akmenu-next/arm9/source/userinput.h
2024-10-13 02:11:14 -07:00

44 lines
1.2 KiB
C

/*
userinput.h
Copyright (C) 2007 Acekard, www.acekard.com
Copyright (C) 2007-2009 somebody
Copyright (C) 2009 yellow wood goblin
SPDX-License-Identifier: GPL-3.0-or-later
*/
#pragma once
#include <nds.h>
typedef struct T_INPUT {
struct touchPositionRelative {
s16 px;
s16 py;
};
u32 keysHeld;
u32 keysUp;
u32 keysDown;
u32 keysDownRepeat;
touchPosition touchPt;
touchPositionRelative movedPt;
bool touchDown;
bool touchUp;
bool touchHeld;
bool touchMoved;
bool operator==(const T_INPUT& src) {
return keysHeld == src.keysHeld && keysUp == src.keysUp && keysDown == src.keysDown &&
keysDownRepeat == src.keysDownRepeat && touchPt.px == src.touchPt.px &&
touchPt.py == src.touchPt.py && movedPt.px == src.movedPt.px &&
movedPt.py == src.movedPt.py && touchDown == src.touchDown &&
touchUp == src.touchUp && touchHeld == src.touchHeld && touchMoved == src.touchMoved;
}
} INPUT;
void initInput();
INPUT& updateInput();
INPUT& getInput();
u32 getInputIdleMs();
void resetInputIdle(void);
bool processInput(INPUT& inputs);