mirror of
https://github.com/mtheall/exb0rker.git
synced 2025-06-19 03:05:31 -04:00
289 lines
9.0 KiB
C++
289 lines
9.0 KiB
C++
#include <stdio.h>
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#include <unistd.h>
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#include <dirent.h>
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#include "scandir.h"
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#include "mainapp.h"
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#include "file.h"
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#include "folder.h"
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#include "fx2.h"
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#include "appicon.h"
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#include "topbg.h"
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#include <sys/stat.h>
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IGuiManager* g_guiManager;
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typedef struct {
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u16 *main, *sub;
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} icon_t;
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static icon_t fileIcon = { NULL, NULL, };
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static icon_t folderIcon = { NULL, NULL, };
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static icon_t fx2Icon = { NULL, NULL, };
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MainApp::MainApp() {
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SetTitle("FeOS File Manager");
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SetIcon((color_t*)appiconBitmap);
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dirList = NULL;
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numDirs = 0;
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selected = -1;
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scroll = 0;
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memset(&cwdstr, 0, sizeof(cwdstr));
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memset(&info, 0, sizeof(info));
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memset(&list, 0, sizeof(list));
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}
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MainApp::~MainApp() {
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if(dirList != NULL)
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freescandir(dirList, numDirs);
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}
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void MainApp::OnActivate() {
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// get font
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font = g_guiManager->GetSystemFont();
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// initialize video
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lcdMainOnBottom();
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videoSetMode (MODE_3_2D);
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videoSetModeSub(MODE_3_2D);
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vramSetPrimaryBanks(VRAM_A_MAIN_BG, VRAM_B_MAIN_SPRITE, VRAM_C_SUB_BG, VRAM_D_SUB_SPRITE);
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// initialize backgrounds
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int botfb = bgInit (3, BgType_Bmp16, BgSize_B16_256x256, 0, 0);
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int topovl = bgInitSub(2, BgType_Text8bpp, BgSize_T_256x256, 15, 0);
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int topfb = bgInitSub(3, BgType_Bmp16, BgSize_B16_256x256, 2, 0);
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bgSetPriority(topovl, 3);
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bgSetPriority(botfb, 2);
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// initialize canvases
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cwdstr.buf = &bgGetGfxPtr(topfb)[256*144];
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cwdstr.size = 256*40*sizeof(u16);
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cwdstr.stale = true;
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info.buf = &bgGetGfxPtr(topfb)[256*16];
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info.size = 256*72*sizeof(u16);
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info.stale = true;
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list.buf = bgGetGfxPtr(botfb);
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list.size = 256*192*sizeof(u16);
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list.stale = true;
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// clear framebuffers
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dmaFillHalfWords(Colors::Transparent, bgGetGfxPtr(topfb), 256*192*sizeof(u16));
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dmaFillHalfWords(Colors::Transparent, bgGetGfxPtr(botfb), 256*192*sizeof(u16));
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// load top screen tiled background
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dmaCopy(topbgTiles, bgGetGfxPtr(topovl), topbgTilesLen);
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dmaCopy(topbgMap, bgGetMapPtr(topovl), topbgMapLen);
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dmaCopy(topbgPal, BG_PALETTE_SUB, topbgPalLen);
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// set the backdrop color
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BG_PALETTE[0] = RGB15(30, 31, 31);
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BG_PALETTE_SUB[0] = RGB15(30, 31, 31);
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// initialize OAM
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oamInit(&oamMain, SpriteMapping_Bmp_1D_128, false);
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oamInit(&oamSub, SpriteMapping_Bmp_1D_128, false);
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// allocate sprites for icons
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if(fileIcon.main == NULL) fileIcon.main = oamAllocateGfx(&oamMain, SpriteSize_16x16, SpriteColorFormat_Bmp);
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if(fileIcon.sub == NULL) fileIcon.sub = oamAllocateGfx(&oamSub, SpriteSize_16x16, SpriteColorFormat_Bmp);
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if(folderIcon.main == NULL) folderIcon.main = oamAllocateGfx(&oamMain, SpriteSize_16x16, SpriteColorFormat_Bmp);
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if(folderIcon.sub == NULL) folderIcon.sub = oamAllocateGfx(&oamSub, SpriteSize_16x16, SpriteColorFormat_Bmp);
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if(fx2Icon.main == NULL) fx2Icon.main = oamAllocateGfx(&oamMain, SpriteSize_16x16, SpriteColorFormat_Bmp);
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if(fx2Icon.sub == NULL) fx2Icon.sub = oamAllocateGfx(&oamSub, SpriteSize_16x16, SpriteColorFormat_Bmp);
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// copy sprites into vram
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dmaCopy(fileBitmap, fileIcon.main, fileBitmapLen);
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dmaCopy(fileBitmap, fileIcon.sub, fileBitmapLen);
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dmaCopy(folderBitmap, folderIcon.main, folderBitmapLen);
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dmaCopy(folderBitmap, folderIcon.sub, folderBitmapLen);
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dmaCopy(fx2Bitmap, fx2Icon.main, fx2BitmapLen);
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dmaCopy(fx2Bitmap, fx2Icon.sub, fx2BitmapLen);
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// reinitialize directory listing
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if(dirList != NULL)
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freescandir(dirList, numDirs);
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numDirs = scandir(".", &dirList, generic_scandir_filter, generic_scandir_compar);
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selected = -1;
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scroll = 0;
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keysSetRepeat(15, 4);
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}
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void MainApp::OnDeactivate() {
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}
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void MainApp::OnVBlank() {
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touchPosition touch;
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char directory[256];
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int selection = -1;
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word_t down = keysDown();
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word_t repeat = keysDownRepeat();
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// draw the scene ASAP
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if(cwdstr.stale) redrawCwd();
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if(info.stale) redrawInfo();
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if(list.stale) redrawList();
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if(down & KEY_TOUCH) {
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touchRead(&touch);
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if(dirList != NULL) {
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if((touch.py-8)/16 + scroll < numDirs
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&& (touch.py-8)/16 >= 0
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&& (touch.py-8)/16 < (192-8)/16) {
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// determine what was touched
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selection = (touch.py-8)/16 + scroll;
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// update the selection
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if(selection != selected) {
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selected = selection;
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info.stale = true;
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list.stale = true;
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}
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else { // we have selected a selected direntry
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// open a directory
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if(TYPE_DIR(dirList[selected]->d_type)) {
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strcpy(directory, dirList[selected]->d_name);
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freescandir(dirList, numDirs);
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// move to the new directory
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chdir(directory);
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// scan the new directory
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numDirs = scandir(".", &dirList, generic_scandir_filter, generic_scandir_compar);
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// reset the selected direntry and scroll
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selected = -1;
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scroll = 0;
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cwdstr.stale = true;
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info.stale = true;
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list.stale = true;
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return;
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}
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}
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}
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}
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}
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// update scroll
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if((repeat & KEY_DOWN) && scroll < numDirs - (192-8)/16) {
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scroll++;
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list.stale = true;
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}
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else if((repeat & KEY_UP) && scroll > 0) {
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scroll--;
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list.stale = true;
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}
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// check for exit
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if(down & KEY_B) {
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Close();
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return;
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}
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}
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void MainApp::redrawList() {
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surface_t surface = { NULL, 256, 16, 256, };
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list.stale = false;
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// clear all the sprites
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oamClear(&oamMain, 0, 0);
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oamClear(&oamSub, 0, 0);
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// clear the list
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dmaFillWords(Colors::Transparent, list.buf, list.size);
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// update the list
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for(int i = 0; i < numDirs && i < NUM_ENTRIES; i++) {
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// draw blue if selected, black if not selected
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surface.buffer = &list.buf[i*256*16 + 256*8];
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if(scroll+i == selected)
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font->PrintText(&surface, 24, 16-4, dirList[scroll+i]->d_name, Colors::Blue, PrintTextFlags::AtBaseline);
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else
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font->PrintText(&surface, 24, 16-4, dirList[scroll+i]->d_name, Colors::Black, PrintTextFlags::AtBaseline);
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}
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// draw the sprites
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for(int i = 0; i < numDirs && i < NUM_ENTRIES; i++) {
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// this is a directory, give it a folder sprite!
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if(TYPE_DIR(dirList[scroll+i]->d_type)) {
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oamSet(&oamMain, i, 4, 8+16*i, 0, 15, SpriteSize_16x16, SpriteColorFormat_Bmp,
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folderIcon.main, -1, false, false, false, false, false);
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}
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// this is an fx2, give it an executable sprite!
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else if(strcmp(".fx2", dirList[scroll+i]->d_name + strlen(dirList[scroll+i]->d_name)-4) == 0) {
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oamSet(&oamMain, i, 4, 8+16*i, 0, 15, SpriteSize_16x16, SpriteColorFormat_Bmp,
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fx2Icon.main, -1, false, false, false, false, false);
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}
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// this is something else, give it a file sprite!
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else {
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oamSet(&oamMain, i, 4, 8+16*i, 0, 15, SpriteSize_16x16, SpriteColorFormat_Bmp,
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fileIcon.main, -1, false, false, false, false, false);
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}
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}
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}
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void MainApp::redrawInfo() {
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struct stat statbuf;
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char str[1024];
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surface_t surface = { info.buf + 16, 256 - 16*2, 72, 256 };
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info.stale = false;
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dmaFillHalfWords(Colors::Transparent, info.buf, info.size);
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if(selected == -1)
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return;
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stat(dirList[selected]->d_name, &statbuf);
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sprintf(str, "%s\n", dirList[selected]->d_name);
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if(!TYPE_DIR(dirList[selected]->d_type)) {
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strcat(str, "File\nSize: "); // TODO: description
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if(statbuf.st_size < 1000)
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sprintf(str+strlen(str), "%u byte%c\n", statbuf.st_size, statbuf.st_size != 1 ? 's' : ' ');
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else if(statbuf.st_size < 10240)
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sprintf(str+strlen(str), "%u.%02u KB\n", statbuf.st_size/1024,
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(statbuf.st_size%1024)*100/1024);
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else if(statbuf.st_size < 102400)
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sprintf(str+strlen(str), "%u.%01u KB\n", statbuf.st_size/1024,
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(statbuf.st_size%1024)*10/1024);
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else if(statbuf.st_size < 1000000)
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sprintf(str+strlen(str), "%u KB\n", statbuf.st_size/1024);
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else if(statbuf.st_size < 10485760)
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sprintf(str+strlen(str), "%u.%02u MB\n", statbuf.st_size/1048576,
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(statbuf.st_size%1048576)*100/1048576);
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else if(statbuf.st_size < 104857600)
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sprintf(str+strlen(str), "%u.%01u MB\n", statbuf.st_size/1048576,
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(statbuf.st_size%1048576)*10/1048576);
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else
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sprintf(str+strlen(str), "%u MB\n", statbuf.st_size/1048576);
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}
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else if(strcmp("..", dirList[selected]->d_name) == 0)
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strcat(str, "Parent Directory");
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else
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strcat(str, "Directory");
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font->PrintText(&surface, 0, 16-1, str, Colors::Black, PrintTextFlags::AtBaseline);
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}
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void MainApp::redrawCwd() {
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surface_t surface = { cwdstr.buf + 16, 256 - 16*2, 40, 256 };
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cwdstr.stale = false;
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getcwd(cwd, sizeof(cwd));
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dmaFillHalfWords(Colors::Transparent, cwdstr.buf, cwdstr.size);
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font->PrintText(&surface, 0, 16-1, cwd, Colors::Black, PrintTextFlags::AtBaseline);
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}
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int main() {
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MainApp app;
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g_guiManager = GetGuiManagerChecked();
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g_guiManager->RunApplication(&app);
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return 0;
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}
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