#include #include "HitObject.h" #ifndef __HITCIRCLE_H__ #define __HITCIRCLE_H__ class HitCircle : public HitObject { public: HitCircle(s32 x, s32 y, s32 time, HitObjectType type, HitObjectSound sound); bool InBounds(s32 x, s32 y); void OnTouchDown(const touchPosition& touch); void Hit(); }; #endif