akmenu-next/arm9/source/sprite.h
2024-10-04 22:35:39 -07:00

101 lines
2.1 KiB
C++

/*
sprite.h
Copyright (C) 2007 Acekard, www.acekard.com
Copyright (C) 2007-2009 somebody
Copyright (C) 2009 yellow wood goblin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _SPRITE_H_
#define _SPRITE_H_
#include <nds.h>
enum SPRITE_SIZE
{
SS_SIZE_8 = ATTR1_SIZE_8,
SS_SIZE_16 = ATTR1_SIZE_16,
SS_SIZE_32 = ATTR1_SIZE_32,
SS_SIZE_64 = ATTR1_SIZE_64
};
enum SPRITE_SHAPE
{
SS_SHAPE_SQUARE = ATTR0_SQUARE,
SS_SHAPE_WIDE = ATTR0_WIDE,
SS_SHAPE_TALL = ATTR0_TALL
};
class cSprite
{
public:
cSprite() { init(0); }
cSprite( u8 id );
~cSprite();
static void sysinit();
void init( u16 id );
//void update();
void setAlpha( u8 alpha );
void setPosition( u16 x, u8 y );
void setSize( SPRITE_SIZE size );
void setShape( SPRITE_SHAPE shape );
void setBufferOffset( u32 offset );
void setScale( float scaleX, float scaleY );
void setRotation( float angle );
void show();
void hide();
bool visible();
void setPriority( u8 priority );
u16 * buffer();
//cSprite & operator=( const cSprite & src );
protected:
SpriteEntry * _entry;
SpriteRotation * _affine;
u8 _id;
SPRITE_SIZE _size;
SPRITE_SHAPE _shape;
u16 _x;
u8 _y;
float _scaleX;
float _scaleY;
float _rotation;
u8 _alpha;
u8 _priority;
u16 _bufferOffset;
};
//class cSpritePool
//{
//public:
// cSprite * createSprite( SPRITE_SIZE size, SPRITE_SHAPE shape );
//
// void destroySprite( cSprite * pointer );
//
//};
#endif//_SPRITE_H_