/* formdesc.h Copyright (C) 2007 Acekard, www.acekard.com Copyright (C) 2007-2009 somebody Copyright (C) 2009 yellow wood goblin SPDX-License-Identifier: GPL-3.0-or-later */ #pragma once #include #include "bmp15.h" #include "renderdesc.h" namespace akui { class cFormDesc : public cRenderDesc { public: cFormDesc(); ~cFormDesc(); public: void draw(const cRect& area, GRAPHICS_ENGINE engine) const; void loadData(const std::string& topleftBmpFile, const std::string& toprightBmpFile, const std::string& middleBmpFile); void setTitleText(const std::string& text); protected: cBMP15 _topleft; cBMP15 _middle; cBMP15 _topright; COLOR _bodyColor; COLOR _frameColor; std::string _titleText; }; } // namespace akui