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Remote debugger for Nintendo DS games
.nuget | ||
DeSmuMEmod | ||
NitroDebugger | ||
NitroDebugger.UnitTests | ||
.gitignore | ||
.travis.yml | ||
LICENCE | ||
NitroDebugger.sln | ||
README.md |
NitroDebugger is a remote debugger for Nintendo DS games.
By using GDB Remote Stub from DeSmuME it will allow to pause, continue, set breakpoints, view RAM memory, change in runtime code and many other features.
At the moment, it require some patches to be applied to DeSmuME, the files to change are under DeSmuMEmod folder.
It's been developped under Fedora 20, mono 3.10.1 and monodevelop 5.7.
- To compile in Linux either open the solution file in monodevelop or run
xbuild NitroDebugger.sln
. - To compile in Windows either open the solution file in Visual Studio or run
msbuild NitroDebugger.sln
.