/* bitmapdesc.h Copyright (C) 2007 Acekard, www.acekard.com Copyright (C) 2007-2009 somebody Copyright (C) 2009 yellow wood goblin SPDX-License-Identifier: GPL-3.0-or-later */ #pragma once #include #include "bmp15.h" #include "renderdesc.h" namespace akui { // bitmap desc,只负责画背景 enum BLTMODE { BM_BITBLT, BM_MASKBLT }; class cBitmapDesc : public cRenderDesc { public: cBitmapDesc(); ~cBitmapDesc(); public: void setBltMode(BLTMODE bltmode) { _bltmode = bltmode; } void draw(const cRect& area, GRAPHICS_ENGINE engine) const; void loadData(const std::string& filename); cSize size(); protected: cBMP15 _background; BLTMODE _bltmode; }; } // namespace akui