updated readme

This commit is contained in:
Myles Skinner 2020-08-19 20:50:12 -04:00
parent 036728dd12
commit d867ae345e
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# Cookie-Clicker-C64
<p align="center">
<a href="https://discord.com/invite/kJac2ty">
<img src="https://img.shields.io/discord/704065693246685225?color=purple&label=Discord&logo=Discord&style=plastic"
alt="Chat on Discord">
</a>
<a href="https://discord.com/invite/kJac2ty" style="padding-left: 5px; padding-right: 5px;">
<img src="https://img.shields.io/badge/Discord-Server-purple.svg" height="20">
</a>
<a href="https://www.youtube.com/channel/UCjbecKNosrmUgRIOqU0UxCw/" style="padding-left: 5px; padding-right: 5px;">
<a href="https://www.youtube.com/channel/UCjbecKNosrmUgRIOqU0UxCw/" style="padding-left: 5px; padding-right: 5px;">
<img src="https://img.shields.io/badge/YouTube-Channel-red.svg" height="20">
</a>
</a>
<a href="https://gbatemp.net/download/cookie-clicker-c64.36587/" style="padding-left: 5px; padding-right: 5px;">
<img src="https://img.shields.io/badge/GBAtemp-Link-blue.svg" height="20">
</a>
</a>
</p>
Cookie-Clicker-C64 (or CC64 for short) is a Cookie clicker clone for the Commodore 64.
Cookie clicker was created by [Orteil](https://orteil.dashnet.org/)
### How to play :
- Press the space bar to 'click' for cookies.
- Buy items by pressing the letter beside them. (the one in brackets)
### Credits and Notes
Credits: [Orteil](https://orteil.dashnet.org/) (for making the original cookie clicker game)
Note: Due to the way I have everything set up my commits will appear as commits by drskinner.
@ -22,3 +32,5 @@ Note: Due to the way I have everything set up my commits will appear as commits

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115
prg.txt
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50 ds$=chr$(17):rem cursor down
60 rs$=chr$(29):rem cursor right
70 dim cl$(23)
80 dim ul$(23)
100 cl$(0)="{grey2}*CCCCCCCCCCCCCCCCCCCCCCCCC*CCCCCCCCCCC*"
110 cl$(1)="{grey2}B{wht} you have "
120 cl$(2)="{grey2}B{wht} cookies {grey2}B"
130 cl$(3)="*CCCCCCCCCCCCCCCCCCCCCCCCC*"
140 cl$(4)="B B"
150 cl$(5)="B {brown}********{grey2} *CCCCCCCCCCC*"
160 cl$(6)="B {brown}*******{blk}**{brown}*{grey2} B"
170 cl$(7)="B {brown}***{blk}*{brown}********{grey2} B"
180 cl$(8)="B {brown}***{blk}**{brown}*********{grey2} B"
190 cl$(9)="B {brown}********{blk}**{brown}****{grey2} B"
200 cl$(10)="B {brown}********{blk}**{brown}****{grey2} *CCCCCCCCCCC*"
210 cl$(11)="B {brown}**************{grey2} B"
220 cl$(12)="B {brown}*{blk}*{brown}************{grey2} B"
230 cl$(13)="B {brown}*************{brown}*{grey2} B"
240 cl$(14)="B {brown}******{blk}**{brown}****{grey2} B"
250 cl$(15)="B {brown}*****{blk}**{brown}***{grey2} B"
260 cl$(16)="B {brown}********{grey2} B"
270 cl$(17)="B B"
280 cl$(18)="B B"
290 cl$(19)="B B"
300 cl$(20)="B *CCCCCCCCCCC*"
310 cl$(21)="B B{wht} {grey2}B"
320 cl$(22)="B B{wht} {grey2}B"
330 cl$(23)="*CCCCCCCCCCCCCCCCCCCCCCCCC*CCCCCCCCCCC*"
110 ul$(0) = "B B"
120 ul$(1) = "*CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC*"
130 ul$(2) = "Bitem 1 B"
140 ul$(3) = "Bdesc 1 B"
150 ul$(4) = "Bitem 2 B"
160 ul$(5) = "Bdesc 2 B"
170 ul$(6) = "Bitem 3 B"
180 ul$(7) = "Bdesc 3 B"
190 ul$(8) = "Bitem 4 B"
200 ul$(9) = "Bdesc 4 B"
210 ul$(10) = "Bitem 5 B"
220 ul$(11) = "Bdesc 5 B"
230 ul$(12) = "Bitem 6 B"
240 ul$(13) = "Bdesc 6 B"
250 ul$(14) = "Bitem 7 B"
260 ul$(15) = "Bdesc 7 B"
270 ul$(16) = "B press 'r' to return B"
400 print cl$(0)
410 print cl$(1)int(cc)" {grey2}B{wht}cursor(c) {grey2}B"
420 print cl$(2)"{wht}"ca" {grey2}B"
430 print cl$(3)"{wht}cost: {grey2}B"
440 print cl$(4)"{wht}"c1" {grey2}B"
450 print cl$(5)
460 print cl$(6)"{wht}grandma(g) {grey2}B"
470 print cl$(7)"{wht}"ga" {grey2}B"
480 print cl$(8)"{wht}cost: {grey2}B"
490 print cl$(9)"{wht}"c2" {grey2}B"
500 print cl$(10)
510 print cl$(11)" B"
520 print cl$(12)" B"
530 print cl$(13)" B"
540 print cl$(14)" B"
550 print cl$(15)" B"
560 print cl$(16)" B"
570 print cl$(17)" B"
580 print cl$(18)" B"
590 print cl$(19)" B"
600 print cl$(20)
610 print cl$(21)
620 print cl$(22)
640 print cl$(23)
400 cl$(0)="{grey2}*CCCCCCCCCCCCCCCCCCCCCCCCC*CCCCCCCCCCC*"
410 cl$(1)="{grey2}B{wht} you have "
420 cl$(2)="{grey2}B{wht} cookies {grey2}B"
430 cl$(3)="*CCCCCCCCCCCCCCCCCCCCCCCCC*"
440 cl$(4)="B B"
450 cl$(5)="B {brown}********{grey2} *CCCCCCCCCCC*"
460 cl$(6)="B {brown}*******{blk}**{brown}*{grey2} B"
470 cl$(7)="B {brown}***{blk}*{brown}********{grey2} B" rem start here. (don't ask)
480 cl$(8)="B {brown}***{blk}**{brown}*********{grey2} B"
490 cl$(9)="B {brown}********{blk}**{brown}****{grey2} B"
500 cl$(10)="B {brown}********{blk}**{brown}****{grey2} *CCCCCCCCCCC*"
510 cl$(11)="B {brown}**************{grey2} B"
520 cl$(12)="B {brown}*{blk}*{brown}************{grey2} B"
530 cl$(13)="B {brown}*************{brown}*{grey2} B"
540 cl$(14)="B {brown}******{blk}**{brown}****{grey2} B"
550 cl$(15)="B {brown}*{blk}*{brown}************{grey2} B"
560 cl$(16)="B {brown}*************{brown}*{grey2} B"
570 cl$(17)="B {brown}******{blk}**{brown}****{grey2} B"
580 cl$(18)="B {brown}*****{blk}**{brown}***{grey2} B"
590 cl$(19)="B {brown}********{grey2} B"
600 cl$(20)="B *CCCCCCCCCCC*"
610 cl$(21)="B B{wht} {grey2}B"
630 cl$(22)="B v1.3.0 B{wht}upgrades(u){grey2}B"
630 cl$(23)="*CCCCCCCCCCCCCCCCCCCCCCCCC*CCCCCCCCCCC*"
700 print cl$(0)
710 print cl$(1)int(cc)" {grey2}B{wht}cursor(c) {grey2}B"
720 print cl$(2)"{wht}"ca" {grey2}B"
730 print cl$(3)"{wht}cost: {grey2}B"
740 print cl$(4)"{wht}"c1" {grey2}B"
750 print cl$(5)
760 print cl$(6)"{wht}grandma(g) {grey2}B"
770 print cl$(7)"{wht}"ga" {grey2}B"
780 print cl$(8)"{wht}cost: {grey2}B"
790 print cl$(9)"{wht}"c2" {grey2}B"
800 print cl$(10)
810 print cl$(11)" B"
820 print cl$(12)" B"
830 print cl$(13)" B"
840 print cl$(14)" B"
850 print cl$(15)" B"
860 print cl$(16)" B"
870 print cl$(17)" B"
880 print cl$(18)" B"
890 print cl$(19)" B"
900 print cl$(20)
910 print cl$(21)
920 print cl$(22)
940 print cl$(23)
1000 if ft$="0" then 10000
1010 if mt$="0" then 11000