/* mainwnd.h Copyright (C) 2007 Acekard, www.acekard.com Copyright (C) 2007-2009 somebody Copyright (C) 2009 yellow wood goblin SPDX-License-Identifier: GPL-3.0-or-later */ #pragma once #include "button.h" #include "form.h" #include "keymessage.h" #include "mainlist.h" #include "settingwnd.h" #include "spinbox.h" #include "startmenu.h" #include "touchmessage.h" class cMainWnd : public akui::cForm { public: cMainWnd(s32 x, s32 y, u32 w, u32 h, cWindow* parent, const std::string& text); ~cMainWnd(); public: bool process(const akui::cMessage& msg); cWindow& loadAppearance(const std::string& aFileName); void init(); void draw(); cWindow* windowBelow(const akui::cPoint& p); cMainList* _mainList; protected: void onMainListSelItemClicked(u32 index); void onMainListSelItemHeadClicked(u32 index); void onKeyAPressed(); void onKeyBPressed(); void onKeyXPressed(); void onKeyYPressed(); void listSelChange(u32 i); void startMenuItemClicked(s16 i); void startButtonClicked(); void brightnessButtonClicked(); bool processKeyMessage(const akui::cKeyMessage& msg); bool processTouchMessage(const akui::cTouchMessage& msg); void setParam(void); void showSettings(void); void onFolderChanged(); void onAnimation(bool& anAllow); void showFileInfo(); void launchSelected(); cStartMenu* _startMenu; akui::cButton* _startButton; akui::cButton* _brightnessButton; akui::cButton* _folderUpButton; akui::cStaticText* _folderText; bool _processL; };