#--------------------------------------------------------------------------------- .SUFFIXES: #--------------------------------------------------------------------------------- ifeq ($(strip $(DEVKITARM)),) $(error "Please set DEVKITARM in your environment. export DEVKITARM=devkitARM") endif export TARGET := $(shell basename $(CURDIR)) export TOPDIR := $(CURDIR) # GMAE_ICON is the image used to create the game icon, leave blank to use default rule GAME_ICON := icon.bmp # specify a directory which contains the nitro filesystem # this is relative to the Makefile NITRO_FILES := # These set the information text in the nds file GAME_TITLE := akmenu-next GAME_SUBTITLE1 := nds-bootstrap GAME_SUBTITLE2 := github.com/coderkei include $(DEVKITARM)/ds_rules #.PHONY: checkarm7 checkarm9 checkarm9_ak2 checkarm9_dsi checkarm9_m3 checkarm9_tt clean .PHONY: checkarm7 checkarm9 checkarm9_dsi clean #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- all: checkarm7 checkarm9 checkarm9_dsi \ $(TARGET).nds $(TARGET).dsi #--------------------------------------------------------------------------------- checkarm7: $(MAKE) -C arm7 #--------------------------------------------------------------------------------- checkarm9: $(MAKE) -C arm9 #--------------------------------------------------------------------------------- checkarm9_dsi: $(MAKE) -C arm9_dsi #--------------------------------------------------------------------------------- $(TARGET).nds : $(NITRO_FILES) arm7/$(TARGET).elf arm9/$(TARGET).elf ndstool -c $(TARGET).nds -7 arm7/$(TARGET).elf -9 arm9/$(TARGET).elf \ -b $(GAME_ICON) "$(GAME_TITLE);$(GAME_SUBTITLE1);$(GAME_SUBTITLE2)" \ $(_ADDFILES) #--------------------------------------------------------------------------------- $(TARGET).dsi : $(NITRO_FILES) arm7/$(TARGET).elf arm9_dsi/$(TARGET).elf ndstool -c $@ -7 arm7/$(TARGET).elf -9 arm9_dsi/$(TARGET).elf \ -b $(GAME_ICON) "$(GAME_TITLE);$(GAME_SUBTITLE1);$(GAME_SUBTITLE2)" \ $(_ADDFILES) #--------------------------------------------------------------------------------- arm7/$(TARGET).elf: $(MAKE) -C arm7 #--------------------------------------------------------------------------------- arm9/$(TARGET).elf: $(MAKE) -C arm9 #--------------------------------------------------------------------------------- arm9_dsi/$(TARGET).elf: $(MAKE) -C arm9_dsi #--------------------------------------------------------------------------------- clean: $(MAKE) -C arm9 clean $(MAKE) -C arm9_dsi clean $(MAKE) -C arm7 clean rm -f *.nds *.dsi