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doxygen: Create documentation groups
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@ -13,6 +13,15 @@ extern "C" {
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#ifndef __NF_BASIC_H__
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#define __NF_BASIC_H__
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/// @file nf_basic.h
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/// @brief General functions of NFLib
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/// @defgroup nf_basic General functions of NFLib
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///
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/// Functions related to error handling and other general settings.
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///
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/// @{
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#include <nds.h>
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/// Root folder used by NFLib
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@ -96,6 +105,8 @@ void NF_DmaMemCopy(void* destination, const void* source, u32 size);
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/// @return The language ID.
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extern u8 NF_GetLanguage(void);
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/// @}
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#endif
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#ifdef __cplusplus
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@ -13,6 +13,15 @@ extern "C" {
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#ifndef __NF_SPRITE256_H__
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#define __NF_SPRITE256_H__
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/// @file nf_sprite256.h
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/// @brief Functions related to 256 color sprites.
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/// @defgroup nf_sprite256 256 color sprites
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///
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/// Functions to load and handle 256 color sprites.
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///
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/// @{
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#include <nds.h>
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/// Maximum number of slots of 256 color sprites
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@ -423,6 +432,8 @@ void NF_SpriteUpdatePalette(u8 screen, u8 pal);
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/// @param b Blue component (0 - 31).
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void NF_SpriteGetPalColor(u8 screen, u8 pal, u8 number, u8* r, u8* g, u8* b);
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/// @}
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#endif
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#ifdef __cplusplus
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@ -13,6 +13,15 @@ extern "C" {
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#ifndef __NF_TILEDBG_H__
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#define __NF_TILEDBG_H__
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/// @file nf_tiledbg.h
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/// @brief Functions related to regular tiled backgrounds.
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/// @defgroup nf_tiledbg Functions related to regular tiled backgrounds.
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///
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/// Functions related to regular (non-affine) tiled backgrounds.
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///
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/// @{
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#include <nds.h>
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/// Maximum number of slots of tiled background
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@ -537,6 +546,8 @@ void NF_SetTileVflip(u8 screen, u8 layer, u16 tile_x, u16 tile_y);
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/// @param rotation Rotation value.
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void NF_RotateTileGfx(u8 slot, u16 tile, u8 rotation);
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/// @}
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#endif
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#ifdef __cplusplus
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