update projects to .NET v4.8

This commit is contained in:
The Best NSMB 2023-07-19 22:29:24 -04:00
parent 7f6b7a56af
commit 632892fc13
15 changed files with 110 additions and 45 deletions

6
.gitignore vendored
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@ -98,6 +98,12 @@ ipch/
*.vsp
*.vspx
# Other VS Stuff
*.vsidx
*.dat
*.lock
# Guidance Automation Toolkit
*.gpState

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@ -24,7 +24,7 @@
</UpgradeBackupLocation>
<SignAssembly>true</SignAssembly>
<IsWebBootstrapper>false</IsWebBootstrapper>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
@ -40,6 +40,7 @@
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<OldToolsVersion>2.0</OldToolsVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<OutputPath>bin\Debug\</OutputPath>
@ -180,4 +181,4 @@
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>
</Project>

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@ -19,7 +19,7 @@ namespace Be.Windows.Forms.Properties {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {

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@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Ekona</RootNamespace>
<AssemblyName>Ekona</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<NoStdLib>False</NoStdLib>
@ -149,4 +149,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

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@ -19,7 +19,7 @@ namespace Ekona.Properties {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {

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@ -34,13 +34,11 @@
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="DSDecmp, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\build\DSDecmp.dll</HintPath>
<Private>False</Private>
<Reference Include="DSDecmp">
<HintPath>..\..\..\Tinke\bin\Debug\DSDecmp.dll</HintPath>
</Reference>
<Reference Include="Ekona">
<HintPath>..\..\..\build\Ekona.dll</HintPath>
<HintPath>..\..\..\Tinke\bin\Debug\Ekona.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />

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@ -31,6 +31,7 @@
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="Ekona, Version=7.0.0.0, Culture=neutral, processorArchitecture=MSIL">
@ -48,6 +49,10 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">

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@ -1,10 +1,10 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Este código fue generado por una herramienta.
// Versión de runtime:4.0.30319.239
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
// se vuelve a generar el código.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
@ -13,13 +13,13 @@ namespace SDAT.Properties {
/// <summary>
/// Clase de recurso con establecimiento inflexible de tipos, para buscar cadenas traducidas, etc.
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// StronglyTypedResourceBuilder generó automáticamente esta clase
// a través de una herramienta como ResGen o Visual Studio.
// Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
// con la opción /str o vuelva a generar su proyecto de VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
@ -33,7 +33,7 @@ namespace SDAT.Properties {
}
/// <summary>
/// Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
@ -47,8 +47,8 @@ namespace SDAT.Properties {
}
/// <summary>
/// Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
/// búsquedas de recursos mediante esta clase de recurso con establecimiento inflexible de tipos.
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
@ -60,6 +60,9 @@ namespace SDAT.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap accept {
get {
object obj = ResourceManager.GetObject("accept", resourceCulture);
@ -67,6 +70,9 @@ namespace SDAT.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap information {
get {
object obj = ResourceManager.GetObject("information", resourceCulture);
@ -74,6 +80,9 @@ namespace SDAT.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap package_add {
get {
object obj = ResourceManager.GetObject("package_add", resourceCulture);
@ -81,6 +90,9 @@ namespace SDAT.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap sound_add {
get {
object obj = ResourceManager.GetObject("sound_add", resourceCulture);
@ -88,6 +100,9 @@ namespace SDAT.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap tag_blue_edit {
get {
object obj = ResourceManager.GetObject("tag_blue_edit", resourceCulture);

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@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SDAT</RootNamespace>
<AssemblyName>SDAT</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>

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@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Teniprimgaku</RootNamespace>
<AssemblyName>Teniprimgaku</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>

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@ -43,7 +43,7 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="Ekona">
<HintPath>..\..\..\Ekona\bin\Debug\Ekona.dll</HintPath>
<HintPath>..\..\..\Tinke\bin\Debug\Ekona.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">

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@ -1,10 +1,10 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Este código fue generado por una herramienta.
// Versión de runtime:4.0.30319.239
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
// se vuelve a generar el código.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
@ -13,13 +13,13 @@ namespace Tinke.Properties {
/// <summary>
/// Clase de recurso con establecimiento inflexible de tipos, para buscar cadenas traducidas, etc.
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// StronglyTypedResourceBuilder generó automáticamente esta clase
// a través de una herramienta como ResGen o Visual Studio.
// Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
// con la opción /str o vuelva a generar su proyecto de VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
@ -33,7 +33,7 @@ namespace Tinke.Properties {
}
/// <summary>
/// Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
@ -47,8 +47,8 @@ namespace Tinke.Properties {
}
/// <summary>
/// Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
/// búsquedas de recursos mediante esta clase de recurso con establecimiento inflexible de tipos.
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
@ -60,6 +60,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap accept {
get {
object obj = ResourceManager.GetObject("accept", resourceCulture);
@ -67,6 +70,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap calculator {
get {
object obj = ResourceManager.GetObject("calculator", resourceCulture);
@ -74,6 +80,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap cancel {
get {
object obj = ResourceManager.GetObject("cancel", resourceCulture);
@ -81,6 +90,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap compress {
get {
object obj = ResourceManager.GetObject("compress", resourceCulture);
@ -88,6 +100,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap disk {
get {
object obj = ResourceManager.GetObject("disk", resourceCulture);
@ -95,6 +110,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap package {
get {
object obj = ResourceManager.GetObject("package", resourceCulture);
@ -102,6 +120,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap page_white_text {
get {
object obj = ResourceManager.GetObject("page_white_text", resourceCulture);
@ -109,6 +130,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap pencil {
get {
object obj = ResourceManager.GetObject("pencil", resourceCulture);
@ -116,6 +140,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap picture_edit {
get {
object obj = ResourceManager.GetObject("picture_edit", resourceCulture);
@ -123,6 +150,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap picture_go {
get {
object obj = ResourceManager.GetObject("picture_go", resourceCulture);
@ -130,6 +160,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap picture_save {
get {
object obj = ResourceManager.GetObject("picture_save", resourceCulture);
@ -137,6 +170,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap plugin_go {
get {
object obj = ResourceManager.GetObject("plugin_go", resourceCulture);
@ -144,6 +180,9 @@ namespace Tinke.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap zoom {
get {
object obj = ResourceManager.GetObject("zoom", resourceCulture);

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@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.235
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
@ -12,7 +12,7 @@ namespace Tinke.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.3.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));

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@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Tinke</RootNamespace>
<AssemblyName>Tinke</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<StartupObject>Tinke.Program</StartupObject>
<FileUpgradeFlags>
@ -300,6 +300,7 @@
<EmbeddedResource Include="VisorHex.resx">
<DependentUpon>VisorHex.cs</DependentUpon>
</EmbeddedResource>
<None Include="app.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
@ -384,4 +385,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>

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@ -3,4 +3,4 @@
<runtime>
<loadFromRemoteSources enabled="true"/>
</runtime>
</configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>