nds_nflib/examples/graphics/bgextpalette/source/main.c

125 lines
3.0 KiB
C

// SPDX-License-Identifier: CC0-1.0
//
// SPDX-FileContributor: NightFox & Co., 2009-2011
//
// Example of extended palettes for backgrounds.
// http://www.nightfoxandco.com
#include <stdio.h>
#include <time.h>
#include <nds.h>
#include <filesystem.h>
#include <nf_lib.h>
#define RED 1
#define GREEN 2
#define BLUE 3
int main(int argc, char **argv)
{
// Prepare a NitroFS initialization screen
NF_Set2D(0, 0);
NF_Set2D(1, 0);
consoleDemoInit();
printf("\n NitroFS init. Please wait.\n\n");
printf(" Iniciando NitroFS,\n por favor, espere.\n\n");
swiWaitForVBlank();
// Initialize NitroFS and set it as the root folder of the filesystem
nitroFSInit(NULL);
NF_SetRootFolder("NITROFS");
// Initialize 2D engine in both screens and use mode 0
NF_Set2D(0, 0);
NF_Set2D(1, 0);
// Initialize tiled backgrounds system
NF_InitTiledBgBuffers(); // Initialize storage buffers
NF_InitTiledBgSys(0); // Top screen
NF_InitTiledBgSys(1); // Bottom screen
// Initialize text system
NF_InitTextSys(0); // Top screen
NF_InitTextSys(1); // Bottom screen
// Load background files from NitroFS
NF_LoadTiledBg("bg/blue", "top", 256, 256);
NF_LoadTiledBg("bg/blue", "bottom", 256, 256);
// Load extended background palette files from NitroFS
NF_LoadExBgPal("bg/red", RED);
NF_LoadExBgPal("bg/green", GREEN);
NF_LoadExBgPal("bg/blue", BLUE);
// Load text font files from NitroFS
NF_LoadTextFont("fnt/default", "up", 256, 256, 0);
NF_LoadTextFont("fnt/default", "down", 256, 256, 0);
// Transfer all palettes for background 3
for (int n = 1; n < 4; n++)
{
NF_VramExBgPal(0, 3, n, n);
NF_VramExBgPal(1, 3, n, n);
}
// Create top screen background
NF_CreateTiledBg(0, 3, "top");
// Create bottom screen backgrounds
NF_CreateTiledBg(1, 3, "bottom");
// Create text layers
NF_CreateTextLayer(0, 0, 0, "up");
NF_CreateTextLayer(1, 0, 0, "down");
// Variables
int color = RED;
int x = 0;
int y = 0;
while (1)
{
// Change the pakette used by this tile
NF_SetTilePal(0, 3, x, y, color);
// Print debug information
char text[50];
sprintf(text, "X:%02d Y:%02d ExPal:%02d ", x, y, color);
NF_WriteText(0, 0, 1, 1, text);
// Calculate the next tile
x++;
if (x > 31)
{
x = 0;
y++;
if (y > 23)
{
y = 0;
// When the bottom of the screen is reached, change to the next
// extended palette.
NF_SetExBgPal(1, 3, color);
color++;
if (color > BLUE)
color = RED;
}
}
// Update copy of the map in VRAM from the copy in RAM
NF_UpdateVramMap(0, 3);
// Update text layers
NF_UpdateTextLayers();
// Wait for the screen refresh
swiWaitForVBlank();
}
return 0;
}