mirror of
https://github.com/echojc/osu-ds.git
synced 2025-06-18 17:05:36 -04:00
130 lines
4.4 KiB
Plaintext
130 lines
4.4 KiB
Plaintext
2009-03-07
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(*) fixed slider ticks not reappearing if slider repeat was not hit
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(*) fixed slider repeat arrow having incorrect orientation
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(*) hopefully fixed an occasional crash due to sliders
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(*) fixed bug where early hitobjects would not be displayed correctly
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(*) fixed various bugs with counting combo
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(*) changed circle size for each difficulty level to scale linearly from 20 to 120
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2009-03-08
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(+) added scoring sprites (minus katsu/geki animations)
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(*) fixed combo not breaking when slider tick/repeat is missed
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(*) fixed slider hitcircles exploding even if entire slider is missed
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(*) fixed incorrect slider behaviour with slider start circle
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(*) fixed slider ends being impossible to hit by adding slider end leniency (same window as hitting a 300)
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(*) fixed slider ends not animating slider follow circle
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(*) changed default directory to /osuds
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2009-03-11
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(*) changed ARM7 code to prevent locking up when using CycloDS (and potentially other carts)
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(*) fixed potential bug with score sprites z-index
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(*) fixed bug where slider ticks cannot be hit if slider ticks don't divide the slider length time without remainder
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(*) fixed bug where sliders cannot be hit if the time between repeats is shorter than the time between ticks
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(*) fixed bug where spinners cannot be hit if the required number of spins is less than 2
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(*) changed miss to a lighter shade of red
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2009-03-13
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(*) changed the criteria for scoring with sliders to match osu!pc
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(*) changed vcount counter to fps counter
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2009-03-14
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(*) fixed sliders changing speed due to sharp curves
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(*) changed convertor to use peppy's code for generating sliders (i never noticed it was there - would have saved me a lot of time >.>)
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(*) changed circle size again - limited to 0-6 range
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2009-03-17
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(+) added katsu/geki score animations
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(*) fixed z-indexing of scoring sprites
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(*) changed various animations
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2009-03-18
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(+) added 10 and 30 point sprites for sliders
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(*) fixed sprites with alpha jumping to the top of the scene (reduced frequency anyway)
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(*) changed score animation to respond in a shorter time
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2009-03-19
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(*) fixed bug where the spinner sound could start up to three seconds early
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(*) fixed spinner score sprite being too high
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(*) changed a lot of z-ordering to reduce the number of inconsistancies
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(*) changed score animation back to what it was before
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2009-03-27
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(+) added graphics and framework for hpbar
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(*) changed spinner graphics to match osu!pc
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(*) refactoring of code
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2009-03-28
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(*) "fixed" more texture loading issues
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(*) more code refactoring to allow for a better code structure
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2009-03-30
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(+) added Ruleset
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(*) yet more refactoring
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2009-03-31
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(+) added basic support for breaks
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(+) added hpbar with increase
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(*) still more refactoring (should be the last in a while)
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2009-04-02
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(*) fixed bug where the slider30 sprite would follow the stylus
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(*) fixed bug where lifebar would keep bulging when the intro is skipped
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// break //
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2009-05-14
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(*) really fixed z-fighting between sprites
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(*) more refactoring
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(+) lifebar hp changes more gradually (mimics osu!pc behaviour)
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(+) basic text system working
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2009-05-15
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(*) moved fps counter to clock class
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(*) text system allows string literals as input
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(*) added source as an include dir to remove "../" in #includes
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2009-05-16
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(*) text system allows alignment
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(*) started work on beatmap processing code
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2009-05-17
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(*) fixed beatmap processing code (don't ask)
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(*) fixed mode changing bug
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2009-05-18
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(+) fading when switching between modes
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(*) various mode change glitch fixes
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(*) fixed clock giving incorrect time
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// break //
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2009-06-20
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(@) THIS COPY CRASHES NO$GBA 2.6a
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(*) moved clock back to arm9 and restored arm7 to default
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// break //
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2009-08-12
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(+) added song select scrolling with keypad
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(*) fixed bug/feature where only one hitobject can be processed per frame
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(*) fixed crash resulting from mode change
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2009-08-13
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(+) added song select scrolling with touchscreen
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(+) added song selection
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(*) song select shows correct number of icons
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(*) fixed ki icon bulging when losing hp
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2009-08-14
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(+) graphical console engine for printing pretty text to either screen
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2009-08-15
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(+) printing to either screen
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(*) fixed hitcircles giving 2 combo
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2009-08-16
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(+) initial implementation of song titles on song select
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(+) score and combo counters in play mode
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(*) fixed sliders giving incorrect combo points
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