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updated readme
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README.md
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README.md
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# Cookie-Clicker-C64
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<p align="center">
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<a href="https://discord.com/invite/kJac2ty">
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<img src="https://img.shields.io/discord/704065693246685225?color=purple&label=Discord&logo=Discord&style=plastic"
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alt="Chat on Discord">
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</a>
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<a href="https://discord.com/invite/kJac2ty" style="padding-left: 5px; padding-right: 5px;">
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<img src="https://img.shields.io/badge/Discord-Server-purple.svg" height="20">
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</a>
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<a href="https://www.youtube.com/channel/UCjbecKNosrmUgRIOqU0UxCw/" style="padding-left: 5px; padding-right: 5px;">
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<a href="https://www.youtube.com/channel/UCjbecKNosrmUgRIOqU0UxCw/" style="padding-left: 5px; padding-right: 5px;">
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<img src="https://img.shields.io/badge/YouTube-Channel-red.svg" height="20">
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</a>
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</a>
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<a href="https://gbatemp.net/download/cookie-clicker-c64.36587/" style="padding-left: 5px; padding-right: 5px;">
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<img src="https://img.shields.io/badge/GBAtemp-Link-blue.svg" height="20">
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</a>
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</a>
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</p>
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Cookie-Clicker-C64 (or CC64 for short) is a Cookie clicker clone for the Commodore 64.
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Cookie clicker was created by [Orteil](https://orteil.dashnet.org/)
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### How to play :
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- Press the space bar to 'click' for cookies.
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- Buy items by pressing the letter beside them. (the one in brackets)
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### Credits and Notes
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Credits: [Orteil](https://orteil.dashnet.org/) (for making the original cookie clicker game)
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Note: Due to the way I have everything set up my commits will appear as commits by drskinner.
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@ -22,3 +32,5 @@ Note: Due to the way I have everything set up my commits will appear as commits
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BIN
build/cookie.prg
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build/cookie.prg
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prg.txt
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prg.txt
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50 ds$=chr$(17):rem cursor down
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60 rs$=chr$(29):rem cursor right
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70 dim cl$(23)
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80 dim ul$(23)
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100 cl$(0)="{grey2}*CCCCCCCCCCCCCCCCCCCCCCCCC*CCCCCCCCCCC*"
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110 cl$(1)="{grey2}B{wht} you have "
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120 cl$(2)="{grey2}B{wht} cookies {grey2}B"
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130 cl$(3)="*CCCCCCCCCCCCCCCCCCCCCCCCC*"
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140 cl$(4)="B B"
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150 cl$(5)="B {brown}********{grey2} *CCCCCCCCCCC*"
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160 cl$(6)="B {brown}*******{blk}**{brown}*{grey2} B"
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170 cl$(7)="B {brown}***{blk}*{brown}********{grey2} B"
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180 cl$(8)="B {brown}***{blk}**{brown}*********{grey2} B"
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190 cl$(9)="B {brown}********{blk}**{brown}****{grey2} B"
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200 cl$(10)="B {brown}********{blk}**{brown}****{grey2} *CCCCCCCCCCC*"
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210 cl$(11)="B {brown}**************{grey2} B"
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220 cl$(12)="B {brown}*{blk}*{brown}************{grey2} B"
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230 cl$(13)="B {brown}*************{brown}*{grey2} B"
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240 cl$(14)="B {brown}******{blk}**{brown}****{grey2} B"
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250 cl$(15)="B {brown}*****{blk}**{brown}***{grey2} B"
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260 cl$(16)="B {brown}********{grey2} B"
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270 cl$(17)="B B"
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280 cl$(18)="B B"
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290 cl$(19)="B B"
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300 cl$(20)="B *CCCCCCCCCCC*"
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310 cl$(21)="B B{wht} {grey2}B"
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320 cl$(22)="B B{wht} {grey2}B"
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330 cl$(23)="*CCCCCCCCCCCCCCCCCCCCCCCCC*CCCCCCCCCCC*"
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110 ul$(0) = "B B"
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120 ul$(1) = "*CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC*"
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130 ul$(2) = "Bitem 1 B"
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140 ul$(3) = "Bdesc 1 B"
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150 ul$(4) = "Bitem 2 B"
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160 ul$(5) = "Bdesc 2 B"
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170 ul$(6) = "Bitem 3 B"
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180 ul$(7) = "Bdesc 3 B"
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190 ul$(8) = "Bitem 4 B"
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200 ul$(9) = "Bdesc 4 B"
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210 ul$(10) = "Bitem 5 B"
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220 ul$(11) = "Bdesc 5 B"
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230 ul$(12) = "Bitem 6 B"
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240 ul$(13) = "Bdesc 6 B"
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250 ul$(14) = "Bitem 7 B"
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260 ul$(15) = "Bdesc 7 B"
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270 ul$(16) = "B press 'r' to return B"
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400 print cl$(0)
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410 print cl$(1)int(cc)" {grey2}B{wht}cursor(c) {grey2}B"
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420 print cl$(2)"{wht}"ca" {grey2}B"
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430 print cl$(3)"{wht}cost: {grey2}B"
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440 print cl$(4)"{wht}"c1" {grey2}B"
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450 print cl$(5)
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460 print cl$(6)"{wht}grandma(g) {grey2}B"
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470 print cl$(7)"{wht}"ga" {grey2}B"
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480 print cl$(8)"{wht}cost: {grey2}B"
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490 print cl$(9)"{wht}"c2" {grey2}B"
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500 print cl$(10)
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510 print cl$(11)" B"
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520 print cl$(12)" B"
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530 print cl$(13)" B"
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540 print cl$(14)" B"
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550 print cl$(15)" B"
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560 print cl$(16)" B"
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570 print cl$(17)" B"
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580 print cl$(18)" B"
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590 print cl$(19)" B"
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600 print cl$(20)
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610 print cl$(21)
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620 print cl$(22)
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640 print cl$(23)
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400 cl$(0)="{grey2}*CCCCCCCCCCCCCCCCCCCCCCCCC*CCCCCCCCCCC*"
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410 cl$(1)="{grey2}B{wht} you have "
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420 cl$(2)="{grey2}B{wht} cookies {grey2}B"
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430 cl$(3)="*CCCCCCCCCCCCCCCCCCCCCCCCC*"
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440 cl$(4)="B B"
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450 cl$(5)="B {brown}********{grey2} *CCCCCCCCCCC*"
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460 cl$(6)="B {brown}*******{blk}**{brown}*{grey2} B"
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470 cl$(7)="B {brown}***{blk}*{brown}********{grey2} B" rem start here. (don't ask)
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480 cl$(8)="B {brown}***{blk}**{brown}*********{grey2} B"
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490 cl$(9)="B {brown}********{blk}**{brown}****{grey2} B"
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500 cl$(10)="B {brown}********{blk}**{brown}****{grey2} *CCCCCCCCCCC*"
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510 cl$(11)="B {brown}**************{grey2} B"
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520 cl$(12)="B {brown}*{blk}*{brown}************{grey2} B"
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530 cl$(13)="B {brown}*************{brown}*{grey2} B"
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540 cl$(14)="B {brown}******{blk}**{brown}****{grey2} B"
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550 cl$(15)="B {brown}*{blk}*{brown}************{grey2} B"
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560 cl$(16)="B {brown}*************{brown}*{grey2} B"
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570 cl$(17)="B {brown}******{blk}**{brown}****{grey2} B"
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580 cl$(18)="B {brown}*****{blk}**{brown}***{grey2} B"
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590 cl$(19)="B {brown}********{grey2} B"
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600 cl$(20)="B *CCCCCCCCCCC*"
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610 cl$(21)="B B{wht} {grey2}B"
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630 cl$(22)="B v1.3.0 B{wht}upgrades(u){grey2}B"
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630 cl$(23)="*CCCCCCCCCCCCCCCCCCCCCCCCC*CCCCCCCCCCC*"
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700 print cl$(0)
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710 print cl$(1)int(cc)" {grey2}B{wht}cursor(c) {grey2}B"
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720 print cl$(2)"{wht}"ca" {grey2}B"
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730 print cl$(3)"{wht}cost: {grey2}B"
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740 print cl$(4)"{wht}"c1" {grey2}B"
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750 print cl$(5)
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760 print cl$(6)"{wht}grandma(g) {grey2}B"
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770 print cl$(7)"{wht}"ga" {grey2}B"
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780 print cl$(8)"{wht}cost: {grey2}B"
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790 print cl$(9)"{wht}"c2" {grey2}B"
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800 print cl$(10)
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810 print cl$(11)" B"
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820 print cl$(12)" B"
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830 print cl$(13)" B"
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840 print cl$(14)" B"
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850 print cl$(15)" B"
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860 print cl$(16)" B"
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870 print cl$(17)" B"
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880 print cl$(18)" B"
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890 print cl$(19)" B"
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900 print cl$(20)
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910 print cl$(21)
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920 print cl$(22)
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940 print cl$(23)
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1000 if ft$="0" then 10000
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1010 if mt$="0" then 11000
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