mirror of
https://github.com/ninjaraven/tinke-ultimate.git
synced 2025-06-18 13:05:39 -04:00
update projects to .NET v4.8
This commit is contained in:
parent
7f6b7a56af
commit
632892fc13
6
.gitignore
vendored
6
.gitignore
vendored
@ -98,6 +98,12 @@ ipch/
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||||
*.vsp
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||||
*.vspx
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||||
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||||
# Other VS Stuff
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||||
*.vsidx
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||||
*.dat
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||||
*.lock
|
||||
|
||||
|
||||
# Guidance Automation Toolkit
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||||
*.gpState
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||||
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||||
|
@ -24,7 +24,7 @@
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||||
</UpgradeBackupLocation>
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||||
<SignAssembly>true</SignAssembly>
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||||
<IsWebBootstrapper>false</IsWebBootstrapper>
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||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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||||
<PublishUrl>publish\</PublishUrl>
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||||
<Install>true</Install>
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||||
<InstallFrom>Disk</InstallFrom>
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||||
@ -40,6 +40,7 @@
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||||
<UseApplicationTrust>false</UseApplicationTrust>
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||||
<BootstrapperEnabled>true</BootstrapperEnabled>
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||||
<OldToolsVersion>2.0</OldToolsVersion>
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||||
<TargetFrameworkProfile />
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||||
</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<OutputPath>bin\Debug\</OutputPath>
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@ -180,4 +181,4 @@
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||||
<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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||||
</Project>
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||||
</Project>
|
@ -19,7 +19,7 @@ namespace Be.Windows.Forms.Properties {
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||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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|
@ -10,7 +10,7 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Ekona</RootNamespace>
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<AssemblyName>Ekona</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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<NoStdLib>False</NoStdLib>
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@ -149,4 +149,4 @@
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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||||
</Project>
|
2
Ekona/Properties/Resources.Designer.cs
generated
2
Ekona/Properties/Resources.Designer.cs
generated
@ -19,7 +19,7 @@ namespace Ekona.Properties {
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// class via a tool like ResGen or Visual Studio.
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||||
// To add or remove a member, edit your .ResX file then rerun ResGen
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||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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|
@ -34,13 +34,11 @@
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="DSDecmp, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\..\..\build\DSDecmp.dll</HintPath>
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<Private>False</Private>
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<Reference Include="DSDecmp">
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<HintPath>..\..\..\Tinke\bin\Debug\DSDecmp.dll</HintPath>
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</Reference>
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<Reference Include="Ekona">
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<HintPath>..\..\..\build\Ekona.dll</HintPath>
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<HintPath>..\..\..\Tinke\bin\Debug\Ekona.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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|
@ -31,6 +31,7 @@
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Ekona, Version=7.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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@ -48,6 +49,10 @@
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PreBuildEvent>
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</PreBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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|
41
Plugins/SDAT/SDAT/Properties/Resources.Designer.cs
generated
41
Plugins/SDAT/SDAT/Properties/Resources.Designer.cs
generated
@ -1,10 +1,10 @@
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//------------------------------------------------------------------------------
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||||
// <auto-generated>
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||||
// Este código fue generado por una herramienta.
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||||
// Versión de runtime:4.0.30319.239
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||||
// This code was generated by a tool.
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||||
// Runtime Version:4.0.30319.42000
|
||||
//
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||||
// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
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||||
// se vuelve a generar el código.
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||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
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||||
// </auto-generated>
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||||
//------------------------------------------------------------------------------
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@ -13,13 +13,13 @@ namespace SDAT.Properties {
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/// <summary>
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/// Clase de recurso con establecimiento inflexible de tipos, para buscar cadenas traducidas, etc.
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||||
/// A strongly-typed resource class, for looking up localized strings, etc.
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||||
/// </summary>
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||||
// StronglyTypedResourceBuilder generó automáticamente esta clase
|
||||
// a través de una herramienta como ResGen o Visual Studio.
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||||
// Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
|
||||
// con la opción /str o vuelva a generar su proyecto de VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
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||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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@ -33,7 +33,7 @@ namespace SDAT.Properties {
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}
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/// <summary>
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/// Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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@ -47,8 +47,8 @@ namespace SDAT.Properties {
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}
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/// <summary>
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/// Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
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/// búsquedas de recursos mediante esta clase de recurso con establecimiento inflexible de tipos.
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||||
/// Overrides the current thread's CurrentUICulture property for all
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||||
/// resource lookups using this strongly typed resource class.
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||||
/// </summary>
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||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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@ -60,6 +60,9 @@ namespace SDAT.Properties {
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}
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}
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/// <summary>
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||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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||||
internal static System.Drawing.Bitmap accept {
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get {
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object obj = ResourceManager.GetObject("accept", resourceCulture);
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@ -67,6 +70,9 @@ namespace SDAT.Properties {
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||||
}
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||||
}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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||||
/// </summary>
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||||
internal static System.Drawing.Bitmap information {
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get {
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object obj = ResourceManager.GetObject("information", resourceCulture);
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@ -74,6 +80,9 @@ namespace SDAT.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap package_add {
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get {
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object obj = ResourceManager.GetObject("package_add", resourceCulture);
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@ -81,6 +90,9 @@ namespace SDAT.Properties {
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap sound_add {
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get {
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object obj = ResourceManager.GetObject("sound_add", resourceCulture);
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@ -88,6 +100,9 @@ namespace SDAT.Properties {
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||||
}
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||||
}
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||||
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||||
/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap tag_blue_edit {
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get {
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object obj = ResourceManager.GetObject("tag_blue_edit", resourceCulture);
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|
@ -10,7 +10,7 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>SDAT</RootNamespace>
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<AssemblyName>SDAT</AssemblyName>
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||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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|
@ -10,7 +10,7 @@
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||||
<AppDesignerFolder>Properties</AppDesignerFolder>
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||||
<RootNamespace>Teniprimgaku</RootNamespace>
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||||
<AssemblyName>Teniprimgaku</AssemblyName>
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||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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||||
<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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||||
</PropertyGroup>
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||||
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@ -43,7 +43,7 @@
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</PropertyGroup>
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||||
<ItemGroup>
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||||
<Reference Include="Ekona">
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||||
<HintPath>..\..\..\Ekona\bin\Debug\Ekona.dll</HintPath>
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<HintPath>..\..\..\Tinke\bin\Debug\Ekona.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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||||
<Reference Include="System.Core">
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||||
|
65
Tinke/Properties/Resources.Designer.cs
generated
65
Tinke/Properties/Resources.Designer.cs
generated
@ -1,10 +1,10 @@
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||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Este código fue generado por una herramienta.
|
||||
// Versión de runtime:4.0.30319.239
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
|
||||
// se vuelve a generar el código.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
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||||
|
||||
@ -13,13 +13,13 @@ namespace Tinke.Properties {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Clase de recurso con establecimiento inflexible de tipos, para buscar cadenas traducidas, etc.
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// StronglyTypedResourceBuilder generó automáticamente esta clase
|
||||
// a través de una herramienta como ResGen o Visual Studio.
|
||||
// Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
|
||||
// con la opción /str o vuelva a generar su proyecto de VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
@ -33,7 +33,7 @@ namespace Tinke.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
@ -47,8 +47,8 @@ namespace Tinke.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
|
||||
/// búsquedas de recursos mediante esta clase de recurso con establecimiento inflexible de tipos.
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
@ -60,6 +60,9 @@ namespace Tinke.Properties {
|
||||
}
|
||||
}
|
||||
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||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap accept {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("accept", resourceCulture);
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||||
@ -67,6 +70,9 @@ namespace Tinke.Properties {
|
||||
}
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||||
}
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||||
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||||
/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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||||
/// </summary>
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||||
internal static System.Drawing.Bitmap calculator {
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||||
get {
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object obj = ResourceManager.GetObject("calculator", resourceCulture);
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||||
@ -74,6 +80,9 @@ namespace Tinke.Properties {
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||||
}
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||||
}
|
||||
|
||||
/// <summary>
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||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap cancel {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("cancel", resourceCulture);
|
||||
@ -81,6 +90,9 @@ namespace Tinke.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
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||||
internal static System.Drawing.Bitmap compress {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("compress", resourceCulture);
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||||
@ -88,6 +100,9 @@ namespace Tinke.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
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||||
/// </summary>
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||||
internal static System.Drawing.Bitmap disk {
|
||||
get {
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||||
object obj = ResourceManager.GetObject("disk", resourceCulture);
|
||||
@ -95,6 +110,9 @@ namespace Tinke.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap package {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("package", resourceCulture);
|
||||
@ -102,6 +120,9 @@ namespace Tinke.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap page_white_text {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("page_white_text", resourceCulture);
|
||||
@ -109,6 +130,9 @@ namespace Tinke.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap pencil {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("pencil", resourceCulture);
|
||||
@ -116,6 +140,9 @@ namespace Tinke.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap picture_edit {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("picture_edit", resourceCulture);
|
||||
@ -123,6 +150,9 @@ namespace Tinke.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap picture_go {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("picture_go", resourceCulture);
|
||||
@ -130,6 +160,9 @@ namespace Tinke.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap picture_save {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("picture_save", resourceCulture);
|
||||
@ -137,6 +170,9 @@ namespace Tinke.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap plugin_go {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("plugin_go", resourceCulture);
|
||||
@ -144,6 +180,9 @@ namespace Tinke.Properties {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap zoom {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("zoom", resourceCulture);
|
||||
|
4
Tinke/Properties/Settings.Designer.cs
generated
4
Tinke/Properties/Settings.Designer.cs
generated
@ -1,7 +1,7 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.235
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
@ -12,7 +12,7 @@ namespace Tinke.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.3.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
@ -10,7 +10,7 @@
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Tinke</RootNamespace>
|
||||
<AssemblyName>Tinke</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<StartupObject>Tinke.Program</StartupObject>
|
||||
<FileUpgradeFlags>
|
||||
@ -300,6 +300,7 @@
|
||||
<EmbeddedResource Include="VisorHex.resx">
|
||||
<DependentUpon>VisorHex.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<None Include="app.config" />
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
@ -384,4 +385,4 @@
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
</Project>
|
@ -3,4 +3,4 @@
|
||||
<runtime>
|
||||
<loadFromRemoteSources enabled="true"/>
|
||||
</runtime>
|
||||
</configuration>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>
|
||||
|
Loading…
Reference in New Issue
Block a user