/* gbaloader.h Copyright (C) 2007-2009 somebody Copyright (C) 2009 yellow wood goblin SPDX-License-Identifier: GPL-3.0-or-later */ #pragma once #include #include class CGbaLoader { private: std::string iFileName; u32 iSize; private: CGbaLoader(); static void LoadBorder(void); static void BootGBA(void); bool LoadPSRAM(void); bool LoadNor(void); bool LoadInternal(bool nor, bool force); void InitNor(void); void InitPSRAM(void); bool StoreOldSave(std::string& aFileName); bool CheckLink(void); public: CGbaLoader(const std::string& aFileName); bool Load(bool aForce, bool aNotStart); static bool CheckPSRAM(u32 aSize); static void StartGBA(void); };