/* progresswnd.h Copyright (C) 2007 Acekard, www.acekard.com Copyright (C) 2007-2009 somebody Copyright (C) 2009 yellow wood goblin This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef _PROGRESSWND_H_ #define _PROGRESSWND_H_ #include "ui.h" #include "progressbar.h" #include "singleton.h" namespace akui { class cProgressWnd : public cForm { public: cProgressWnd();// s32 x, s32 y, u32 w, u32 h, cWindow * parent, const std::string & text ); ~cProgressWnd(); public: void init(); void draw(); bool process( const cMessage & msg ); cWindow& loadAppearance(const std::string& aFileName ); void setPercent( u8 percent ); void setTipText( const std::string & tipText ); protected: void onShow(); void onHide(); cProgressBar _bar; cStaticText _tip; cBitmapDesc _renderDesc; }; } typedef t_singleton< akui::cProgressWnd > progressWnd_s; inline akui::cProgressWnd & progressWnd() { return progressWnd_s::instance(); } #endif//_PROGRESSWND_H_