osu-ds/source/GameplayElements/HitObjectManager.h
KonPet 183228e28e Change stuff to make it build
Removed the arm7 section
Changed the makefile to only use the arm9 stuff
Epicpkmn: Fix source/Graphics/GraphicsManager.cpp

Co-Authored-By: Pk11 <epicpkmn11@outlook.com>
Co-Authored-By: Kaisaan <34224128+Kaisaan@users.noreply.github.com>
2021-10-21 00:03:39 +02:00

32 lines
535 B
C++

#include <nds.h>
#include <stdio.h>
#include <list>
#include "HitObjects/HitObject.h"
#include "HitObjects/HitCircle.h"
#include "HitObjects/HitSlider.h"
#include "HitObjects/HitSpinner.h"
#include "Helpers/InputHelper.h"
#ifndef __HITOBJECTMANAGER_H__
#define __HITOBJECTMANAGER_H__
using namespace std;
typedef list<HitObject*>::iterator hitObjectIterator;
class HitObjectManager
{
public:
~HitObjectManager();
void Add(HitObject* object);
void HandleInput();
protected:
list<HitObject*> mHitObjects;
};
#endif