mirror of
https://github.com/rvtr/GodMode9i.git
synced 2025-11-02 00:11:07 -04:00
Do not clear time, except for GBA ROM dumping
This commit is contained in:
parent
e60993ec3e
commit
35583045b2
@ -6,6 +6,7 @@
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#include <fstream>
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#include "auxspi.h"
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#include "date.h"
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#include "driveOperations.h"
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#include "ndsheaderbanner.h"
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#include "read_card.h"
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@ -48,208 +49,225 @@ void ndsCardSaveDump(const char* filename) {
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void ndsCardDump(void) {
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int pressed = 0;
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printf ("\x1b[0;27H");
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printf ("\x1B[42m"); // Print green color
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printf ("_____"); // Clear time
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consoleSelect(&bottomConsole);
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consoleClear();
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printf ("\x1B[47m"); // Print foreground white color
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printf("Dump NDS card ROM to\n");
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printf("\"%s:/gm9i/out\"?\n", (sdMounted ? "sd" : "fat"));
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printf("(<A> yes, <Y> trim, <B> no)");
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while (true) {
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// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
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do {
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scanKeys();
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pressed = keysDownRepeat();
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swiWaitForVBlank();
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} while (!(pressed & KEY_A) && !(pressed & KEY_Y) && !(pressed & KEY_B));
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if ((pressed & KEY_A) || (pressed & KEY_Y)) {
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consoleClear();
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char folderPath[2][256];
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sprintf(folderPath[0], "%s:/gm9i", (sdMounted ? "sd" : "fat"));
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sprintf(folderPath[1], "%s:/gm9i/out", (sdMounted ? "sd" : "fat"));
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if (access(folderPath[0], F_OK) != 0) {
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printf("Creating directory...");
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mkdir(folderPath[0], 0777);
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consoleSelect(&topConsole);
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printf ("\x1B[42m"); // Print green color
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// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
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do {
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// Move to right side of screen
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printf ("\x1b[0;26H");
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// Print time
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printf ("_%s" ,RetTime().c_str());
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scanKeys();
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pressed = keysDownRepeat();
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swiWaitForVBlank();
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} while (!(pressed & KEY_A) && !(pressed & KEY_Y) && !(pressed & KEY_B));
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consoleSelect(&bottomConsole);
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printf ("\x1B[47m"); // Print foreground white color
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if ((pressed & KEY_A) || (pressed & KEY_Y)) {
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consoleClear();
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char folderPath[2][256];
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sprintf(folderPath[0], "%s:/gm9i", (sdMounted ? "sd" : "fat"));
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sprintf(folderPath[1], "%s:/gm9i/out", (sdMounted ? "sd" : "fat"));
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if (access(folderPath[0], F_OK) != 0) {
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printf("Creating directory...");
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mkdir(folderPath[0], 0777);
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}
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if (access(folderPath[1], F_OK) != 0) {
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printf ("\x1b[0;0H");
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printf("Creating directory...");
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mkdir(folderPath[1], 0777);
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}
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consoleClear();
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// Read header
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sNDSHeaderExt* ndsCardHeader = (sNDSHeaderExt*)malloc(0x1000);
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if (cardInit (ndsCardHeader) == 0) {
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printf("Dumping...\n");
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printf("Do not remove the NDS card.\n");
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} else {
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printf("Unable to dump the ROM.\n");
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for (int i = 0; i < 60*2; i++) {
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swiWaitForVBlank();
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}
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if (access(folderPath[1], F_OK) != 0) {
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printf ("\x1b[0;0H");
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printf("Creating directory...");
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mkdir(folderPath[1], 0777);
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}
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consoleClear();
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// Read header
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sNDSHeaderExt* ndsCardHeader = (sNDSHeaderExt*)malloc(0x1000);
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if (cardInit (ndsCardHeader) == 0) {
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printf("Dumping...\n");
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printf("Do not remove the NDS card.\n");
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} else {
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printf("Unable to dump the ROM.\n");
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for (int i = 0; i < 60*2; i++) {
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swiWaitForVBlank();
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}
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free(ndsCardHeader);
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return;
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}
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char gameTitle[13] = {0};
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tonccpy(gameTitle, ndsCardHeader->gameTitle, 12);
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char gameCode[7] = {0};
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tonccpy(gameCode, ndsCardHeader->gameCode, 6);
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bool trimRom = (pressed & KEY_Y);
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char romBuffer[0x200];
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char destPath[256];
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sprintf(destPath, "%s:/gm9i/out/%s_%s_%x%s.nds", (sdMounted ? "sd" : "fat"), gameTitle, gameCode, ndsCardHeader->romversion, (trimRom ? "_trim" : ""));
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char destSavPath[256];
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sprintf(destSavPath, "%s:/gm9i/out/%s_%s_%x%s.sav", (sdMounted ? "sd" : "fat"), gameTitle, gameCode, ndsCardHeader->romversion, (trimRom ? "_trim" : ""));
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// Determine ROM size
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u32 romSize = 0;
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if (trimRom) {
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romSize = ((ndsCardHeader->unitCode != 0) && (ndsCardHeader->twlRomSize > 0))
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? ndsCardHeader->twlRomSize : ndsCardHeader->romSize;
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} else switch (ndsCardHeader->deviceSize) {
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case 0x00:
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romSize = 0x20000;
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break;
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case 0x01:
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romSize = 0x40000;
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break;
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case 0x02:
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romSize = 0x80000;
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break;
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case 0x03:
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romSize = 0x100000;
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break;
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case 0x04:
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romSize = 0x200000;
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break;
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case 0x05:
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romSize = 0x400000;
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break;
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case 0x06:
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romSize = 0x800000;
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break;
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case 0x07:
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romSize = 0x1000000;
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break;
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case 0x08:
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romSize = 0x2000000;
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break;
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case 0x09:
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romSize = 0x4000000;
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break;
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case 0x0A:
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romSize = 0x8000000;
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break;
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case 0x0B:
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romSize = 0x10000000;
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break;
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case 0x0C:
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romSize = 0x20000000;
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break;
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}
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// Dump!
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remove(destPath);
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FILE* destinationFile = fopen(destPath, "wb");
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for (u32 src = 0; src < romSize; src += 0x200) {
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printf ("\x1b[8;0H");
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printf ("Progress:\n");
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printf ("%i/%i Bytes ", (int)src, (int)romSize);
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cardRead (src, romBuffer);
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fwrite(romBuffer, 1, 0x200, destinationFile);
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}
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fclose(destinationFile);
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ndsCardSaveDump(destSavPath);
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free(ndsCardHeader);
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break;
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return;
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}
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if (pressed & KEY_B) {
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break;
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char gameTitle[13] = {0};
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tonccpy(gameTitle, ndsCardHeader->gameTitle, 12);
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char gameCode[7] = {0};
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tonccpy(gameCode, ndsCardHeader->gameCode, 6);
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bool trimRom = (pressed & KEY_Y);
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char romBuffer[0x200];
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char destPath[256];
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sprintf(destPath, "%s:/gm9i/out/%s_%s_%x%s.nds", (sdMounted ? "sd" : "fat"), gameTitle, gameCode, ndsCardHeader->romversion, (trimRom ? "_trim" : ""));
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char destSavPath[256];
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sprintf(destSavPath, "%s:/gm9i/out/%s_%s_%x%s.sav", (sdMounted ? "sd" : "fat"), gameTitle, gameCode, ndsCardHeader->romversion, (trimRom ? "_trim" : ""));
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// Determine ROM size
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u32 romSize = 0;
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if (trimRom) {
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romSize = ((ndsCardHeader->unitCode != 0) && (ndsCardHeader->twlRomSize > 0))
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? ndsCardHeader->twlRomSize : ndsCardHeader->romSize;
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} else switch (ndsCardHeader->deviceSize) {
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case 0x00:
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romSize = 0x20000;
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break;
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case 0x01:
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romSize = 0x40000;
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break;
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case 0x02:
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romSize = 0x80000;
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break;
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case 0x03:
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romSize = 0x100000;
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break;
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case 0x04:
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romSize = 0x200000;
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break;
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case 0x05:
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romSize = 0x400000;
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break;
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case 0x06:
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romSize = 0x800000;
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break;
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case 0x07:
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romSize = 0x1000000;
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break;
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case 0x08:
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romSize = 0x2000000;
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break;
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case 0x09:
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romSize = 0x4000000;
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break;
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case 0x0A:
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romSize = 0x8000000;
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break;
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case 0x0B:
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romSize = 0x10000000;
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break;
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case 0x0C:
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romSize = 0x20000000;
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break;
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}
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// Dump!
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remove(destPath);
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FILE* destinationFile = fopen(destPath, "wb");
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for (u32 src = 0; src < romSize; src += 0x200) {
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consoleSelect(&topConsole);
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printf ("\x1B[42m"); // Print green color
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// Move to right side of screen
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printf ("\x1b[0;26H");
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// Print time
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printf ("_%s" ,RetTime().c_str());
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printf ("\x1b[8;0H");
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printf ("Progress:\n");
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printf ("%i/%i Bytes ", (int)src, (int)romSize);
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cardRead (src, romBuffer);
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fwrite(romBuffer, 1, 0x200, destinationFile);
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}
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fclose(destinationFile);
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ndsCardSaveDump(destSavPath);
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free(ndsCardHeader);
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}
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}
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void gbaCartDump(void) {
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int pressed = 0;
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printf ("\x1b[0;27H");
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printf ("\x1B[42m"); // Print green color
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printf ("_____"); // Clear time
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consoleSelect(&bottomConsole);
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consoleClear();
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printf ("\x1B[47m"); // Print foreground white color
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printf("Dump GBA cart ROM to\n");
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printf("\"fat:/gm9i/out\"?\n");
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printf("(<A> yes, <B> no)");
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while (true) {
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// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
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do {
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scanKeys();
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pressed = keysDownRepeat();
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swiWaitForVBlank();
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} while (!(pressed & KEY_A) && !(pressed & KEY_B));
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if (pressed & KEY_A) {
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consoleClear();
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if (access("fat:/gm9i", F_OK) != 0) {
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printf("Creating directory...");
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mkdir("fat:/gm9i", 0777);
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}
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if (access("fat:/gm9i/out", F_OK) != 0) {
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printf ("\x1b[0;0H");
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printf("Creating directory...");
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mkdir("fat:/gm9i/out", 0777);
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}
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char gbaHeaderGameTitle[13] = "\0";
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char gbaHeaderGameCode[5] = "\0";
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char gbaHeaderMakerCode[3] = "\0";
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for (int i = 0; i < 12; i++) {
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gbaHeaderGameTitle[i] = *(char*)(0x080000A0+i);
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if (*(u8*)(0x080000A0+i) == 0) {
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break;
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}
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}
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for (int i = 0; i < 4; i++) {
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gbaHeaderGameCode[i] = *(char*)(0x080000AC+i);
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if (*(u8*)(0x080000AC+i) == 0) {
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break;
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}
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}
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for (int i = 0; i < 2; i++) {
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gbaHeaderMakerCode[i] = *(char*)(0x080000B0+i);
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}
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u8 gbaHeaderSoftwareVersion = *(u8*)(0x080000BC);
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char destPath[256];
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char destSavPath[256];
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snprintf(destPath, sizeof(destPath), "fat:/gm9i/out/%s_%s%s_%x.gba", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion);
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snprintf(destSavPath, sizeof(destSavPath), "fat:/gm9i/out/%s_%s%s_%x.sav", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion);
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consoleClear();
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printf("Dumping...\n");
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printf("Do not remove the GBA cart.\n");
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// Determine ROM size
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u32 romSize = 0x02000000;
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for (u32 i = 0x09FE0000; i > 0x08000000; i -= 0x20000) {
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if (*(u32*)(i) == 0xFFFE0000) {
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romSize -= 0x20000;
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} else {
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break;
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}
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}
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// Dump!
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remove(destPath);
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FILE* destinationFile = fopen(destPath, "wb");
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fwrite((void*)0x08000000, 1, romSize, destinationFile);
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fclose(destinationFile);
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// Save file
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remove(destSavPath);
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destinationFile = fopen(destSavPath, "wb");
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fwrite((void*)0x0A000000, 1, 0x10000, destinationFile);
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fclose(destinationFile);
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break;
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consoleSelect(&topConsole);
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printf ("\x1B[42m"); // Print green color
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// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
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do {
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// Move to right side of screen
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printf ("\x1b[0;26H");
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// Print time
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printf ("_%s" ,RetTime().c_str());
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scanKeys();
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pressed = keysDownRepeat();
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swiWaitForVBlank();
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} while (!(pressed & KEY_A) && !(pressed & KEY_B));
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if (pressed & KEY_A) {
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printf ("\x1b[0;27H");
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printf ("\x1B[42m"); // Print green color
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printf ("_____"); // Clear time
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}
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consoleSelect(&bottomConsole);
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printf ("\x1B[47m"); // Print foreground white color
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if (pressed & KEY_A) {
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consoleClear();
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if (access("fat:/gm9i", F_OK) != 0) {
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printf("Creating directory...");
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mkdir("fat:/gm9i", 0777);
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}
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if (pressed & KEY_B) {
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break;
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if (access("fat:/gm9i/out", F_OK) != 0) {
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printf ("\x1b[0;0H");
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printf("Creating directory...");
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mkdir("fat:/gm9i/out", 0777);
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}
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char gbaHeaderGameTitle[13] = "\0";
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char gbaHeaderGameCode[5] = "\0";
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char gbaHeaderMakerCode[3] = "\0";
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for (int i = 0; i < 12; i++) {
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gbaHeaderGameTitle[i] = *(char*)(0x080000A0+i);
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if (*(u8*)(0x080000A0+i) == 0) {
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break;
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}
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}
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for (int i = 0; i < 4; i++) {
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gbaHeaderGameCode[i] = *(char*)(0x080000AC+i);
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if (*(u8*)(0x080000AC+i) == 0) {
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break;
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}
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}
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for (int i = 0; i < 2; i++) {
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gbaHeaderMakerCode[i] = *(char*)(0x080000B0+i);
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}
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u8 gbaHeaderSoftwareVersion = *(u8*)(0x080000BC);
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char destPath[256];
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char destSavPath[256];
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snprintf(destPath, sizeof(destPath), "fat:/gm9i/out/%s_%s%s_%x.gba", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion);
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snprintf(destSavPath, sizeof(destSavPath), "fat:/gm9i/out/%s_%s%s_%x.sav", gbaHeaderGameTitle, gbaHeaderGameCode, gbaHeaderMakerCode, gbaHeaderSoftwareVersion);
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consoleClear();
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printf("Dumping...\n");
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printf("Do not remove the GBA cart.\n");
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// Determine ROM size
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u32 romSize = 0x02000000;
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for (u32 i = 0x09FE0000; i > 0x08000000; i -= 0x20000) {
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if (*(u32*)(i) == 0xFFFE0000) {
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romSize -= 0x20000;
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} else {
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break;
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}
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}
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// Dump!
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remove(destPath);
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FILE* destinationFile = fopen(destPath, "wb");
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fwrite((void*)0x08000000, 1, romSize, destinationFile);
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fclose(destinationFile);
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// Save file
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remove(destSavPath);
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destinationFile = fopen(destSavPath, "wb");
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fwrite((void*)0x0A000000, 1, 0x10000, destinationFile);
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fclose(destinationFile);
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}
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}
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@ -5,6 +5,7 @@
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#include <dirent.h>
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#include <vector>
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#include "date.h"
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#include "file_browse.h"
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using namespace std;
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@ -13,6 +14,8 @@ using namespace std;
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u32 copyBuf[copyBufSize];
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extern PrintConsole topConsole, bottomConsole;
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char clipboard[256];
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char clipboardFilename[256];
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bool clipboardFolder = false;
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@ -121,6 +124,15 @@ int fcopy(const char *sourcePath, const char *destinationPath)
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return -1;
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break;
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}
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consoleSelect(&topConsole);
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printf ("\x1B[42m"); // Print green color
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// Move to right side of screen
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printf ("\x1b[0;26H");
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// Print time
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printf ("_%s" ,RetTime().c_str());
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consoleSelect(&bottomConsole);
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printf ("\x1B[47m"); // Print foreground white color
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printf ("\x1b[16;0H");
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printf ("Progress:\n");
|
||||
printf ("%i/%i Bytes ", (int)offset, (int)fsize);
|
||||
@ -182,6 +194,8 @@ void changeFileAttribs(DirEntry* entry) {
|
||||
printf ("\x1b[%i;0H", 9+cursorScreenPos);
|
||||
printf ("(UDRL to change attributes)");
|
||||
while (1) {
|
||||
consoleSelect(&bottomConsole);
|
||||
printf ("\x1B[47m"); // Print foreground white color
|
||||
printf ("\x1b[%i;1H", 5+cursorScreenPos);
|
||||
printf ((newAttribs & ATTR_READONLY) ? "X" : " ");
|
||||
printf ("\x1b[%i;18H", 5+cursorScreenPos);
|
||||
@ -193,8 +207,15 @@ void changeFileAttribs(DirEntry* entry) {
|
||||
printf ("\x1b[%i;0H", 11+cursorScreenPos);
|
||||
printf ((currentAttribs==newAttribs) ? "(<A> to continue) " : "(<A> to apply, <B> to cancel)");
|
||||
|
||||
consoleSelect(&topConsole);
|
||||
printf ("\x1B[42m"); // Print green color
|
||||
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
|
||||
do {
|
||||
// Move to right side of screen
|
||||
printf ("\x1b[0;26H");
|
||||
// Print time
|
||||
printf ("_%s" ,RetTime().c_str());
|
||||
|
||||
scanKeys();
|
||||
pressed = keysDown();
|
||||
swiWaitForVBlank();
|
||||
|
||||
@ -184,9 +184,6 @@ int fileBrowse_A(DirEntry* entry, char path[PATH_MAX]) {
|
||||
int cursorScreenPos = 0;
|
||||
int maxCursors = -1;
|
||||
|
||||
printf ("\x1b[0;27H");
|
||||
printf ("\x1B[42m"); // Print green color
|
||||
printf ("_____"); // Clear time
|
||||
consoleSelect(&bottomConsole);
|
||||
consoleClear();
|
||||
printf ("\x1B[47m"); // Print foreground white color
|
||||
@ -232,6 +229,8 @@ int fileBrowse_A(DirEntry* entry, char path[PATH_MAX]) {
|
||||
}
|
||||
printf("\n");
|
||||
printf("(<A> select, <B> cancel)");
|
||||
consoleSelect(&bottomConsole);
|
||||
printf ("\x1B[47m"); // Print foreground white color
|
||||
while (true) {
|
||||
// Clear old cursors
|
||||
for (int i = OPTIONS_ENTRIES_START_ROW+cursorScreenPos; i < (maxCursors+1) + OPTIONS_ENTRIES_START_ROW+cursorScreenPos; i++) {
|
||||
@ -240,14 +239,24 @@ int fileBrowse_A(DirEntry* entry, char path[PATH_MAX]) {
|
||||
// Show cursor
|
||||
iprintf ("\x1b[%d;0H->", optionOffset + OPTIONS_ENTRIES_START_ROW+cursorScreenPos);
|
||||
|
||||
consoleSelect(&topConsole);
|
||||
printf ("\x1B[42m"); // Print green color for time text
|
||||
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
|
||||
do {
|
||||
// Move to right side of screen
|
||||
printf ("\x1b[0;26H");
|
||||
// Print time
|
||||
printf ("_%s" ,RetTime().c_str());
|
||||
|
||||
scanKeys();
|
||||
pressed = keysDownRepeat();
|
||||
swiWaitForVBlank();
|
||||
} while (!(pressed & KEY_UP) && !(pressed & KEY_DOWN)
|
||||
&& !(pressed & KEY_A) && !(pressed & KEY_B));
|
||||
|
||||
consoleSelect(&bottomConsole);
|
||||
printf ("\x1B[47m"); // Print foreground white color
|
||||
|
||||
if (pressed & KEY_UP) optionOffset -= 1;
|
||||
if (pressed & KEY_DOWN) optionOffset += 1;
|
||||
|
||||
@ -317,9 +326,6 @@ bool fileBrowse_paste(char destPath[256]) {
|
||||
|
||||
consoleClear();
|
||||
|
||||
printf ("\x1b[0;27H");
|
||||
printf ("\x1B[42m"); // Print green color
|
||||
printf ("_____"); // Clear time
|
||||
consoleSelect(&bottomConsole);
|
||||
printf ("\x1B[47m"); // Print foreground white color
|
||||
printf(clipboardFolder ? "Paste folder here?" : "Paste file here?");
|
||||
@ -333,6 +339,8 @@ bool fileBrowse_paste(char destPath[256]) {
|
||||
}
|
||||
printf("\n");
|
||||
printf("(<A> select, <B> cancel)");
|
||||
consoleSelect(&bottomConsole);
|
||||
printf ("\x1B[47m"); // Print foreground white color
|
||||
while (true) {
|
||||
// Clear old cursors
|
||||
for (int i = OPTIONS_ENTRIES_START_ROW; i < (maxCursors+1) + OPTIONS_ENTRIES_START_ROW; i++) {
|
||||
@ -341,14 +349,24 @@ bool fileBrowse_paste(char destPath[256]) {
|
||||
// Show cursor
|
||||
iprintf ("\x1b[%d;0H->", optionOffset + OPTIONS_ENTRIES_START_ROW);
|
||||
|
||||
consoleSelect(&topConsole);
|
||||
printf ("\x1B[42m"); // Print green color for time text
|
||||
// Power saving loop. Only poll the keys once per frame and sleep the CPU if there is nothing else to do
|
||||
do {
|
||||
// Move to right side of screen
|
||||
printf ("\x1b[0;26H");
|
||||
// Print time
|
||||
printf ("_%s" ,RetTime().c_str());
|
||||
|
||||
scanKeys();
|
||||
pressed = keysDownRepeat();
|
||||
swiWaitForVBlank();
|
||||
} while (!(pressed & KEY_UP) && !(pressed & KEY_DOWN)
|
||||
&& !(pressed & KEY_A) && !(pressed & KEY_B));
|
||||
|
||||
consoleSelect(&bottomConsole);
|
||||
printf ("\x1B[47m"); // Print foreground white color
|
||||
|
||||
if (pressed & KEY_UP) optionOffset -= 1;
|
||||
if (pressed & KEY_DOWN) optionOffset += 1;
|
||||
|
||||
@ -461,7 +479,7 @@ string browseForFile (void) {
|
||||
printf ("\x1b[0;26H");
|
||||
// Print time
|
||||
printf ("_%s" ,RetTime().c_str());
|
||||
|
||||
|
||||
scanKeys();
|
||||
pressed = keysDownRepeat();
|
||||
held = keysHeld();
|
||||
@ -611,20 +629,26 @@ string browseForFile (void) {
|
||||
|
||||
// Delete file/folder
|
||||
if ((pressed & KEY_X) && (strcmp (entry->name.c_str(), "..") != 0) && (strncmp (path, "nitro:/", 7) != 0)) {
|
||||
printf ("\x1b[0;27H");
|
||||
printf ("\x1B[42m"); // Print green color
|
||||
printf ("_____"); // Clear time
|
||||
consoleSelect(&bottomConsole);
|
||||
consoleClear();
|
||||
printf ("\x1B[47m"); // Print foreground white color
|
||||
iprintf("Delete \"%s\"?\n", entry->name.c_str());
|
||||
printf ("(<A> yes, <B> no)");
|
||||
consoleSelect(&topConsole);
|
||||
printf ("\x1B[42m"); // Print green color for time text
|
||||
while (true) {
|
||||
// Move to right side of screen
|
||||
printf ("\x1b[0;26H");
|
||||
// Print time
|
||||
printf ("_%s" ,RetTime().c_str());
|
||||
|
||||
scanKeys();
|
||||
pressed = keysDownRepeat();
|
||||
swiWaitForVBlank();
|
||||
if (pressed & KEY_A) {
|
||||
consoleSelect(&bottomConsole);
|
||||
consoleClear();
|
||||
printf ("\x1B[47m"); // Print foreground white color
|
||||
if (FAT_getAttr(entry->name.c_str()) & ATTR_READONLY) {
|
||||
printf ("Failed deleting:\n");
|
||||
printf (entry->name.c_str());
|
||||
@ -632,7 +656,14 @@ string browseForFile (void) {
|
||||
printf ("\n");
|
||||
printf ("(<A> to continue)");
|
||||
pressed = 0;
|
||||
consoleSelect(&topConsole);
|
||||
printf ("\x1B[42m"); // Print green color for time text
|
||||
while (!(pressed & KEY_A)) {
|
||||
// Move to right side of screen
|
||||
printf ("\x1b[0;26H");
|
||||
// Print time
|
||||
printf ("_%s" ,RetTime().c_str());
|
||||
|
||||
scanKeys();
|
||||
pressed = keysDown();
|
||||
swiWaitForVBlank();
|
||||
|
||||
Loading…
Reference in New Issue
Block a user