NitroDebugger/NitroDebugger.UnitTests/GdbClientTests.cs
Benito Palacios Sánchez 7c144f9d34
Improve server connections in Unit Tests
Previously since in the TearDown it opened connections,
it could leave some open connections. It was also trying
to close twice the connections (TearDown and FixtureTearDown)
2016-09-06 21:21:39 +02:00

288 lines
7.5 KiB
C#

//
// GdbClientTests.cs
//
// Author:
// Benito Palacios Sánchez <benito356@gmail.com>
//
// Copyright (c) 2016 Benito Palacios Sánchez
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
using System;
using System.Threading.Tasks;
using NUnit.Framework;
using NitroDebugger;
using NitroDebugger.RSP;
namespace UnitTests
{
[TestFixture]
public class GdbClientTests : GdbTestingBase
{
public GdbClientTests() : base(0)
{
}
[TestFixtureSetUp]
protected override void SetUp()
{
base.SetUp();
}
[TestFixtureTearDown]
protected override void Dispose()
{
base.Dispose();
}
[SetUp]
protected override void OpenServer()
{
base.OpenServer();
}
[TearDown]
protected override void CloseServer()
{
base.CloseServer();
}
[Test]
public void StoreHostAndPort()
{
Assert.AreEqual(Host, this.Client.Connection.Host);
Assert.AreEqual(Port, this.Client.Connection.Port);
}
[Test]
public void Connect()
{
Assert.IsTrue(this.Client.Connection.IsConnected);
}
[Test]
public void NotConnectedOnBadPort()
{
GdbClient clientError = new GdbClient();
clientError.Connection.Connect("localhost", 10102);
Assert.IsFalse(clientError.Connection.IsConnected);
}
[Test]
public void Disconnect()
{
this.Client.Connection.Disconnect();
Assert.IsFalse(this.Client.Connection.IsConnected);
}
[Test]
public void CannotConnectIfConnected()
{
Assert.DoesNotThrow(() => this.Client.Connection.Connect("localhost", 10102));
}
[Test]
public void CannnotDisconnectIfNotConnected()
{
this.Client.Connection.Disconnect();
Assert.DoesNotThrow(() => this.Client.Connection.Disconnect());
}
[Test]
public void CommandUnknownReplyPacket()
{
// Send as many times as the maximum counter of Presentation layer
for (int i = 0; i < 10; i++)
this.SendPacket("@", "");
StopSignal reason = this.Client.Execution.AskHaltedReason();
Assert.IsFalse(this.Client.Connection.IsConnected);
Assert.AreEqual(StopSignal.Unknown, reason);
Assert.AreEqual(ErrorCode.ProtocolError, this.Client.Error);
}
[Test]
public void CommandUnexepectedReply()
{
this.SendPacket("OK", "");
StopSignal reason = this.Client.Execution.AskHaltedReason();
Assert.IsFalse(this.Client.Connection.IsConnected);
Assert.AreEqual(StopSignal.Unknown, reason);
Assert.AreEqual(ErrorCode.ProtocolError, this.Client.Error);
}
[Test]
public void CommandConnectionLostRaiseHandle()
{
this.ServerClient.Close();
this.Client.Connection.LostConnection += new LostConnectionEventHandle(LostConnection);
this.Client.Execution.AskHaltedReason();
}
private void LostConnection(object sender, EventArgs e)
{
this.Client.Connection.LostConnection -= new LostConnectionEventHandle(LostConnection);
Assert.IsFalse(this.Client.Connection.IsConnected);
Assert.AreEqual(ErrorCode.NetworkError, this.Client.Error);
}
[Test]
public void CommandConnectionLostDoesNotRaiseHandle()
{
this.ServerClient.Close();
Assert.DoesNotThrow(() => this.Client.Execution.AskHaltedReason());
}
[Test]
public void Interrupt()
{
this.SendPacket("S", "02");
bool stopped = this.Client.Execution.Stop();
Assert.IsTrue(stopped);
string rcv = this.Read();
Assert.AreEqual("\x03", rcv.Substring(0, rcv.Length - 1));
}
[Test]
public void InterruptInvalidSignal()
{
this.SendPacket("S", "03");
bool stopped = this.Client.Execution.Stop();
Assert.IsFalse(stopped);
}
[Test]
public void InterruptUnknownReplyPacket()
{
// Send as many times as the maximum counter of Presentation layer
for (int i = 0; i < 10; i++)
this.SendPacket("@", "");
bool stopped = this.Client.Execution.Stop();
Assert.IsFalse(this.Client.Connection.IsConnected);
Assert.IsFalse(stopped);
Assert.AreEqual(ErrorCode.ProtocolError, this.Client.Error);
}
[Test]
public void InterruptUnexepectedReply()
{
this.SendPacket("OK", "");
bool stopped = this.Client.Execution.Stop();
Assert.IsFalse(this.Client.Connection.IsConnected);
Assert.IsFalse(stopped);
Assert.AreEqual(ErrorCode.ProtocolError, this.Client.Error);
}
[Test]
public void InterruptConnectionLostRaiseHandle()
{
this.ServerClient.Close();
this.Client.Connection.LostConnection += new LostConnectionEventHandle(LostConnection);
bool stopped = this.Client.Execution.Stop();
Assert.IsFalse(stopped);
}
[Test]
public void AskHaltedReason()
{
this.SendPacket("S", "02");
StopSignal reason = this.Client.Execution.AskHaltedReason();
Assert.IsTrue(reason.HasFlag(StopSignal.HostBreak));
string rcv = this.Read();
Assert.AreEqual("?", rcv.Substring(1, rcv.Length - 5));
}
[Test]
public void ContinueExecution()
{
this.ServerStream.WriteByte(RawPacket.Ack);
this.Client.Execution.Continue();
string rcv = this.Read();
Assert.AreEqual("c", rcv.Substring(1, rcv.Length - 4));
}
[Test]
public void ContinueExecutionAsync()
{
this.Client.Execution.BreakExecution += new BreakExecutionEventHandle(BreakpointExecution);
this.Client.Execution.Continue();
string rcv = this.Read();
Assert.AreEqual("c", rcv.Substring(1, rcv.Length - 4));
this.SendPacket("S", "05");
}
private void BreakpointExecution(object sender, StopSignal signal)
{
Assert.AreEqual(RawPacket.Ack, this.ServerStream.ReadByte());
Assert.AreEqual(0, this.ServerClient.Available);
Assert.IsTrue(signal.HasFlag(StopSignal.Breakpoint));
}
[Test]
public void StepInto()
{
this.ServerStream.WriteByte(RawPacket.Ack);
this.Client.Execution.StepInto();
string rcv = this.Read();
Assert.AreEqual("s", rcv.Substring(1, rcv.Length - 4));
}
[Test]
public void StepIntoAsync()
{
this.Client.Execution.BreakExecution += new BreakExecutionEventHandle(BreakpointExecution);
this.Client.Execution.StepInto();
string rcv = this.Read();
Assert.AreEqual("s", rcv.Substring(1, rcv.Length - 4));
this.SendPacket("S", "05");
}
[Test]
public void ContinueIsInterrupted()
{
this.Client.Execution.BreakExecution += new BreakExecutionEventHandle(BreakpointExecution);
this.Client.Execution.Continue();
string rcv = this.Read();
Assert.AreEqual("c", rcv.Substring(1, rcv.Length - 4));
this.ServerStream.WriteByte(RawPacket.Ack);
Task.Run(() => {
while (this.ServerStream.ReadByte() != 0x03) ;
this.SendPacket("S", "02");
});
this.Client.Execution.Stop();
Assert.AreEqual(RawPacket.Ack, this.ServerStream.ReadByte());
Assert.AreEqual(0, this.ServerClient.Available);
}
}
}