mirror of
https://github.com/coderkei/akmenu-next.git
synced 2025-06-18 08:55:46 -04:00
More fixes
- Fixed no sound issues on flashcarts running on TWL_FIRM (Not sure why this code was here, it also exists in WoodRPG) - Fixed theme/language soft reset for DSi & 3DS version - Removed old build files, these are now integrated into the makefile
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@ -142,10 +142,6 @@ static void menuValue32Handler(u32 value, void* data) {
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}
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int main() {
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// mute sound
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if (2 == getSystem())
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writePowerManagement(PM_CONTROL_REG,
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(readPowerManagement(PM_CONTROL_REG) & ~PM_SOUND_AMP) | PM_SOUND_MUTE);
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// switch on backlight on both screens
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writePowerManagement(PM_CONTROL_REG, readPowerManagement(PM_CONTROL_REG) | PM_BACKLIGHT_BOTTOM |
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PM_BACKLIGHT_TOP);
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@ -608,7 +608,11 @@ void cMainWnd::setParam(void) {
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gs().uiName = uiNames[uiIndexAfter];
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gs().langDirectory = langNames[langIndexAfter];
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gs().saveSettings();
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HomebrewLauncher().launchRom("/_nds/launcher.nds", "", 0, 0, 0);
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#ifdef __DSIMODE__
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HomebrewLauncher().launchRom("sd:/_nds/launcher.nds", "", 0, 0, 0);
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#else
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HomebrewLauncher().launchRom("fat:/_nds/launcher.nds", "", 0, 0, 0);
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#endif
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}
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}
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@ -618,7 +622,11 @@ void cMainWnd::setParam(void) {
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if (ID_YES == ret) {
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gs().langDirectory = langNames[langIndexAfter];
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gs().saveSettings();
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HomebrewLauncher().launchRom("/_nds/launcher.nds", "", 0, 0, 0);
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#ifdef __DSIMODE__
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HomebrewLauncher().launchRom("sd:/_nds/launcher.nds", "", 0, 0, 0);
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#else
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HomebrewLauncher().launchRom("fat:/_nds/launcher.nds", "", 0, 0, 0);
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#endif
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}
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}
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@ -8,7 +8,7 @@
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*/
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#define AKMENU_VERSION_MAIN "1"
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#define AKMENU_VERSION_SUB "0"
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#define AKMENU_VERSION_SUB "1"
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#ifndef __KERNEL_LAUNCHER_SUPPORT__
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#define AKMENU_LOADER_NAME "nds-bootstrap"
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5
build.sh
5
build.sh
@ -1,5 +0,0 @@
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set -e
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mkdir -p data
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make -C nds-bootloader LOADBIN=$PWD/data/load.bin
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make
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