mirror of
https://github.com/coderkei/akmenu-next.git
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88 lines
1.9 KiB
C++
88 lines
1.9 KiB
C++
/*
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popmenu.h
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Copyright (C) 2007 Acekard, www.acekard.com
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Copyright (C) 2007-2009 somebody
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Copyright (C) 2009 yellow wood goblin
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <nds.h>
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#include <vector>
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#include "form.h"
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#include "point.h"
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#include "sigslot.h"
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#include "window.h"
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namespace akui {
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class cPopMenu : public cWindow {
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public:
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cPopMenu(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std::string& text);
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~cPopMenu();
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public:
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void draw();
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bool process(const cMessage& msg);
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// 返回选中的项
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void popup();
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void addItem(size_t index, const std::string& itemText);
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void removeItem(size_t index);
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size_t itemCount();
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void clearItem();
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Signal1<s16> itemClicked;
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protected:
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void onShow();
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bool processKeyMessage(const cKeyMessage& msg);
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bool processTouchMessage(const cTouchMessage& msg);
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size_t itemBelowPoint(const cPoint& pt);
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void drawItems();
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s16 barWidth(void);
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cPoint _itemTopLeftPoint;
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std::vector<std::string> _items;
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s16 _selectedItemIndex;
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s16 _itemHeight;
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s16 _itemWidth;
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s16 _barLeft;
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COLOR _textColor;
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COLOR _textHighLightColor;
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COLOR _barColor;
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cBitmapDesc* _renderDesc;
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bool _skipTouch;
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};
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} // namespace akui
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