Commit Graph

11 Commits

Author SHA1 Message Date
nicklausw
c853386c59 merge BackgroundData and SpriteData into TileDdata 2022-03-13 13:53:06 -04:00
nicklausw
82e0883da2 mapToS.py output grit-compatible; includeMap() 2022-03-13 13:38:58 -04:00
nicklausw
aac8ebccd2 MapData macro 2022-03-13 12:39:27 -04:00
nicklausw
00dee12072 mapToS.py handles sorting to screenblocks (TODO: breaks collision) 2022-03-13 11:57:04 -04:00
nicklausw
1e37b9f357 don't use -Wno-unused-variable; System is extern 2022-03-12 18:24:48 -05:00
nicklausw
e4da4303d3 don't rely on build-time header files 2022-03-11 05:02:45 -05:00
nicklausw
f66712a8e2 screen boundaries account for actual object dimensions 2022-03-10 23:49:58 -05:00
nicklausw
e61fe4897f formatting; speed up bullets; add to changelog 2022-03-10 23:32:31 -05:00
nicklausw
27fea3f5e8 GBA: sprites free properly on deletion 2022-03-10 22:36:51 -05:00
nicklausw
dcdfc0289d GBA support is back in full force 2022-03-10 21:29:23 -05:00
nicklausw
50cdf0ad4a add a ton of changes. collision, spritesheets, so on. 2022-03-09 20:35:15 -05:00