Update translations

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Pk11 2021-06-22 18:39:46 -05:00
parent 7815e056f6
commit 786f7be90c
137 changed files with 694 additions and 696 deletions

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@ -40,7 +40,7 @@
"hiyacfw": [
{
"key": "other",
"title": "Other"
"title": "Otros"
}
],
"other": [],

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@ -23,7 +23,7 @@
"url": "/hiyacfw"
},
{
"title": "Other Projects",
"title": "Otros Proyectos",
"url": "/other"
}
]

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@ -1,12 +1,12 @@
{
"by": "Por: $1",
"close": "Cerrar",
"color-scheme": "Color scheme:",
"dark": "Dark",
"default": "Default",
"color-scheme": "Esquema de colores:",
"dark": "Oscuro",
"default": "Por defecto",
"description": "Wikis para proyectos de DS-Homebrew",
"discord-server": "Servidor de Discord (solo en inglés)",
"light": "Light",
"light": "Claro",
"need-help": "¿Necesitas ayuda? Únete a nuestro servidor de Discord: <a href=\"https://ds-homebrew.com/discord\">DS⁽ⁱ⁾ Mode Hacking!</a> (Solo en inglés)",
"published-with": "Publicado con <a href=\"https://pages.github.com\">GitHub Pages</a>, puedes ver <a href=\"https://github.com/$1\">el código fuente</a> en GitHub.",
"select-language": "Selección de idioma",

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@ -40,7 +40,7 @@
"hiyacfw": [
{
"key": "other",
"title": "Other"
"title": "Autres"
}
],
"other": [],

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@ -23,7 +23,7 @@
"url": "/hiyacfw"
},
{
"title": "Other Projects",
"title": "Autres projets",
"url": "/other"
}
]

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@ -1,12 +1,12 @@
{
"by": "Par : $1",
"close": "Fermer",
"color-scheme": "Color scheme:",
"dark": "Dark",
"default": "Default",
"color-scheme": "Jeu de couleurs :",
"dark": "Sombre",
"default": "Défaut",
"description": "Wikis pour les projets DS-Homebrew",
"discord-server": "Serveur Discord (anglais uniquement)",
"light": "Light",
"light": "Clair",
"need-help": "Besoin d'aide ? Rejoignez notre serveur Discord : <a href=\"https://ds-homebrew.com/discord\">DS(i) Mode piratage !</a> (en anglais seulement)",
"published-with": "Publié avec <a href=\"https://pages.github.com\">GitHub Pages</a>, afficher <a href=\"https://github.com/$1\">la source</a> sur GitHub.",
"select-language": "Sélectionner la langue",

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@ -40,7 +40,7 @@
"hiyacfw": [
{
"key": "other",
"title": "Other"
"title": "Lainnya"
}
],
"other": [],

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@ -23,7 +23,7 @@
"url": "/hiyacfw"
},
{
"title": "Other Projects",
"title": "Projek Lainnya",
"url": "/other"
}
]

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@ -1,12 +1,12 @@
{
"by": "Oleh: $1",
"close": "Tutup",
"color-scheme": "Color scheme:",
"dark": "Dark",
"default": "Default",
"color-scheme": "Skema warna:",
"dark": "Gelap",
"default": "Bawaan",
"description": "Wiki untuk Proyek DS-Homebrew",
"discord-server": "Server Discord (pakai Bahasa Inggris)",
"light": "Light",
"light": "Terang",
"need-help": "Butuh bantuan? Coba gabung ke server Discord: <a href=\"https://ds-homebrew.com/discord\">DS⁽ⁱ⁾ Mode Hacking!</a> (pakai Bahasa Inggris)",
"published-with": "Diterbitkan dengan <a href=\"https://pages.github.com\">Laman GitHub</a>, lihat<a href=\"https://github.com/$1\">sumbernya</a> di GitHub.",
"select-language": "Pilih bahasa",

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@ -8,7 +8,7 @@
"discord-server": "Server Discord (solo in inglese)",
"light": "Chiaro",
"need-help": "Hai bisogno di aiuto? Unisciti al nostro server Discord: <a href=\"https://ds-homebrew.com/discord\">DS⁽ⁱ⁾ Mode Hacking!</a> (solo in inglese)",
"published-with": "Pubblicato con <a href=\"https://pages.github.com\">Pagine GitHub</a>, visualizza <a href=\"https://github.com/$1\">il sorgente</a> su GitHub.",
"published-with": "Pubblicato con <a href=\"https://pages.github.com\">Pagine GitHub</a>, visualizza <a href=\"https://github.com/$1\">il codice sorgente</a> su GitHub.",
"select-language": "Seleziona lingua",
"source": "Fonte",
"title": "DS-Homebrew Wiki",

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@ -10,7 +10,7 @@ Para que GBARunner2 pueda lanzar juegos, se se necesita una copia de la BIOS de
### Guías de Volcado
- [Wii (no la Family Edition) / GameCube + Link Cable Dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [Wii (not family edition)/GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [3DS para la mayoría de títulos de la Virtual Console](https://glazedbelmont.github.io/gbabiosdump/#virtual-console-title-from-a-3ds) (no pueden ser de GBA o títulos que no sean de Nintendo (Game Gear))
- [GBA or DS Phat/Lite with a GBA flashcart](https://glazedbelmont.github.io/gbabiosdump/#gameboy-advance-sp-micro-ds-ds-lite)

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@ -1,6 +1,6 @@
---
lang: es-ES
layout: wiki
layout: faq
section: gbarunner2
title: Preguntas frecuentes y soluciones
long_title: Preguntas frecuentes y solución de errores de GBARunner2

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@ -1,6 +1,6 @@
---
lang: es-ES
layout: wiki
layout: faq
section: nds-bootstrap
title: FAQ & Troubleshooting
long_title: nds-bootstrap FAQ & Troubleshooting

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@ -7,7 +7,7 @@ title: DSi/3DS Skins - Custom SFX
description: Cómo usar música de fondo y efectos de sonido personalizados en las skins de DSi y 3DS de TWiLight Menu++
---
TWiLightMenu permite usar sonidos personalizados en los temas. Coloca los archivos de sonido en el subdirectorio `sound` de tu tema. Por ejemplo, para el tema `white`, pondrías los archivos en `themes/white/sound/sfx.bin` y `themes/sound/bgm.pcm.raw` respectivamente. Ambos archivos son opcionales, si falta alguno se usarán los predeterminados. También debes poner en la configuración la opción de música a "Theme".
TWiLight Menu++ supports custom sound files in themes. Place your sound files under the `sound` subdirectory in your theme folder, for example for the `white` theme, you would place the files at `themes/white/sound/sfx.bin` and `themes/white/sound/bgm.pcm.raw` respectively. Ambos archivos son opcionales, si falta alguno se usarán los predeterminados. También debes poner en la configuración la opción de música a "Theme".
En esta guía se asume que tienes instalado devkitPro con mmutil. Puedes descargarlo en la página de [devkitPro](https://devkitpro.org/wiki/Getting_Started).

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@ -11,7 +11,7 @@ La forma más sencilla de personalizar un tema es editar las texturas png de las
Cambiar texturas con paletas llevan más trabajo. En las carpetas `grit` y `background_grit` de un tema, las imágenes pueden editarse. También necesitarás [cadenas de montaje de devkitPro's](https://devkitpro.org) con GRIT instalado. Una vez que hayas terminado de editar los archivos, debes ejecutar
```bash
$ make
make
```
para poder compilar los temas en Grit RIFF Format. Esto compilarán tus texturas con paletas en un formato **.grf** en la carpeta `grf`. No modifiques los archivos `.grit` hasta que hayas leído la sección [Temas avanzados](#advanced-theming) más abajo.

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@ -1,6 +1,6 @@
---
lang: es-ES
layout: wiki
layout: faq
section: twilightmenu
category: other
title: Preguntas frecuentes y soluciones

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@ -16,9 +16,9 @@ description: Cómo instalar TWiLight Menu++ en una flashcard de Nintendo DS
1. Copia la carpeta `roms` en la raíz de la microSD de tu flashcard
1. Si ya tienes archivos de guardado, mueve los archivos `.sav`, que se encuentran en la misma carpeta que tus ROMs de DS, a una nueva llamada `saves` también en la carpeta de las ROMs
1. ...
- **DS Phat/Lite users:** If booting `BOOT.NDS` causes a white screen lock-up, insert a DS Memory Expansion Pak, and try again
- **DSi/3DS users:** Run TWLMenu++ on the console's SD card, and turn on `SCFG access in Slot-1` and set `Slot-1: Touch Mode` to `DSi Mode`
- This will let you use TWL clock speed and/or VRAM boost on your flashcard games, as well as both accessing the console's SD card, and running DSi-Enhanced/DSi-Exclusive/DSiWare games in DSi mode from your flashcard
- **Usuarios de DS Phat/Lite:** Si al iniciar `BOOT.NDS` la consola crashea con una pantalla blanca, inserta un DS Memory Expansion Pak y prueba de nuevo
- **Usuarios de DSi/3DS:** Abre TWLMenu++ desde la SD de la consola, activa `SCFG access in Slot-1` y pon `Slot-1: Touch Mode` a `DSi Mode`
- Esto permitirá usar la velocidad de reloj TWL y/o acelerar la VRAM en los juegos de la flashcard, así como acceder a la SD de la consola y lanzar juegos DSi-Enhanced/DSi-Exclusive/DSiWare en Modo DSi desde la flashcard
### Iniciar los juegos con el firmware de la flashcard
1. Extrae el contenido de `Flashcart Loader/(tu flashcard)` en la raíz de la microSD de tu flashcard
@ -46,5 +46,5 @@ description: Cómo instalar TWiLight Menu++ en una flashcard de Nintendo DS
1. Extrae el contenido de `Autoboot/(tu flashcard)` en la raíz de la microSD de tu flashcard
- Si no ves tu flashcard sáltate esto
1. ...
- **DS Phat/Lite users:** Go to settings in the DS menu, and turn on auto-start, so your flashcard will start on boot
- **DSi/3DS users:** Run TWLMenu++ on the console's SD card, and turn on `Auto-start Slot-1`
- **Usuarios de DS Phat/Lite:** Ve a los ajustes en el menú de DS y pon el modo de inicio en Automático
- **Usuarios de DSi/3DS:** Inicia TWLMenu++ en la tarjeta SD de la consola y activa `Auto-start Slot-1`

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@ -17,7 +17,7 @@ Si estás actualizando desde una versión anterior a v16.4.0, mueve los archivos
1. Copia la carpeta `_nds` en la raíz de la microSD de tu flashcard
1. Copia el archivo `BOOT.NDS` en la raíz de la microSD de tu flashcard
### More steps for the DSi/3DS SD card side
### Más pasos desde la SD de la DSi/3DS
Si puedes cambiar entre los contenidos de la SD y la flashcard en TWLMenu++ y el TWLMenu++ de la flashcard está en la versión v16.3.0 o superior, sigue estos pasos.

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@ -48,7 +48,7 @@ Les linkers peuvent tirer parti des codes de triches en utilisant des bases de d
- Wood R4 (`usrcheat.dat`)
- YSMenu (`usrcheat.dat`)
Homebrew/digital-based solutions can also take advantage of the cheat databases, the software currently available can use the following:
Les solutions Homebrew/digitales peuvent également tirer parti des bases de données de triche, le logiciel actuellement disponible peut utiliser les éléments suivants :
- [NitroHax](https://www.chishm.com/NitroHax) (`cheats.xml`)
- NitroHax vous permet d'utiliser des codes de triche avec des cartes de jeu réelles à partir d'un linker. Le moteur utilisé ici charge toute la base de données cheats.xml dans la RAM limitée de la Nintendo DS et essaye de gérer les choses à partir de là. Cela impose une limite sérieuse sur le nombre de cheats que vous pouvez avoir, car NitroHax ne chargera pas un fichier cheats.xml au-delà de 2.4 Mo
- [NitroHax3DS](https://github.com/ahezard/NitroHax3DS/releases) ([usrcheat.dat fork](https://github.com/Epicpkmn11/NitroHax3DS/releases)) (`cheats.xml` ou `usrcheat.dat`)
@ -56,7 +56,6 @@ Homebrew/digital-based solutions can also take advantage of the cheat databases,
- [TWiLight Menu++](https://github.com/DS-Homebrew/TWiLightMenu/releases) (`usrcheat.dat`)
- TWiLight Menu++ lit le `usrcheat.dat` et envoie les valeurs de triche activées à un autre fichier, que nds-bootstrap récupère
- Le moteur de triche utilisé dans nds-bootstrap est basé sur celui utilisé dans NitroHax. Cependant, en raison du fichier de triche ne contenant que des triches activées pour ce titre spécifique, il n'y a qu'une limite au nombre de triches pouvant être activées, et non une limite à la taille de la base de données
- Bootstrap 4 DS (la version nds-bootstrap utilisée sur les linkers) ne supporte pas les codes de triche, en raison du manque de mémoire vive et des limitations du Pack d'extension de mémoire
Pour la base de données de cheats la plus complète, nous vous recommandons d'utiliser celle de DeadSkullzJr intitulée [DeadSkullzJr's Cheat Database](https://gbatemp.net/threads/deadskullzjrs-nds-cheat-databases.488711).

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@ -10,7 +10,7 @@ Pour que GBARunner2 puisse charger des jeux, une copie du BIOS GBA est nécessai
### Tutoriels de dumping
- [Wii (pas l"édition familiale) / GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [Wii (not family edition)/GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [3DS utilisant la plupart des jeux Console Virtuelle](https://glazedbelmont.github.io/gbabiosdump/#virtual-console-title-from-a-3ds) (ne peut pas être des titres GBA ou non-Nintendo (Game Gear))
- [GBA or DS Phat/Lite with a GBA flashcart](https://glazedbelmont.github.io/gbabiosdump/#gameboy-advance-sp-micro-ds-ds-lite)

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@ -1,6 +1,6 @@
---
lang: fr-FR
layout: wiki
layout: faq
section: gbarunner2
title: FAQ & Dépannage
long_title: FAQ GBARunner2 & Dépannage

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@ -1,6 +1,6 @@
---
lang: fr-FR
layout: wiki
layout: faq
section: nds-bootstrap
title: FAQ & Troubleshooting
long_title: nds-bootstrap FAQ & Troubleshooting

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@ -9,10 +9,10 @@ description: Contrôles pour utiliser TWiLightMenu++
---
#### Thèmes Nintendo DSi, Nintendo 3DS, SEGA Saturn et Homebrew Launcher
- <kbd>Left</kbd>/<kbd>Right</kbd>: Select a game/app
- <kbd class="face">A</kbd>/<kbd>START</kbd>: Launch game/app
- <kbd class="l">L</kbd>/<kbd class="r">R</kbd> or <kbd>SELECT</kbd> + <kbd>Left</kbd>/<kbd>Right</kbd>: Switch pages
- (DSi/Saturn/HBL theme) <kbd>SELECT</kbd> + <kbd>Up</kbd>/<kbd>Down</kbd> & release <kbd>SELECT</kbd>: Switch between the SD card and flashcard
- <kbd>Gauche</kbd>/<kbd>Droite</kbd> : Sélectionner un jeu/une application
- <kbd class="face">A</kbd>/<kbd>START</kbd> : Lancer le jeu/l'application
- <kbd class="l">L</kbd>/<kbd class="r">R</kbd> ou <kbd>SELECT</kbd> + <kbd>Gauche</kbd>/<kbd>Droite</kbd> : Changer de page
- (Thèmes DSi/Saturn/HBL) <kbd>SELECT</kbd> + <kbd>Haut</kbd>/<kbd>Bas</kbd> et lâcher <kbd>SELECT</kbd> : Basculer entre la carte SD et le linker
- <kbd class="face">Y</kbd>: Paramètres par jeu
- <kbd class="face">X</kbd>: Menu des codes de triche
- <kbd class="face">A</kbd>: Activer/désactiver les codes de triche
@ -21,11 +21,11 @@ description: Contrôles pour utiliser TWiLightMenu++
- <kbd class="face">Y</kbd>: Afficher la description du code de triche
- <kbd class="l">L</kbd>: Désactiver tout les codes de triche
- <kbd class="face">X</kbd>: Supprimer/cacher le jeu
- (DSi/Saturn/HBL theme) <kbd>SELECT</kbd>: SELECT menu or DS Classic Menu (Where system menu, TWiLight Menu++ Settings, and GBA Mode can be accessed)
- Thème (DSi/Saturn/HBL) <kbd>SELECT</kbd>: Menu SELECT ou Menu Classique DS (Où le menu système, les paramètres TWiLight Menu++ et le mode GBA peuvent être accédés)
#### Thème R4
- <kbd>Up</kbd>/<kbd>Down</kbd>: Select a game/app
- <kbd class="face">A</kbd>: Launch game/app
- <kbd>Up</kbd>/<kbd>Down</kbd>: Sélectionnez une partie/application
- <kbd class="face">A</kbd>: Lancer le jeu/l'application
- <kbd class="l">L</kbd>: Basculer entre la carte SD et le linker
- <kbd class="face">Y</kbd>: Paramètres par jeu
- <kbd class="face">X</kbd>: Menu des codes de triche
@ -35,8 +35,8 @@ description: Contrôles pour utiliser TWiLightMenu++
- <kbd class="face">Y</kbd>: Afficher la description du code de triche
- <kbd class="l">L</kbd>: Désactiver tout les codes de triche
#### DS(i) ROMs (using nds-bootstrap)
These do not apply to DSiWare.
#### ROMs DS (avec nds-bootstrap)
Celles-ci ne s'appliquent pas à DSiWare.
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Haut</kbd> + <kbd class="face">X</kbd> pendant 1 seconde : Inverser les écrans
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">A</kbd> pendant 3 secondes : Copier la RAM vers `sd:/_nds/nds-bootstrap`, comme `ramDump.bin`
- <kbd class="l">L</kbd> + <kbd class="r">R</kbd> + <kbd>Down</kbd> + <kbd class="face">B</kbd> for 2 seconds: Return to TWiLight Menu++
@ -66,8 +66,8 @@ These do not apply to DSiWare.
- Returning to TWiLight Menu++ may not work on some O3DS models
#### Raccourcis de démarrage
These should be pressed on the TWiLight Menu++ splash screen / right after the Nintendo DSi splash screen.
Celles-ci devraient être pressées sur le menu TWiLight Menu++ écran de démarrage / à droite après l'écran de démarrage Nintendo DSi.
- <kbd>SELECT</kbd>: Ouvrir les paramètres
- <kbd class="face">A</kbd> + <kbd class="face">B</kbd> + <kbd class="face">X</kbd> + <kbd class="face">Y</kbd>: Réinitialiser tous les paramètres de TWiLight Menu++
- <kbd class="face">B</kbd>: Boot the last ran ROM
- <kbd class="face">B</kbd> Démarrez la dernière ROM exécutée

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@ -7,7 +7,7 @@ title: DSi/3DS Skins - Custom SFX
description: Comment utiliser une musique de fond et des effets sonores personnalisés dans les skins DSi et 3DS pour TWiLight Menu++
---
TWiLightMenu prend en charge les fichiers de son personnalisés dans les thèmes. Placez vos fichiers sonores sous le sous-répertoire `sound` dans le dossier de votre thème, par exemple pour le thème `blanc` , vous placeriez les fichiers dans `themes/white/sound/sfx. dans` et `themes/sound/bgm.pcm.raw` respectivement. Les deux fichiers sont optionnels, si il en manque un, la musique par défaut sera utilisée. Vous devriez alors aussi définir l'option musique dans les paramètres sur "Thème".
TWiLight Menu++ supports custom sound files in themes. Place your sound files under the `sound` subdirectory in your theme folder, for example for the `white` theme, you would place the files at `themes/white/sound/sfx.bin` and `themes/white/sound/bgm.pcm.raw` respectively. Les deux fichiers sont optionnels, si il en manque un, la musique par défaut sera utilisée. Vous devriez alors aussi définir l'option musique dans les paramètres sur "Thème".
Ces instructions supposent que vous avez devkitPro installé avec mmutil. Vous pouvez obtenir devkitPro sur le site web [devkitPro](https://devkitpro.org/wiki/Getting_Started).
@ -69,4 +69,4 @@ Pour exporter dans le format correct :
1. Set the output name to `bgm.pcm.raw` and click `Save`
1. Click `OK` to the metadata editing
Now you have a `bgm.pcm.raw` file that can be copied to the `sound` subfolder in your theme folder.
Maintenant vous avez un fichier `bgm.pcm.raw` qui peut être copié dans le sous-dossier `sound` de votre thème.

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@ -3,7 +3,7 @@ lang: fr-FR
layout: wiki
section: twilightmenu
category: customization
title: How to Create DSi/3DS Skins
title: Comment Créer des Skins DSi/3DS
description: Comment créer des skins DSi et 3DS personnalisés pour le TWiLight Menu++
---
@ -11,7 +11,7 @@ La façon la plus simple de personnaliser un thème est de modifier les textures
Les modifications apportées aux textures palettées sont plus importantes. Dans les dossiers `grille` et `background_grit` d'un thème, les divers fichiers d'image peuvent être modifiés. Vous aurez également besoin de [toolchains de devkitPro](https://devkitpro.org) avec GRIT installé. Une fois que vous avez terminé l'édition de vos fichiers, vous devez exécuter
```bash
$ make
make
```
afin de compiler vos thèmes au format Grit RIFF. Cela compilera vos textures palettées au format **.grf** dans le dossier `grf`. N'apportez pas de modifications aux fichiers `.grit` tant que vous n'avez pas lu la section [thème avancé](#advanced-theming) ci-dessous.
@ -128,4 +128,4 @@ Les textures palettées ne sont pas vérifiées pour la validité. Une texture n
## Musique d'arrière-plan personnalisée et effets sonores
Les thèmes du menu DSi et de la 3DS prennent également en charge la musique personnalisée. See [DSi/3DS skins - Custom SFX](custom-dsi-3ds-sfx) for more details.
Les thèmes du menu DSi et de la 3DS prennent également en charge la musique personnalisée. Consultez [Skins DSi/3DS - SFX Customisé](custom-dsi-3ds-sfx) pour plus de détails.

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@ -1,6 +1,6 @@
---
lang: fr-FR
layout: wiki
layout: faq
section: twilightmenu
category: other
title: FAQ & Dépannage

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@ -29,7 +29,7 @@ Vous avez besoin d'un Custom Firmware sur votre 3DS, suivez [3ds.hacks.guide](ht
{% assign tab-working-camera = tab-working-camera | split: "////////" %}
{% capture tab-non-working-camera %}
1. Download the latest [`Universal-Updater.cia`](https://github.com/Universal-Team/Universal-Updater/releases/latest/download/Universal-Updater.cia)
1. Téléchargez le dernier [`Universal-Updater.cia`](https://github.com/Universal-Team/Universal-Updater/releases/latest/download/Universal-Updater.cia)
1. Placez le fichier `Universal-Updater.cia` n'importe où sur votre carte SD
1. Lancez FBI sur votre Nintendo 3DS
1. En FBI, allez à l'endroit où vous avez collé le fichier `Universal-Updater.cia`
@ -44,7 +44,7 @@ Vous avez besoin d'un Custom Firmware sur votre 3DS, suivez [3ds.hacks.guide](ht
{% assign tab-non-working-camera = tab-non-working-camera | split: "////////" %}
{% capture tab-manual %}
1. Download the latest [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
1. Téléchargez le dernier [`TwiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
1. Extrayez `TWiLightMenu-3DS.7z`
1. Copiez le dossier `_nds` à la racine de votre carte SD
1. Copiez le fichier `BOOT.NDS` à la racine de votre carte SD

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@ -12,7 +12,7 @@ Si vous ne pouvez pas encore exécuter des homebrew sur votre DSi, suivez [dsi.c
{:.alert .alert-info}
### Installation
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
1. Téléchargez le dernier [`TwiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
1. Extrayez `TWiLightMenu-DSi.7z`
1. Copiez le dossier `_nds` à la racine de votre carte SD
1. Copiez le fichier `BOOT.NDS` à la racine de votre carte SD

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@ -9,16 +9,16 @@ description: Comment installer TWiLight Menu++ sur un linker Nintendo DS
---
### Installation
1. Download the latest [`TWiLightMenu-Flashcard.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-Flashcard.7z)
1. Téléchargez le dernier [`TwiLightMenu-Flashcard.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-Flashcard.7z)
1. Extrayez `TWiLightMenu-Flashcard.7z`
1. Copiez le dossier `_nds` à la racine de la carte microSD de votre linker
1. Copiez le fichier `BOOT.NDS` à la racine de la carte microSD de votre linker
1. Copiez le dossier `roms` à la racine de la carte microSD de votre linker
1. Si vous avez déjà des données de sauvegarde, déplacez vos fichiers `.sav` qui sont à l'emplacement de votre ROM DS, dans un nouveau dossier appelé `saves`, qui va également dans l'emplacement de vos ROM DS
1. ...
- **DS Phat/Lite users:** If booting `BOOT.NDS` causes a white screen lock-up, insert a DS Memory Expansion Pak, and try again
- **DSi/3DS users:** Run TWLMenu++ on the console's SD card, and turn on `SCFG access in Slot-1` and set `Slot-1: Touch Mode` to `DSi Mode`
- This will let you use TWL clock speed and/or VRAM boost on your flashcard games, as well as both accessing the console's SD card, and running DSi-Enhanced/DSi-Exclusive/DSiWare games in DSi mode from your flashcard
- **Utilisateurs d'une DS Phat/Lite :** Si le démarrage de `BOOT.NDS` provoque un écran blanc figé, insérez un pack d'extension de mémoire et réessayez
- **Utilisateurs DSi/3DS :** Exécutez TWLMenu++ sur la carte SD de la console, et activez `L'accès SCFG Slot-1` et définissez `Slot-1: Mode Touch` sur `Mode DSI`
- Ceci vous permet d'utiliser la vitesse TWL click et/ou le boost VRAM sur vos jeux flashcarts ainsi qu'à la carte SD de la console, et exécute les jeux Optimisés-DSi/Exclusifs-DSi/DSiWare en mode DSi depuis votre linker
### Pour exécuter des jeux en utilisant le logiciel de votre linker
1. Extraire ce qui est dans `Flashcart Loader/(your flashcard)` à la racine de la carte microSD
@ -46,5 +46,5 @@ description: Comment installer TWiLight Menu++ sur un linker Nintendo DS
1. Extraire le contenu de `Autoboot/(your flashcard)` à la racine de la carte microSD du linker
- Passez cela, si vous ne voyez pas votre linker
1. ...
- **DS Phat/Lite users:** Go to settings in the DS menu, and turn on auto-start, so your flashcard will start on boot
- **DSi/3DS users:** Run TWLMenu++ on the console's SD card, and turn on `Auto-start Slot-1`
- **Utilisateurs de DS Phat/Lite :** Allez dans les paramètres du menu DS, et activez le démarrage automatique, pour que votre linker se lance au démarrage
- **Utilisateurs d'une DSi/3DS :** Exécutez TWLMenu++ sur la carte SD de la console et activez `Auto-start Slot-1`

View File

@ -25,7 +25,7 @@ Si vous faites une mise à jour à partir d'une version antérieure à v16.4.0,
{% assign tab-universal-updater = tab-universal-updater | split: "////////" %}
{% capture tab-manual %}
1. Download the latest [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
1. Téléchargez le dernier [`TwiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
1. Extrayez `TWiLightMenu-3DS.7z`
1. Copiez le dossier `_nds` à la racine de la carte SD
1. Copiez le fichier `BOOT.NDS` à la racine de la carte SD

View File

@ -12,7 +12,7 @@ Si vous faites une mise à jour à partir d'une version antérieure à v16.4.0,
{:.alert .alert-info}
### Mise à jour
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
1. Téléchargez le dernier [`TwiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
1. Extrayez `TWiLightMenu-DSi.7z`
1. Copiez le dossier `_nds` à la racine de votre carte SD
1. Copiez le fichier `BOOT.NDS` à la racine de votre carte SD

View File

@ -12,12 +12,12 @@ Si vous faites une mise à jour à partir d'une version antérieure à v16.4.0,
{:.alert .alert-info}
### Mise à jour
1. Download the latest [`TWiLightMenu-Flashcard.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-Flashcard.7z)
1. Téléchargez le dernier [`TwiLightMenu-Flashcard.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-Flashcard.7z)
1. Extrayez `TWiLightMenu-Flashcard.7z`
1. Copiez le dossier `_nds` à la racine de la carte microSD de votre linker
1. Copiez le fichier `BOOT.NDS` à la racine de la carte microSD de votre linker
### More steps for the DSi/3DS SD card side
### Plus d'étapes du côté de la carte SD de la DSi/3DS
Si vous pouvez basculer entre le contenu de la carte SD et du linker dans TWiLight Menu++, et si le menu TWiLight Menu++ du llinker est sur v16.3.0 ou supérieur, veuillez suivre ces étapes.

View File

@ -11,60 +11,60 @@ tabs:
tab-flashcard: פלאשקארט
---
HOME menu forwarders are icons on your HOME menu that redirect to another software that runs the icon as listed. In this case, one can add DS games from the SD card (utilizing nds-bootstrap) or from a compatible flashcard (via its respective kernel) to the HOME menu for easier access to games.
מעבירים בתפריט הבית הם אייקונים בתפריט זה שמעבירים אותך לתוכנה שמריצה את האייקון המופיע. במקרה זה, תוכלו להוסיף משחקי DS מכרטיס הSD (שמנצלים את nds-bootstrap) או מפלאשקארט (דרך הגרעין המתאים שלו) אל תפריט הבית בשביל גישה נוחה יותר למשחקים.
DS games need to be dumped to a digital `.nds` format. You can dump your DS cartridges using [GodMode9](https://3ds.hacks.guide/dumping-titles-and-game-cartridges#dumping-a-game-cartridge).
משחקי DS צריכים לעבור דאמפ לפורמט `.nds` דיגיטלי. תוכלו לחלץ את הקלטות DS שלכם באמצעות [GodMode9](https://3ds.hacks.guide/dumping-titles-and-game-cartridges#dumping-a-game-cartridge).
{:.alert .alert-info}
This page assumes you are running a modern CFW environment from [3ds.hacks.guide](https://3ds.hacks.guide).
עמוד זה מניח שאתם מריצים קושחה מותאמת אישית מודרנית מ[3ds.hacks.guide](https://3ds.hacks.guide).
Choose one of the following to add to the HOME menu:
בחרו אחת מבאים להוסיף לעמוד הHOME:
{% capture tab-sd-card %}
### Part 1: Getting the required files
### חלק 1: השגת הקבצים הנדרשים
If you already have Universal Updater installed on your console, you can skip to step 3.
אם יש לכם את Universal Updater מותקן כבר על הקונסולה, אתם יכולים לדלג לשלב 3.
{:.alert .alert-info}
1. Open FBI and select `Remote Install`, then `Scan QR Code`
1. Scan this QR code to install the latest version of [Universal-Updater](https://github.com/Universal-Team/Universal-Updater)<br> ![Universal-Updater QR code](https://db.universal-team.net/assets/images/qr/universal-updater.cia.png)
1. Open Universal Updater from your HOME Menu
1. Install the NDSForwarder package
1. NDSForwarder and its required files are now set up in its respective locations
1. פתחו את FBI ובחרו `Remote Install`, לאחר מכן בחרו then `Scan QR Code`
1. סרקו את קוד הQR הזה על מנת להתקין את הגרסה האחרונה של [Universal-Updater](https://github.com/Universal-Team/Universal-Updater)<br> ![קוד QR של Universal-Updater](https://db.universal-team.net/assets/images/qr/universal-updater.cia.png)
1. פתחו את Universal Updater מתפריט הבית שלכם
1. התקן את חבילת NDSForwarder
1. NDSForwarder והקבצים הנדרשים עבורו מוגדרים במקומות הייעודים שלהם
### Part 2: NDSForwarder
1. Open the Homebrew Launcher
1. In the Homebrew Launcher, open `NDS Forwarder Generator`
1. Navigate to your game's location and press <kbd class="face">A</kbd>
1. Confirm you wish to install by selecting `Yes`
1. After it is installed, your game will now appear as a title on your HOME menu
### חלק 2: NDSForwarder
1. פתחו את הHomebrew Launcher
1. בHomebrew Launcher פתחו את `NDS Forwarder Generator`
1. נווטו למיקום של המשחק שלכם ולחצו על <kbd class="face">A</kbd>
1. אשרו שאתם רוצים להתקין על ידי בחירה ב`Yes`
1. לאחר שזה מותקן, המשחק יופיע ככותר בתפריט הבית
{% endcapture %}
{% assign tab-sd-card = tab-sd-card | split: "////////" %}
{% capture tab-flashcard %}
If you have any issues, check the FAQs on the [GBAtemp thread](https://gbatemp.net/threads/nds-forwarder-cias-for-your-home-menu.426174/).
אם אתם נתקלים בבעיות, בדקו את השו"ת ב[בנושא בGBAtemp](https://gbatemp.net/threads/nds-forwarder-cias-for-your-home-menu.426174/).
{:.alert .alert-warning}
### Requirements
### דרישות
3DS:
{% capture flashcards %}
The recommended flashcards are the DSTT and Acekard 2i. If you want perfect game compatibility, get the SuperCard DSTWO/DSTWO PLUS. The only downside is that it drains your system battery faster.
הפלאשקארטים המומלצים הם DSTT וAcekard 2i. אם אתם רוצים תאימות מושלמת למשחקים, השיגו את הSuperCard DSTWO / DSTWO PLUS. החסרון היחיד הוא שהם ירוקנו את הסוללה מהר יותר.
If you have a flashcard that works with Apache Thunder's NTR Launcher, feel free to request it [on the GBAtemp thread](https://gbatemp.net/threads/nds-forwarder-cias-for-your-home-menu.426174/). Be sure to specify which build you're using (Normal or Alt), and if `RESETSLOT1` is set to `0` or `1` in `sd:/nds/ntr_launcher.ini`.
אם יש לכם פלאשקארט שעובד עם NTR Launcher של Apache Thunder, תרגישו חופשי לבקש אותו ב[נושא בGBAtemp](https://gbatemp.net/threads/nds-forwarder-cias-for-your-home-menu.426174/). וודאו שאתם מציינים באיזה build אתם משתמשים (Normal או Alt), ואם `RESETSLOT1` מוגדר על `0` או על `1` ב`sd:/nds/ntr_launcher.ini`.
Compatible:
- [Acekard 2(i)](http://www.nds-card.com/ProShow.asp?ProID=160) (DSi-Enhanced games, including newer NTR games, don't work.)
תואמים:
- [Acekard 2(i)](http://www.nds-card.com/ProShow.asp?ProID=160) (משחקים שהם DSi-Enhanced, כולל משחקי NTR חדשים יותר, לא יעבדו.)
- [Acekard RPG](http://wiki.gbatemp.net/wiki/Acekard_RPG)
- [DSTT](http://www.nds-card.com/ProShow.asp?ProID=157)
- [DSTT Advance](http://kaze-tado.way-nifty.com/moo/images/2008/11/19/200811202.jpg)
- Galaxy Eagle
- M3 DS Real
- [M3 DS Simply](https://farm2.static.flickr.com/1333/752793411_d91b182eb7.jpg) (uses < 2 GB microSD card)
- [R4 DS](http://www.nds-card.com/ProShow.asp?ProID=141) (Original Non-SDHC version, uses < 2 GB microSD card)
- [M3 DS Simply](https://farm2.static.flickr.com/1333/752793411_d91b182eb7.jpg) (משתמש בכרטיסי מיקרו SD בנפח < 2GB)
- <[R4 DS](http://www.nds-card.com/ProShow.asp?ProID=141) (המקורי, לא גרסת הSDHC, משתמש בכרטיסי מיקרו SD < 2GB)
- [R4 SDHC Snoopy](http://www.nds-card.com/ProShow.asp?ProID=567)
- [R4 SDHC RTS LITE](http://www.nds-card.com/ProShow.asp?ProID=450) ([www.r4isdhc.com](http://www.r4isdhc.com/))
- R4 SDHC Upgrade ([www.r4i-sdhc.com](http://www.r4i-sdhc.com/))
@ -72,48 +72,48 @@ Compatible:
- [R4iDSN](http://3ds-flashcard.com/home/28-r4idsn-3ds.html)
- [R4i Gold](http://www.nds-card.com/ProShow.asp?ProID=330)
- [R4i Gold RTS](http://www.nds-card.com/ProShow.asp?ProID=149) ([www.r4ids.cn](http://www.r4ids.cn/))
- [R4i-SDHC](http://www.nds-card.com/ProShow.asp?ProID=146) ([www.r4i-sdhc.com](http://www.r4i-sdhc.com)) (Normal and RTS versions)
- R4iTT ([www.r4itt.net](http://www.r4itt.net/)) (Purple card may be incompatible)
- [R4i-SDHC](http://www.nds-card.com/ProShow.asp?ProID=146) ([www.r4i-sdhc.com](http://www.r4i-sdhc.com)) (גרסה רגילה וRTS)
- R4iTT ([www.r4itt.net](http://www.r4itt.net/)) (כרטיסים סגולים עלולים לא להיות תואמים)
- [SuperCard DSONE](http://wiki.gbatemp.net/wiki/SuperCard_DSONEi)
- [SuperCard DSTWO](http://www.nds-card.com/ProShow.asp?ProID=135) (Normal and Plus versions)
- [SuperCard DSTWO](http://www.nds-card.com/ProShow.asp?ProID=135) (גרסה רגילה וPlus)
Untested:
- R4i3D NEW (Use R4iDSN template and pack)
לא נבדק:
- R4i3D NEW (השתמשו בתבנית ובחבילה של R4iDSN)
Partially compatible:
- Ace 3DS+ (Game compatibility is bad, so saving/loading save file results in crashing.)
- Gateway Blue Card (Game compatibility is bad, so saving/loading save file results in crashing.)
- EX4DS (Game compatibility is bad, so saving/loading save file results in crashing.)
- R4iLS (Game compatibility is bad, so saving/loading save file results in crashing.)
- Cards with [www.r4isdhc.com.cn](http://www.r4isdhc.com.cn/) (Game compatibility is bad, so saving/loading save file results in crashing.)
נתמכים חלקית:
- Ace 3DS+ (התמיכה במשחקים לא טובה, אז שמירה וטעינה גורמים לקריסה)
- Gateway Blue Card (התמיכה במשחקים לא טובה, אז שמירה וטעינה גורמים לקריסה)
- EX4DS (התמיכה במשחקים לא טובה, אז שמירה וטעינה גורמים לקריסה)
- R4iLS (התמיכה במשחקים לא טובה, אז שמירה וטעינה גורמים לקריסה)
- כרטיסים עם [www.r4isdhc.com.cn](http://www.r4isdhc.com.cn/) (התמיכה במשחקים לא טובה, אז שמירה וטעינה גורמים לקריסה)
Incompatible:
- CycloDS (i)Evolution (Can autoboot ROMs, but it works differently than other flashcards.)
- (i)Edge (Unable to autoboot a .nds ROM)
- R4 Gold Pro ([www.r4i-gold.com](http://www.r4i-gold.com) / [www.r4i-gold.me](http://www.r4i-gold.me)) (YSMenu (not the forwarder process) bricks the card)
אינו תואם:
- CycloDS (i)Evolution (יכול להפעיל בטעינה רומים, אבל עובד שונה מפלאשקארדים אחרים)
- (i)Edge (לא מסוגל להפעיל בטעינה רום .nds)
- R4 Gold Pro ([www.r4i-gold.com](http://www.r4i-gold.com)/[www.r4i-gold.me](http://www.r4i-gold.me)) (YSMenu (לא פעולת המעבירים) גורמים לבריק לקלטת)
- R4i3D (2012)
- R4 Infinity Dual Core
- R4 SDHC
- R4 SDHC Dual-Core ([www.r4isdhc.com](http://www.r4isdhc.com/)) (YSMenu (not the forwarder process) bricks the card)
- R4 SDHC Dual-Core ([www.r4isdhc.com](http://www.r4isdhc.com/)) (YSMenu (לא פעולת המעבירים) גורמים לבריק לקלטת)
{% endcapture %}
<details>
<summary>A supported flashcard from this list</summary>
<summary>כרטיס פלאשקארד נתמך מהרשימה הזאת</summary>
<div class="details-content">
{{ flashcards | markdownify }}
</div>
</details>
PC:
- A 64 bit OS
- מערכת הפעלה 64 ביט
- [Forwarder3-DS](https://www.dropbox.com/s/b9de5ii6vm3dxfn/Forwarder3DS-v2.9.6.zip?dl=0)
- Java 8 Update 251
- **Linux users:** JavaFX
- Debian-based: Run [this](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
- **משתמשי לינוקס:** JavaFX
- מבוסס Debian: הריצו [את זה](https://gist.githubusercontent.com/puntillol59/7532b6583380baca236dcaf2d8f75b5c/raw/e8b9d193f8b24de941160c7292ec0bb3b997e98e/main.sh)
- Arch: `sudo pacman -S java8-openjfx && sudo archlinux-java set java-8-openjdk/jre`
### Part 1: Getting started
1. Download one of these packs:
### חלק 1: צעדים ראשונים
1. הורידו את אחת מהחבילות הבאות:
- [Original R4 / M3 Simply](https://www.dropbox.com/s/juxzri7h8bttunh/DS%20Game%20Forwarder%20pack%20%28Original%20R4%2C%20M3%20Simply%29.7z?dl=0)
- [Acekard 2(i) / M3DS Real](https://www.dropbox.com/s/5elogf885sd62hu/DS%20Game%20Forwarder%20pack%20%28M3DS%20Real%29.7z?dl=0)
- [DSTT / R4i Gold / R4i-SDHC / R4 SDHC Upgrade / SC DSONE](https://www.dropbox.com/s/xxfmvikwmnvsu63/DS%20Game%20Forwarder%20pack%20%28DSTT%2C%20R4i%20Gold%2C%20R4i-SDHC%2C%20SC%20DSONE%29.7z?dl=0)
@ -122,35 +122,35 @@ PC:
- [Ace 3DS+ / Gateway Blue Card / R4iLS / R4iTT](https://www.dropbox.com/s/fd7dzhn8burcq02/DS%20Game%20Forwarder%20pack%20%28Ace3DS%2C%20GW%20Blue%20Card%2C%20R4iTT%29.7z?dl=0)
- [SC DSTWO](https://www.dropbox.com/s/pyyg0vq8b0nmhqd/DS%20Game%20Forwarder%20pack%20%28SC%20DSTWO%29.7z?dl=0)
1. Extract the contents of the `for Slot-1 microSD` folder to the root of your flashcard's microSD card, and (if the folder exists) the contents of the `for 3DS SD card` folder to the root of your 3DS's SD card.
1. חלצו את התוכן של התיקייה `for Slot-1 microSD` אל כרטיס המיקרו SD של הפלאשקארד שלכם וגם (אם התיקייה קיימת) את התוכן של התיקיה `for 3DS SD card` לכרטיס הSD של ה3DS שלכם.
After you extract the pack for your card, you can edit `sd:/_nds/ntr_forwarder.ini` to change the settings. This isn't possible for Acekard RPG, R4 DS, and R4i Gold RTS.
- `NTRCLOCK`: If set to `0` or <kbd class="face">A</kbd> is held, the DSi boot screen will appear instead of the normal DS splash, and TWL clock speed is used, so lags begone
- `DISABLEANIMATION`: If set to `1` or <kbd class="face">B</kbd> is held, the DS/DSi boot screen is skipped
- `HEALTHSAFETYMSG`: If set to `1`, the boot screen's health and safety message will appear on the bottom screen, otherwise the bottom screen stays white with no health and safety message
לאחר שתחלצו את החבילה עבור הכרטיס שלכם, תוכלו לערוך את `sd:/_nds/ntr_forwarder.ini` על מנת לשנות את ההגדרות. זה לא אפשרי עבור Acekard RPG, R4 DS וR4i Gold RTS.
- `NTRCLOCK`: אם מוגדר ל`0` או ש<kbd class="face">A</kbd> מוחזק, מסך העליה של הDSi יוצג במקום מסך העליה הרגיל של הDS ומהירות השעון של TWL תהיה בשימוש והלאג יעלם
- `DISABLEANIMATION`: אם מוגדר ל`1` או ש<kbd class="face">B</kbd> מוחזק, מסך העליה של הDS / DSi ידולג
- `HEALTHSAFETYMSG`: אם מוגדר ל`1`, מסך הבריאות ובטיחות של העליה יוצג במסך התחתון, אחרת המסך התחתון ישאר לבן ללא הודעה בריאות ובטיחות
### Part 2: Getting the AP fix files from TWiLight Menu++
If you already have TWiLight Menu++, skip to the next section.
1. Download the latest [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
1. In the 7z file, go to `_nds/TWiLightMenu/`
1. Copy the `apfix` folder to `sd:/_nds/ntr-forwarder/` on your 3DS's SD card
### חלק 2: קבלת קבצי תיקון האנטי פיראטיות (AP) מTWiLight Menu++
אם יש לכם כבר את TWiLight Menu++, דלגו לחלק הבא.
1. הורידו את הגרסה האחרונה של [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
1. בקובץ ה7z, לכו ל`_nds/TWiLightMenu/`
1. העתיקו את התיקיה `apfix` אל `sd:/_nds/ntr-forwarder/` בכרטיס הSD של ה3DS שלכם
### Part 3: Forwarder3-DS
1. Open `Forwarder3DS.jar`
- **Windows users:** If it doesn't open, download this [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), place it in the same folder as Forwarder3DS.jar, and run it
1. Set your card as the `Target` on the left
- **NOTE:** If you don't see a list of cards, download [this zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), and put the `forwarders` folder in the same folder as Forwarder3DS.jar, then rename it to `.forwarders`
1. Enable `Automatically set ROM path`
- **Linux users:** The automatic path is incorrect since it includes the entire path (e.g. `/media/$USER/something/`), please remove that part
- **MacOS users:** The automatic path is incorrect since it includes `/Volumes/(cardname)/` at the start, please remove that part
1. Click the folder in the top right and select the ROMs you want to make forwarders for or drag and drop them onto the window
- **NOTE:** The ROMs must already be on your SD card when selecting them, and can't be moved without recreating the forwarders
- **SD card users:** If your save file is in the same folder as the ROM, move it to a folder called `saves`, with the `saves` folder being in the same place as the ROMs
1. If you're playing a hack/translation of a DSi-Enhanced game that has it's banner/title edited, find the banner for the game from [here](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), right click on the game in Forwarder3-DS, click `Import banner`, and click on the banner to use
1. If using a homebrew ROM, click on it, then clear the `Game title` and type the game's title
1. Click the floppy disk button to generate the forwarder CIA(s)
1. Copy the CIA(s) to your 3DS's SD card, then install them using FBI
- If using EmuNAND, install to both SysNAND and EmuNAND
### חלק 3: Forwarder3-DS
1. פתחו את `Forwarder3DS.jar`
- **משתמשי Windows:** אם זה לא נפתח, הורידו את [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat) ושימו אותו באותה תיקיה כמו Forwarder3DS.jar, והריצו
1. הגדירו את כרטיס שלכם כ`Target` בצד שמאל
- **הערה:** אם אתם לא רואים רשימה של כרטיסים, הורידו [את קובץ הZIP הזה](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), ושימו את התיקיה `forwarders` באותה תיקיה כמו Forwarder3DS.jar ואז שנו אות השם ל`.forwarders`
1. הפעילו את `Automatically set ROM path`
- **משתמשי Linux:** הדרך האוטומטית לא נכונה מאחר והיא כוללת את כל הדרך (לדוגמה `/media/$USER/something/`), בבקשה מחקו את החלק הזה
- **משתמשי macOS:** הדרך האוטומטית לא נכונה מאחר והיא כוללת את `/Volumes/(cardname)/` בהתחלה, בבקשה מחקו את החלק הזה
1. לחצו על התיקיה בפינה הימנית העליונה ובחרו את הרומים שתרצו להכין עבורים מעבירים, או גררו ושחררו אותם על החלון
- **הערה:** קבצי הרום חייבים להיות כבר על כרטיס הSD שלכם כשאתם בוחרים אותם, ולא ניתן להזיזם בלי ליצור מחדש את המעבירים
- **משתמשי כרטיס SD:** אם קבצי השמירה שלכם נמצאים באותה תיקיה עם הרומים, העבירו אותם לתיקיה בשם `saves` כאשר התיקיה הזו נמצאת באותו מקום עם הרומים
1. אם אתם משחקים בגרסת האק או תרגום של משחק DSi-Enhanced שהבאנר או הכותרת שלו שונו, מצאו את הבאנר [כאן](https://www.dropbox.com/sh/igr47pr0q5bh4p5/AAA9Dy8VOGfBLUA6KdLDSDW-a?dl=0), לחצו מקש ימיני על המשחק בForwarder3-DS, לחצו על `Import banner` ובחרו את הבאנר לשימוש
1. אם אתם משתמשים ברום של הומברו, לחצו עליו, מחקו את ה `Game title` שלו ורשמו את השם של המשחק
1. לחצו על הכפתור של הדיסקט ליצור הCIAים של המעבירים
1. העתיקו את הCIAים לכרטיס הSD של ה3DS שלכם, והתקינו אותם באמצעות FBI
- אם אתם משתמשים בEmuNAND, התקינו אותם גם לSysNAND וגם לEmuNAND
{% endcapture %}
{% assign tab-flashcard = tab-flashcard | split: "////////" %}

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@ -4,7 +4,7 @@ layout: wiki
section: ds-index
category: guides
title: Hardmod
description: How to hardmod a Nintendo DSi
description: איך לעשות hardmod לNintendo DSi
tabs:
-
windows: Windows
@ -14,37 +14,37 @@ tabs:
המושג Hardmod מתייחס למצב שבו מלחימים ללוח האם של הDSi מתאם לכרטיס SD, על מנת שהוא יוכל להקרא באמצעות מחשב. זה יעיל לשחזור גיבויי NAND, צפייה בNAND על המחשב ועוד...
### Nintendo DS
[![Original DS motherboard with touch-points labeled](/assets/images/ds-hardmod/mobo_pinout.png)](/assets/images/ds-hardmod/mobo_pinout.png)
[![לוח אם של DS מקורי עם נקודות מגע עם תוויות](/assets/images/ds-hardmod/mobo_pinout.png)](/assets/images/ds-hardmod/mobo_pinout.png)
### Nintendo DSi
To hardmod a Nintendo DSi/DSi XL (LL) you will need:
- [Pencil tipped soldering iron](https://www.amazon.com/dp/B01N4571Q6)
- [Very fine wire](https://www.amazon.com/dp/B01MXGNTA4), 28AWG or smaller, preferably 30AWG+
- SD to microSD adapter
- An SD card reader able to read eMMC chips running in single data-line mode. [Here's a known working one](https://www.amazon.com/dp/B006T9B6R2)
- [Win32DiskImager](https://sourceforge.net/projects/win32diskimager/) and [HxD](https://mh-nexus.de/en/downloads.php?product=HxD20) if on Windows
- A valid NAND backup of the DSi you are hardmodding
- To be comfortable soldering to pads that are as small as 0.5mm in diameter
בשביל לעשות hardmod לNintendo DSi/DSi XL (LL) תצטרכו:
- [מלחם עם ראש עיפרון](https://www.amazon.com/dp/B01N4571Q6)
- [חוטים דקים מאוד](https://www.amazon.com/dp/B01MXGNTA4), 28AWG או קטן יותר, עדיפות ל30AWG+
- מתאם SD לmicroSD
- קורא כרטיסי SD המסוגל לקרוא ציפים מסוג eMMC הרצים במצב data-line בודד. [זה אחד שידוע כמתאים](https://www.amazon.com/dp/B006T9B6R2)
- [Win32DiskImager](https://sourceforge.net/projects/win32diskimager/) ו[HxD](https://mh-nexus.de/en/downloads.php?product=HxD20) אם על Windows
- גיבוי NAND תקין של הDSi שאתם עושים לו hardmod
- נוחות בהלחמה לפדים קטנים, עד ל0.5 מ"מ בקוטר
#### DSi side A pinouts
[![DSi side A pinouts](/assets/images/dsi-hardmod/side_a.jpg)](/assets/images/dsi-hardmod/side_a.jpg)
#### DSi side B pinouts
[![DSi side B pinouts](/assets/images/dsi-hardmod/side_b.png)](/assets/images/dsi-hardmod/side_b.png)
#### DSi XL side B pinouts
[![DSi XL side B pinouts](/assets/images/dsi-hardmod/dsi_xl_side_b.png)](/assets/images/dsi-hardmod/dsi_xl_side_b.png)
#### פינאווט צד A של DSi
[![פינאווט צד A של DSi](/assets/images/dsi-hardmod/side_a.jpg)](/assets/images/dsi-hardmod/side_a.jpg)
#### פינאווט צד B של DSi
[![פינאווט צד B של DSi](/assets/images/dsi-hardmod/side_b.png)](/assets/images/dsi-hardmod/side_b.png)
#### פינאווט צד B של DSi XL
[![פינאווט צד B של DSi XL](/assets/images/dsi-hardmod/dsi_xl_side_b.png)](/assets/images/dsi-hardmod/dsi_xl_side_b.png)
- You will need to solder the points on the motherboard to the microSD card adapter
- CMD to pin 2
- GND to pins 3 and 6
- CLK to pin 5
- DAT0 to pin 7
- תצטרכו להלחים את הנקודות על לוח האם אל מתאם הmicroSD
- CMD לפין 2
- GND לפין 3 ו6
- CLK לפין 5
- DAT0 לפין 7
#### Soldered microSD adapter example
#### דוגמה למתאם microSD מולחם
[![microSD example](/assets/images/dsi-hardmod/sd.jpg)](/assets/images/dsi-hardmod/sd.jpg)
- Insert the microSD card adapter into your computer
- **WARNING** - Windows will ask you to format it: **DO NOT** format it - this might cause irrepairable damage
- הכניסו את מתאם כרטיס הmicroSD אל המחשב
- **אזהרה** - Windows יבקש ממכם לפרמט אותו: **אל** תפרמטו אותו - זה עשוי ליצור נזק שלא ניתן לתיקון
#### Removing the no$gba footer
You will first need to remove the NOCASH footer from the backup you are flashing to the DSi. This can be done by running the hiyaCFW helper application found [here](https://github.com/mondul/HiyaCFW-Helper/releases/latest).

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@ -4,7 +4,7 @@ layout: wiki
section: ds-index
category: reference
title: רומים רשמיים
description: Information related to retail DS games
description: מידע לגבי משחקי DS רשמיים
---
### Anti-Piracy (נוגד פיראטיות)
@ -16,24 +16,24 @@ description: Information related to retail DS games
במקרה בו אין קובץ `.ips` לROM שלכם או שהתוכנה לא עקפה את הAP, אפשר לנסות לשנות את הROM עצמו באמצעות [nds-scene tool](https://gbatemp.net/download/retrogamefan-nds-rom-tool-v1-0_b1215.35735/)
### Cloneboot
Cloneboot is when a game sends it's own loaded ARM7 and ARM9 binaries to another console. It is used by DS Download Play for single-card multiplayer. Though, not all games that have single-card multiplayer uses cloneboot.
Cloneboot זה כאשר משחק שולח את הבינארים של ARM7 וARM9 שלו למכשיר אחר. זה בשימוש בDS Download עבור משחקים בעלי מולטפלייר עם קלטת אחת. אך לא כל המשחקים שיש להם מולטפלייר עם קלטת אחת משתמשים בcloneboot.
Currently, nds-bootstrap's cloneboot patches is broken due to the ARM7 and ARM9 binaries being patched, which makes the RSA signatures invalid.
כרגע, הפאטצים עבור cloneboot בnds-bootstrap שבורים מאחר והבינארים עבור ARM7 וARM9 עברו פאטץ, דבר המוביל לכך שחתימות הRSA לא תקינות.
### Save files
Nintendo DS cartridges have 4 known save types:
### קבצי שמירה
לקלטות של Nintendo DS יש 4 סוגי שמירה ידועים:
- EEPROM - Electrically Erasable Programmable Read-Only Memory
- FLASH
- FRAM - Ferroelectric Random-Access Memory
- NAND - NOT-AND
Though rare, there are DS Cartridges with NAND based saves: WarioWare DIY & Jam with the Band (USA)/Daigasso Band Brothers
הם נדירים אומנם, אך ישנם קלטות DS עם שמירות מבוססות NAND: WarioWare DIY & Jam with the Band (USA)/Daigasso Band Brothers
There are different formats to use depending on the loader, but nds-bootstrap uses the raw `.sav` format. If you use a different format, here is a website you can use to convert it: http://www.shunyweb.info/convert.php
ישנם פורמטים שונים בשימוש בהתאם לאופן הטעינה, אבל nds-bootstrap משתמש בפורמט הגולמי `.sav`. אם אתם משתמשים בפורמט אחר, הנה אתר שנותן לכם להמיר אותו: http://www.shunyweb.info/convert.php
### Assembly
Assembly language is any low-level programming language with a strong connection between the language's instructions and the processor's instructions. On the DS, assembly code comes in the form of either ARM or THUMB instructions, THUMB instructions being a subset of the ARM instructions. THUMB is useful to save memory bandwidth as it uses 16-bit instructions over the regular 32-bit instructions that ARM uses. You can find more information on assembly instructions, as well as a lot more technical information for the DS and DSi, on [GBATEK](https://problemkaputt.de/gbatek.htm).
שפת אסמבלי זאת כל שפת תכנות ברמה נמוכה עם חיבור חזק בין ההוראות בשפה להוראות של המעבד. בDS, קוד אסמבלי מגיע בצורה של הוראות ARM או הוראות THUMB, כאשר הוראות THUMB הם תת קבוצה של הוראות ARM. THUMB is useful to save memory bandwidth as it uses 16-bit instructions over the regular 32-bit instructions that ARM uses. You can find more information on assembly instructions, as well as a lot more technical information for the DS and DSi, on [GBATEK](https://problemkaputt.de/gbatek.htm).
### Card read DMA
Card DMA (stands for Direct Memory Access) is a more efficient way to read cartridge data than by software. When there isn't any data available, code can still execute. In software cartridge data reads, polling the register to see if there is new data wastes times. It is the preferred way of accessing data.

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@ -8,7 +8,7 @@ description: מידע על שימוש בWi-FI על הנינטנדו DS
---
- בתוכנות ומשחקים של Nintendo DS, אפשר להשתמש רק בהגדרות אבטחה של WEP ובWIFI ללא אבטחה
- On Nintendo DSi-Enhanced/Exclusive applications running in DSi Mode, you have the additional options of WPA and WPA2 security
- באפליקציות Nintendo DSi-Enhanced או אקסלוסיביות שרצו במצב DSi, יש לכם את האופציות הנוספות של אבטחת WPA וWPA2
ניתן להשתמש בנקודות גישה/נקודות חמות, כך שלא צריך לשנות את ההגדרות של הראוטר שלכם.
@ -34,15 +34,15 @@ description: מידע על שימוש בWi-FI על הנינטנדו DS
1. הורידו את [WFCPatcher](https://github.com/AdmiralCurtiss/WfcPatcher/releases)
1. העתיקו את הROM של המשחק שאתם רוצים להתקין עליו את הפאטץ לאותה תיקיה שבה נמצא WFCPatcher ופתחו את תיקיה זו
1. צרו קובץ טקסט
1. In the file, enter `wfcpatcher.exe %1 --domain wiimmfi.de` then save the text file with the name `patch.bat` and close the window
- You can replace wiimmfi.de with another URL, if you wish to use a different server
- If the file still appears to be a text document, [enable file name extensions](https://dsi.cfw.guide/file-extensions-%28windows%29) and remove `.txt` from the file name
1. Now drag all the ROMs you wish to patch on to patch.bat
1. Done! the patched ROMs will be the ones ending in (wiimmfi)
1. בקובץ, כתבו `wfcpatcher.exe %1 --domain wiimmfi.de` ושמרו את הקובץ עם השם `patch.bat`, ואז סגרו את החלון
- אתם יכולים להחליף את wiimmfi.de עם URL אחר, אם אתם רוצים להשתמש בשרת אחר
- אם הקובץ עדיין נראה כמו קובץ טקסט, [אפשרו סיומות לשמות קבצים ](https://dsi.cfw.guide/file-extensions-%28windows%29) ומחקו את `.txt` משם הקובץ
1. עכשיו גררו את כל הרומים שאתם רוצים לעשות להם פאטץ על patch.bat
1. זהו! הרומים עם הפאטץ יהיו אלו שהשם שלהם נגמר ב(wiimmfi)
Don't forget to remove any DNS you might have saved on your Wi-Fi settings before attempting to connect with the patched ROM.
אל תשכחו למחוק DNSים שאולי הגדרתם בהגדרות Wi-Fi שלכם לפני שאתם מנסים להתחבר עם הרום שעבר פאטץ.
### Troubleshooting and further reading
If you are receiving any errors, you can enter the error code in Wiimmfi's [troubleshooter](https://wiimmfi.de/error) for ways to fix it.
### פתרון בעיות וקריאה נוספת
אם אתם מקבלים שגיאות כלשהן, אתם יכולים להכניס אותם ב[פותר בעיות](https://wiimmfi.de/error) של Wiimmfi לדרכים לפתרון.
For more specific troubleshooting and more information, such as how to connect to online on emulators or using a Nintendo Wi-Fi USB Connector, you can read this [Wiimmfi Guide](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) written by members of the [Mario Kart DS Network](https://discord.gg/pa9bea6).
לפתרון בעיות מסויימות יותר ולמידע נוסף, לדוגמת איך להתחבר לרשת עם אימולטורים או על שימוש בNintendo Wi-Fi USB Connector, תוכלו לקרוא את [מדריך של Wiimmfi](https://docs.google.com/document/d/1f3PChwQig40UaiPXlh-Gi5CggGiBPzyrpiecLZlT8ZE/edit?usp=sharing) שנכתב על ידי משתמשים של [Mario Kart DS Network](https://discord.gg/pa9bea6).

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@ -10,7 +10,7 @@ description: מידע לגבי הBIOS של הGBA וכיצד לחלץ אותו
### מדריכי חילוץ
- [Wii (לא גרסת הfamily&rlm;) / Gamecube + כבל לינק](https://github.com/FIX94/gba-link-cable-dumper)
- [Wii (לא גרסת הfamily)/Gamecube + כבל לינק](https://github.com/FIX94/gba-link-cable-dumper)
- [3DS באמצעות רוב כותרי ה](https://glazedbelmont.github.io/gbabiosdump/#virtual-console-title-from-a-3ds) Virtual Console (לא כותרי GBA או כותרים שהם לא של נינטנדו (Game Gear))
- [GBA או DS שמן/לייט עם פלאשקארד של GBA](https://glazedbelmont.github.io/gbabiosdump/#gameboy-advance-sp-micro-ds-ds-lite)

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@ -1,6 +1,6 @@
---
lang: he-IL
layout: wiki
layout: faq
section: gbarunner2
title: שאלות ותשובות & פתרון בעיות
long_title: שאלות ותשובות & פתרון בעיות עבור GBARunner2

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@ -3,11 +3,11 @@ lang: he-IL
layout: wiki
section: hiyacfw
title: hiyaCFW
description: Information on how to install and use hiyaCFW
description: מידע לגבי התקנה ושימוש בhiyaCFW
---
[hiyaCFW](https://github.com/RocketRobz/hiyaCFW) is a custom firmware that will allow you to run your system NAND (internal storage) off of your SD card.
[hiyaCFW](https://github.com/RocketRobz/hiyaCFW) היא קושחה מותאמת אישית המאפשר לכם להריץ את NAND המערכת (האחסון הפנימי) מכרטיס הSD שלכם.
This allows you to install your own apps to the Nintendo DSi Menu without risk of bricking, as theyre installed to the SD card so problems can fixed easily.
זה מאפשר לכם להתקין את האפליקציות שלכם לתפריט הNintendo DSi ללא חשש של בריקים, מאחר והם מותקנים לכרטיס הSD כך שניתן לפתור בעיות בקלות.
It also allows easy installation of homebrew applications to the DSi Menu and displaying a custom splash screen on boot.
זה מאפשר גם התקנה של אפליקציות הומברו לתפריט הDSi ולהציג מסך פתיחה מותאם אישית בעליית המכשיר.

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@ -3,8 +3,8 @@ lang: he-IL
layout: wiki
section: hiyacfw
title: התקנה
long_title: Installing hiyaCFW
description: How to install hiyaCFW on the Nintendo DSi
long_title: התקנת hiyaCFW
description: איך להתקין את hiyaCFW על Nintendo DSi
tabs:
-
windows: Windows
@ -12,69 +12,69 @@ tabs:
other: Linux
---
Do not system update after installing hiyaCFW. Doing so will remove hiyaCFW's SD patches.
אל תעדכנו את המכשיר לאחר התקנת hiyaCFW. זה יסיר את כל הפאטצים של הSD מhiyaCFW.
{: .alert .alert-danger}
### דרישות
- A Nintendo DSi with [Unlaunch installed](https://dsi.cfw.guide/installing-unlaunch)
- A NAND Backup taken from your device using dumpTool
- If you don't have one, follow the [Dumping NAND](https://dsi.cfw.guide/dumping-nand) guide on dsi.cfw.guide
- A Windows, macOS, or Linux device
- מכשיר Nintendo DSi עם [Unlaunch מותקן](https://dsi.cfw.guide/installing-unlaunch)
- גיבוי NAND מהמכשיר שלכם שנוצר באמצעות dumpTool
- אם אין לכם, עקבו אחר [חילוץ NAND](https://dsi.cfw.guide/dumping-nand)
- מכשיר עם Windows, macOS או Linux
### Part 1: Preparing your PC for installing hiyaCFW
### שלב 1: הכנת המחשב שלכם להתקנת hiyaCFW
{% capture tab-windows %}
The hiyaCFW Helper is known to cause false positives with Windows Defender and other antivirus programs, please temporarity disable such programs if you have trouble downloading or running it.
הhiyaCFW Helper ידוע שגורם לWindows Defender ולתוכנות אנטי וירוס אחרות לתת התראה חיובית שגויה. בבקשה תכבו באופן זמן את התוכנות האלה במידה ויש לכם בעיה להוריד או להריץ אותה.
{: .alert .alert-info}
1. Download & install the latest version of [7-Zip](https://www.7-zip.org/download.html)
- This will not work with any other archive extractor tool, such as WinRAR, the hiyaCFW helper relies on 7-Zip itself, and not a general archive extractor
1. Download the latest Windows version of the [hiyaCFW Helper](https://github.com/mondul/HiyaCFW-Helper/releases)
1. Extract the hiyaCFW Helper archive anywhere on your PC
1. הורידו & התקינו את הגרסה האחרונה של [7-Zip](https://www.7-zip.org/download.html)
- זה לא יעבוד עם אף תוכנת חילוץ אחרת, לדוגמת WinRAR, מאחר וhiyaCFW helper תלוי ב7-Zip עצמו ולא בתוכנת חילוץ כללית
1. הורידו את הגרסה האחרונה לWindows של [hiyaCFW Helper](https://github.com/mondul/HiyaCFW-Helper/releases)
1. חלצו את hiyaCFW Helper למיקום כלשהוא על המחשב שלכם
{% endcapture %}
{% assign tab-windows = tab-windows | split: "////////" %}
{% capture tab-macos %}
1. Download the latest macOS version of the [hiyaCFW Helper](https://github.com/mondul/HiyaCFW-Helper/releases)
1. Extract the hiyaCFW Helper archive anywhere on your PC
1. הורידו את הגרסה האחרונה לmacOS של [hiyaCFW Helper](https://github.com/mondul/HiyaCFW-Helper/releases)
1. חלצו את hiyaCFW Helper למיקום כלשהוא על המחשב שלכם
{% endcapture %}
{% assign tab-macos = tab-macos | split: "////////" %}
{% capture tab-other %}
1. Install Python 3 using your package manager if its not already installed
1. Download the latest Python version of the [hiyaCFW Helper](https://github.com/mondul/HiyaCFW-Helper/releases)
1. Extract the hiyaCFW Helper archive anywhere on your PC
1. Install tkinter with the following command for your distro if you don't already have it:
- Debian-based: `sudo apt-get install python3-tk`
1. התקינו Python 3 באמצעות מנהל החבילות אם הוא לא מותקן כבר
1. הורידו את הגרסת Pyhon של [hiyaCFW Helper](https://github.com/mondul/HiyaCFW-Helper/releases)
1. חלצו את hiyaCFW Helper למיקום כלשהוא על המחשב שלכם
1. התקינו את tkinter באמצעות הפקודה הבאה בהתאם לגרסה שלכם אם אין לכם את זה עדיין:
- מבוסס Debian: `sudo apt-get install python3-tk`
{% endcapture %}
{% assign tab-other = tab-other | split: "////////" %}
{% assign tabs = tab-windows | concat: tab-macos | concat: tab-other %}
{% include tabs.html index=0 tabs=tabs %}
### Part 2: Adding hiyaCFW files to your SD card
![Screenshot of the hiyaCFW Helper](https://image.ibb.co/hhzKRL/Screen-Shot-2018-10-18-at-16-30-18.png)
### חלק 2: הוספת קבצי hiyaCFW לכרטיס הSD שלכם
![צילום מסך של hiyaCFW Helper](https://image.ibb.co/hhzKRL/Screen-Shot-2018-10-18-at-16-30-18.png)
1. Launch the hiyaCFW Helper
- **Windows:** Launch the `HiyaCFW_Helper.exe` file extracted from the hiyaCFW Helper archive (you may need to temporarily disable your antivirus)
- **macOS:** Right click the `HiyaCFW_Helper` file extracted from the hiyaCFW Helper archive and choose `Open`
- **Linux:** Launch the `HiyaCFW_Helper.py` extracted from the hiyaCFW Helper archive
1. Click the `...` button in the "NAND file with No$GBA footer" box
1. Navigate to your NAND backup, and click `Open`
1. Press `Start`
1. In the new pop-up window, navigate to the root of your SD card, and press `OK`.
- The process may take several minutes
1. When the application says `Done!`, close out of the hiyaCFW Helper
1. Close the terminal window
1. הפעילו את hiyaCFW Helper
- **Windows:** הפעילו את הקובץ `HiyaCFW_Helper.exe` שחולץ מהקובץ המכווץ hiyaCFW Helper (ייתכן שתצטרכו לכבות באופן זמני את האנטי וירוס שלכם)
- **macOS:** לחצו על המקש הימני בעכבר על הקובץ `HiyaCFW_Helper` שחולץ מהקובץ המכווץ hiyaCFW Helper ובחרו ב`Open`
- **Linux:** הפעילו את `HiyaCFW_Helper.py` שחולץ מהקובץ המכווץ hiyaCFW Helper
1. לחצו על הכפתור `...` בתיבה "NAND file with No$GBA footer"
1. נווטו לגיבוי הNAND שלכם, ולחצו על `Open`
1. לחצו על `Start`
1. בחלון החדש שיפתח, נווטו לכרטיס הSD שלכם, ולחצו על `OK`.
- זה עשוי להימשך כמה דקות
1. כאשר האפליקציה אומרת `Done!`, סגרו את hiyaCFW Helper
1. סגרו את חלון הטרמינל
### Part 3: Configuring Unlaunch and hiyaCFW
1. Power on your Nintendo DSi console while holding <kbd class="face">A</kbd> and <kbd class="face">B</kbd>
- This should take you to Unlaunch's file menu
1. Navigate to `OPTIONS`, then `NO BUTTON`
1. Select `hiyaCFW` and press <kbd class="face">A</kbd>
- This will make the system launch hiyaCFW automatically
1. Save your settings and restart your console
1. Hold <kbd>SELECT</kbd> while powering on your Nintendo DSi console to access the hiyaCFW settings
1. Change the settings to your liking, then press <kbd>START</kbd> to continue
### חלק 3: הגדרת Unlaunch וhiyaCFW
1. הדליקו את הNintendo DSi שלכם בזמן שאתם מחזיקים את <kbd class="face">A</kbd> ואת <kbd class="face">B</kbd>
- זה אמור להביא אתכם לתפריט הקבצים של Unlaunch
1. נווטו ל`OPTIONS` ואז ל`NO BUTTON`
1. בחרו ב`hiyaCFW` ולחצו על <kbd class="face">A</kbd>
- זה יגרום למערכת להפעיל את hiyaCFW באופן אוטומטי
1. שמרו את ההגדרות ואתחלו את המכשיר
1. החזיקו <kbd>SELECT</kbd> בזמן שאתם מדליקים את הNintendo DSi שלכם בשביל לגשת להגדרות של hiyaCFW
1. שנו את ההגדרות לפי רצונכם, ולחצו על <kbd>START</kbd> בשביל להמשיך
If it shows `An error has occurred`, please see the [troubleshooting](troubleshooting#an-error-has-occurred) page.
אם זה מראה `An error has occurred`, בבקשה עקבו אחרי העמוד [פתרון בעיות](troubleshooting#an-error-has-occurred).
{: .alert .alert-warning}

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@ -2,31 +2,31 @@
lang: he-IL
layout: wiki
section: hiyacfw
title: פתרון בעיות
title: פתרון תקלות
category: other
description: מידע על פתרון בעיות עבור hiyaCFW
---
## #-2435-8325
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing-hiyacfw).
אם הNintendo DSi מראה שגיאה בפורמט הזה כשהוא נדלק, כאשר ה# הוא מספר, זה סימן שbootstage 2 חושב שיש בעיה כלשהי עם הSDNAND שלכם. לרוב ניתן לפתור את זה על ידי [התקנה מחדש של hiyaCFW](installing-hiyacfw).
## "An error has occurred"
When the Nintendo DSi Menu detects a problem it will usually show this generic error message, some of the causes are:
## "An error has occurred" ("אירעה שגיאה")
כשתפריט הNintendo DSi מזהה בעיה הוא לרוב יציג את הודעת השגיאה הגנרית הזאת, חלק מהסיבות הן:
#### The free space bug
The Nintendo DSi Menu has a bug when checking the free space on large storage devices. While this can't occur on the actual NAND (since the chip is only 256 MiB), it can happen when using an SD card.
#### באג המקום הפנוי
לתפריט הNintendo DSi יש באג כאשר הוא בודק את המקום הפנוי בהתקני אחסון גדולים יותר. בעוד שזה לא קורה בNAND אמיתי (מאחר והציפ הוא רק 256MiB), זה יכול לקרות כאשר משתמשים בכרטיס SD.
What works and what doesn't goes by every other range of two gibibytes. For example, having 0-2 GiB of free space works, but 2-4 GiB doesn't. The same goes for 4-6 GiB vs 6-8 GiB, up until you get to the size of your SD card.
מה שעובד ומה שלא תלוי בטווח של 2 גיגהבייט. לדוגמה, 0-2 GiB עובד, אבל 2-4 GiB לא. בדומה עבור 4-6 GiB מול 6-8 GiB, עד שתגיעו לגודל של כרטיס הSD שלכם.
The latest hiyaCFW version can create dummy files to work around this, so make sure that you download the latest version of [hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z) and copy `hiya.dsi` from "for SDNAND SD card" to the root of your SD card.
הגרסה האחרונה של hiyaCFW יכולה ליצור קבצי דמה על מנת לעקוף את זה, אז וודאו שאתם מורידים את הגרסה האחרונה של [hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z) והעתיקו את `hiya.dsi` מהתיקייה "for SDNAND SD card" אל כרטיס הSD שלכם.
#### Over 39 titles
The Nintendo DSi Menu has a limit of 39 titles. If you have more than that, delete some from the folders in `sd:/title` or use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to uninstall them.
#### מעל 39 כותרים
לתפריט הNintendo DSi יש מגבלה של 39 כותרים. אם יש לכם יותר מזה, מחקו חלק מהתיקיייות ב`sd:/title` או השתמשו ב[TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) על מנת למחוק אותם.
#### Too much space used by DSiWare
There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder. This can be worked around by installing as system apps using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest).
#### יותר מידי מקום בשימוש על ידי DSiWare
ישנה גם מגבלה של 200 בלוקים (25MB) עבור DSiWare בתיקייה `00030004`. ניתן לעקוף את זה על ידי התקנתם כאפליקציות מערכת באמצעות [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest).
#### Invalid title
There are several things you need to take into account when adding titles to hiyaCFW:
- Game card dumps cannot be run without being using a [forwarder](forwarders)
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu
#### כותר לא תקינה
ישנם מספר דברים שצריכים לקחת בחשבון כאשר מוסיפים כותרים לhiyaCFW:
- דאמפים מקלטות משחק לא יכולים לרוץ ללא שימוש ב[מקדם](forwarders)
- הומברו צריך להבנות בצורה נכונה באמצעות כלים מודרניים על מנת שירוץ דרך תפריט הNintendo DSi

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@ -1,6 +1,6 @@
---
lang: he-IL
layout: wiki
layout: faq
section: nds-bootstrap
title: שאלות ותשובות & פתרון בעיות
long_title: שאלות ותשובות & פתרון בעיות עבור nds-bootstrap
@ -27,7 +27,7 @@ description: שאלות ותשובות & פתרון בעיות עבור nds-boot
זוהי [בעיה ידועה](https://github.com/DS-Homebrew/nds-bootstrap/issues/553) עם cloneboot. אנו המתינו לתיקון.
#### למה יש בעיות עם הרצת ROMים, למרות שהם רצים באופן טבעי?
nds-bootstrap עושה פאטצים לפונקציות של הרום על מנת לרוץ מSD, מאחר והרומים מקודדים לקרוא מSlot-1. ישנם גם בעיות תזמון והגבלות AP (נוגד פיראטיות) (שרובם כבר הוסרו), שניהם עשויים לגרום לרומים לא לעבוד כראוי. על מנת לשפר את הביצועים, nds-bootstrap גם מקטין את הheap של המשחק בזכרון, שגורם לחלק מהמשחקים לא לעבוד, למרות שגם המקדמים וגם TWiLight Menu++ כוללים רשימה שחורה של הקטנת heap על מנת לתקן משחקים שלא עובדים כתוצאה מההקטנה הזו.
nds-bootstrap עושה פאטצים לפונקציות של הרום על מנת לרוץ מSD, מאחר והרומים מקודדים לקרוא מSlot-1. ישנם גם בעיות תזמון והגבלות AP (נוגד פיראטיות) (שרובם כבר הוסרו), שניהם עשויים לגרום לרומים לא לעבוד כראוי.
#### למה להשתמש בnds-bootstrap במקום בפלאשקארד רגיל?
- רומים מתאימים נטענים ישירות לRAM, דבר המאפשר זמני טעינה מהירים אפילו יותר מקלטות רגילות

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@ -7,7 +7,7 @@ title: סקינים לDSi/3DS - התאמה אישית של SFX
description: כיצד להשתמש במוזיקת רקע מותאמת אישית ואפקטי סאונד בסקינים של DSi ו3DS עבור TWiLight Menu++
---
TWiLightMenu תומך בקבצי שמע מותאמים אישית בערכות הנושא. מקמו את קבצי השמע שלכם בתת התיקיה `sound` שבתיקיה ערכת הנושא שלכם, למשל עבור ערכת הנושא `white`, תמקמו את הקבצים ב`themes/white/sound/sfx.bin` וב`themes/sound/bgm.pcm.raw` בהתאמה. שתי הקבצים הם אופציונליים, אם אחד מהם חסר יהיה שימוש במוזיקת ברירת המחדל. לאחר מכן תשנו את הגדרת המוזיקה בהגדרות ל"Theme".
TWiLight Menu++ תומך בקבצי שמע מותאמים אישית בערכות הנושא. מקמו את קבצי השמע שלכם בתת התיקיה `sound` שבתיקיה ערכת הנושא שלכם, למשל עבור ערכת הנושא `white`, תמקמו את הקבצים ב`themes/white/sound/sfx.bin` וב`themes/white/sound/bgm.pcm.raw` בהתאמה. שתי הקבצים הם אופציונליים, אם אחד מהם חסר יהיה שימוש במוזיקת ברירת המחדל. לאחר מכן תשנו את הגדרת המוזיקה בהגדרות ל"Theme".
הוראות אלו מניחות שיש לכם את devkitPro מותקן עם mmutil. ניתן להשיג את devkitPro ב[אתר האינטרנט של devkitPro ](https://devkitpro.org/wiki/Getting_Started).

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@ -11,7 +11,7 @@ description: כיצד להתאים אישית סקינים של DSi ו3DS עבו
שינויים לטקסטורות עם לוח צבעים דורשים יותר עבודה. בתוך התיקיות `grit` ו`background_grit` של ערכת הנושא, קבצי התמונות השונים ניתנים לעריכה. נדרשים גם ה[devkitPro's toolchains](https://devkitpro.org) עם GRIT מותקן. לאחר סיום עריכת הקבצים, חייב להריץ את
```bash
$ make
make
```
על מנת לקמפל את ערכות הנושא לפורמט Grit RIFF. זה יקמפל את הטקסטורות עם פלטת הצבעים לתוך פורמט **.grf** לתיקיית `grf`. אל תבצעו שינויים לקבצי `.grit` עד שתקראו את הפרק על [הכנת ערכות נושא מתקדמת](#advanced-theming) בהמשך.

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@ -1,6 +1,6 @@
---
lang: he-IL
layout: wiki
layout: faq
section: twilightmenu
category: other
title: שאלות ותשובות & פתרון בעיות

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@ -56,7 +56,6 @@ Homebrew/digitális bázisú megoldások is élvezhetik az előnyeit a csalás-a
- [TWiLight Menu++](https://github.com/DS-Homebrew/TWiLightMenu/releases) (`usrcheat.dat`)
- TWiLight Menu++ olvassa a `usrcheat.dat` fájlt, és kiküldi az engedélyezett csalás értékeket egy másik fájlba, amit az nds-bootstrap fel tud venni
- Az nds-bootstrap-ban lévő csalás motor a NitroHax-ban is lévőn alapul. Mivel a csalás fájl csak az engedélyezett csalásokat tartalmazza, az adott címhez, csak az az egy korlát marad, hogy hány csalás engedélyezhető egyszerre, az adatbázis mérete már nincs korlátozva
- Bootstrap 4 DS (másnéven az nds-bootstrap verzió ami a flashcard-okon használt) nem támogatja a csalásokat, mert nem rendelkezik elég RAM-mal, valamint a Memory Expansion Pack korlátozásai miatt
A legteljesebb csalás adatbázishoz ajánljuk a DeadSkullzJr által készített [DeadSkullzJr's Cheat Database](https://gbatemp.net/threads/deadskullzjrs-nds-cheat-databases.488711)-t.

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@ -10,7 +10,7 @@ A GBARunner2-nek, hogy betöltse a címeket szüksége van egy GBA BIOS dumpra.
### Dumpolási útmutatók
- [Wii (nem családi verzió) / GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [Wii (nem családi verzió)/GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [3DS-sel, a legtöbb Virtual Console címmel](https://glazedbelmont.github.io/gbabiosdump/#virtual-console-title-from-a-3ds) (nem lehet GBA vagy nem-Nintendo (Game Gear) Virtual Console cím)
- [GBA vagy DS Phat/Lite egy GBA Flashcard-dal](https://glazedbelmont.github.io/gbabiosdump/#gameboy-advance-sp-micro-ds-ds-lite)

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@ -1,6 +1,6 @@
---
lang: hu-HU
layout: wiki
layout: faq
section: gbarunner2
title: GYIK & hibaelhárítás
long_title: GBARunner2 GYIK & hibaelhárítás

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@ -4,7 +4,7 @@ layout: wiki
section: hiyacfw
title: Telepítés
long_title: A hiyaCFW telepítése
description: How to install hiyaCFW on the Nintendo DSi
description: Hogyan telepítsd a hiyaCFW-t Nintendo DSi-ra
tabs:
-
windows: Windows
@ -18,16 +18,16 @@ Ne frissítsd a rendszert a hiyaCFW telepítése után. Az eltávolítja a hiyaC
### Követelmények
- Egy Nintendo DSi telepített [Unlaunch](https://dsi.cfw.guide/installing-unlaunch)-csel
- Egy a dumpTool-lal készült NAND mentés az eszközödről
- If you don't have one, follow the [Dumping NAND](https://dsi.cfw.guide/dumping-nand) guide on dsi.cfw.guide
- Ha még nem rendelkezel vele, kövesd a [NAND dumpolása](https://dsi.cfw.guide/dumping-nand) lépéseket a dsi.cfw.guide oldalon
- Egy Windows, macOS vagy Linux eszköz
### I. rész - A PC-d előkészítése a hiyaCFW telepítéséhez
{% capture tab-windows %}
The hiyaCFW Helper is known to cause false positives with Windows Defender and other antivirus programs, please temporarity disable such programs if you have trouble downloading or running it.
A hiyaCFW Helper fals pozitív a Windows Defender és más antivírus programokban, így kérjük átmenetileg kapcsold ki ezeket, ha problémád van a letöltésével vagy a futtatásával.
{: .alert .alert-info}
1. Töltsd le & telepítsd a [7-Zip](https://www.7-zip.org/download.html) legutolsó verzióját
- This will not work with any other archive extractor tool, such as WinRAR, the hiyaCFW helper relies on 7-Zip itself, and not a general archive extractor
- Ez nem fog működni más kicsomagoló eszközzel, mint például a WinRAR, mert a hiyaCFW helper a 7-Zip-en alapul, és nem egy általános tömörítőn
1. Töltsd le az [hiyaCFW Helper](https://github.com/mondul/HiyaCFW-Helper/releases) legfrissebb Windows kiadását
1. Csomagold ki a hiyaCFW Helper archívot bárhova a számítógépeden
{% endcapture %}
@ -43,8 +43,8 @@ The hiyaCFW Helper is known to cause false positives with Windows Defender and o
1. Telepítsd a Python 3-at a csomagkezelőddel, ha még nincs telepítve
1. Töltsd le az [hiyaCFW Helper](https://github.com/mondul/HiyaCFW-Helper/releases) legfrissebb Python verzióját
1. Csomagold ki a hiyaCFW Helper archívot bárhova a számítógépeden
1. Install tkinter with the following command for your distro if you don't already have it:
- Debian-based: `sudo apt-get install python3-tk`
1. Telepítsd a tkinter-t a következő paranccsal a disztibúciódra, ha még nem lenne telepítve:
- Debian-alapon: `sudo apt-get install python3-tk`
{% endcapture %}
{% assign tab-other = tab-other | split: "////////" %}

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@ -4,29 +4,29 @@ layout: wiki
section: hiyacfw
title: Hibaelhárítás
category: other
description: Troubleshooting information for hiyaCFW
description: Hibaelhárítási információ a hiyaCFW-hez
---
## #-2435-8325
If your Nintendo DSi shows an error in this format when booting, with the # being a number, that means that bootstage 2 thinks something is wrong with your SDNAND. This is usually fixed by [reinstalling hiyaCFW](installing-hiyacfw).
Ha a Nintendo DSi bootoláskor egy ilyen formátumú hibát mutat a # helyén egy számmal, akkor az az jelenti, hogy a második boot fázisban valami probléma van az SDNAND-oddal. Ezt általában javítja a [hiyaCFW újratelepítése](installing-hiyacfw).
## "An error has occurred"
When the Nintendo DSi Menu detects a problem it will usually show this generic error message, some of the causes are:
Ha a Nintendo DSi Menü porblémát észlel általában azt az általános hibaüzenetet adja, aminek az okai lehetnek:
#### The free space bug
The Nintendo DSi Menu has a bug when checking the free space on large storage devices. While this can't occur on the actual NAND (since the chip is only 256 MiB), it can happen when using an SD card.
#### Szabad hely hiba
A Nintendo DSi Menünek van egy hibája, amikor ellenőrzi a szabad területet nagy méretű tároló eszközökön. Habár ez nem fordul elő az aktuális NAND-dal (mert a chip csak 256 MiB), ez előfordulhat SD kártya használatakor.
What works and what doesn't goes by every other range of two gibibytes. For example, having 0-2 GiB of free space works, but 2-4 GiB doesn't. The same goes for 4-6 GiB vs 6-8 GiB, up until you get to the size of your SD card.
Hogy mi működik és mi nem hasonló a többi gibibájt méretnél is. Például, 0-2 GiB szabad tárhely működik, míg 2-4 GiB nem. Hasonló 4-6 GiB és 6-8 GiB esetén, egészen amíg el nem jutsz az SD kártyád méretéig.
The latest hiyaCFW version can create dummy files to work around this, so make sure that you download the latest version of [hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z) and copy `hiya.dsi` from "for SDNAND SD card" to the root of your SD card.
A legutolsó hiyaCFW verzió létre tud hozni dummy fájlokat, a probléma megkerüléséhez, így legyél biztos abban, hogy letöltötted a legfrissebb verzióját a [hiyaCFW](https://github.com/RocketRobz/hiyaCFW/releases/latest/download/hiyaCFW.7z)-nek és bemásoltad a `hiya.dsi` fájlt a "for SDNAND SD card" útvonalról az SD kártyád gyökerébe.
#### Over 39 titles
The Nintendo DSi Menu has a limit of 39 titles. If you have more than that, delete some from the folders in `sd:/title` or use [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest) to uninstall them.
#### 39 cím felett
A Nintendo DSi Menü-nek 39 cím a korlátja. Ha ennél több van, törölj néhányat az `sd:/title` mappából vagy használd a [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest)-t az eltávolításukhoz.
#### Too much space used by DSiWare
There is also a limit of 200 blocks (25MB) for DSiWare in the `00030004` folder. This can be worked around by installing as system apps using [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest).
#### Túl sok területet használ a DSiWare
Maximum 200 blokk (25MB) DSiWare lehet a `00030004` mappában. Ez a probléma megkerülhető, a rendszer alkalmazások [TMFH](https://github.com/JeffRuLz/TMFH/releases/latest)-en keresztüli telepítésével.
#### Érvénytelen cím
There are several things you need to take into account when adding titles to hiyaCFW:
- Game card dumps cannot be run without being using a [forwarder](forwarders)
- Homebrew need to be built correctly using modern tools to work from the Nintendo DSi Menu
Van néhány további dolog, amit figyelembe kell venned, amikor címeket adsz hozzá a hiyaCFW-hez:
- A játékkártya dumpok nem futtathatók [forwarder](forwarders) használata nélkül
- A homebrew-okat úgy kell fordítani modern eszközök használatával, hogy működjenek a Nintendo DSi Menüből

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@ -1,6 +1,6 @@
---
lang: hu-HU
layout: wiki
layout: faq
section: nds-bootstrap
title: GYIK & hibaelhárítás
long_title: nds-bootstrap GYIK & helyreállítás
@ -27,7 +27,7 @@ Továbbá ne felejtsd el hozzáadni a [kompatibilitási listához](https://wiki.
Ez egy [ismert hibája](https://github.com/DS-Homebrew/nds-bootstrap/issues/553) a cloneboot-nak. Kérjük várj a javítására.
#### Miért vannak problémák a ROM betöltéssel, ha natívan futnak?
Az nds-bootstrap a ROM funkciókat patcheli, hogy fussanak SD kártyáról, és a ROM hardkódolt a Slot-1 olvasásra. Van néhány időzítési és AP intézkedés (amik nagy része már eltávolított), mind a kettő okozhatja, hogy a ROM-ok nem megfelelően működnek. A teljesítmény fokozásához az nds-bootstrap zsugorítja a játék halom méretét a memóriában, ami eltör néhány játékot, habár a forwarderek és a TWiLight Menu++ rendelkezik halom zsugorítás fekete listával, hogy javítsa a halom zsugorítás miatt nem működő játékokat.
Az nds-bootstrap a ROM funkciókat patcheli, hogy fussanak SD kártyáról, és a ROM hardkódolt a Slot-1 olvasásra. Van néhány időzítési és AP intézkedés (amik nagy része már eltávolított), mind a kettő okozhatja, hogy a ROM-ok nem megfelelően működnek.
#### Miért használjak nds-bootstrap-et a hagyományos flashcard helyett?
- Bizonyos kompatibilis ROM-ok betöltésre kerülnek a RAM-ba, gyorsabb betöltési időket lehetővé téve mint a normál cartridge-eké

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@ -7,7 +7,7 @@ title: DSi/3DS szkinek - Egyedi hangeffektusok
description: Hogyan használj egyedi háttérzenét és hang effekteket a DSi és 3DS szkinekben a TWiLight Menu++-ban
---
A TWiLightMenu támogatja az egyedi hang fájlokat a témákban. Rakd a hangfájlokat a `sound` alkönyvtárba a téma mappádba, például a `white` téma esetén, a fájlaid a `themes/white/sound/sfx.bin` és a `themes/sound/bgm.pcm.raw` lesznek. Mindkét fájl opcionális, ha hiányzik valamelyik, az alapértelmezett zene kerül felhasználásra. Be kell ezt követően állítanod a zene opciókat a témához.
A TWiLight Menu++ támogatja az egyedi hang fájlokat a témákban. Rakd a hangfájlokat a `sound` alkönyvtárba a téma mappádba, például a `white` téma esetén, a fájljaid a `themes/white/sound/sfx.bin` és a `themes/white/sound/bgm.pcm.raw` kell legyenek. Mindkét fájl opcionális, ha hiányzik valamelyik, az alapértelmezett zene kerül felhasználásra. Be kell ezt követően állítanod a zene opciókat a témához.
Ezek a lépések feltételezik, hogy rendelkezel devkitPro-val telepített mmutil-lal. A devkitPro-t beszerezheted a [devkitPro weboldaláról](https://devkitpro.org/wiki/Getting_Started).

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@ -11,7 +11,7 @@ A legegyszerűbb módja egy téma egyediesítésének, ha szerkesztjük a png te
A palettás textúrák változásai jobban érintettek. A `grit` és a `background_grit` könyvtáraiban a témának, a különböző kép fájlok szerkeszthetők. Továbbá szükséged lesz a [devkitPro eszköztárára](https://devkitpro.org) telepített GRIT-tel. Ha végeztél a fájljaid szerkesztésével futtatnod kell a
```bash
$ make
make
```
parancsot, hogy lefordítsd a témádat Grit RIFF formátumra. Ez lefordítja a palettás textúrákat **.grf** formátumra, a `grf` mappába. Ne módosítsd a `.grit` fájlokat addig, amíg nem olvastad a [Fejlett témázás](#advanced-theming) fejezetet lentebb.

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@ -1,6 +1,6 @@
---
lang: hu-HU
layout: wiki
layout: faq
section: twilightmenu
category: other
title: GYIK & hibaelhárítás

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@ -27,21 +27,23 @@ crwdns13462:0crwdne13462:0 crwdns13464:0crwdne13464:0 crwdns13466:0crwdne13466:0
### crwdns19724:0crwdne19724:0
crwdns14378:0crwdne14378:0 crwdns13472:0crwdne13472:0 crwdns14380:0crwdne14380:0
crwdns23530:0crwdne23530:0 crwdns23532:0crwdne23532:0
- crwdns14382:0crwdne14382:0 crwdns13478:0crwdne13478:0
- crwdns14384:0crwdne14384:0 crwdns13482:0crwdne13482:0
- crwdns14386:0crwdne14386:0
- crwdns14394:0crwdne14394:0
- crwdns21146:0crwdne21146:0 crwdns14402:0crwdne14402:0
- crwdns14404:0crwdne14404:0
1. crwdns23534:0crwdne23534:0
1. crwdns23536:0crwdne23536:0
crwdns14408:0crwdne14408:0 crwdns14414:0crwdne14414:0 crwdns13494:0crwdne13494:0 crwdns14416:0crwdne14416:0
crwdns23538:0crwdne23538:0 crwdns23540:0crwdne23540:0 crwdns23542:0crwdne23542:0
crwdns14418:0crwdne14418:0
crwdns23544:0crwdne23544:0 crwdns23546:0crwdne23546:0
crwdns23548:0crwdne23548:0 crwdns23550:0crwdne23550:0
- crwdns23552:0crwdne23552:0
- crwdns23554:0crwdne23554:0
- crwdns23556:0crwdne23556:0
### crwdns19726:0crwdne19726:0
crwdns13504:0crwdne13504:0 crwdns14424:0crwdne14424:0
crwdns23558:0crwdne23558:0 crwdns23560:0crwdne23560:0
- crwdns14426:0crwdne14426:0 crwdns14428:0crwdne14428:0
- crwdns14430:0crwdne14430:0 crwdns14432:0crwdne14432:0

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@ -56,7 +56,6 @@ crwdns22500:0crwdne22500:0
- crwdns16358:0crwdne16358:0
- crwdns16360:0crwdne16360:0
- crwdns16362:0crwdne16362:0 crwdns16364:0crwdne16364:0
- crwdns16366:0crwdne16366:0
crwdns19064:0crwdne19064:0

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@ -10,7 +10,7 @@ crwdns18376:0crwdne18376:0 crwdns19564:0crwdne19564:0 crwdns19566:0crwdne19566:0
### crwdns18384:0crwdne18384:0
- [crwdns19570:0crwdne19570:0](crwdns18386:0crwdne18386:0)
- [crwdns23490:0crwdne23490:0](crwdns18386:0crwdne18386:0)
- crwdns20814:0crwdne20814:0
- [crwdns22418:0crwdne22418:0](crwdns20816:0crwdne20816:0)

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@ -27,7 +27,7 @@ crwdns22184:0crwdne22184:0
crwdns22188:0crwdne22188:0 crwdns22190:0crwdne22190:0
#### crwdns22192:0crwdne22192:0
crwdns22194:0crwdne22194:0 crwdns22196:0crwdne22196:0 crwdns22198:0crwdne22198:0
crwdns22194:0crwdne22194:0 crwdns22196:0crwdne22196:0
#### crwdns22200:0crwdne22200:0
- crwdns19340:0crwdne19340:0

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@ -7,7 +7,7 @@ title: crwdns22514:0crwdne22514:0
description: crwdns16286:0crwdne16286:0
---
crwdns13288:0crwdne13288:0 crwdns13290:0crwdne13290:0 crwdns13292:0crwdne13292:0 crwdns13294:0crwdne13294:0
crwdns23494:0crwdne23494:0 crwdns23496:0crwdne23496:0 crwdns13292:0crwdne13292:0 crwdns13294:0crwdne13294:0
crwdns13296:0crwdne13296:0 crwdns13298:0crwdne13298:0

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@ -11,7 +11,7 @@ crwdns12660:0crwdne12660:0 crwdns12662:0crwdne12662:0 crwdns12664:0crwdne12664:0
crwdns12668:0crwdne12668:0 crwdns12670:0crwdne12670:0 crwdns12672:0crwdne12672:0 crwdns12674:0crwdne12674:0
```bash
crwdns12676:0crwdne12676:0
crwdns23500:0crwdne23500:0
```
crwdns12678:0crwdne12678:0 crwdns12680:0crwdne12680:0 crwdns16076:0crwdne16076:0

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@ -10,7 +10,7 @@ In order for GBARunner2 to load titles, a dump of the GBA BIOS is required. Newe
### Panduan Pengimbitan (Dumping)
- [Wii (not family edition) / GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [Wii (not family edition)/GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [3DS using most Virtual Console titles](https://glazedbelmont.github.io/gbabiosdump/#virtual-console-title-from-a-3ds) (Can't be GBA or non-Nintendo (Game Gear) Virtual Console Titles)
- [GBA or DS Phat/Lite with a GBA flashcart](https://glazedbelmont.github.io/gbabiosdump/#gameboy-advance-sp-micro-ds-ds-lite)

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@ -1,6 +1,6 @@
---
lang: en-US
layout: wiki
layout: faq
section: gbarunner2
title: FAQ & Troubleshooting
long_title: GBARunner2 FAQ & Troubleshooting

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@ -1,6 +1,6 @@
---
lang: en-US
layout: wiki
layout: faq
section: nds-bootstrap
title: FAQ & Troubleshooting
long_title: nds-bootstrap FAQ & Troubleshooting

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@ -7,7 +7,7 @@ title: DSi/3DS Skins - Custom SFX
description: How to use custom background music and sound effects in DSi and 3DS skins for TWiLight Menu++
---
TWiLightMenu supports custom sound files in themes. Place your sound files under the `sound` subdirectory in your theme folder, for example for the `white` theme, you would place the files at `themes/white/sound/sfx.bin` and `themes/sound/bgm.pcm.raw` respectively. Both files are optional, if one is missing the default music will be used. You should then also set the music option in settings to "Theme".
TWiLight Menu++ supports custom sound files in themes. Place your sound files under the `sound` subdirectory in your theme folder, for example for the `white` theme, you would place the files at `themes/white/sound/sfx.bin` and `themes/white/sound/bgm.pcm.raw` respectively. Both files are optional, if one is missing the default music will be used. You should then also set the music option in settings to "Theme".
These instructions assume you have devkitPro installed with mmutil. You can get devkitPro at the [devkitPro website](https://devkitpro.org/wiki/Getting_Started).

View File

@ -11,7 +11,7 @@ The easiest way of customizing a theme is by editing the png textures in a theme
Changes to paletted textures are more involved. Within the `grit` and `background_grit` folders of a theme, the various image files may be edited. You will also require [devkitPro's toolchains](https://devkitpro.org) with GRIT installed. Once you have finished editing your files, you must run
```bash
$ make
make
```
in order to compile your themes into Grit RIFF Format. This will compile your paletted textures into **.grf** format in the `grf` folder. Do not make changes to the `.grit` files until you have read the [advanced theming](#advanced-theming) section below.

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@ -1,6 +1,6 @@
---
lang: en-US
layout: wiki
layout: faq
section: twilightmenu
category: other
title: FAQ & Troubleshooting

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@ -12,7 +12,7 @@ Jika kamu belum ada cara menjalankan homebrew di DSi-mu, ikuti [dsi.cfw.guide](h
{:.alert .alert-info}
### Pemasangan (Installing)
1. Download the latest [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
1. Download versi terbaru [`TWiLightMenu-DSi.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-DSi.7z)
1. Ekstrak `TWiLightMenu-DSi.7z`
1. Salin folder `_nds` ke root kartu SD-mu
1. Salin berkas `BOOT.NDS` ke root kartu SD-mu

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@ -3,7 +3,7 @@ lang: it-IT
layout: wiki
section: community
category: discord
title: Informazioni Hacking DS⁽ⁱ⁾ Mode
title: Informazioni DS⁽ⁱ⁾ Mode Hacking
description: Informazioni su il server Discord DS⁽ⁱ⁾ Mode Hacking
---

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@ -127,20 +127,20 @@ PC:
Dopo aver estratto il pacchetto per la tua Sd, puoi modificare `sd:/_nds/ntr_forwarder.ini` per cambiare le impostazioni. Questo non è possibile per le flashcard Acekard RPG, R4 DS e R4i Gold RTS.
- `NTRCLOCK`: Se impostato a `0` o <kbd class="face">A</kbd> viene premuto, la schermata di avvio DSi apparirà al posto di quella normale del DS e viene utilizzata la velocità dell'orologio TWL, quindi dovrebbero esserci meno rallentamenti
- `DISABLEANIMATION`: Se impostato a `1` o <kbd class="face">B</kbd> è premuto, la schermata di avvio DS/DSi è saltata
- `HEALTHSAFETYMSG`: If set to `1`, the boot screen's health and safety message will appear on the bottom screen, otherwise the bottom screen stays white with no health and safety message
- `HEALTHSAFETYMSG`: Se impostato a `1`, il messaggio di salute e sicurezza apparirà sullo schermo inferiore, altrimenti lo schermo inferiore rimane bianco senza alcun messaggio di salute e sicurezza
### Part 2: Getting the AP fix files from TWiLight Menu++
If you already have TWiLight Menu++, skip to the next section.
1. Download the latest [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
1. In the 7z file, go to `_nds/TWiLightMenu/`
1. Copy the `apfix` folder to `sd:/_nds/ntr-forwarder/` on your 3DS's SD card
### Passo 2: Ottenere i file di fix AP per TWiLight Menu++
Se hai già TWiLight Menu++, vai al passo successivo.
1. Scarica la versione piè recente di [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
1. Nel file 7z, vai a `_nds/TWiLightMenu/`
1. Copia la cartella `apfix` in `sd:/_nds/ntr-forwarder/` sulla scheda SD del tuo 3DS
### Part 3: Forwarder3-DS
1. Open `Forwarder3DS.jar`
- **Windows users:** If it doesn't open, download this [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), place it in the same folder as Forwarder3DS.jar, and run it
1. Set your card as the `Target` on the left
- **NOTE:** If you don't see a list of cards, download [this zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), and put the `forwarders` folder in the same folder as Forwarder3DS.jar, then rename it to `.forwarders`
1. Enable `Automatically set ROM path`
### Passo 3: Forwarder3-DS
1. Apri `Forwarder3DS.jar`
- **Utenti Windows:** Se non si apre, scarica questo [Forwarder3DS.bat](/assets/files/Forwarder3DS.bat), posizionalo nella stessa cartella di Forwarder3DS.jar, ed eseguilo
1. Imposta la tua carta come `Target` a sinistra
- **NOTA:** Se non vedi un elenco di carte, scarica [questo zip](https://github.com/Olmectron/olmectron.github.io/archive/master.zip), e metti la cartella `forwarders` nella stessa cartella di Forwarder3DS.jar, poi rinominalo `.forwarders`
1. Abilita `Automatically set ROM path`
- **Linux users:** The automatic path is incorrect since it includes the entire path (e.g. `/media/$USER/something/`), please remove that part
- **MacOS users:** The automatic path is incorrect since it includes `/Volumes/(cardname)/` at the start, please remove that part
1. Click the folder in the top right and select the ROMs you want to make forwarders for or drag and drop them onto the window

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@ -4,20 +4,20 @@ layout: wiki
section: ds-index
category: reference
title: Nintendo DSi / Nintendo 3DS TWL_FIRM
description: Information about the Nintendo DSi and the Nintendo 3DS's TWL_FIRM
description: Informazioni sul Nintendo DSi e sul TWL_FIRM del Nintendo 3DS
---
### Setting up CFW
Mentre la maggior parte dei vantaggi del Custom Firmware sono per il Nintendo DSi e la famiglia dei sistemi del Nintendo 3DS, ti permette di sbloccare tuttto il potenziale della tua console. Installing Custom Firmware is quite easy, and in most cases, all you need is a (micro)SD card. Abbiamo le migliori guide da seguire, con istruzioni passo per passo.
### Configurare il CFW
Mentre la maggior parte dei vantaggi del Custom Firmware sono per il Nintendo DSi e la famiglia dei sistemi del Nintendo 3DS, il CFW ti permette di sbloccare tutto il potenziale della tua console. Installare il Custom Firmware è abbastanza facile, e nella maggior parte dei casi, tutto ciò di cui hai bisogno è una scheda (micro)SD. Abbiamo le migliori guide da seguire, con istruzioni passo per passo.
- [Guida all'Hacking del 3DS](https://3ds.hacks.guide)
- Comando Lightning: `mod 3ds`
- Comando Kuriisu: `guida 3ds`
- Comando Kuriisu: `guide 3ds`
- [Guida all'Hacking del DSi](https://dsi.cfw.guide)
- Comando Lightning: `mod dsi cfw`
- Comando Kuriisu: `guide dsi`
### CPU speeds
### Velocità della CPU
Il Nintendo DS era composto da un processore a 67MHz nel 2004. Il Nintendo DSi era composto da un processore a 133MHz nel 2009. La maggior parte dei giochi del parco titoli del Nintendo DS sono stati fatti prima che il Nintendo DSi uscì, e pertanto l'unico processore a loro disposizione era a 67MHz. Alcune applicazioni si sono legate a quella velocità e di conseguenza, non funzionerebbero bene con una maggiore velocità. La maggior parte dei giochi, tuttavia, supererebbe l'originale con una maggiore velocità.
nds-bootstrap ha TWL Clock Speed come opzione, ma non cercherà di regolare le ROM per farle funzionare a velocità maggiore. Questo è colpa dell'applicazione in sé, e perciò le applicazioni che non funzionano ad una velocità più alta NON è un bug di nds-bootstrap.
@ -40,8 +40,8 @@ Before 1.4.0, the white list used to contain only two sections. In 1.4.0, they'v
Unfortunately, the requirements are tight. It requires version 1.4.0 and a flashcard with a modified ROM. Also, the exploit never officially came out, due to Unlaunch being much simpler to install and having less requirements (just a way to get into homebrew) with the same advantages.
### Nintendo DSi Camera
The Nintendo DSi Camera application has the ability to take pictures in the JPEG and save them to either the System Memory or the SD card. The way it's loaded restricts it to only DSi made images, due to lacking the proper HMAC stored inside a custom EXIF tag. Any custom images are not readable on the DSi, whether its PC taken or PC edited.
### Fotocamera Nintendo DSi
L'applicazione Fotocamera Nintendo DSi ha la possibilità di scattare foto in formato JPEG e salvarle sia nella memoria di sistema che nella scheda SD. The way it's loaded restricts it to only DSi made images, due to lacking the proper HMAC stored inside a custom EXIF tag. Any custom images are not readable on the DSi, whether its PC taken or PC edited.
A `pit.bin` file is used in order to load images. However, the header size at offset 0x16 is unchecked, so a big enough header size value can exceed boundaries and cause the buffer to overwrite and jump to unsigned code. This is how Memory Pit is powered.

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@ -1,5 +1,5 @@
---
lang: en-US
lang: it-IT
layout: wiki
section: ds-index
title: Indice Modding Nintendo DS

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@ -17,7 +17,7 @@ Ci sono guide per la creazione di un hotspot compatibile con DS su computer macO
- [macOS](https://gbatemp.net/threads/571658)
- [Linux](https://gbatemp.net/threads/543283)
### Restauro Nintendo DS WFC
### Restauro WFC Nintendo DS
1. Avvia configurazione Nintendo Wi-Fi Connection
1. Connettiti al tuo punto di accesso
1. Imposta il tuo valore DNS primario come uno dei valori sottostanti, a seconda del servizio che vuoi utilizzare:

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@ -10,7 +10,7 @@ Affinché GBARunner2 possa caricare i titoli, è necessario un dump del BIOS GBA
### Guide al Dumping
- [Wii (non family edition) / GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [Wii (not family edition)/GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [3DS che utilizza la maggior parte dei titoli Virtual Console](https://glazedbelmont.github.io/gbabiosdump/#virtual-console-title-from-a-3ds) (Non possono essere titoli Virtual Console GBA o non-Nintendo (Game Gear)
- [GBA or DS Phat/Lite with a GBA flashcart](https://glazedbelmont.github.io/gbabiosdump/#gameboy-advance-sp-micro-ds-ds-lite)

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@ -1,6 +1,6 @@
---
lang: it-IT
layout: wiki
layout: faq
section: gbarunner2
title: FAQ & Risoluzione dei problemi
long_title: FAQ GBARunner2 & Risoluzione dei problemi

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@ -6,8 +6,8 @@ title: GBARunner2
description: Informazioni su come utilizzare GBARunner2
---
GBARunner2 is an [open-source](https://github.com/Gericom/GBARunner2) hypervisor that runs GBA games on DS/DSi/3DS in DS mode. Fondamentalmente, come [Nintendont](https://github.com/FIX94/Nintendont) fa per l'esecuzione dei giochi GameCube su Wii.
GBARunner2 è un hypervisor [open-source](https://github.com/Gericom/GBARunner2) che avvia i giochi GBA su DS/DSi/3DS in modalità DS. Fondamentalmente, come [Nintendont](https://github.com/FIX94/Nintendont) fa per l'esecuzione dei giochi GameCube su Wii.
Insieme a ciò che questa wiki ha da offrire, le liste di compatibilità di GBARunner hanno un sacco di informazioni utili:
- [DS flashcard](https://wiki.gbatemp.net/wiki/GBARunner2)
- [Flashcard del DS](https://wiki.gbatemp.net/wiki/GBARunner2)
- [DSi/3DS](https://wiki.gbatemp.net/wiki/GBARunner2/DSi_3DS_Compatibility_List)

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@ -1,22 +1,22 @@
---
lang: en-US
lang: it-IT
layout: wiki
section: hiyacfw
title: Custom Splash Screens
title: Schermate d'avvio personalizzate
category: other
description: How to use custom splash screens with hiyaCFW
description: Come utilizzare schermate di avvio personalizzate con hiyaCFW
---
With hiyaCFW you can use custom splashes in either `.bmp` or `.gif` formats. They need to go in the `sd:/hiya` folder and need to be named `splashtop` for the top screen and `splashbottom` for the bottom, with the appropriate file extension, then make sure the splash screen is enabled in the configuration. The images do not need to be the same format, so one can be BMP and the other GIF, GIFs have priority over BMPs. Below are some details on the requirements for your images to work:
Con hiyaCFW puoi usare le schermate d'avvio personalizzate nei formati `.bmp` o `.gif`. Devono andare nella cartella `sd:/hiya` e devono essere chiamati `splashtop` per lo schermo superiore e `splashbottom` per quello inferiore, con l'estensione del file appropriata, poi assicurati che la schermata d'avvio sia abilitata nella configurazione. Le immagini non hanno bisogno di essere nello stesso formato, quindi una può essere BMP e l'altra GIF, le GIF hanno la priorità su i file BMP. Di seguito sono riportati alcuni dettagli sui requisiti per il funzionamento delle immagini:
### BMP
- 16-bit (RGBA 1555, RGB 1555, or RGB 565)
- 256 x 192 or smaller
- 16 bit (RGBA 1555, RGB 1555 o RGB 565)
- 256 x 192 o più piccole
### GIF
- Simple answer: Most GIFs 256 x 192 or smaller will work
- They can be animated, but should stay under 1 MiB for ideal performance and must be under around 10 MiB between the two absolute maximum
- If both loop infinitely then they will be shown for 3 seconds, otherwise they will be shown until both are complete
- If a frame has the user input flag set it will wait until the delay runs out or any button is pressed, whichever comes first
- Interlaced and plain text frames are ***not*** supported
- Local color tables are supported, but will replace the whole palette, including residual image from previous frames, so images using them will likely have palette problems
- Risposta semplice: la maggior parte delle GIF 256 x 192 o più piccole funzionerà
- Possono essere animate, ma dovrebbero rimanere sotto 1 MiB per prestazioni ideali e devono essere sotto circa 10 MiB tra i due massimi assoluti
- Se entrambe vanno in loop all'infinito, saranno mostrate per 3 secondi, altrimenti saranno mostrate fino a quando entrambe non saranno completate
- Se un frame ha impostato il flag di input dell'utente, attenderà che il ritardo si esaurisca o che venga premuto qualsiasi pulsante, a seconda di quale sia il primo
- I quadri di testo semplici e interlacciati non ***sono*** supportati
- Le tabelle di colore locali sono supportate, ma sostituiranno l'intera palette, inclusa l'immagine residua dai frame precedenti, quindi le immagini che li usano avranno probabilmente problemi di palette

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@ -1,5 +1,5 @@
---
lang: en-US
lang: it-IT
layout: wiki
section: hiyacfw
title: Forwarders

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@ -1,10 +1,10 @@
---
lang: en-US
lang: it-IT
layout: wiki
section: hiyacfw
title: Troubleshooting
title: Risoluzione dei problemi
category: other
description: Troubleshooting information for hiyaCFW
description: Risoluzione dei problemi per hiyaCFW
---
## #-2435-8325

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@ -1,10 +1,10 @@
---
lang: it-IT
layout: wiki
layout: faq
section: nds-bootstrap
title: FAQ & Troubleshooting
long_title: nds-bootstrap FAQ & Troubleshooting
description: FAQ & Troubleshooting for nds-bootstrap
title: FAQ & Risoluzione dei problemi
long_title: nds-bootstrap FAQ & Risoluzione dei problemi
description: FAQ & Risoluzione dei problemi per nds-bootstrap
---
#### Perché ottengo una schermata bianca quando si tenta di caricare un gioco dalla scheda SD?
@ -15,39 +15,39 @@ description: FAQ & Troubleshooting for nds-bootstrap
#### Risoluzione dei problemi nds-bootstrap
Se si hanno dei problemi con l'utilizzo dell'ultima versione di nds-bootstrap, ecco come si potrebbe risolvere il problema.
1. Run the game with different settings, including changing the ARM9 CPU Speed, DS/DSi Mode, sound quality, Card Read DMA, etc
1. Esegui il gioco con diverse impostazioni, tra cui la modifica della velocità della CPU ARM9, modalità DS/DSi, qualità del suono, lettura scheda DMA, ecc
2. Elimina le cartelle `fatTable` e `patchOffsetCache` in `sd:/_nds/nds-bootstrap/`
3. Probabilmente non è un problema così grande; chiedi nel [server Discord](https://discord.gg/yD3spjv)
Se il server dice che si tratta di un problema di nds-bootstrap, controlla se il gioco non è già stato segnalato su GitHub. Check the closed issues too in case we had one issue closed in preference a different one. If it doesn't have any GitHub issue attached to it, go ahead and make a new one.
Se il server dice che si tratta di un problema di nds-bootstrap, controlla se il gioco non è già stato segnalato su GitHub. Controlla anche i problemi chiusi nel caso in cui abbiamo avuto un problema chiuso in preferenza a uno diverso. Se non ha alcun problema GitHub collegato ad esso, vai avanti e creane uno nuovo.
Also, make sure you add it to the [compatibility list](https://wiki.ds-homebrew.com/nds-bootstrap/testing) on Google Sheets.
Inoltre, assicurati di aggiungerlo alla [lista di compatibilità](https://wiki.ds-homebrew.com/nds-bootstrap/testing) su Google Sheets.
#### Why doesn't multiplayer work?
This is a [known issue](https://github.com/DS-Homebrew/nds-bootstrap/issues/553) with cloneboot. Please wait for a fix.
#### Perché il multigiocatore non funziona?
Questo è un [problema conosciuto](https://github.com/DS-Homebrew/nds-bootstrap/issues/553) con cloneboot. Si prega di aspettare che venga corretto.
#### Why are there issues with ROM loading, even though they're run natively?
nds-bootstrap patches the ROM functions to run from an SD card, as the ROMs are hardcoded to read from Slot-1. There are also timing issues and AP measures (which most are already removed), both of which would cause the ROMs to not work properly. To improve performance, nds-bootstrap also shrinks the game's heap in memory, which breaks some games, though both the forwarders and TWiLight Menu++ have a heap shrink blacklist to fix the non-working games broken by heap shrink.
#### Perché ci sono problemi con il caricamento delle ROM, anche se sono eseguite nativamente?
nds-bootstrap applica delle patch alle funzioni ROM da eseguire da una scheda SD, visto che le ROM sono codificate per essere lette dalla Slot-1. Vi sono anche problemi di tempistica e misure AP (di cui molte già eliminate), che causerebbero entrambe un funzionamento inadeguato delle ROM.
#### Why use nds-bootstrap over a regular flashcard?
- Alcune ROM compatibili sono caricate nella RAM, consentendo tempi di caricamento più rapidi di quanto non siano le normali cartucce
#### Perché usare nds-bootstrap piuttosto di una normale flashcard?
- Alcune ROM compatibili sono caricate nella RAM, consentendo tempi di caricamento più rapidi rispetto alle normali cartucce
- È possibile espandere il bus di memoria VRAM a 32-bit
- Utilizzare la velocità della CPU aggiuntiva del DSi, consentendo prestazioni migliori in alcuni giochi
- Migliorare il tuo audio con 48 kHz
- Usare la modalità DSi, consentendo le funzionalità del DSi
- Utilizzando alcune cartucce, si è in grado di usare IR nellapplicazione
- È possibile utilizzare la velocità della CPU aggiuntiva del DSi, consentendo prestazioni migliori in alcuni giochi
- È possibile migliorare l'audio con 48 kHz
- Si può utilizzare la modalità DSi, consentendo le funzionalità del DSi
- Utilizzando alcune cartucce, si è in grado di usare le funzioni IR nellapplicazione
- nds-bootstrap è open source: significa che gli sviluppatori possono sempre aggiornarlo per correggere bug e altre cose, anche se il progetto si interrompe
- Il DS Memory Expansion Pak è emulato, questo significa che i giochi che lo richiedono funzioneranno
- Inverti gli schermi superiori e inferiori per i giochi compatibili per un gameplay più confortevole, o su sistemi con uno schermo rotto o rimosso
#### Donor ROMs
Most SDK5 games can be selected as a Donor ROM (which can be done via TWiLight Menu++). The Donor ROM's ARM7 binary is copied by nds-bootstrap and replaces the ARM7 binary for the game that it is trying to run. This allows certain and SDK5 games to boot and save.
#### ROM donatrici
La maggior parte dei giochi SDK5 possono essere selezionati come ROM donatrici (che può essere fatto tramite TWiLight Menu++). Il binario ARM7 della ROM donatrice viene copiato da nds-bootstrap e sostituisce il binario ARM7 per il gioco che sta cercando di eseguire. Questo permette ad alcuni giochi SDK5 di avviarsi e salvarsi.
#### What is a nightly and where do I get it?
A nightly build is build for the latest commit. Nightly builds may be unstable, but has the most recent bugfixes added. You can get nightly builds for nds-bootstrap [here](https://github.com/TWLBot/Builds/raw/master/nds-bootstrap.7z).
#### Che cosa è una versione notturna e dove la posso ottenere?
Una versione notturna è compilata per l'ultima commit. Le versioni notturne possono essere instabili, ma in esse sono incluse le correzioni di bug più recenti. Puoi ottenere le versioni notturne di nds-bootstrap [qui](https://github.com/TWLBot/Builds/raw/master/nds-bootstrap.7z).
#### Why do my cheats not work?
The way E cheat types are implemented in nds-bootstrap is broken, meaning they'd only work half of the time. Your cheat probably uses that type. It is not a fault of the cheat database, but rather a fault of nds-bootstrap. Please do not request these cheats to get deleted from the DB.
#### Perché i miei trucchi non funzionano?
Il modo in cui i trucchi E-type sono implementati in nds-bootstrap non funziona molto bene, e perciò funzionano la metà delle volte. Il tuo trucco probabilmente utilizza quel tipo. Non è un difetto del database dei trucchi, ma piuttosto un difetto di nds-bootstrap. Si prega di non richiedere la cancellazione di questi trucchi dal database.
For more info on cheats, look [here](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).
Per maggiori informazioni sui trucchi, guarda [qui](https://wiki.ds-homebrew.com/ds-index/retail-roms#action-replay-cheats).

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@ -6,4 +6,4 @@ title: nds-bootstrap
description: Informazioni su come usare nds-bootstrap
---
[nds-bootstrap](https://github.com/DS-Homebrew/nds-bootstrap) is an open-source application that allows Nintendo DS/DSi ROMs and homebrew to be natively utilized rather than using an emulator. nds-bootstrap works on Nintendo DSi/3DS SD cards through CFW and on Nintendo DS through flashcards.
[nds-bootstrap](https://github.com/DS-Homebrew/nds-bootstrap) è un'applicazione open-source che permette di utilizzare nativamente le ROM per Nintendo DS/DSi e gli homebrew piuttosto che usare un emulatore. nds-bootstrap funziona sulle schede SD del Nintendo DSi/3DS tramite CFW e su Nintendo DS tramite flashcard.

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@ -2,16 +2,16 @@
lang: it-IT
layout: wiki
section: nds-bootstrap
title: Compatibility List & Testing Tips
description: Compatibility list and tips for testing games
title: Lista di compatibilità & Consigli di prova
description: Lista di compatibilità e suggerimenti per i giochi da testare
---
### Lista di Compatibilità
Per visualizzare i giochi testati, guarda [qui](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/). Se vuoi contribuire, premi `solo visualizzazione` e poi `richiedi l'accesso`.
### Suggerimenti per Testare i Giochi
### Suggerimenti per testare i giochi
- Cerca eventuali sfarfalli dello schermo o problemi sonori
- Se qualcosa sembra spento, esegui il gioco su una console che non usa nds-bootstrap per confrontare
- Se qualcosa sembra strana, esegui il gioco su una console che non usa nds-bootstrap per confrontare
- Prova il maggior numero possibile di funzioni nel gioco
- Prova diverse impostazioni per l'esecuzione del gioco (Velocità CPU ARM9, Lettura scheda DMA, etc)
- Sii accurato

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@ -11,7 +11,7 @@ Informazioni per [GodMode9i](https://github.com/DS-Homebrew/GodMode9i), un brows
### FAQ & Risoluzione dei problemi
#### Come faccio a superare la schermata "unità di montaggio" durante l'avvio?
This happens when you launch GodMode9i from [hiyaCFW](/hiyacfw). È possibile tenere premuto X mentre si avvia GodMode9i per saltare il montaggio della NAND. In alternativa, puoi avviare GodMode9i direttamente da Unlaunch per poter montare la NAND.
Questo accade quando avvii GodMode9i da [hiyaCFW](/hiyacfw). È possibile tenere premuto X mentre si avvia GodMode9i per saltare il montaggio della NAND. In alternativa, puoi avviare GodMode9i direttamente da Unlaunch per poter montare la NAND.
#### Perché non posso fare dump dei giochi su DSi?
È necessario avere Unlaunch installato per poter eseguire i dump dei giochi sulla scheda SD. È possibile installare Unlaunch seguendo [dsi.cfw.guide](https://dsi.cfw.guide/).

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@ -7,7 +7,7 @@ title: DSi/3DS Skins - Custom SFX
description: Come utilizzare musica di sottofondo ed effetti sonori personalizzati nelle skin DSi e 3DS per TWiLight Menu++
---
TWiLightMenu supporta file audio personalizzati nei temi. Posiziona i tuoi file sonori nella sottocartella `sound` nella cartella del tema, per esempio per il tema `white`, posizionare i file rispettivamente in `themes/white/sound/sfx.bin` e `themes/sound/bgm.pcm.raw`. Entrambi i file sono opzionali, se uno manca verrà usata la musica predefinita. Successivamente dovresti cambiare l'opzione audio nelle impostazioni a "Theme".
TWiLight Menu++ supports custom sound files in themes. Place your sound files under the `sound` subdirectory in your theme folder, for example for the `white` theme, you would place the files at `themes/white/sound/sfx.bin` and `themes/white/sound/bgm.pcm.raw` respectively. Entrambi i file sono opzionali, se uno manca verrà usata la musica predefinita. Successivamente dovresti cambiare l'opzione audio nelle impostazioni a "Theme".
Queste istruzioni presuppongono che tu abbia devkitPro installato con mmutil. Puoi scaricare devkitPro sul sito ufficiale [devkitPro website](https://devkitpro.org/wiki/Getting_Started).

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@ -11,7 +11,7 @@ Il modo più semplice di personalizzare un tema è quello di modificare le textu
Changes to paletted textures are more involved. Within the `grit` and `background_grit` folders of a theme, the various image files may be edited. You will also require [devkitPro's toolchains](https://devkitpro.org) with GRIT installed. Once you have finished editing your files, you must run
```bash
$ make
make
```
in order to compile your themes into Grit RIFF Format. This will compile your paletted textures into **.grf** format in the `grf` folder. Do not make changes to the `.grit` files until you have read the [advanced theming](#advanced-theming) section below.

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@ -1,97 +1,97 @@
---
lang: en-US
layout: wiki
lang: it-IT
layout: faq
section: twilightmenu
category: other
title: FAQ & Troubleshooting
long_title: TWiLight Menu++ FAQ & Troubleshooting
description: FAQs and troubleshooting for TWiLight Menu++
title: FAQ & Risoluzione dei problemi
long_title: TWiLight Menu++ FAQ & Risoluzione dei problemi
description: FAQ e risoluzione dei problemi per il menu TWiLight ++
---
For more FAQs, please visit the [GBAtemp thread](https://gbatemp.net/threads/ds-i-3ds-twilight-menu-gui-for-ds-i-games-and-ds-i-menu-replacement.472200/).
Per ulteriori FAQ, visita il thread [GBAtemp](https://gbatemp.net/threads/ds-i-3ds-twilight-menu-gui-for-ds-i-games-and-ds-i-menu-replacement.472200/).
{:.alert .alert-info}
#### Why does my 3DS/2DS get stuck on black screens, crash, power off, etc when launching TWiLight Menu++?
TWL_FIRM might've somehow got corrupted. Follow this guide to fix the issue: <https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide>
#### Perché il mio 3DS/2DS si bloccano su schermi neri, crashano, si spengono, ecc quando avvio TWiLight Menu++?
TWL_FIRM potrebbe in qualche modo essere danneggiato. Segui questa guida per risolvere il problema: <https://3ds.hacks.guide/troubleshooting#dsi--ds-functionality-is-broken-after-completing-the-guide>
#### How do I fix getting a white screen when booting TWiLight Menu++?
- First, try putting the console in sleep mode (e.g. closing the console's lid, or pressing the sleep button on the O2DS), then wake up the console from it
- If that doesn't work, format your SD card to FAT32 with 32 KB cluster/allocation size
- If that also doesn't work, try a different SD card
#### Come faccio a risolvere il problema di ottenere uno schermo bianco quando avvio TWiLight Menu++?
- Innanzitutto, prova a mettere la console in modalità riposo (es. chiudendo il coperchio della console, o premendo il pulsante sospensione sull'O2DS), poi risveglia la console da esso
- Se ciò non funziona, formatta la scheda SD in FAT32 con 32 KB cluster/ memoria d'allocazione
- Se anche questo non funziona, prova una scheda SD diversa
#### Where is the Acekard/Wood UI theme?
The acekard (also called Wood UI) theme was removed due to its buggy behaviour and causing SD Card corruption. Please wait for a fix. Progress for the return of this theme can be found in [this PR](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
#### Dov'è il tema Acekard/Wood IU?
Il tema acekard (chiamato anche Wood IU) è stato rimosso per via del suo comportamento buggoso e per le corruzioni della scheda SD. Si prega di aspettare che venga corretto. I progressi per il ritorno di questo tema possono essere trovati in [questo PR](https://github.com/DS-Homebrew/TWiLightMenu/pull/1109).
#### How do I fix TWiLight Menu++ restarting or giving a Guru Meditation Error when launching a game?
Go into TWLMenu++ Settings, and disable `Update recently played list`.
#### Come faccio a risolvere TWiLight Menu++ che si riavvia o mi dà un Guru Meditation Error quando avvio un gioco?
Vai nelle impostazioni di TWLMenu++ e disabilita `Aggiorna la lista giochi recenti`.
#### Why do I get a white screen when trying to load a game from SD card?
- First, check [the nds-bootstrap compatibility list](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) and make sure your game is compatible
- Try with all cheats disabled for that game as some cheats are not compatible with nds-bootstrap at the moment, you can use <kbd class="l">L</kbd> to disable all cheats for a game
- If it worked before, delete the `fatTable` and `patchOffsetCache` folders in `sd:/_nds/nds-bootstrap/`
#### Perché ottengo uno schermo bianco quando si tenta di caricare un gioco dalla scheda SD?
- Innanzitutto, controlla [la lista di compatibilità di nds-bootstrap](https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/htmlview#gid=0) e assicurati che il tuo gioco sia compatibile
- Prova con tutti i trucchi disabilitati per quel gioco in quanto alcuni trucchi non sono compatibili con nds-bootstrap al momento, puoi usare <kbd class="l">L</kbd> per disabilitare tutti i trucchi per un gioco
- Se ha funzionato prima, elimina le cartelle `fatTable` e `patchOffsetCache` in `sd:/_nds/nds-bootstrap/`
#### How do I use cheats?
You need to have a cheat DB in the form of a `usrcheat.dat` file in the `sd:/_nds/TWiLightMenu/extras/` folder. The most updated cheat database is [DeadSkullzJr's](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
- On the 3DS, this database is available in the Universal-Updater app as "NDS Cheat Databases." This will automatically install it to the required location.
#### Come posso usare i trucchi?
Devi avere un DB di trucchi nella forma di un file `usrcheat.dat` nella cartella `sd:/_nds/TWiLightMenu/extras/`. Il database dei trucchi più aggiornato è quello di [DeadSkullzJr](https://gbatemp.net/threads/deadskullzjrs-flashcart-cheat-databases.488711/).
- Sul 3DS, questo database è disponibile nell'app Universal-Updater come "NDS Cheat Databases." Lo installerà automaticamente nella posizione richiesta.
Alternatively, you can use [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) to create your own cheat DB.
In alternativa, puoi usare [r4cce](http://hp.vector.co.jp/authors/VA013928/soft_en.html) per creare il tuo DB di trucchi.
#### How do I show a custom picture on the top screen of the DSi theme?
A random `.png` image in `sd:/_nds/TWiLightMenu/dsimenu/photos/` will be shown each time the menu is loaded.
#### Come faccio a mostrare un'immagine personalizzata sullo schermo superiore nel tema DSi?
Un'immagine casuale `.png` in `sd:/_nds/TWiLightMenu/dsimenu/photos/` verrà mostrata ogni volta che il menu viene caricato.
- The images(s) must be no bigger than 208x156
- If you have errors, it's most likely an error with the image size. Please use [tinypng](https://tinypng.com) to reduce the size
- Le immagini non devono essere più grandi di 208x156
- Se si verificano errori, è molto probabile che si verifichi un errore con la dimensione dell'immagine. Usa [tinypng](https://tinypng.com) per ridurre la dimensione
#### How do I get games?
You can download homebrew games from [Universal-DB](https://db.universal-team.net/ds) and [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). To get dumps of your retail games:
- On DS you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your GBA games and, if you have a Slot-2 flashcard, DS games
- On DSi you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) to dump your DS games and DSiWare
- On 3DS you can use [GodMode9](https://github.com/d0k3/GodMode9/releases) to dump your DS games, DSiWare, and Virtual Console titles
#### Come posso ottenere i giochi?
Puoi scaricare i giochi homebrew da [Universal-DB](https://db.universal-team.net/ds) e [GameBrew](https://www.gamebrew.org/wiki/List_of_all_DS_homebrew#Games). Per ottenere i dump dei tuoi giochi:
- Su DS puoi usare [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) per scaricare i tuoi giochi GBA e, se hai una flashcard Slot-2, giochi DS
- Su DS puoi usare [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) per scaricare i tuoi giochi DS e DSiWare
- Su 3DS puoi usare [GodMode9](https://github.com/d0k3/GodMode9/releases) per scaricare i tuoi giochi DS, DSiWare e Virtual Console
#### Can I get the save files from my game cards onto my SD card or vice versa?
Yes, you can use [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) on DSi and 3DS or [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) on 3DS.
#### Posso ottenere i file di salvataggio dalle mie cartucce di gioco sulla mia scheda SD o viceversa?
Sì, puoi usare [GodMode9i](https://github.com/DS-Homebrew/GodMode9i/releases) su DSi e 3DS o [Checkpoint](https://github.com/FlagBrew/Checkpoint/releases) su 3DS.
#### How do I change TWiLight Menu++'s language?
1. Open TWiLight Menu++ settings, you can do this by holding <kbd>SELECT</kbd> while loading TWiLight Menu++
1. Press <kbd class="l">L</kbd> or <kbd class="face">Y</kbd> once (on flashcard/3DS) or twice (on DSi)
1. Change the first option until you see the language you want, then exit settings
- You may also want to change the next two options as they control the language of DS games and their titles in TWiLight Menu++
#### Come faccio a cambiare la lingua di TWiLight Menu+?
1. Apri le impostazioni di TWiLight Menu++ puoi farlo tenendo premuto <kbd>SELECT</kbd> durante il caricamento di TWiLight Menu++
1. Premi <kbd class="l">L</kbd> o <kbd class="face">Y</kbd> una volta (su flashcard/3DS) o due volte (su DSi)
1. Cambia la prima opzione finché non vedi la lingua che vuoi, poi esci dalle impostazioni
- Potresti anche voler cambiare le due opzioni successive in quanto controllano la lingua dei giochi del DS e i loro titoli in TWiLight Menu++
#### Is this a DS(i) emulator?
No, this is not an emulator. The menu and DS games (loaded via nds-bootstrap) are ran natively in the console's DS/DSi mode. The only consoles emulated are the past consoles, but partially for GBA (as some or all parts like graphics are ran natively).
#### Questo è un emulatore del DS(i)?
No, questo non è un emulatore. Il menu e i giochi DS (caricati tramite nds-bootstrap) vengono eseguiti nativamente nella modalità DS/DSi della console. Le uniche console emulate sono le console del passato, ma parzialmente per il GBA (visto che alcune o tutte le parti come la grafica sono eseguite nativamente).
#### What systems does TWiLight Menu++ support?
#### Quali sistemi supporta TWiLight Menu++?
| Format | Loader | Extensions | Save file |
| ----------------------- | ------------------------------------------------ | -------------------------------------- | ---------------------------------- |
| ARGV[^1] | Native | `.argv` | |
| Atari 2600 | [StellaDS][stellads] | `.a26` | |
| Atari 5200 | [A5200DS][a5200ds] | `.a52` | |
| Atari 7800 | [A7800DS][a7800ds] | `.a78` | |
| Atari XEGS | [XEGS-DS][xegs-ds] | `.xex`, `.atr` | |
| DS | [nds-bootstrap][ndsbs], flashcard kernel, native | `.nds`, `.dsi`, `.ids`, `.srl`, `.app` | `saves/[rom name].sav`[^2] |
| DSiWare | [Unlaunch][unlaunch], [nds-bootstrap][ndsbs] | `.nds`, `.dsi`, `.ids`, `.srl`, `.app` | `[rom name].pub`, `[rom name].prv` |
| DSTWO Plugin | [DSTWO][dstwo][^3] | `.plg` | |
| Game Boy (Color) | [GameYob][gameyob] | `.gb`, `.sgb`, `.gbc` | `[rom name].sav` |
| Game Boy Advance | [GBARunner2][gbarunner2][^4], native[^5] | `.agb`, `.gba`, `.mb` | `[rom name].sav` |
| Game Gear | [S8DS][s8ds] | `.gg` | `[rom name].gg.sav` |
| Genesis/Mega Drive | [jEnesisDS][jenesis], [PicoDriveTWL][pdtwl] | `.gen` | `[rom name].srm`[^6] |
| Master System | [S8DS][s8ds] | `.sms` | `[rom name].sms.sav` |
| MPEG4 Video | [MPEG4 Player][mpeg4player] | `.mp4` | |
| NES/Famicom | [nesDS][nesds] | `.nes`, `.fds` | `[rom name].sav` |
| PC Engine/TurboGrafx-16 | [NitroGrafx][nitrografx] | `.pce` | |
| RVID Video | [Rocket Video Player][rvidplayer] | `.rvid` | |
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[rom name].srm`[^8] |
| Formato | Caricatore | Estensioni | File di salvataggio |
| ----------------------- | ------------------------------------------------ | -------------------------------------- | ---------------------------------------- |
| ARGV[^1] | Native | `.argv` | |
| Atari 2600 | [StellaDS][stellads] | `.a26` | |
| Atari 5200 | [A5200DS][a5200ds] | `.a52` | |
| Atari 7800 | [A7800DS][a7800ds] | `.a78` | |
| Atari XEGS | [XEGS-DS][xegs-ds] | `.xex`, `.atr` | |
| DS | [nds-bootstrap][ndsbs], kernel flashcard, nativo | `.nds`, `.dsi`, `.ids`, `.srl`, `.app` | `saves/[nome della rom].sav`[^2] |
| DSiWare | [Unlaunch][unlaunch], [nds-bootstrap][ndsbs] | `.nds`, `.dsi`, `.ids`, `.srl`, `.app` | `[nome della rom].pub`, `[rom name].prv` |
| DSTWO Plugin | [DSTWO][dstwo][^3] | `.plg` | |
| Game Boy (Color) | [GameYob][gameyob] | `.gb`, `.sgb`, `.gbc` | `[nome della rom].sav` |
| Game Boy Advance | [GBARunner2][gbarunner2][^4], nativo[^5] | `.agb`, `.gba`, `.mb` | `[nome della rom].sav` |
| Game Gear | [S8DS][s8ds] | `.gg` | `[nome della rom].gg.sav` |
| Genesis/Mega Drive | [jEnesisDS][jenesis], [PicoDriveTWL][pdtwl] | `.gen` | `[nome della rom].srm`[^6] |
| Master System | [S8DS][s8ds] | `.sms` | `[nome della rom].sms.sav` |
| Video MPEG4 | [MPEG4 Player][mpeg4player] | `.mp4` | |
| NES/Famicom | [nesDS][nesds] | `.nes`, `.fds` | `[nome della rom].sav` |
| PC Engine/TurboGrafx-16 | [NitroGrafx][nitrografx] | `.pce` | |
| Video RVID | [Rocket Video Player][rvidplayer] | `.rvid` | |
| SNES[^7] | [SNEmulDS][snemulds] | `.smc`, `.sfc` | `[nome della rom].srm`[^8] |
{:.table}
- Footnotes -
{:footnotes}
#### Why isn't touch input working on sudokuhax?
Depending on the save file of sudokuhax, the touch screen inputs may not work.
#### Perché l'input touch non funziona su sudokuhax?
A seconda del file di salvataggio di sudokuhax, gli input sul touch screen potrebbero non funzionare.
#### Can The Biggest Loser boot TWiLight Menu++?
No. As The Biggest Loser is a Slot-1 game, and not a DSiWare game, SD access is disabled when running Slot-1 cards.
#### Può The Biggest Loser avviare TWiLight Menu++?
No. Poiché The Biggest Loser è un gioco Slot-1, e non un gioco DSiWare, l'accesso alla SD è disabilitato quando si eseguono schede Slot-1.
[^1]: Text files containing the path to a DS homebrew app and arguments to launch it with, see [nds-hb-menu's README](https://github.com/devkitPro/nds-hb-menu#passing-arguments) for more info
[^2]: Only for retail ROMs, homebrew do not have specific save files

View File

@ -29,7 +29,7 @@ Devi avere prima il Custom Firmware sul tuo 3DS, segui [3ds.hacks.guide](https:/
{% assign tab-working-camera = tab-working-camera | split: "////////" %}
{% capture tab-non-working-camera %}
1. Download the latest [`Universal-Updater.cia`](https://github.com/Universal-Team/Universal-Updater/releases/latest/download/Universal-Updater.cia)
1. Scarica l'ultima versione di [`Universal-Updater.cia`](https://github.com/Universal-Team/Universal-Updater/releases/latest/download/Universal-Updater.cia)
1. Posiziona il file `Universal-Updater.cia` ovunque sulla tua scheda SD
1. Avvia FBI sul tuo Nintendo 3DS
1. In FBI, naviga fino al posto dove hai piazzato il file `Universal-Updater.cia`

View File

@ -9,16 +9,16 @@ description: Come installare TWiLight Menu++ su una flashcard del Nintendo DS
---
### Installazione
1. Download the latest [`TWiLightMenu-Flashcard.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-Flashcard.7z)
1. Scarica la versione piè recente di [`TWiLightMenu-Flashcard.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-Flashcard.7z)
1. Estrai `TWiLightMenu-Flashcard.7z`
1. Copia la cartella `_nds` nella scheda microSD della tua flashcard
1. Copia il file `BOOT.NDS` nella scheda microSD della tua flashcard
1. Copia la cartella `roms` nella scheda microSD della tua flashcard
1. Se hai già dei dati di salvataggio, sposta i tuoi file `.sav` posizionati insieme alle tue ROM del DS, in una nuova cartella chiamata `saves`, che va anche questa nella posizione delle ROM del DS
1. ...
- **DS Phat/Lite users:** If booting `BOOT.NDS` causes a white screen lock-up, insert a DS Memory Expansion Pak, and try again
- **DSi/3DS users:** Run TWLMenu++ on the console's SD card, and turn on `SCFG access in Slot-1` and set `Slot-1: Touch Mode` to `DSi Mode`
- This will let you use TWL clock speed and/or VRAM boost on your flashcard games, as well as both accessing the console's SD card, and running DSi-Enhanced/DSi-Exclusive/DSiWare games in DSi mode from your flashcard
- **Utenti DS Phat/Lite:** Se avviare `BOOT.NDS` causa uno schermo bianco, inserire un DS Memory Expansion Pak, e riprovare
- **Utenti DSi/3DS:** Esegui TWLMenu++ sulla scheda SD della console, e attiva `accesso SCFG da Slot-1` e imposta `Slot-1: Modalità Touch` a `Modalità DSi`
- Questo permetterà di utilizzare la velocità clock TWL e/o un boost della VRAM ai vostri giochi su flashcard, così come a quelli sulla scheda SD della console, ed eseguendo giochi DSi-Enhanced/DSi-Exclusive/DSiWare in modalità DSi dalla tua flashcard
### Per avviare giochi utilizzando il firmware della flashcard
1. Estrai ciò che c'è in `Flashcart Loader/(la tua flashcard)` nella scheda microSD della flashcard
@ -46,5 +46,5 @@ description: Come installare TWiLight Menu++ su una flashcard del Nintendo DS
1. Estrai il/i contenuto(i) di `Autoboot/(la tua flashcard)` nella scheda microSD della flashcard
- Se non vedi la tua flashcard, salta questo passaggio
1. ...
- **DS Phat/Lite users:** Go to settings in the DS menu, and turn on auto-start, so your flashcard will start on boot
- **DSi/3DS users:** Run TWLMenu++ on the console's SD card, and turn on `Auto-start Slot-1`
- **Utenti DS Phat/Lite:** Andate nelle impostazioni nel menu del DS, e attivate l'avvio automatico, così la tua flashcard inizierà all'avvio
- **Utenti DSi/3DS:** Avviate TWLMenu++ sulla scheda SD della console e attivate `Avvio automatico Slot-1`

View File

@ -10,7 +10,7 @@ In order for GBARunner2 to load titles, a dump of the GBA BIOS is required. Newe
### Dumping Guides
- [Wii (not family edition) / GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [Wii (not family edition)/GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [3DS using most Virtual Console titles](https://glazedbelmont.github.io/gbabiosdump/#virtual-console-title-from-a-3ds) (Can't be GBA or non-Nintendo (Game Gear) Virtual Console Titles)
- [GBA or DS Phat/Lite with a GBA flashcart](https://glazedbelmont.github.io/gbabiosdump/#gameboy-advance-sp-micro-ds-ds-lite)

View File

@ -1,6 +1,6 @@
---
lang: en-US
layout: wiki
layout: faq
section: gbarunner2
title: FAQ & Troubleshooting
long_title: GBARunner2 FAQ & Troubleshooting

View File

@ -1,6 +1,6 @@
---
lang: en-US
layout: wiki
layout: faq
section: nds-bootstrap
title: FAQ & Troubleshooting
long_title: nds-bootstrap FAQ & Troubleshooting

View File

@ -7,7 +7,7 @@ title: DSi/3DS Skins - Custom SFX
description: How to use custom background music and sound effects in DSi and 3DS skins for TWiLight Menu++
---
TWiLightMenu supports custom sound files in themes. Place your sound files under the `sound` subdirectory in your theme folder, for example for the `white` theme, you would place the files at `themes/white/sound/sfx.bin` and `themes/sound/bgm.pcm.raw` respectively. Both files are optional, if one is missing the default music will be used. You should then also set the music option in settings to "Theme".
TWiLight Menu++ supports custom sound files in themes. Place your sound files under the `sound` subdirectory in your theme folder, for example for the `white` theme, you would place the files at `themes/white/sound/sfx.bin` and `themes/white/sound/bgm.pcm.raw` respectively. Both files are optional, if one is missing the default music will be used. You should then also set the music option in settings to "Theme".
These instructions assume you have devkitPro installed with mmutil. You can get devkitPro at the [devkitPro website](https://devkitpro.org/wiki/Getting_Started).

View File

@ -11,7 +11,7 @@ The easiest way of customizing a theme is by editing the png textures in a theme
Changes to paletted textures are more involved. Within the `grit` and `background_grit` folders of a theme, the various image files may be edited. You will also require [devkitPro's toolchains](https://devkitpro.org) with GRIT installed. Once you have finished editing your files, you must run
```bash
$ make
make
```
in order to compile your themes into Grit RIFF Format. This will compile your paletted textures into **.grf** format in the `grf` folder. Do not make changes to the `.grit` files until you have read the [advanced theming](#advanced-theming) section below.

View File

@ -1,6 +1,6 @@
---
lang: ja-JP
layout: wiki
layout: faq
section: twilightmenu
category: other
title: よくある質問とトラブルシューティング

View File

@ -10,7 +10,7 @@ GBARunner2에서 게임을 로드하기 위해, GBA BIOS의 덤프파일이 필
### 덤핑 가이드
- [Wii (패밀리 에디션 아님)/게임큐브 + 링크 케이블 덤퍼](https://github.com/FIX94/gba-link-cable-dumper)
- [Wii (not family edition)/GameCube + link cable dumper](https://github.com/FIX94/gba-link-cable-dumper)
- [대부분의 버추얼 콘솔 타이틀을 이용한 3DS](https://glazedbelmont.github.io/gbabiosdump/#virtual-console-title-from-a-3ds) (GBA 또는 닌텐도에서 만든 것이 아닌(게임 기어) 버추얼 콘솔 타이틀은 안됨)
- [GBA or DS Phat/Lite with a GBA flashcart](https://glazedbelmont.github.io/gbabiosdump/#gameboy-advance-sp-micro-ds-ds-lite)

View File

@ -1,6 +1,6 @@
---
lang: ko-KR
layout: wiki
layout: faq
section: gbarunner2
title: 자주 묻는 질문 & 문제 해결하기
long_title: GBARunner2 자주 묻는 질문 & 문제 해결

View File

@ -1,6 +1,6 @@
---
lang: en-US
layout: wiki
layout: faq
section: nds-bootstrap
title: FAQ & Troubleshooting
long_title: nds-bootstrap FAQ & Troubleshooting

View File

@ -7,7 +7,7 @@ title: DSi/3DS Skins - Custom SFX
description: TWiLight Menu++용 DSi와 3DS 스킨의 커스텀 배경음악과 사운드 효과를 사용하는 방법
---
TWiLightMenu는 테마에서 커스텀 사운드를 지원합니다. 사용할 사운드 파일을 테마 폴더 안의 `sound` 디렉토리에 넣습니다. 예를 들어, `white`라는 테마가 있다고 치면 파일을 각각 `themes/white/sound/sfx.bin` 그리고 `themes/sound/bgm.pcm.raw`으로 해서 넣어둡니다. 두 파일들은 굳이 넣어야 할 필요는 없고, 둘 중 하나가 사라지면 기본 사운드를 사용합니다. 파일을 잘 넣어놨다면, 설정의 음악 옵션을 "테마"로 설정합니다.
TWiLight Menu++ supports custom sound files in themes. Place your sound files under the `sound` subdirectory in your theme folder, for example for the `white` theme, you would place the files at `themes/white/sound/sfx.bin` and `themes/white/sound/bgm.pcm.raw` respectively. 두 파일들은 굳이 넣어야 할 필요는 없고, 둘 중 하나가 사라지면 기본 사운드를 사용합니다. 파일을 잘 넣어놨다면, 설정의 음악 옵션을 "테마"로 설정합니다.
이 설명은 mmutil이 설치된 devkitPro를 갖고있다는 전제 하에 적용됩니다. [devkitPro 웹사이트](https://devkitpro.org/wiki/Getting_Started)에서 devkitPro를 받으실 수 있습니다.

View File

@ -11,7 +11,7 @@ description: TWiLight Menu++의 DSi와 3DS 스킨을 커스텀하는 방법
Changes to paletted textures are more involved. Within the `grit` and `background_grit` folders of a theme, the various image files may be edited. You will also require [devkitPro's toolchains](https://devkitpro.org) with GRIT installed. Once you have finished editing your files, you must run
```bash
$ make
make
```
in order to compile your themes into Grit RIFF Format. This will compile your paletted textures into **.grf** format in the `grf` folder. Do not make changes to the `.grit` files until you have read the [advanced theming](#advanced-theming) section below.

View File

@ -1,6 +1,6 @@
---
lang: ko-KR
layout: wiki
layout: faq
section: twilightmenu
category: other
title: 자주 묻는 질문 & 문제 해결

View File

@ -29,7 +29,7 @@ tabs:
{% assign tab-working-camera = tab-working-camera | split: "////////" %}
{% capture tab-non-working-camera %}
1. Download the latest [`Universal-Updater.cia`](https://github.com/Universal-Team/Universal-Updater/releases/latest/download/Universal-Updater.cia)
1. 최신 버전의 [`Universal-Updater.cia`](https://github.com/Universal-Team/Universal-Updater/releases/latest/download/Universal-Updater.cia)를 다운로드 하세요.
1. SD카드의 아무데나 `Universal-Updater.cia` 파일을 놓으세요.
1. 닌텐도 3DS에서 FBI를 실행하세요.
1. FBI에서 `Universal-Updater.cia`파일을 붙여넣은 폴더를 찾으세요.
@ -44,7 +44,7 @@ tabs:
{% assign tab-non-working-camera = tab-non-working-camera | split: "////////" %}
{% capture tab-manual %}
1. Download the latest [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)
1. 최신 버전의 [`TWiLightMenu-3DS.7z`](https://github.com/DS-Homebrew/TWiLightMenu/releases/latest/download/TWiLightMenu-3DS.7z)를 다운로드 하세요.
1. `TWiLightMenu-3DS.7z`를 압축 해제합니다.
1. SD 카드 루트에 `_nds` 폴더를 복사합니다.
1. SD 카드 루트에 `BOOT.NDS` 파일을 복사합니다.

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