#!/usr/bin/env python3 import sys from setuptools import setup if sys.hexversion < 0x030601f0: sys.exit('Python 3.6.1+ is required.') with open('README.md', 'r', encoding='utf-8') as f: readme = f.read() setup( name='fuse-3ds', version='1.1.dev1', packages=['fuse3ds', 'fuse3ds.pyctr', 'fuse3ds.pyctr.types', 'fuse3ds.mount'], url='https://github.com/ihaveamac/fuse-3ds', license='MIT', author='Ian Burgwin', author_email='', description='FUSE Filesystem Python scripts for Nintendo 3DS files', long_description=readme, classifiers=[ 'Topic :: Utilities', 'License :: OSI Approved :: MIT License', 'Programming Language :: Python :: 3', 'Programming Language :: Python :: 3.6', 'Programming Language :: Python :: 3.7', ], install_requires=['pycryptodomex'], # fusepy should be added here once the main repo has a new release with Windows support. extras_require={'gui': ['appJar']}, entry_points={'console_scripts': ['fuse3ds = fuse3ds.main:gui', # not putting in gui_scripts since the cmd window is required and trying to # remove it breaks some other stuff with subprocess management ?!? 'mount_cci = fuse3ds.main:main', 'mount_cdn = fuse3ds.main:main', 'mount_cia = fuse3ds.main:main', 'mount_exefs = fuse3ds.main:main', 'mount_nand = fuse3ds.main:main', 'mount_nanddsi = fuse3ds.main:main', 'mount_ncch = fuse3ds.main:main', 'mount_romfs = fuse3ds.main:main', 'mount_sd = fuse3ds.main:main', 'mount_threedsx = fuse3ds.main:main', 'mount_titledir = fuse3ds.main:main', # aliases 'mount_3ds = fuse3ds.main:main', 'mount_csu = fuse3ds.main:main', 'mount_cxi = fuse3ds.main:main', 'mount_cfa = fuse3ds.main:main', 'mount_app = fuse3ds.main:main', 'mount_3dsx = fuse3ds.main:main']} )