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8 lines
235 B
C++
8 lines
235 B
C++
#include "scene/3d/mesh_instance_3d.h"
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#include "components/mesh_filter.h"
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MeshInstance3D::MeshInstance3D(const FString &path) {
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ComponentManager::GetInstance()->addComponent<MeshFilter>(
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id, *MeshFilter::Initialize(path));
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} |