Implemented register manager for #13.

Need tests.
This commit is contained in:
Benito Palacios Sánchez 2015-03-15 15:10:16 +01:00
parent 16b22bf3f9
commit a2a23bd69c
3 changed files with 107 additions and 0 deletions

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@ -81,6 +81,7 @@
<Compile Include="Register.cs" /> <Compile Include="Register.cs" />
<Compile Include="RSP\Packets\WriteRegisters.cs" /> <Compile Include="RSP\Packets\WriteRegisters.cs" />
<Compile Include="RSP\Packets\WriteSingleRegister.cs" /> <Compile Include="RSP\Packets\WriteSingleRegister.cs" />
<Compile Include="RSP\RegisterManager.cs" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup> <ItemGroup>

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@ -48,6 +48,7 @@ namespace NitroDebugger.RSP
this.Connection = new ConnectionManager(this); this.Connection = new ConnectionManager(this);
this.Execution = new ExecutionManager(this); this.Execution = new ExecutionManager(this);
this.Stream = new GdbStream(this); this.Stream = new GdbStream(this);
this.Registers = new RegisterManager(this);
this.Root = new GameFile("root", null); this.Root = new GameFile("root", null);
} }
@ -83,6 +84,11 @@ namespace NitroDebugger.RSP
private set; private set;
} }
public RegisterManager Registers {
get;
private set;
}
public ErrorCode Error { public ErrorCode Error {
get; get;
private set; private set;

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@ -0,0 +1,100 @@
//
// RegisterManager.cs
//
// Author:
// Benito Palacios Sánchez <benito356@gmail.com>
//
// Copyright (c) 2015 Benito Palacios Sánchez
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using NitroDebugger.RSP.Packets;
namespace NitroDebugger.RSP
{
public class RegisterManager
{
private Register[] registers;
public RegisterManager(GdbClient client)
{
this.Client = client;
this.registers = new Register[17];
for (int i = 0; i < 16; i++)
this.registers[i] = new Register((RegisterType)i, 0x00);
this.registers[16] = new Register(RegisterType.CPSR, 0x00);
}
public GdbClient Client {
get;
private set;
}
public Register[] GetRegisters()
{
ReadRegisters(); // TODO: Call it, only when invalidated
return this.registers;
}
public Register GetRegister(RegisterType type)
{
ReadRegisters();
if (type != RegisterType.CPSR)
return this.registers[(int)type];
else
return this.registers[16];
}
public void SetRegisters(Register[] registers)
{
this.registers = registers;
WriteRegisters();
}
public void SetRegister(Register register)
{
if (register.Type != RegisterType.CPSR)
this.registers[(int)register.Type] = register;
else
this.registers[16] = register;
WriteSingleRegister(register);
}
private void ReadRegisters()
{
ReadRegisters command = new ReadRegisters();
RegistersReply reply =
this.Client.SendCommandWithoutErrorReply<RegistersReply>(command);
if (reply == null)
return;
this.registers = reply.GetRegisters();
}
private void WriteRegisters()
{
WriteRegisters command = new WriteRegisters(this.registers);
this.Client.SendCommandWithoutErrorReply<OkReply>(command);
}
private void WriteSingleRegister(Register register)
{
WriteSingleRegister command = new WriteSingleRegister(register);
this.Client.SendCommandWithoutErrorReply<OkReply>(command);
}
}
}