mirror of
https://github.com/knightfox75/nds_nflib.git
synced 2025-06-18 16:55:32 -04:00

- Creative Commons (except for CC0) shouldn't be used for code: https://creativecommons.org/faq/#can-i-apply-a-creative-commons-license-to-software MIT has the same spirit as the CC-BY license. - CC-BY has been retained for the assets included in the repository. - Also, the years were wrong, this library was started in 2009. - Make all examples use the CC0 license.
111 lines
2.0 KiB
C
111 lines
2.0 KiB
C
// SPDX-License-Identifier: CC0-1.0
|
|
//
|
|
// SPDX-FileContributor: NightFox & Co., 2009-2011
|
|
|
|
/*
|
|
-------------------------------------------------
|
|
|
|
NightFox's Lib Template
|
|
Ejemplo graficos en modo BITMAP de 16bits
|
|
|
|
Requiere DevkitARM
|
|
Requiere NightFox's Lib
|
|
|
|
Codigo por NightFox
|
|
http://www.nightfoxandco.com
|
|
Inicio 10 de Octubre del 2009
|
|
|
|
-------------------------------------------------
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
-------------------------------------------------
|
|
Includes
|
|
-------------------------------------------------
|
|
*/
|
|
|
|
// Includes C
|
|
#include <stdio.h>
|
|
|
|
// Includes propietarios NDS
|
|
#include <nds.h>
|
|
|
|
// Includes librerias propias
|
|
#include <nf_lib.h>
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
-------------------------------------------------
|
|
Main() - Bloque general del programa
|
|
-------------------------------------------------
|
|
*/
|
|
|
|
int main(int argc, char **argv) {
|
|
|
|
// Inicializa el motor 2D en modo BITMAP
|
|
NF_Set2D(0, 5); // Modo 2D_5 en ambas pantallas
|
|
NF_Set2D(1, 5);
|
|
|
|
// Inicializa los fondos en BITMAP
|
|
NF_InitBitmapBgSys(0, 1);
|
|
NF_InitBitmapBgSys(1, 1);
|
|
|
|
|
|
// Variables RGB
|
|
u8 r = 0;
|
|
u8 g = 0;
|
|
u8 b = 0;
|
|
// Calcula el valor RGB
|
|
u16 rgb = 0;
|
|
// Direccion en VRAM
|
|
u32 adress = 0;
|
|
// Otras
|
|
s16 x = 0;
|
|
s16 y = 0;
|
|
|
|
// Rellena la pantalla
|
|
for (y = 0; y < 256; y ++) {
|
|
for (x = 0; x < 256; x ++) {
|
|
// Calcula el nuevo color
|
|
r ++;
|
|
if (r > 31) {
|
|
r = 0;
|
|
g ++;
|
|
if (g > 31) {
|
|
g = 0;
|
|
b ++;
|
|
if (b > 31) b = 0;
|
|
}
|
|
}
|
|
// Calcula el valor RGB (Alpha + RGB555)
|
|
rgb = ((r)|((g) << 5)|((b) << 10)|(BIT(15)));
|
|
// Calcula la posicion donde se escribira en la VRAM (Banco A, modo bitmap, pantalla superior)
|
|
adress = (0x06000000 + (((y << 8) + x) << 1));
|
|
// Escribe el valor
|
|
*((u16*)adress) = rgb;
|
|
// Calcula la posicion donde se escribira en la VRAM (Banco C, modo bitmap, pantalla inferior)
|
|
adress = (0x06200000 + (((x << 8) + y) << 1));
|
|
// Escribe el valor
|
|
*((u16*)adress) = rgb;
|
|
}
|
|
}
|
|
|
|
|
|
// Bucle (repite para siempre)
|
|
while(1) {
|
|
|
|
swiWaitForVBlank(); // Espera al sincronismo vertical
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|