IFPSTools.NET/IFPSLib.Tests/Properties/Resources.Designer.cs
2022-08-07 15:42:41 +01:00

102 lines
4.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace IFPSLib.Tests.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("IFPSLib.Tests.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] CompiledCode {
get {
object obj = ResourceManager.GetObject("CompiledCode", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized string similar to .version 23
///
///.entry !MAIN
///
///.type primitive(Pointer) Pointer
///.type primitive(U32) U32
///.type primitive(Variant) Variant
///.type primitive(PChar) PChar
///.type primitive(Currency) Currency
///.type primitive(Extended) Extended
///.type primitive(Double) Double
///.type primitive(Single) Single
///.type primitive(S64) S64
///.type primitive(String) String
///.type primitive(U32) U32_2
///.type primitive(S32) S32
///.type primitive(S16) S16
///.type primitive(U16) U16
///.type primitive(S8) S8
///.type(export) funcptr(void()) ANY [rest of string was truncated]&quot;;.
/// </summary>
internal static string CompiledCodeDisasm {
get {
return ResourceManager.GetString("CompiledCodeDisasm", resourceCulture);
}
}
}
}