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- UTF8-ify where possible - Remove custom linkerscript - Update Makefiles - devkitPro/nds-examples@6afa09b205 - Comment out akloader binaries - This will be reworked soon™️ - Eradicate sdidentify - AKRPG specific - Eradicate libelm - Eradicate save64m - Eradicate file operations - Eradicate libio* - Eradicate crtsmall - Fix paths for new root drive naming in latest libfat - dsrom: fix type cast issue in homebrew check - MAX_FILENAME_LENGTH -> PATH_MAX - adapt directory listing operations to new dkP way - timer: unstaticify _factor - Remove all flashcart-specific bits - fix type of cPopMenu::itemBelowPoint - gbaloader: use updated vramSetPrimaryBanks function - Move arm9-specific headers to arm9
67 lines
2.5 KiB
C++
67 lines
2.5 KiB
C++
/*
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point.h
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Copyright (C) 2007 Acekard, www.acekard.com
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Copyright (C) 2007-2009 somebody
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Copyright (C) 2009 yellow wood goblin
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _AKUI_POINT_H_
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#define _AKUI_POINT_H_
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#include <algorithm>
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namespace akui
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{
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template <typename T>
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class t_point
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{
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public:
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typedef T value_type;
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value_type x;
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value_type y;
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t_point():x(),y(){}
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t_point(value_type x,value_type y) :x(x),y(y) {}
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t_point(const t_point &p) { x=p.x,y=p.y; }
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t_point operator+(const t_point &p) const { return t_point(x+p.x,y+p.y); }
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t_point operator-(const t_point &p) const { return t_point(x-p.x,y-p.y); }
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bool operator==(const t_point &p) const { return (x==p.x) && (y==p.y); }
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bool operator!=(const t_point &p) const { return (x!=p.x) || (y!=p.y); }
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t_point& operator+=(const t_point &p) { x+=p.x,y+=p.y; return *this; }
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t_point& operator-=(const t_point &p) { x-=p.x,y-=p.y; return *this; }
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t_point& operator=(const t_point &p) { x=p.x,y=p.y; return *this; }
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//当前点是否在p的左侧
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bool is_left(const t_point &p) const { return x<p.x; } // 是否在点的左边
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//当前点是否在p的右侧
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bool is_right(const t_point &p) const { return x>p.x; } // 是否在点的右边
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//当前点是否在p的上方
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bool is_up(const t_point &p) const { return y<p.y; } // 是否在点的上边
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//当前点是否在p的下方
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bool is_down(const t_point &p) const { return y>p.y; } // 是否在点的下边
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t_point& operator () (value_type x_,value_type y_){x=x_;y=y_;return *this;}
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};
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//point
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typedef t_point<int> cPoint;
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typedef t_point<float> cPointf;
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//size
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typedef t_point<int> cSize;
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}
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#endif //_AKUI_POINT_H_
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