mirror of
https://github.com/coderkei/akmenu-next.git
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81 lines
2.1 KiB
C++
81 lines
2.1 KiB
C++
/*
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diskicon.cpp
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Copyright (C) 2007 Acekard, www.acekard.com
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Copyright (C) 2007-2009 somebody
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Copyright (C) 2009 yellow wood goblin
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "diskicon.h"
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#include "../../share/memtool.h"
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#include "bmp15.h"
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#include "globalsettings.h"
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#include "inifile.h"
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#include "systemfilenames.h"
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#include "timetool.h"
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using namespace akui;
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cDiskIcon::cDiskIcon() : cWindow(NULL, "diskicon") {
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_size = cSize(0, 0);
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_position = cPoint(0, 0);
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_engine = GE_MAIN;
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_icon.init(1);
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_icon.setPosition(226, 174);
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_icon.setPriority(3);
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_icon.setBufferOffset(16);
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_icon.show();
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fillMemory(_icon.buffer(), 32 * 32 * 2, 0x00000000);
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}
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void cDiskIcon::draw() {
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// do nothing
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}
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cWindow& cDiskIcon::loadAppearance(const std::string& aFileName) {
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CIniFile ini(SFN_UI_SETTINGS);
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u16 x = ini.GetInt("disk icon", "x", 238);
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u16 y = ini.GetInt("disk icon", "y", 172);
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_icon.setPosition(x, y);
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cBMP15 icon = createBMP15FromFile(aFileName);
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u32 pitch = icon.pitch() >> 1;
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for (u8 i = 0; i < icon.height(); ++i) {
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for (u8 j = 0; j < icon.width(); ++j) {
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((u16*)_icon.buffer())[i * 32 + j] = ((u16*)icon.buffer())[i * pitch + j];
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}
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}
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dbg_printf("cDiskIcon::loadAppearance ok %d\n", icon.valid());
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return *this;
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}
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void cDiskIcon::blink(void) {
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if (_icon.visible())
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_icon.hide();
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else
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_icon.show();
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}
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void cDiskIcon::turnOn() {
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_icon.show();
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}
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void cDiskIcon::turnOff() {
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_icon.hide();
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}
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