akmenu-next/arm9/source/animation.h
2024-10-04 22:35:39 -07:00

81 lines
1.6 KiB
C++

/*
animation.h
Copyright (C) 2007 Acekard, www.acekard.com
Copyright (C) 2007-2009 somebody
Copyright (C) 2009 yellow wood goblin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _ANIMATION_H_
#define _ANIMATION_H_
#include "ui.h"
class cAnimation
{
public:
cAnimation();
virtual ~cAnimation();
public:
virtual void update() = 0;
void show();
void hide();
bool visible() { return _visible; }
protected:
akui::cPoint _position;
akui::cSize _size;
bool _visible;
};
class cAnimationManager
{
public:
cAnimationManager();
~cAnimationManager();
public:
void update();
void addAnimation( cAnimation * animation );
void removeAnimation( cAnimation * animation );
protected:
std::list< cAnimation * > _animations;
};
typedef t_singleton< cAnimationManager > animationManager_s;
inline cAnimationManager & animationManager() { return animationManager_s::instance(); }
#endif//_ANIMATION_H_