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Fix file path encoding edge cases in HTML export (#1351)
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@ -8,6 +8,7 @@ using System.Threading;
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using System.Threading.Tasks;
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using DiscordChatExporter.Core.Discord;
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using DiscordChatExporter.Core.Discord.Data;
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using DiscordChatExporter.Core.Utils;
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using DiscordChatExporter.Core.Utils.Extensions;
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namespace DiscordChatExporter.Core.Exporting;
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@ -118,7 +119,7 @@ internal class ExportContext(DiscordClient discord, ExportRequest request)
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var relativeFilePath = Path.GetRelativePath(Request.OutputDirPath, filePath);
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// Prefer the relative path so that the export package can be copied around without breaking references.
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// However, if the assets directory lies outside of the export directory, use the absolute path instead.
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// However, if the assets directory lies outside the export directory, use the absolute path instead.
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var shouldUseAbsoluteFilePath =
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relativeFilePath.StartsWith(
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".." + Path.DirectorySeparatorChar,
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@ -133,14 +134,7 @@ internal class ExportContext(DiscordClient discord, ExportRequest request)
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// For HTML, the path needs to be properly formatted
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if (Request.Format is ExportFormat.HtmlDark or ExportFormat.HtmlLight)
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{
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// Format the path into a valid file URI
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var href = new Uri(new Uri("file:///"), optimalFilePath).ToString();
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// File schema does not support relative paths, so strip it if that's the case
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// https://github.com/Tyrrrz/DiscordChatExporter/issues/1155
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return shouldUseAbsoluteFilePath ? href : href[8..];
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}
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return Url.EncodeFilePath(optimalFilePath);
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return optimalFilePath;
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}
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43
DiscordChatExporter.Core/Utils/Url.cs
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43
DiscordChatExporter.Core/Utils/Url.cs
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@ -0,0 +1,43 @@
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using System;
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using System.Text;
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namespace DiscordChatExporter.Core.Utils;
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public static class Url
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{
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public static string EncodeFilePath(string filePath)
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{
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var buffer = new StringBuilder();
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var position = 0;
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while (true)
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{
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if (position >= filePath.Length)
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break;
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var separatorIndex = filePath.IndexOfAny([':', '/', '\\'], position);
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if (separatorIndex < 0)
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{
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buffer.Append(Uri.EscapeDataString(filePath[position..]));
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break;
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}
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// Append the segment
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buffer.Append(Uri.EscapeDataString(filePath[position..separatorIndex]));
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// Append the separator
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buffer.Append(
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filePath[separatorIndex] switch
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{
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// Normalize slashes
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'\\' => '/',
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var c => c,
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}
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);
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position = separatorIndex + 1;
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}
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return buffer.ToString();
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}
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}
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