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https://github.com/knightfox75/nds_nflib.git
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308 lines
7.7 KiB
C
308 lines
7.7 KiB
C
// SPDX-License-Identifier: MIT
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//
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// Copyright (c) 2009-2014 Cesar Rincon "NightFox"
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//
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// NightFox LIB - Funciones basicas y de Debug
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// http://www.nightfoxandco.com/
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// Version
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#ifdef BLOCKSDS
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#define iprintf printf
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#endif
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// Includes devKitPro
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#include <nds.h>
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#include <filesystem.h>
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#include <fat.h>
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// Includes C
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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// Includes propios
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#include "nf_basic.h"
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#include "nf_defines.h"
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// Define la variable global NF_ROOTFOLDER
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char NF_ROOTFOLDER[32];
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// Funcion NF_Error();
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void NF_Error(u16 code, const char* text, u32 value) {
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consoleDemoInit(); // Inicializa la consola de texto
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consoleClear(); // Borra la pantalla
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setBrightness(3, 0); // Restaura el brillo
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u32 n = 0; // Variables de uso general
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// Captura el codigo de error
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switch (code) {
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case 101: // Fichero no encontrado
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iprintf("File %s not found.\n", text);
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break;
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case 102: // Memoria insuficiente
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iprintf("Out of memory.\n");
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iprintf("%d bytes\n", (int)value);
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iprintf("can't be allocated.\n");
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break;
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case 103: // No quedan Slots libres
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iprintf("Out of %s slots.\n", text);
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iprintf("All %d slots are in use.\n", (int)value);
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break;
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case 104: // Fondo no encontrado
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iprintf("Tiled Bg %s\n", text);
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iprintf("not found.\n");
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break;
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case 105: // Fondo no creado
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iprintf("Background number %d\n", (int)value);
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iprintf("on screen %s is\n", text);
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iprintf("not created.\n");
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break;
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case 106: // Fuera de rango
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iprintf("%s Id out\n", text);
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iprintf("of range (%d max).\n", (int)value);
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break;
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case 107: // Insuficientes bloques contiguos en VRAM (Tiles)
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n = (int)((value * 16384) / 1024);
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iprintf("Can't allocate %d\n", (int)value);
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iprintf("blocks of tiles for\n");
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iprintf("%s background\n", text);
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iprintf("Free %dkb of VRAM or try to\n", (int)n);
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iprintf("reload all Bg's again\n");
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break;
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case 108: // Insuficientes bloques contiguos en VRAM (Maps)
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n = (int)((value * 2048) / 1024);
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iprintf("Can't allocate %d\n", (int)value);
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iprintf("blocks of maps for\n");
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iprintf("%s background\n", text);
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iprintf("Free %dkb of VRAM or try to\n", (int)n);
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iprintf("reload all Bg's again\n");
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break;
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case 109: // Id ocupada
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iprintf("%s Id.%d\n", text, (int)value);
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iprintf("is already in use.\n");
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break;
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case 110: // Id no cargada
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iprintf("%s\n", text);
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iprintf("%d not loaded.\n", (int)value);
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break;
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case 111: // Id no en VRAM
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iprintf("%s\n", text);
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iprintf("%d not in VRAM.\n", (int)value);
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break;
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case 112: // Sprite no creado
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iprintf("Sprite number %d\n", (int)value);
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iprintf("on screen %s is\n", text);
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iprintf("not created.\n");
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break;
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case 113: // Memoria VRAM insuficiente
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iprintf("Out of VRAM.\n");
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iprintf("%d bytes for %s\n", (int)value, text);
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iprintf("can't be allocated.\n");
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break;
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case 114: // La capa de Texto no existe
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iprintf("Text layer on screen\n");
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iprintf("nº %d don't exist.\n", (int)value);
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break;
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case 115: // Medidas del fondo no compatibles (no son multiplos de 256)
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iprintf("Tiled Bg %s\n", text);
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iprintf("has wrong size.\n");
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iprintf("Your bg sizes must be\n");
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iprintf("dividable by 256 pixels.\n");
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break;
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case 116: // Archivo demasiado grande
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iprintf("File %s\n", text);
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iprintf("is too big.\n");
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iprintf("Max size for\n");
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iprintf("file is %dkb.\n", (int)(value >> 10));
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break;
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case 117: // Medidas del fondo affine no compatibles (Solo se admiten 256x256 y 512x512)
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iprintf("Affine Bg %s\n", text);
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iprintf("has wrong size.\n");
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iprintf("Your bg sizes must be\n");
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iprintf("256x256 or 512x512 and\n");
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iprintf("with 256 tiles or less.\n");
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break;
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case 118: // Medidas del fondo affine no compatibles (Solo se admiten 256x256 y 512x512)
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iprintf("Affine Bg %s\n", text);
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iprintf("only can be created\n");
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iprintf("on layers 2 or 3.\n");
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break;
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case 119: // Tamaño de la textura ilegal.
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iprintf("Texture id.%d illegal size.\n", (int)value);
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iprintf("Only power of 2 sizes can\n");
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iprintf("be used (8 to 1024).\n");
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break;
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case 120: // Tamaño de la Sprite ilegal.
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iprintf("Sprite id.%d illegal size.\n", (int)value);
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iprintf("8x8 Sprites can't be used\n");
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iprintf("in 1D_128 mode.\n");
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break;
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}
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iprintf("Error code %d.\n", (int)code); // Imprime el codigo de error
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// Deten la ejecucion del programa
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while (1) {
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swiWaitForVBlank();
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}
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}
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// Funcion NF_SetRootFolder();
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void NF_SetRootFolder(const char* folder) {
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if (strcmp(folder, "NITROFS") == 0) { // Si se debe iniciar el modo NitroFS y FAT
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// Define NitroFS como la carpeta inicial
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sprintf(NF_ROOTFOLDER, "%s", "");
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// Intenta inicializar NitroFS
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if(nitroFSInit(NULL)) {
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// NitroFS ok
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// Si es correcto, cambia al ROOT del NitroFS
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chdir("nitro:/");
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} else {
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// Fallo. Deten el programa
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consoleDemoInit(); // Inicializa la consola de texto
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if (NF_GetLanguage() == 5) {
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iprintf("Error iniciando NitroFS.\n");
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iprintf("Programa detenido.\n\n");
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iprintf("Verifica que tu flashcard\n");
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iprintf("es compatible con Argv.\n");
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iprintf("Si no lo es, intenta usar el\n");
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iprintf("Homebrew Menu para ejecutarla.\n\n");
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} else {
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iprintf("NitroFS Init Error.\n");
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iprintf("Abnormal termination.\n\n");
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iprintf("Check if your flashcard is\n");
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iprintf("Argv compatible.\n");
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iprintf("If not, try to launch the ROM\n");
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iprintf("using the Homebrew Menu.\n\n");
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}
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iprintf("http://sourceforge.net/projects/devkitpro/files/hbmenu/");
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// Bucle infinito. Fin del programa
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while(1) {
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swiWaitForVBlank();
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}
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}
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} else { // Si se debe iniciar solo la FAT
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// Define la carpeta inicial de la FAT
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sprintf(NF_ROOTFOLDER, "%s", folder);
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// Intenta inicializar la FAT
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if (fatInitDefault()) {
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// Si es correcto, cambia al ROOT del FAT
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chdir("fat:/");
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} else {
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// Fallo. Deten el programa
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consoleDemoInit(); // Inicializa la consola de texto
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if (NF_GetLanguage() == 5) {
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iprintf("Error iniciando FAT.\n");
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iprintf("Programa detenido.\n\n");
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iprintf("Verifica que tu flashcard es\n");
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iprintf("compatible con DLDI y la ROM\n");
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iprintf("este parcheada correctamente.\n");
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} else {
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iprintf("FAT Init Error.\n");
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iprintf("Abnormal termination.\n\n");
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iprintf("Check if your flashcard is\n");
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iprintf("DLDI compatible and the ROM\n");
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iprintf("is correctly patched.\n");
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}
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// Bucle infinito. Fin del programa
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while(1) {
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swiWaitForVBlank();
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}
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}
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}
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}
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// Funcion NF_DmaMemCopy();
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void NF_DmaMemCopy(void* destination, const void* source, u32 size) {
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// Funcion basada en la documentacion de Coranac
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// http://www.coranac.com/2009/05/dma-vs-arm9-fight/
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// Datos de origen y destino
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u32 src = (u32)source;
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u32 dst = (u32)destination;
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// Verifica si los datos estan correctamente alineados
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if ((src | dst) & 1) {
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// No estan alineados para un DMA copy
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// Se realiza un copia con el memcpy();
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memcpy(destination, source, size);
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} else {
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// Estan alineados correctamente
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// Espera a que el canal 3 de DMA este libre
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while (dmaBusy(3));
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// Manda el cache a la memoria
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DC_FlushRange(source, size);
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// Dependiendo de la alineacion de datos, selecciona el metodo de copia
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if ((src | dst | size) & 3) {
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// Copia de 16 bits
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dmaCopyHalfWords(3, source, destination, size);
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} else {
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// Copia de 32 bits
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dmaCopyWords(3, source, destination, size);
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}
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// Evita que el destino sea almacenado en cache
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DC_InvalidateRange(destination, size);
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}
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}
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// Funcion NF_GetLanguage();
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u8 NF_GetLanguage(void) {
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// Asegurate que el valor devuelto corresponde a los
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// contenidos en los BITS 0, 1 y 2 de la direccion de memoria
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return (NF_UDATA_LANG & 0x07);
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}
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