akmenu-next/arm9/source/ui/spinbox.h
2024-10-13 02:11:14 -07:00

71 lines
1.3 KiB
C++

/*
spinbox.h
Copyright (C) 2007 Acekard, www.acekard.com
Copyright (C) 2007-2009 somebody
Copyright (C) 2009 yellow wood goblin
SPDX-License-Identifier: GPL-3.0-or-later
*/
#pragma once
#include <string>
#include <vector>
#include "button.h"
#include "form.h"
#include "statictext.h"
namespace akui {
class cSpinBox : public cForm {
public:
cSpinBox(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std::string& text);
~cSpinBox();
public:
void draw();
cWindow& loadAppearance(const std::string& aFileName);
u32 selectedItemId() { return _selectedItemId; }
void selectItem(u32 id);
void selectNext();
void selectPrev();
void insertItem(const std::string& item, u32 position);
void removeItem(u32 position);
void setTextColor(COLOR color);
void onCmponentClicked();
Signal1<cSpinBox*> componentClicked;
Signal1<cSpinBox*> changed;
protected:
void onResize();
void onMove();
void onGainedFocus();
void arrangeButton();
void arrangeText();
protected:
COLOR _focusedColor;
COLOR _normalColor;
COLOR _frameColor;
cButton _prevButton;
cButton _nextButton;
cStaticText _itemText;
u32 _selectedItemId;
std::vector<std::string> _items;
};
} // namespace akui