#include #include #include #include "HitObjects/HitObject.h" #include "HitObjects/HitCircle.h" #include "HitObjects/HitSlider.h" #include "HitObjects/HitSpinner.h" #include "Helpers/InputHelper.h" #ifndef __HITOBJECTMANAGER_H__ #define __HITOBJECTMANAGER_H__ using namespace std; typedef list::iterator hitObjectIterator; class HitObjectManager { public: ~HitObjectManager(); void Add(HitObject* object); void HandleInput(); protected: list mHitObjects; }; #endif