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https://github.com/pleonex/NitroFilcher.git
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Change dependencies to submodules
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parent
cf15172425
commit
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3
.gitignore
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3
.gitignore
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*.userprefs
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bin/
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obj/
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6
.gitmodules
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.gitmodules
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[submodule "libs/libgame"]
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path = libs/libgame
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url = https://github.com/pleonex/libgame
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[submodule "libs/modime"]
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path = libs/modime
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url = https://github.com/pleonex/modime
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@ -3,24 +3,12 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NitroFilcher", "NitroFilcher\NitroFilcher.csproj", "{F9D82C93-1F81-4440-9C3A-440666696A80}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "libgame", "..\modime\libgame\libgame.csproj", "{47373F3F-6A6A-4B2A-B06E-971D9FBDB545}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "nitro", "..\modime\nitro\nitro.csproj", "{71561474-01C0-4B9D-BFEA-DF5A18594A8D}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x86 = Debug|x86
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{47373F3F-6A6A-4B2A-B06E-971D9FBDB545}.Debug|x86.ActiveCfg = Debug|Any CPU
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{47373F3F-6A6A-4B2A-B06E-971D9FBDB545}.Debug|x86.Build.0 = Debug|Any CPU
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{47373F3F-6A6A-4B2A-B06E-971D9FBDB545}.Release|x86.ActiveCfg = Release|Any CPU
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{47373F3F-6A6A-4B2A-B06E-971D9FBDB545}.Release|x86.Build.0 = Release|Any CPU
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{71561474-01C0-4B9D-BFEA-DF5A18594A8D}.Debug|x86.ActiveCfg = Debug|Any CPU
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{71561474-01C0-4B9D-BFEA-DF5A18594A8D}.Debug|x86.Build.0 = Debug|Any CPU
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{71561474-01C0-4B9D-BFEA-DF5A18594A8D}.Release|x86.ActiveCfg = Release|Any CPU
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{71561474-01C0-4B9D-BFEA-DF5A18594A8D}.Release|x86.Build.0 = Release|Any CPU
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{F9D82C93-1F81-4440-9C3A-440666696A80}.Debug|x86.ActiveCfg = Debug|x86
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{F9D82C93-1F81-4440-9C3A-440666696A80}.Debug|x86.Build.0 = Debug|x86
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{F9D82C93-1F81-4440-9C3A-440666696A80}.Release|x86.ActiveCfg = Release|x86
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@ -31,20 +31,16 @@
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="libgame">
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<HintPath>..\libs\libgame\bin\Release\libgame.dll</HintPath>
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</Reference>
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<Reference Include="nitro">
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<HintPath>..\libs\modime\modime\bin\Release\nitro.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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<ProjectReference Include="..\..\modime\libgame\libgame.csproj">
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<Project>{47373F3F-6A6A-4B2A-B06E-971D9FBDB545}</Project>
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<Name>libgame</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\modime\nitro\nitro.csproj">
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<Project>{71561474-01C0-4B9D-BFEA-DF5A18594A8D}</Project>
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<Name>nitro</Name>
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</ProjectReference>
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</ItemGroup>
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</Project>
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BIN
libgame.dll
BIN
libgame.dll
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libs/libgame
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libs/libgame
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Subproject commit 76a95a387ce95be3bbc3907e138301854942d709
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1
libs/modime
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libs/modime
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Subproject commit daf041691fe41b85d38ab15967cf14492be0f570
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