nds_nflib/examples/media/bmpscroll/source/main.c
2023-05-19 02:17:59 +01:00

167 lines
4.1 KiB
C

// SPDX-License-Identifier: CC0-1.0
//
// SPDX-FileContributor: NightFox & Co., 2009-2011
//
// Example of loading BMP files and scrolling them.
// http://www.nightfoxandco.com
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <nds.h>
#include <filesystem.h>
#include <nf_lib.h>
#define SPEED 3
int main(int argc, char **argv)
{
// Prepare a NitroFS initialization screen
NF_Set2D(0, 0);
NF_Set2D(1, 0);
consoleDemoInit();
printf("\n NitroFS init. Please wait.\n\n");
printf(" Iniciando NitroFS,\n por favor, espere.\n\n");
swiWaitForVBlank();
// Initialize NitroFS and set it as the root folder of the filesystem
nitroFSInit(NULL);
NF_SetRootFolder("NITROFS");
// Initialize 2D engine in both screens and use mode 5
NF_Set2D(0, 5);
NF_Set2D(1, 5);
// Initialize bitmap backgrounds system
NF_InitBitmapBgSys(0, 1);
NF_InitBitmapBgSys(1, 1);
// Initialize storage buffers
NF_Init16bitsBgBuffers();
// Initialize backbuffers
NF_Init16bitsBackBuffer(0);
NF_Init16bitsBackBuffer(1);
// Enable backbuffers
NF_Enable16bitsBackBuffer(0);
NF_Enable16bitsBackBuffer(1);
// Load bitmap files from NitroFS
NF_LoadBMP("bmp/lostend", 0);
// Variables
s16 x = 0;
s16 y = 0;
s16 right = 0;
s16 bottom = 0;
u16 mini_x = 0;
u16 mini_y = 0;
u16 desp_x = 0;
u16 desp_y = 0;
u32 scr_idx = 0;
u32 img_idx = 0;
// Calculate drawing canvas size
if (NF_BG16B[0].width > 256)
right = 256;
else
right = NF_BG16B[0].width;
if (NF_BG16B[0].height > 192)
bottom = 192;
else
bottom = NF_BG16B[0].height;
// Calculate thumbnail size and offsets to place on the screen
if (NF_BG16B[0].width >= NF_BG16B[0].height)
{
mini_x = right;
mini_y = (NF_BG16B[0].height * right) / NF_BG16B[0].width;
desp_y = (192 - mini_y) >> 1;
}
else
{
mini_x = (NF_BG16B[0].width * bottom) / NF_BG16B[0].height;
mini_y = bottom;
desp_x = (256 - mini_x) >> 1;
}
// Generate thumbnail
for (int scr_y = 0; scr_y < mini_y; scr_y ++)
{
for (int scr_x = 0; scr_x < mini_x; scr_x ++)
{
// Calculate source and destination offsets
scr_idx = ((scr_y + desp_y) << 8) + (scr_x + desp_x);
img_idx = (((scr_y * NF_BG16B[0].height) / mini_y) * NF_BG16B[0].width)
+ ((scr_x * NF_BG16B[0].width) / mini_x);
*(NF_16BITS_BACKBUFFER[1] + scr_idx) = NF_BG16B[0].buffer[img_idx];
}
}
// Send backbuffer to screen
NF_Flip16bitsBackBuffer(1);
while (1)
{
scanKeys(); // Read keypad
uint16_t keys = keysHeld(); // Keys currently pressed
if (NF_BG16B[0].width > 256)
{
if (keys & KEY_LEFT)
{
x -= SPEED;
if (x < 0)
x = 0;
}
if (keys & KEY_RIGHT)
{
x += SPEED;
if (x > (NF_BG16B[0].width - 256))
x = (NF_BG16B[0].width - 256);
}
}
if (NF_BG16B[0].height > 192)
{
if (keys & KEY_UP)
{
y -= SPEED;
if (y < 0)
y = 0;
}
if (keys & KEY_DOWN)
{
y += SPEED;
if (y > (NF_BG16B[0].height - 192))
y = (NF_BG16B[0].height - 192);
}
}
// Draw image on the framebuffer
for (int scr_y = 0; scr_y < bottom; scr_y ++)
{
for (int scr_x = 0; scr_x < right; scr_x ++ )
{
// Calculate source and destination offsets
scr_idx = (scr_y << 8) + scr_x;
img_idx = (((scr_y + y) * NF_BG16B[0].width) + (scr_x + x));
*(NF_16BITS_BACKBUFFER[0] + scr_idx) = NF_BG16B[0].buffer[img_idx];
}
}
// Wait for the screen refresh
swiWaitForVBlank();
// Send backbuffer to the screen
NF_Flip16bitsBackBuffer(0);
}
return 0;
}