mirror of
https://github.com/coderkei/akmenu-next.git
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81 lines
1.6 KiB
C++
81 lines
1.6 KiB
C++
/*
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animation.h
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Copyright (C) 2007 Acekard, www.acekard.com
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Copyright (C) 2007-2009 somebody
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Copyright (C) 2009 yellow wood goblin
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _ANIMATION_H_
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#define _ANIMATION_H_
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#include "ui.h"
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class cAnimation
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{
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public:
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cAnimation();
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virtual ~cAnimation();
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public:
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virtual void update() = 0;
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void show();
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void hide();
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bool visible() { return _visible; }
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protected:
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akui::cPoint _position;
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akui::cSize _size;
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bool _visible;
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};
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class cAnimationManager
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{
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public:
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cAnimationManager();
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~cAnimationManager();
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public:
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void update();
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void addAnimation( cAnimation * animation );
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void removeAnimation( cAnimation * animation );
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protected:
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std::list< cAnimation * > _animations;
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};
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typedef t_singleton< cAnimationManager > animationManager_s;
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inline cAnimationManager & animationManager() { return animationManager_s::instance(); }
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#endif//_ANIMATION_H_
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