#include "ScoreManager.h" ScoreManager::ScoreManager() { mScore = 0; mCombo = 0; } void ScoreManager::Add(ScoreType score, bool forceNoCombo) { if (score == SCORE_MISS) { mCombo = 0; } else if (score == SCORE_SPIN_100 || score == SCORE_SPIN_1000) { if (score == SCORE_SPIN_100) mScore += 100; else mScore += score; } else if (score == SCORE_TICK_30 || score == SCORE_TICK_10) { mScore += score; if (!forceNoCombo) ++mCombo; } else { mScore += score + MathHelper::Max(0, mCombo-1) * (score/25) * DifficultyManager::DifficultyPeppyStars; if (!forceNoCombo) ++mCombo; } }