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11 lines
453 B
C++
11 lines
453 B
C++
#include "resources/mesh.h"
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Mesh Mesh::Load(const TVector<FShape> &shapes,
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const TVector<FMaterial> &materials,
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const TVector<PtrShr<Texture>> &textures) {
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return std::move(Mesh(shapes, materials, textures));
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}
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Mesh::Mesh(const TVector<FShape> &shapes, const TVector<FMaterial> &materials,
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const TVector<PtrShr<Texture>> &textures)
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: Super(), shapes(shapes), materials(materials), textures(textures) {} |