ninfs/setup.py
2018-04-13 16:47:14 -07:00

56 lines
2.4 KiB
Python

#!/usr/bin/env python3
import sys
from setuptools import setup
if sys.hexversion < 0x030502f0:
sys.exit('Python 3.5.2+ is required.')
with open('README.md', 'r', encoding='utf-8') as f:
readme = f.read()
install_requires = ['pycryptodomex', 'appJar']
# this should be removed once windows support is in the original fusepy.
if sys.platform not in {'win32', 'cygwin'}:
install_requires.append('fusepy')
setup(
name='fuse-3ds',
version='1.0b7.dev1',
packages=['fuse3ds', 'fuse3ds.pyctr', 'fuse3ds.pyctr.types', 'fuse3ds.mount'],
url='https://github.com/ihaveamac/fuse-3ds',
license='MIT',
author='Ian Burgwin',
author_email='',
description='FUSE Filesystem Python scripts for Nintendo 3DS files',
long_description=readme,
classifiers=[
'Topic :: Utilities',
'License :: OSI Approved :: MIT License',
'Programming Language :: Python :: 3',
'Programming Language :: Python :: 3.5',
'Programming Language :: Python :: 3.6',
],
install_requires=install_requires,
entry_points={'console_scripts': ['fuse3ds = fuse3ds.main:gui',
# not putting in gui_scripts since the cmd window
# is needed on windows atm.
'mount_cci = fuse3ds.main:main',
'mount_cdn = fuse3ds.main:main',
'mount_cia = fuse3ds.main:main',
'mount_exefs = fuse3ds.main:main',
'mount_nand = fuse3ds.main:main',
'mount_ncch = fuse3ds.main:main',
'mount_romfs = fuse3ds.main:main',
'mount_sd = fuse3ds.main:main',
'mount_threedsx = fuse3ds.main:main',
'mount_titledir = fuse3ds.main:main',
# aliases
'mount_3ds = fuse3ds.main:main',
'mount_cxi = fuse3ds.main:main',
'mount_cfa = fuse3ds.main:main',
'mount_app = fuse3ds.main:main',
'mount_3dsx = fuse3ds.main:main']}
)