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library: Cleanup headers
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@ -103,7 +103,7 @@ void NF_DmaMemCopy(void* destination, const void* source, u32 size);
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/// 6 : Chinese
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/// 6 : Chinese
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///
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///
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/// @return The language ID.
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/// @return The language ID.
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extern u8 NF_GetLanguage(void);
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u8 NF_GetLanguage(void);
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/// @}
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/// @}
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@ -218,7 +218,8 @@ void NF_LoadTiledBg(const char* file, const char* name, u16 width, u16 height);
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/// @param height Height of the BG in pixels.
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/// @param height Height of the BG in pixels.
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/// @param tile_start First tile to load.
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/// @param tile_start First tile to load.
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/// @param tile_end Last tile to load.
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/// @param tile_end Last tile to load.
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void NF_LoadTilesForBg(const char* file, const char* name, u16 width, u16 height, u16 tile_start, u16 tile_end);
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void NF_LoadTilesForBg(const char *file, const char *name, u16 width, u16 height,
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u16 tile_start, u16 tile_end);
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/// Delete from RAM the BG with the specified name.
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/// Delete from RAM the BG with the specified name.
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///
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///
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