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- Rework savemngr to use melonDS ROM list for save type - Use nds-bootstrap in place of akloader for retail game launching
26 lines
514 B
C++
26 lines
514 B
C++
/*
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Copyright (C) 2024 lifehackerhansol
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SPDX-License-Identifier: GPL-3.0-or-later
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*/
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#pragma once
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#include <nds/ndstypes.h>
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#include "../dsrom.h"
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#include "ILauncher.h"
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class NdsBootstrapLauncher : public ILauncher {
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public:
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bool launchRom(std::string romPath, std::string savePath, u32 flags, u32 cheatOffset,
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u32 cheatSize) override;
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private:
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bool prepareCheats(void);
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bool prepareIni(void);
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std::string mRomPath;
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std::string mSavePath;
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u32 mFlags;
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};
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