NitroDebugger/Plugins/IO_RegisterViewer/EngineA.cs
Benito Palacios Sánchez f45d019ceb Create a folder for plugins
2015-03-15 17:20:05 +01:00

161 lines
4.8 KiB
C#

//
// EngineA.cs
//
// Author:
// Superfranci99
//
// Copyright (c) 2015 Superfranci99
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.IO;
using NitroDebugger;
using NitroDebugger.RSP;
namespace IO_RegisterViewer
{
public class EngineA : DataStructure
{
public override void Write()
{
throw new NotImplementedException ();
}
public override void Read()
{
GdbStream stream = GdbSessionManager.GetDefaultClient().Stream;
BinaryReader br = new BinaryReader(stream);
stream.Seek(0x4000000, SeekOrigin.Begin);
this.Dispcnt = br.ReadInt32();
this.Dispstat = br.ReadInt16();
this.Vcount = br.ReadInt16();
this.Engine2dA = new Engine2D();
this.Engine2dA.Read();
this.Disp3dcnt = br.ReadInt16();
this.Dispcapcnt = br.ReadInt32();
this.Disp_mmem_fifo = br.ReadInt32();
this.Master_bright = br.ReadInt16();
}
public int Dispcnt { get; set; }
public short Dispstat { get; set; }
public short Vcount { get; set; }
public Engine2D Engine2dA { get; set; }
public short Disp3dcnt { get; set; }
public int Dispcapcnt { get; set; }
public int Disp_mmem_fifo { get; set; }
public short Master_bright { get; set; }
public class Engine2D : DataStructure
{
public override void Write()
{
throw new NotImplementedException();
}
public override void Read()
{
GdbStream stream = GdbSessionManager.GetDefaultClient().Stream;
BinaryReader br = new BinaryReader (stream);
this.Bg0cnt = br.ReadInt16();
this.Bg1cnt = br.ReadInt16();
this.Bg2cnt = br.ReadInt16();
this.Bg3cnt = br.ReadInt16();
this.Bg0hofs = br.ReadInt16();
this.Bg0vofs = br.ReadInt16();
this.Bg1hofs = br.ReadInt16();
this.Bg1vofs = br.ReadInt16();
this.Bg2hofs = br.ReadInt16();
this.Bg2vofs = br.ReadInt16();
this.Bg3hofs = br.ReadInt16();
this.Bg3vofs = br.ReadInt16();
this.Bg2pa = br.ReadInt16();
this.Bg2pb = br.ReadInt16();
this.Bg2pc = br.ReadInt16();
this.Bg2pd = br.ReadInt16();
this.Bg2x = br.ReadInt32();
this.Bg2y = br.ReadInt32();
this.Bg3pa = br.ReadInt16();
this.Bg3pb = br.ReadInt16();
this.Bg3pc = br.ReadInt16();
this.Bg3pd = br.ReadInt16();
this.Bg3x = br.ReadInt32();
this.Bg3y = br.ReadInt32();
this.Win0h = br.ReadInt16();
this.Win1h = br.ReadInt16();
this.Win0v = br.ReadInt16();
this.Win1v = br.ReadInt16();
this.Winin = br.ReadInt16();
this.Winout = br.ReadInt16();
this.Mosaic = br.ReadInt16();
this.NotUsed1 = br.ReadInt16();
this.Bldcnt = br.ReadInt16();
this.Bldalpha = br.ReadInt16();
this.Bldy = br.ReadInt16();
this.NotUsed2 = br.ReadInt16();
}
#region Properties
public short Bg0cnt { get; set; }
public short Bg1cnt { get; set; }
public short Bg2cnt { get; set; }
public short Bg3cnt { get; set; }
public short Bg0hofs { get; set; }
public short Bg0vofs { get; set; }
public short Bg1hofs { get; set; }
public short Bg1vofs { get; set; }
public short Bg2hofs { get; set; }
public short Bg2vofs { get; set; }
public short Bg3hofs { get; set; }
public short Bg3vofs { get; set; }
public short Bg2pa { get; set; }
public short Bg2pb { get; set; }
public short Bg2pc { get; set; }
public short Bg2pd { get; set; }
public int Bg2x { get; set; }
public int Bg2y { get; set; }
public short Bg3pa { get; set; }
public short Bg3pb { get; set; }
public short Bg3pc { get; set; }
public short Bg3pd { get; set; }
public int Bg3x { get; set; }
public int Bg3y { get; set; }
public short Win0h { get; set; }
public short Win1h { get; set; }
public short Win0v { get; set; }
public short Win1v { get; set; }
public short Winin { get; set; }
public short Winout { get; set; }
public short Mosaic { get; set; }
public short NotUsed1 { get; set; }
public short Bldcnt { get; set; }
public short Bldalpha { get; set; }
public short Bldy { get; set; }
public short NotUsed2 { get; set; }
#endregion
}
}
}