mirror of
https://github.com/knightfox75/nds_nflib.git
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125 lines
3.0 KiB
C
125 lines
3.0 KiB
C
// SPDX-License-Identifier: CC0-1.0
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//
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// SPDX-FileContributor: NightFox & Co., 2009-2011
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//
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// Example of extended palettes for backgrounds.
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// http://www.nightfoxandco.com
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#include <stdio.h>
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#include <time.h>
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#include <nds.h>
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#include <filesystem.h>
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#include <nf_lib.h>
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#define RED 1
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#define GREEN 2
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#define BLUE 3
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int main(int argc, char **argv)
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{
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// Prepare a NitroFS initialization screen
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NF_Set2D(0, 0);
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NF_Set2D(1, 0);
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consoleDemoInit();
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printf("\n NitroFS init. Please wait.\n\n");
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printf(" Iniciando NitroFS,\n por favor, espere.\n\n");
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swiWaitForVBlank();
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// Initialize NitroFS and set it as the root folder of the filesystem
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nitroFSInit(NULL);
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NF_SetRootFolder("NITROFS");
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// Initialize 2D engine in both screens and use mode 0
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NF_Set2D(0, 0);
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NF_Set2D(1, 0);
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// Initialize tiled backgrounds system
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NF_InitTiledBgBuffers(); // Initialize storage buffers
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NF_InitTiledBgSys(0); // Top screen
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NF_InitTiledBgSys(1); // Bottom screen
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// Initialize text system
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NF_InitTextSys(0); // Top screen
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NF_InitTextSys(1); // Bottom screen
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// Load background files from NitroFS
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NF_LoadTiledBg("bg/blue", "top", 256, 256);
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NF_LoadTiledBg("bg/blue", "bottom", 256, 256);
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// Load extended background palette files from NitroFS
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NF_LoadExBgPal("bg/red", RED);
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NF_LoadExBgPal("bg/green", GREEN);
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NF_LoadExBgPal("bg/blue", BLUE);
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// Load text font files from NitroFS
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NF_LoadTextFont("fnt/default", "up", 256, 256, 0);
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NF_LoadTextFont("fnt/default", "down", 256, 256, 0);
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// Transfer all palettes for background 3
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for (int n = 1; n < 4; n++)
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{
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NF_VramExBgPal(0, 3, n, n);
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NF_VramExBgPal(1, 3, n, n);
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}
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// Create top screen background
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NF_CreateTiledBg(0, 3, "top");
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// Create bottom screen backgrounds
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NF_CreateTiledBg(1, 3, "bottom");
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// Create text layers
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NF_CreateTextLayer(0, 0, 0, "up");
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NF_CreateTextLayer(1, 0, 0, "down");
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// Variables
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int color = RED;
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int x = 0;
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int y = 0;
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while (1)
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{
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// Change the pakette used by this tile
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NF_SetTilePal(0, 3, x, y, color);
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// Print debug information
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char text[50];
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sprintf(text, "X:%02d Y:%02d ExPal:%02d ", x, y, color);
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NF_WriteText(0, 0, 1, 1, text);
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// Calculate the next tile
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x++;
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if (x > 31)
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{
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x = 0;
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y++;
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if (y > 23)
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{
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y = 0;
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// When the bottom of the screen is reached, change to the next
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// extended palette.
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NF_SetExBgPal(1, 3, color);
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color++;
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if (color > BLUE)
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color = RED;
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}
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}
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// Update copy of the map in VRAM from the copy in RAM
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NF_UpdateVramMap(0, 3);
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// Update text layers
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NF_UpdateTextLayers();
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// Wait for the screen refresh
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swiWaitForVBlank();
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}
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return 0;
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}
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