library: Remove unused collision map fields

They don't have a palette.
This commit is contained in:
Antonio Niño Díaz 2023-05-30 22:51:53 +01:00
parent aef2292857
commit 33e9ba783e

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@ -36,10 +36,8 @@ extern "C" {
typedef struct {
char *tiles; ///< Tileset data
char *map; ///< Map data
char *pal; ///< Palette data (TODO: Remove, it looks unused)
size_t tiles_size; ///< Size of the tileset
size_t map_size; ///< Size of the map
size_t pal_size; ///< Size of the palette (TODO: Remove, it looks unused)
u16 width; ///< Width of map in pixels
u16 height; ///< Height of map in pixels
bool inuse; ///< True if the slot is in use