Text4bpp, BgSize_T_256x256, 15, 0, false, true);
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if (dmCursorPosition == 0 && isDSiMode()) {
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printf ("[sd:] SDCARD\n");
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printf ("(SD FAT)");
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if (isDSiMode()) {
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if (dmCursorPosition == 0) {
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printf ("[sd:] SDCARD\n");
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printf ("(SD FAT)");
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} else {
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printf ("[fat:] GAMECART\n");
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printf ("(Flashcart FAT)");
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}
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} else {
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printf ("[fat:] GAMECART\n");
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printf ("(Flashcart FAT)");
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if (dmCursorPosition == 0) {
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printf ("[fat:] GAMECART\n");
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printf ("(Flashcart FAT)");
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} else if (!isDSiMode() && isRegularDS) {
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printf ("GBA GAMECART\n");
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printf ("(GBA Game)");
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}
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}
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iprintf ("\x1b[%i;0H", 22-isDSiMode());
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printf (titleName);
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@ -102,6 +185,14 @@ void driveMenu (void) {
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iprintf ("\x1b[%i;29H", 2+isDSiMode());
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printf ("[x]");
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}
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if (!isDSiMode() && isRegularDS) {
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printf ("\x1b[3;1H");
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printf ("GBA GAMECART");
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if (gbaFixedValue != 0x96) {
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printf ("\x1b[3;29H");
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printf ("[x]");
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}
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}
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dmTextPrinted = true;
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}
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@ -120,38 +211,57 @@ void driveMenu (void) {
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held = keysHeld();
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swiWaitForVBlank();
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if (REG_SCFG_MC != stored_SCFG_MC) {
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if ((REG_SCFG_MC != stored_SCFG_MC)
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|| (*(u8*)(0x080000B2) != gbaFixedValue)) {
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dmTextPrinted = false;
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break;
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}
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} while (!(pressed & KEY_UP) && !(pressed & KEY_DOWN) && !(pressed & KEY_A) && !(held & KEY_R));
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if ((pressed & KEY_UP) && isDSiMode()) {
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dmCursorPosition -= 1;
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dmTextPrinted = false;
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if (pressed & KEY_UP) {
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if (isDSiMode() || isRegularDS) {
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dmCursorPosition -= 1;
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dmTextPrinted = false;
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}
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}
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if ((pressed & KEY_DOWN) && isDSiMode()) {
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dmCursorPosition += 1;
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dmTextPrinted = false;
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if (pressed & KEY_DOWN) {
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if (isDSiMode() || isRegularDS) {
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dmCursorPosition += 1;
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dmTextPrinted = false;
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}
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}
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if (dmCursorPosition < 0) dmCursorPosition = 1; // Wrap around to bottom of list
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if (dmCursorPosition > 1) dmCursorPosition = 0; // Wrap around to top of list
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if (pressed & KEY_A) {
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if (dmCursorPosition == 0 && isDSiMode()) {
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if (sdMounted) {
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dmTextPrinted = false;
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chdir("sd:/");
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screenMode = 1;
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break;
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if (dmCursorPosition == 0) {
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if (isDSiMode()) {
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if (sdMounted) {
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dmTextPrinted = false;
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chdir("sd:/");
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screenMode = 1;
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break;
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}
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} else {
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if (flashcardMounted) {
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dmTextPrinted = false;
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chdir("fat:/");
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screenMode = 1;
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break;
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}
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}
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} else {
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if (flashcardMounted) {
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if (isDSiMode()) {
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if (flashcardMounted) {
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dmTextPrinted = false;
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chdir("fat:/");
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screenMode = 1;
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break;
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}
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} else if (isRegularDS && flashcardMounted && gbaFixedValue == 0x96) {
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dmTextPrinted = false;
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chdir("fat:/");
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screenMode = 1;
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break;
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gbaCartDump();
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}
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}
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}
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@ -122,6 +122,8 @@ int main(int argc, char **argv) {
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printf ("\x1b[22;11H");
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printf ("mounting drive(s)...");
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sysSetCartOwner (BUS_OWNER_ARM9); // Allow arm9 to access GBA ROM
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if (isDSiMode()) {
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sdMounted = sdMount();
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}
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