/* renderdesc.h Copyright (C) 2007 Acekard, www.acekard.com Copyright (C) 2007-2009 somebody Copyright (C) 2009 yellow wood goblin This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "gdi.h" #include "rectangle.h" namespace akui { class cRenderDesc { // ---------------------------------------------------------------------------------------------- // Xstruction // ---------------------------------------------------------------------------------------------- public: //! Default Constructor cRenderDesc() {} //! Destructor virtual ~cRenderDesc() {} // ---------------------------------------------------------------------------------------------- // Public Interface // ---------------------------------------------------------------------------------------------- public: //! draws on the passed in area according to the descriptor virtual void draw(const cRect& area, GRAPHICS_ENGINE engine) const = 0; }; } // namespace akui