mirror of
https://github.com/knightfox75/nds_nflib.git
synced 2025-06-18 16:55:32 -04:00
167 lines
4.1 KiB
C
167 lines
4.1 KiB
C
// SPDX-License-Identifier: CC0-1.0
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//
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// SPDX-FileContributor: NightFox & Co., 2009-2011
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//
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// Example of loading BMP files and scrolling them.
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// http://www.nightfoxandco.com
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <nds.h>
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#include <filesystem.h>
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#include <nf_lib.h>
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#define SPEED 3
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int main(int argc, char **argv)
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{
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// Prepare a NitroFS initialization screen
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NF_Set2D(0, 0);
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NF_Set2D(1, 0);
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consoleDemoInit();
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printf("\n NitroFS init. Please wait.\n\n");
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printf(" Iniciando NitroFS,\n por favor, espere.\n\n");
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swiWaitForVBlank();
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// Initialize NitroFS and set it as the root folder of the filesystem
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nitroFSInit(NULL);
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NF_SetRootFolder("NITROFS");
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// Initialize 2D engine in both screens and use mode 5
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NF_Set2D(0, 5);
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NF_Set2D(1, 5);
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// Initialize bitmap backgrounds system
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NF_InitBitmapBgSys(0, 1);
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NF_InitBitmapBgSys(1, 1);
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// Initialize storage buffers
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NF_Init16bitsBgBuffers();
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// Initialize backbuffers
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NF_Init16bitsBackBuffer(0);
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NF_Init16bitsBackBuffer(1);
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// Enable backbuffers
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NF_Enable16bitsBackBuffer(0);
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NF_Enable16bitsBackBuffer(1);
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// Load bitmap files from NitroFS
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NF_LoadBMP("bmp/lostend", 0);
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// Variables
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s16 x = 0;
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s16 y = 0;
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s16 right = 0;
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s16 bottom = 0;
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u16 mini_x = 0;
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u16 mini_y = 0;
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u16 desp_x = 0;
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u16 desp_y = 0;
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u32 scr_idx = 0;
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u32 img_idx = 0;
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// Calculate drawing canvas size
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if (NF_BG16B[0].width > 256)
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right = 256;
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else
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right = NF_BG16B[0].width;
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if (NF_BG16B[0].height > 192)
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bottom = 192;
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else
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bottom = NF_BG16B[0].height;
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// Calculate thumbnail size and offsets to place on the screen
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if (NF_BG16B[0].width >= NF_BG16B[0].height)
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{
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mini_x = right;
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mini_y = (NF_BG16B[0].height * right) / NF_BG16B[0].width;
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desp_y = (192 - mini_y) >> 1;
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}
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else
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{
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mini_x = (NF_BG16B[0].width * bottom) / NF_BG16B[0].height;
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mini_y = bottom;
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desp_x = (256 - mini_x) >> 1;
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}
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// Generate thumbnail
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for (int scr_y = 0; scr_y < mini_y; scr_y ++)
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{
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for (int scr_x = 0; scr_x < mini_x; scr_x ++)
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{
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// Calculate source and destination offsets
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scr_idx = ((scr_y + desp_y) << 8) + (scr_x + desp_x);
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img_idx = (((scr_y * NF_BG16B[0].height) / mini_y) * NF_BG16B[0].width)
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+ ((scr_x * NF_BG16B[0].width) / mini_x);
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*(NF_16BITS_BACKBUFFER[1] + scr_idx) = NF_BG16B[0].buffer[img_idx];
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}
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}
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// Send backbuffer to screen
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NF_Flip16bitsBackBuffer(1);
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while (1)
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{
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scanKeys(); // Read keypad
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uint16_t keys = keysHeld(); // Keys currently pressed
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if (NF_BG16B[0].width > 256)
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{
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if (keys & KEY_LEFT)
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{
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x -= SPEED;
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if (x < 0)
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x = 0;
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}
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if (keys & KEY_RIGHT)
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{
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x += SPEED;
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if (x > (NF_BG16B[0].width - 256))
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x = (NF_BG16B[0].width - 256);
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}
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}
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if (NF_BG16B[0].height > 192)
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{
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if (keys & KEY_UP)
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{
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y -= SPEED;
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if (y < 0)
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y = 0;
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}
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if (keys & KEY_DOWN)
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{
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y += SPEED;
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if (y > (NF_BG16B[0].height - 192))
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y = (NF_BG16B[0].height - 192);
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}
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}
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// Draw image on the framebuffer
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for (int scr_y = 0; scr_y < bottom; scr_y ++)
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{
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for (int scr_x = 0; scr_x < right; scr_x ++ )
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{
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// Calculate source and destination offsets
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scr_idx = (scr_y << 8) + scr_x;
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img_idx = (((scr_y + y) * NF_BG16B[0].width) + (scr_x + x));
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*(NF_16BITS_BACKBUFFER[0] + scr_idx) = NF_BG16B[0].buffer[img_idx];
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}
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}
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// Wait for the screen refresh
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swiWaitForVBlank();
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// Send backbuffer to the screen
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NF_Flip16bitsBackBuffer(0);
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}
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return 0;
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}
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